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author | bunnei <bunneidev@gmail.com> | 2021-09-19 05:37:40 +0200 |
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committer | GitHub <noreply@github.com> | 2021-09-19 05:37:40 +0200 |
commit | a9c3619d26beaaae338c5e902635147b9237350a (patch) | |
tree | b86f29a288fa5bc5a337ba61a6833fa1c89c2270 /src/video_core/gpu.h | |
parent | Merge pull request #6485 from MonsterDruide1/tas (diff) | |
parent | vk_scheduler: Use std::jthread (diff) | |
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Diffstat (limited to 'src/video_core/gpu.h')
-rw-r--r-- | src/video_core/gpu.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index a8e98e51b..e6a02a71b 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -219,9 +219,6 @@ public: return *shader_notify; } - // Stops the GPU execution and waits for the GPU to finish working - void ShutDown(); - /// Allows the CPU/NvFlinger to wait on the GPU before presenting a frame. void WaitFence(u32 syncpoint_id, u32 value); |