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authorYuri Kunde Schlesner <yuriks@yuriks.net>2017-01-28 05:51:59 +0100
committerYuri Kunde Schlesner <yuriks@yuriks.net>2017-02-04 22:59:09 +0100
commit9017093f58fb08b85cfb842f305efa667d62cecb (patch)
tree98a1e77b197a562a8f13565e62f2e8bb9220ff94 /src/video_core/pica.h
parentVideoCore: Split rasterizer regs from Regs struct (diff)
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Diffstat (limited to 'src/video_core/pica.h')
-rw-r--r--src/video_core/pica.h352
1 files changed, 24 insertions, 328 deletions
diff --git a/src/video_core/pica.h b/src/video_core/pica.h
index 9d7262b43..71194198a 100644
--- a/src/video_core/pica.h
+++ b/src/video_core/pica.h
@@ -19,6 +19,7 @@
#include "common/logging/log.h"
#include "common/vector_math.h"
#include "video_core/regs_rasterizer.h"
+#include "video_core/regs_texturing.h"
namespace Pica {
@@ -49,81 +50,7 @@ struct Regs {
u32 trigger_irq;
INSERT_PADDING_WORDS(0x2f);
RasterizerRegs rasterizer;
-
- struct TextureConfig {
- enum TextureType : u32 {
- Texture2D = 0,
- TextureCube = 1,
- Shadow2D = 2,
- Projection2D = 3,
- ShadowCube = 4,
- Disabled = 5,
- };
-
- enum WrapMode : u32 {
- ClampToEdge = 0,
- ClampToBorder = 1,
- Repeat = 2,
- MirroredRepeat = 3,
- };
-
- enum TextureFilter : u32 {
- Nearest = 0,
- Linear = 1,
- };
-
- union {
- u32 raw;
- BitField<0, 8, u32> r;
- BitField<8, 8, u32> g;
- BitField<16, 8, u32> b;
- BitField<24, 8, u32> a;
- } border_color;
-
- union {
- BitField<0, 16, u32> height;
- BitField<16, 16, u32> width;
- };
-
- union {
- BitField<1, 1, TextureFilter> mag_filter;
- BitField<2, 1, TextureFilter> min_filter;
- BitField<8, 2, WrapMode> wrap_t;
- BitField<12, 2, WrapMode> wrap_s;
- BitField<28, 2, TextureType>
- type; ///< @note Only valid for texture 0 according to 3DBrew.
- };
-
- INSERT_PADDING_WORDS(0x1);
-
- u32 address;
-
- u32 GetPhysicalAddress() const {
- return DecodeAddressRegister(address);
- }
-
- // texture1 and texture2 store the texture format directly after the address
- // whereas texture0 inserts some additional flags inbetween.
- // Hence, we store the format separately so that all other parameters can be described
- // in a single structure.
- };
-
- enum class TextureFormat : u32 {
- RGBA8 = 0,
- RGB8 = 1,
- RGB5A1 = 2,
- RGB565 = 3,
- RGBA4 = 4,
- IA8 = 5,
- RG8 = 6, ///< @note Also called HILO8 in 3DBrew.
- I8 = 7,
- A8 = 8,
- IA4 = 9,
- I4 = 10,
- A4 = 11,
- ETC1 = 12, // compressed
- ETC1A4 = 13, // compressed
- };
+ TexturingRegs texturing;
enum class LogicOp : u32 {
Clear = 0,
@@ -144,239 +71,6 @@ struct Regs {
OrInverted = 15,
};
- static unsigned NibblesPerPixel(TextureFormat format) {
- switch (format) {
- case TextureFormat::RGBA8:
- return 8;
-
- case TextureFormat::RGB8:
- return 6;
-
- case TextureFormat::RGB5A1:
- case TextureFormat::RGB565:
- case TextureFormat::RGBA4:
- case TextureFormat::IA8:
- case TextureFormat::RG8:
- return 4;
-
- case TextureFormat::I4:
- case TextureFormat::A4:
- return 1;
-
- case TextureFormat::I8:
- case TextureFormat::A8:
- case TextureFormat::IA4:
- return 2;
-
- default: // placeholder for yet unknown formats
- UNIMPLEMENTED();
- return 0;
- }
- }
-
- union {
- BitField<0, 1, u32> texture0_enable;
- BitField<1, 1, u32> texture1_enable;
- BitField<2, 1, u32> texture2_enable;
- };
- TextureConfig texture0;
- INSERT_PADDING_WORDS(0x8);
- BitField<0, 4, TextureFormat> texture0_format;
