summaryrefslogtreecommitdiffstats
path: root/src/video_core/renderer_opengl/gl_shader_cache.h
diff options
context:
space:
mode:
authorReinUsesLisp <reinuseslisp@airmail.cc>2019-04-06 22:59:56 +0200
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-05-21 03:45:55 +0200
commitc03b8c4c192b10fad93ded9060ff1313bab93d95 (patch)
treef4c25930a6e3938c58d5e395aaca591bf05971be /src/video_core/renderer_opengl/gl_shader_cache.h
parentMerge pull request #2455 from lioncash/config (diff)
downloadyuzu-c03b8c4c192b10fad93ded9060ff1313bab93d95.tar
yuzu-c03b8c4c192b10fad93ded9060ff1313bab93d95.tar.gz
yuzu-c03b8c4c192b10fad93ded9060ff1313bab93d95.tar.bz2
yuzu-c03b8c4c192b10fad93ded9060ff1313bab93d95.tar.lz
yuzu-c03b8c4c192b10fad93ded9060ff1313bab93d95.tar.xz
yuzu-c03b8c4c192b10fad93ded9060ff1313bab93d95.tar.zst
yuzu-c03b8c4c192b10fad93ded9060ff1313bab93d95.zip
Diffstat (limited to 'src/video_core/renderer_opengl/gl_shader_cache.h')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.h14
1 files changed, 9 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h
index 31b979987..64e5a5594 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.h
+++ b/src/video_core/renderer_opengl/gl_shader_cache.h
@@ -22,7 +22,11 @@
namespace Core {
class System;
-} // namespace Core
+}
+
+namespace Core::Frontend {
+class EmuWindow;
+}
namespace OpenGL {
@@ -111,7 +115,7 @@ private:
class ShaderCacheOpenGL final : public RasterizerCache<Shader> {
public:
explicit ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system,
- const Device& device);
+ Core::Frontend::EmuWindow& emu_window, const Device& device);
/// Loads disk cache for the current game
void LoadDiskCache(const std::atomic_bool& stop_loading,
@@ -133,13 +137,13 @@ private:
CachedProgram GeneratePrecompiledProgram(const ShaderDiskCacheDump& dump,
const std::set<GLenum>& supported_formats);
+ Core::Frontend::EmuWindow& emu_window;
const Device& device;
-
- std::array<Shader, Maxwell::MaxShaderProgram> last_shaders;
-
ShaderDiskCacheOpenGL disk_cache;
+
PrecompiledShaders precompiled_shaders;
PrecompiledPrograms precompiled_programs;
+ std::array<Shader, Maxwell::MaxShaderProgram> last_shaders;
};
} // namespace OpenGL