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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-02-08 06:54:35 +0100 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:22 +0200 |
commit | 2930dccecc933d6748772e9f51a5724fe1e6771b (patch) | |
tree | ec4aa48062f8a2fcba31b1c64f769ddf25a87832 /src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp | |
parent | shader: Better constant folding (diff) | |
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Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp')
-rw-r--r-- | src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp new file mode 100644 index 000000000..b190cf876 --- /dev/null +++ b/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp @@ -0,0 +1,105 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "shader_recompiler/backend/spirv/emit_spirv.h" + +namespace Shader::Backend::SPIRV { + +void EmitSPIRV::EmitCompositeConstructU32x2(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitCompositeConstructU32x3(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitCompositeConstructU32x4(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitCompositeExtractU32x2(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +Id EmitSPIRV::EmitCompositeExtractU32x3(EmitContext& ctx, Id vector, u32 index) { + return ctx.OpCompositeExtract(ctx.u32[1], vector, index); +} + +void EmitSPIRV::EmitCompositeExtractU32x4(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitCompositeConstructF16x2(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitCompositeConstructF16x3(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitCompositeConstructF16x4(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitCompositeExtractF16x2(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitCompositeExtractF16x3(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitCompositeExtractF16x4(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitCompositeConstructF32x2(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitCompositeConstructF32x3(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitCompositeConstructF32x4(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitCompositeExtractF32x2(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitCompositeExtractF32x3(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitCompositeExtractF32x4(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitCompositeConstructF64x2(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitCompositeConstructF64x3(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitCompositeConstructF64x4(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitCompositeExtractF64x2(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitCompositeExtractF64x3(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +void EmitSPIRV::EmitCompositeExtractF64x4(EmitContext&) { + throw NotImplementedException("SPIR-V Instruction"); +} + +} // namespace Shader::Backend::SPIRV |