- BitField<0, 1, u32> fragment_lighting_enable;
- INSERT_PADDING_WORDS(0x1);
- TextureConfig texture1;
- BitField<0, 4, TextureFormat> texture1_format;
- INSERT_PADDING_WORDS(0x2);
- TextureConfig texture2;
- BitField<0, 4, TextureFormat> texture2_format;
- INSERT_PADDING_WORDS(0x21);
-
- struct FullTextureConfig {
- const bool enabled;
- const TextureConfig config;
- const TextureFormat format;
- };
- const std::array<FullTextureConfig, 3> GetTextures() const {
- return {{
- {texture0_enable.ToBool(), texture0, texture0_format},
- {texture1_enable.ToBool(), texture1, texture1_format},
- {texture2_enable.ToBool(), texture2, texture2_format},
- }};
- }
-
- // 0xc0-0xff: Texture Combiner (akin to glTexEnv)
- struct TevStageConfig {
- enum class Source : u32 {
- PrimaryColor = 0x0,
- PrimaryFragmentColor = 0x1,
- SecondaryFragmentColor = 0x2,
-
- Texture0 = 0x3,
- Texture1 = 0x4,
- Texture2 = 0x5,
- Texture3 = 0x6,
-
- PreviousBuffer = 0xd,
- Constant = 0xe,
- Previous = 0xf,
- };
-
- enum class ColorModifier : u32 {
- SourceColor = 0x0,
- OneMinusSourceColor = 0x1,
- SourceAlpha = 0x2,
- OneMinusSourceAlpha = 0x3,
- SourceRed = 0x4,
- OneMinusSourceRed = 0x5,
-
- SourceGreen = 0x8,
- OneMinusSourceGreen = 0x9,
-
- SourceBlue = 0xc,
- OneMinusSourceBlue = 0xd,
- };
-
- enum class AlphaModifier : u32 {
- SourceAlpha = 0x0,
- OneMinusSourceAlpha = 0x1,
- SourceRed = 0x2,
- OneMinusSourceRed = 0x3,
- SourceGreen = 0x4,
- OneMinusSourceGreen = 0x5,
- SourceBlue = 0x6,
- OneMinusSourceBlue = 0x7,
- };
-
- enum class Operation : u32 {
- Replace = 0,
- Modulate = 1,
- Add = 2,
- AddSigned = 3,
- Lerp = 4,
- Subtract = 5,
- Dot3_RGB = 6,
-
- MultiplyThenAdd = 8,
- AddThenMultiply = 9,
- };
-
- union {
- u32 sources_raw;
- BitField<0, 4, Source> color_source1;
- BitField<4, 4, Source> color_source2;
- BitField<8, 4, Source> color_source3;
- BitField<16, 4, Source> alpha_source1;
- BitField<20, 4, Source> alpha_source2;
- BitField<24, 4, Source> alpha_source3;
- };
-
- union {
- u32 modifiers_raw;
- BitField<0, 4, ColorModifier> color_modifier1;
- BitField<4, 4, ColorModifier> color_modifier2;
- BitField<8, 4, ColorModifier> color_modifier3;
- BitField<12, 3, AlphaModifier> alpha_modifier1;
- BitField<16, 3, AlphaModifier> alpha_modifier2;
- BitField<20, 3, AlphaModifier> alpha_modifier3;
- };
-
- union {
- u32 ops_raw;
- BitField<0, 4, Operation> color_op;
- BitField<16, 4, Operation> alpha_op;
- };
-
- union {
- u32 const_color;
- BitField<0, 8, u32> const_r;
- BitField<8, 8, u32> const_g;
- BitField<16, 8, u32> const_b;
- BitField<24, 8, u32> const_a;
- };
-
- union {
- u32 scales_raw;
- BitField<0, 2, u32> color_scale;
- BitField<16, 2, u32> alpha_scale;
- };
-
- inline unsigned GetColorMultiplier() const {
- return (color_scale < 3) ? (1 << color_scale) : 1;
- }
-
- inline unsigned GetAlphaMultiplier() const {
- return (alpha_scale < 3) ? (1 << alpha_scale) : 1;
- }
- };
-
- TevStageConfig tev_stage0;
- INSERT_PADDING_WORDS(0x3);
- TevStageConfig tev_stage1;
- INSERT_PADDING_WORDS(0x3);
- TevStageConfig tev_stage2;
- INSERT_PADDING_WORDS(0x3);
- TevStageConfig tev_stage3;
- INSERT_PADDING_WORDS(0x3);
-
- enum class FogMode : u32 {
- None = 0,
- Fog = 5,
- Gas = 7,
- };
-
- union {
- BitField<0, 3, FogMode> fog_mode;
- BitField<16, 1, u32> fog_flip;
-
- union {
- // Tev stages 0-3 write their output to the combiner buffer if the corresponding bit in
- // these masks are set
