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authorFernando Sahmkow <fsahmkow27@gmail.com>2021-08-15 15:35:53 +0200
committerFernando Sahmkow <fsahmkow27@gmail.com>2021-08-28 17:54:12 +0200
commitd540d284b5711f044678191bbab858de626103a9 (patch)
tree42839b218c848973c1886c7b288d2708821130a5 /src/video_core/buffer_cache/buffer_cache.h
parentMerge pull request #6929 from yuzu-emu/revert-6870-trace-back-stack-back-stack-back (diff)
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Diffstat (limited to 'src/video_core/buffer_cache/buffer_cache.h')
-rw-r--r--src/video_core/buffer_cache/buffer_cache.h61
1 files changed, 33 insertions, 28 deletions
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index 3b43554f9..a0217908a 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -20,6 +20,7 @@
#include "common/common_types.h"
#include "common/div_ceil.h"
#include "common/literals.h"
+#include "common/lru_cache.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/settings.h"
@@ -77,7 +78,7 @@ class BufferCache {
static constexpr BufferId NULL_BUFFER_ID{0};
- static constexpr u64 EXPECTED_MEMORY = 512_MiB;
+ static constexpr u64 EXPECTED_MEMORY = 256_MiB;
static constexpr u64 CRITICAL_MEMORY = 1_GiB;
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
@@ -330,7 +331,7 @@ private:
template <bool insert>
void ChangeRegister(BufferId buffer_id);
- void TouchBuffer(Buffer& buffer) const noexcept;
+ void TouchBuffer(Buffer& buffer, BufferId buffer_id) noexcept;
bool SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size);
@@ -428,7 +429,11 @@ private:
size_t immediate_buffer_capacity = 0;
std::unique_ptr<u8[]> immediate_buffer_alloc;
- typename SlotVector<Buffer>::Iterator deletion_iterator;
+ struct LRUItemParams {
+ using ObjectType = BufferId;
+ using TickType = u64;
+ };
+ Common::LeastRecentlyUsedCache<LRUItemParams> lru_cache;
u64 frame_tick = 0;
u64 total_used_memory = 0;
@@ -445,7 +450,6 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
kepler_compute{kepler_compute_}, gpu_memory{gpu_memory_}, cpu_memory{cpu_memory_} {
// Ensure the first slot is used for the null buffer
void(slot_buffers.insert(runtime, NullBufferParams{}));
- deletion_iterator = slot_buffers.end();
common_ranges.clear();
}
@@ -454,20 +458,17 @@ void BufferCache<P>::RunGarbageCollector() {
const bool aggressive_gc = total_used_memory >= CRITICAL_MEMORY;
const u64 ticks_to_destroy = aggressive_gc ? 60 : 120;
int num_iterations = aggressive_gc ? 64 : 32;
- for (; num_iterations > 0; --num_iterations) {
- if (deletion_iterator == slot_buffers.end()) {
- deletion_iterator = slot_buffers.begin();
- }
- ++deletion_iterator;
- if (deletion_iterator == slot_buffers.end()) {
- break;
- }
- const auto [buffer_id, buffer] = *deletion_iterator;
- if (buffer->FrameTick() + ticks_to_destroy < frame_tick) {
- DownloadBufferMemory(*buffer);
- DeleteBuffer(buffer_id);
+ const auto clean_up = [this, &num_iterations](BufferId buffer_id) {
+ if (num_iterations == 0) {
+ return true;
}
- }
+ --num_iterations;
+ auto& buffer = slot_buffers[buffer_id];
+ DownloadBufferMemory(buffer);
+ DeleteBuffer(buffer_id);
+ return false;
+ };
+ lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, clean_up);
}
template <class P>
@@ -954,7 +955,7 @@ bool BufferCache<P>::IsRegionCpuModified(VAddr addr, size_t size) {
template <class P>
void BufferCache<P>::BindHostIndexBuffer() {
Buffer& buffer = slot_buffers[index_buffer.buffer_id];
- TouchBuffer(buffer);
+ TouchBuffer(buffer, index_buffer.buffer_id);
const u32 offset = buffer.Offset(index_buffer.cpu_addr);
const u32 size = index_buffer.size;
SynchronizeBuffer(buffer, index_buffer.cpu_addr, size);
@@ -975,7 +976,7 @@ void BufferCache<P>::BindHostVertexBuffers() {
for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
