summaryrefslogtreecommitdiffstats
path: root/src/shader_recompiler/backend/spirv
diff options
context:
space:
mode:
authorlat9nq <22451773+lat9nq@users.noreply.github.com>2021-04-10 08:32:55 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:26 +0200
commit5bfcafa0a21619e8cd82c38ec51e260838f42042 (patch)
tree05b34d95d2a32ef58ae76519610b002baa9f7adc /src/shader_recompiler/backend/spirv
parentshader_recompiler,video_core: Cleanup some GCC and Clang errors (diff)
downloadyuzu-5bfcafa0a21619e8cd82c38ec51e260838f42042.tar
yuzu-5bfcafa0a21619e8cd82c38ec51e260838f42042.tar.gz
yuzu-5bfcafa0a21619e8cd82c38ec51e260838f42042.tar.bz2
yuzu-5bfcafa0a21619e8cd82c38ec51e260838f42042.tar.lz
yuzu-5bfcafa0a21619e8cd82c38ec51e260838f42042.tar.xz
yuzu-5bfcafa0a21619e8cd82c38ec51e260838f42042.tar.zst
yuzu-5bfcafa0a21619e8cd82c38ec51e260838f42042.zip
Diffstat (limited to 'src/shader_recompiler/backend/spirv')
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_image.cpp4
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp1
2 files changed, 0 insertions, 5 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
index 815ca6299..6a89c0f79 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
@@ -304,10 +304,6 @@ Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
ctx.F32[4], Texture(ctx, index), coords, dref, operands.Mask(), operands.Span());
}
-#ifdef _WIN32
-#pragma optimize("", off)
-#endif
-
Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset,
Id lod, Id ms) {
const auto info{inst->Flags<IR::TextureInstInfo>()};
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp
index 12a03ed6e..f6196653a 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp
@@ -7,7 +7,6 @@
namespace Shader::Backend::SPIRV {
namespace {
Id WarpExtract(EmitContext& ctx, Id value) {
- [[maybe_unused]] const Id shift{ctx.Constant(ctx.U32[1], 5)};
const Id local_index{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
return ctx.OpVectorExtractDynamic(ctx.U32[1], value, local_index);
}