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authorameerj <52414509+ameerj@users.noreply.github.com>2021-06-25 02:13:21 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:39 +0200
commitf7352411f08c3a099b753d290540bb7c02fecac3 (patch)
tree3c5239dab77201600330d613787e8fd7fde10330 /src/shader_recompiler/backend/glsl/emit_context.h
parentshader: Use std::bit_cast instead of Common::BitCast for passthrough (diff)
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Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_context.h')
-rw-r--r--src/shader_recompiler/backend/glsl/emit_context.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_context.h b/src/shader_recompiler/backend/glsl/emit_context.h
index ecdf6e5bc..dd7397489 100644
--- a/src/shader_recompiler/backend/glsl/emit_context.h
+++ b/src/shader_recompiler/backend/glsl/emit_context.h
@@ -157,6 +157,7 @@ public:
bool uses_y_direction{};
bool uses_cc_carry{};
+ bool uses_geometry_passthrough{};
private:
void SetupExtensions();