const Binding& binding = vertex_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
- TouchBuffer(buffer);
+ TouchBuffer(buffer, binding.buffer_id);
SynchronizeBuffer(buffer, binding.cpu_addr, binding.size);
if (!flags[Dirty::VertexBuffer0 + index]) {
continue;
@@ -1011,7 +1012,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
const VAddr cpu_addr = binding.cpu_addr;
const u32 size = std::min(binding.size, (*uniform_buffer_sizes)[stage][index]);
Buffer& buffer = slot_buffers[binding.buffer_id];
- TouchBuffer(buffer);
+ TouchBuffer(buffer, binding.buffer_id);
const bool use_fast_buffer = binding.buffer_id != NULL_BUFFER_ID &&
size <= uniform_buffer_skip_cache_size &&
!buffer.IsRegionGpuModified(cpu_addr, size);
@@ -1083,7 +1084,7 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
ForEachEnabledBit(enabled_storage_buffers[stage], [&](u32 index) {
const Binding& binding = storage_buffers[stage][index];
Buffer& buffer = slot_buffers[binding.buffer_id];
- TouchBuffer(buffer);
+ TouchBuffer(buffer, binding.buffer_id);
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
@@ -1128,7 +1129,7 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
for (u32 index = 0; index < NUM_TRANSFORM_FEEDBACK_BUFFERS; ++index) {
const Binding& binding = transform_feedback_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
- TouchBuffer(buffer);
+ TouchBuffer(buffer, binding.buffer_id);
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
@@ -1148,7 +1149,7 @@ void BufferCache<P>::BindHostComputeUniformBuffers() {
ForEachEnabledBit(enabled_compute_uniform_buffer_mask, [&](u32 index) {
const Binding& binding = compute_uniform_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
- TouchBuffer(buffer);
+ TouchBuffer(buffer, binding.buffer_id);
const u32 size = std::min(binding.size, (*compute_uniform_buffer_sizes)[index]);
SynchronizeBuffer(buffer, binding.cpu_addr, size);
@@ -1168,7 +1169,7 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
ForEachEnabledBit(enabled_compute_storage_buffers, [&](u32 index) {
const Binding& binding = compute_storage_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
- TouchBuffer(buffer);
+ TouchBuffer(buffer, binding.buffer_id);
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
@@ -1513,11 +1514,11 @@ BufferId BufferCache<P>::CreateBuffer(VAddr cpu_addr, u32 wanted_size) {
const OverlapResult overlap = ResolveOverlaps(cpu_addr, wanted_size);
const u32 size = static_cast<u32>(overlap.end - overlap.begin);
const BufferId new_buffer_id = slot_buffers.insert(runtime, rasterizer, overlap.begin, size);
- TouchBuffer(slot_buffers[new_buffer_id]);
for (const BufferId overlap_id : overlap.ids) {
JoinOverlap(new_buffer_id, overlap_id, !overlap.has_stream_leap);
}
Register(new_buffer_id);
+ TouchBuffer(slot_buffers[new_buffer_id], new_buffer_id);
return new_buffer_id;
}
@@ -1534,12 +1535,14 @@ void BufferCache<P>::Unregister(BufferId buffer_id) {
template <class P>
template <bool insert>
void BufferCache<P>::ChangeRegister(BufferId buffer_id) {
- const Buffer& buffer = slot_buffers[buffer_id];
+ Buffer& buffer = slot_buffers[buffer_id];
const auto size = buffer.SizeBytes();
if (insert) {
total_used_memory += Common::AlignUp(size, 1024);
+ buffer.lru_id = lru_cache.Insert(buffer_id, frame_tick);
} else {
total_used_memory -= Common::AlignUp(size, 1024);
+ lru_cache.Free(buffer.lru_id);
}
const VAddr cpu_addr_begin = buffer.CpuAddr();
const VAddr cpu_addr_end = cpu_addr_begin + size;
@@ -1555,8 +1558,10 @@ void BufferCache<P>::ChangeRegister(BufferId buffer_id) {
}
template <class P>
-void BufferCache<P>::TouchBuffer(Buffer& buffer) const noexcept {
- buffer.SetFrameTick(frame_tick);
+void BufferCache<P>::TouchBuffer(Buffer& buffer, BufferId buffer_id) noexcept {
+ if (buffer_id != NULL_BUFFER_ID) {
+ lru_cache.Touch(buffer.lru_id, frame_tick);
+ }
}
template <class P>