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authorlat9nq <22451773+lat9nq@users.noreply.github.com>2021-06-24 06:19:31 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:39 +0200
commit257d2aab7469ba0ea6cf26e6aec99043b5ed2f59 (patch)
treefe0179c14b911b3f189d3ba75fdc4452f6850851 /src/shader_recompiler/ir_opt
parentshader: Emulate 64-bit integers when not supported (diff)
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Diffstat (limited to 'src/shader_recompiler/ir_opt')
-rw-r--r--src/shader_recompiler/ir_opt/lower_int64_to_int32.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shader_recompiler/ir_opt/lower_int64_to_int32.cpp b/src/shader_recompiler/ir_opt/lower_int64_to_int32.cpp
index 787a64f93..abf7c87c7 100644
--- a/src/shader_recompiler/ir_opt/lower_int64_to_int32.cpp
+++ b/src/shader_recompiler/ir_opt/lower_int64_to_int32.cpp
@@ -10,6 +10,7 @@
#include "shader_recompiler/frontend/ir/ir_emitter.h"
#include "shader_recompiler/frontend/ir/program.h"
#include "shader_recompiler/frontend/ir/value.h"
+#include "shader_recompiler/ir_opt/passes.h"
namespace Shader::Optimization {
namespace {