summaryrefslogtreecommitdiffstats
path: root/src/video_core/renderer_opengl/gl_rasterizer.cpp
diff options
context:
space:
mode:
authorbunnei <bunneidev@gmail.com>2019-03-22 23:41:12 +0100
committerGitHub <noreply@github.com>2019-03-22 23:41:12 +0100
commite5893db3e618fd276733a24eebc0606c5fd1e7f2 (patch)
tree5a3ae98bb04d3fb3f513a51504b63940e70c5130 /src/video_core/renderer_opengl/gl_rasterizer.cpp
parentMerge pull request #2277 from bunnei/fix-smo-transitions (diff)
parentmemory_manager: Cleanup FindFreeRegion. (diff)
downloadyuzu-e5893db3e618fd276733a24eebc0606c5fd1e7f2.tar
yuzu-e5893db3e618fd276733a24eebc0606c5fd1e7f2.tar.gz
yuzu-e5893db3e618fd276733a24eebc0606c5fd1e7f2.tar.bz2
yuzu-e5893db3e618fd276733a24eebc0606c5fd1e7f2.tar.lz
yuzu-e5893db3e618fd276733a24eebc0606c5fd1e7f2.tar.xz
yuzu-e5893db3e618fd276733a24eebc0606c5fd1e7f2.tar.zst
yuzu-e5893db3e618fd276733a24eebc0606c5fd1e7f2.zip
Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 198c54872..e06dfe43f 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -225,8 +225,8 @@ void RasterizerOpenGL::SetupVertexBuffer(GLuint vao) {
if (!vertex_array.IsEnabled())
continue;
- const Tegra::GPUVAddr start = vertex_array.StartAddress();
- const Tegra::GPUVAddr end = regs.vertex_array_limit[index].LimitAddress();
+ const GPUVAddr start = vertex_array.StartAddress();
+ const GPUVAddr end = regs.vertex_array_limit[index].LimitAddress();
ASSERT(end > start);
const u64 size = end - start + 1;
@@ -421,8 +421,8 @@ std::size_t RasterizerOpenGL::CalculateVertexArraysSize() const {
if (!regs.vertex_array[index].IsEnabled())
continue;
- const Tegra::GPUVAddr start = regs.vertex_array[index].StartAddress();
- const Tegra::GPUVAddr end = regs.vertex_array_limit[index].LimitAddress();
+ const GPUVAddr start = regs.vertex_array[index].StartAddress();
+ const GPUVAddr end = regs.vertex_array_limit[index].LimitAddress();
ASSERT(end > start);
size += end - start + 1;