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authorbunnei <bunneidev@gmail.com>2018-04-21 18:31:30 +0200
committerbunnei <bunneidev@gmail.com>2018-04-24 23:49:19 +0200
commit239ac8abe228b9080741ba7d50d9e13cc4a1ceae (patch)
tree14b6df493ec5ff15faf2c7b71e45fe7d8ebb53df /src/video_core/command_processor.cpp
parentmemory_manager: Use GPUVAdddr, not PAddr, for GPU addresses. (diff)
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Diffstat (limited to 'src/video_core/command_processor.cpp')
-rw-r--r--src/video_core/command_processor.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index 7850ae103..2c04daba3 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -90,9 +90,9 @@ void GPU::WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params)
}
void GPU::ProcessCommandList(GPUVAddr address, u32 size) {
- const VAddr head_address = memory_manager->GpuToCpuAddress(address);
- VAddr current_addr = head_address;
- while (current_addr < head_address + size * sizeof(CommandHeader)) {
+ const boost::optional<VAddr> head_address = memory_manager->GpuToCpuAddress(address);
+ VAddr current_addr = *head_address;
+ while (current_addr < *head_address + size * sizeof(CommandHeader)) {
const CommandHeader header = {Memory::Read32(current_addr)};
current_addr += sizeof(u32);