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authorbunnei <bunneidev@gmail.com>2019-02-09 05:21:53 +0100
committerbunnei <bunneidev@gmail.com>2019-03-07 03:48:57 +0100
commitaaa373585cd55bd03fcc589d2ad9f749e2cb99d4 (patch)
tree1da617fd05d84d59910d585a6b01af2c89f3ed36 /src/video_core/gpu_asynch.cpp
parentgpu: Move command processing to another thread. (diff)
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Diffstat (limited to 'src/video_core/gpu_asynch.cpp')
-rw-r--r--src/video_core/gpu_asynch.cpp37
1 files changed, 37 insertions, 0 deletions
diff --git a/src/video_core/gpu_asynch.cpp b/src/video_core/gpu_asynch.cpp
new file mode 100644
index 000000000..ad0a747e3
--- /dev/null
+++ b/src/video_core/gpu_asynch.cpp
@@ -0,0 +1,37 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "video_core/gpu_asynch.h"
+#include "video_core/gpu_thread.h"
+#include "video_core/renderer_base.h"
+
+namespace VideoCommon {
+
+GPUAsynch::GPUAsynch(Core::System& system, VideoCore::RendererBase& renderer)
+ : Tegra::GPU(system, renderer), gpu_thread{renderer, *dma_pusher} {}
+
+GPUAsynch::~GPUAsynch() = default;
+
+void GPUAsynch::PushGPUEntries(Tegra::CommandList&& entries) {
+ gpu_thread.SubmitList(std::move(entries));
+}
+
+void GPUAsynch::SwapBuffers(
+ std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) {
+ gpu_thread.SwapBuffers(std::move(framebuffer));
+}
+
+void GPUAsynch::FlushRegion(VAddr addr, u64 size) {
+ gpu_thread.FlushRegion(addr, size);
+}
+
+void GPUAsynch::InvalidateRegion(VAddr addr, u64 size) {
+ gpu_thread.InvalidateRegion(addr, size);
+}
+
+void GPUAsynch::FlushAndInvalidateRegion(VAddr addr, u64 size) {
+ gpu_thread.FlushAndInvalidateRegion(addr, size);
+}
+
+} // namespace VideoCommon