- BitField<8, 4, u32> update_mask_rgb;
- BitField<12, 4, u32> update_mask_a;
-
- bool TevStageUpdatesCombinerBufferColor(unsigned stage_index) const {
- return (stage_index < 4) && (update_mask_rgb & (1 << stage_index));
- }
-
- bool TevStageUpdatesCombinerBufferAlpha(unsigned stage_index) const {
- return (stage_index < 4) && (update_mask_a & (1 << stage_index));
- }
- } tev_combiner_buffer_input;
- };
-
- union {
- u32 raw;
- BitField<0, 8, u32> r;
- BitField<8, 8, u32> g;
- BitField<16, 8, u32> b;
- } fog_color;
-
- INSERT_PADDING_WORDS(0x4);
-
- BitField<0, 16, u32> fog_lut_offset;
-
- INSERT_PADDING_WORDS(0x1);
-
- u32 fog_lut_data[8];
-
- TevStageConfig tev_stage4;
- INSERT_PADDING_WORDS(0x3);
- TevStageConfig tev_stage5;
-
- union {
- u32 raw;
- BitField<0, 8, u32> r;
- BitField<8, 8, u32> g;
- BitField<16, 8, u32> b;
- BitField<24, 8, u32> a;
- } tev_combiner_buffer_color;
-
- INSERT_PADDING_WORDS(0x2);
-
- const std::array<Regs::TevStageConfig, 6> GetTevStages() const {
- return {{tev_stage0, tev_stage1, tev_stage2, tev_stage3, tev_stage4, tev_stage5}};
- };
-
enum class BlendEquation : u32 {
Add = 0,
Subtract = 1,
@@ -1241,26 +935,28 @@ ASSERT_REG_POSITION(rasterizer.scissor_test, 0x65);
ASSERT_REG_POSITION(rasterizer.viewport_corner, 0x68);
ASSERT_REG_POSITION(rasterizer.depthmap_enable, 0x6D);
-ASSERT_REG_POSITION(texture0_enable, 0x80);
-ASSERT_REG_POSITION(texture0, 0x81);
-ASSERT_REG_POSITION(texture0_format, 0x8e);
-ASSERT_REG_POSITION(fragment_lighting_enable, 0x8f);
-ASSERT_REG_POSITION(texture1, 0x91);
-ASSERT_REG_POSITION(texture1_format, 0x96);
-ASSERT_REG_POSITION(texture2, 0x99);
-ASSERT_REG_POSITION(texture2_format, 0x9e);
-ASSERT_REG_POSITION(tev_stage0, 0xc0);
-ASSERT_REG_POSITION(tev_stage1, 0xc8);
-ASSERT_REG_POSITION(tev_stage2, 0xd0);
-ASSERT_REG_POSITION(tev_stage3, 0xd8);
-ASSERT_REG_POSITION(tev_combiner_buffer_input, 0xe0);
-ASSERT_REG_POSITION(fog_mode, 0xe0);
-ASSERT_REG_POSITION(fog_color, 0xe1);
-ASSERT_REG_POSITION(fog_lut_offset, 0xe6);
-ASSERT_REG_POSITION(fog_lut_data, 0xe8);
-ASSERT_REG_POSITION(tev_stage4, 0xf0);
-ASSERT_REG_POSITION(tev_stage5, 0xf8);
-ASSERT_REG_POSITION(tev_combiner_buffer_color, 0xfd);
+ASSERT_REG_POSITION(texturing, 0x80);
+ASSERT_REG_POSITION(texturing.texture0_enable, 0x80);
+ASSERT_REG_POSITION(texturing.texture0, 0x81);
+ASSERT_REG_POSITION(texturing.texture0_format, 0x8e);
+ASSERT_REG_POSITION(texturing.fragment_lighting_enable, 0x8f);
+ASSERT_REG_POSITION(texturing.texture1, 0x91);
+ASSERT_REG_POSITION(texturing.texture1_format, 0x96);
+ASSERT_REG_POSITION(texturing.texture2, 0x99);
+ASSERT_REG_POSITION(texturing.texture2_format, 0x9e);
+ASSERT_REG_POSITION(texturing.tev_stage0, 0xc0);
+ASSERT_REG_POSITION(texturing.tev_stage1, 0xc8);
+ASSERT_REG_POSITION(texturing.tev_stage2, 0xd0);
+ASSERT_REG_POSITION(texturing.tev_stage3, 0xd8);
+ASSERT_REG_POSITION(texturing.tev_combiner_buffer_input, 0xe0);
+ASSERT_REG_POSITION(texturing.fog_mode, 0xe0);
+ASSERT_REG_POSITION(texturing.fog_color, 0xe1);
+ASSERT_REG_POSITION(texturing.fog_lut_offset, 0xe6);
+ASSERT_REG_POSITION(texturing.fog_lut_data, 0xe8);
+ASSERT_REG_POSITION(texturing.tev_stage4, 0xf0);
+ASSERT_REG_POSITION(texturing.tev_stage5, 0xf8);
+ASSERT_REG_POSITION(texturing.tev_combiner_buffer_color, 0xfd);
+
ASSERT_REG_POSITION(output_merger, 0x100);
ASSERT_REG_POSITION(framebuffer, 0x110);
ASSERT_REG_POSITION(lighting, 0x140);