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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2019-03-26 22:56:16 +0100 |
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committer | FernandoS27 <fsahmkow27@gmail.com> | 2019-04-08 17:23:45 +0200 |
commit | fe392fff2425c10c9683a4058c779d352b9855ec (patch) | |
tree | 3227202eb53093f9a22d9e704928ade70cda08c4 /src/video_core/renderer_opengl/gl_shader_disk_cache.cpp | |
parent | Implement Bindless Samplers and TEX_B in the IR. (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl/gl_shader_disk_cache.cpp')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_disk_cache.cpp | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp index 6a95af6f6..e27740383 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp @@ -319,16 +319,18 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn u32 type{}; u8 is_array{}; u8 is_shadow{}; + u8 is_bindless{}; if (file.ReadBytes(&offset, sizeof(u64)) != sizeof(u64) || file.ReadBytes(&index, sizeof(u64)) != sizeof(u64) || file.ReadBytes(&type, sizeof(u32)) != sizeof(u32) || file.ReadBytes(&is_array, sizeof(u8)) != sizeof(u8) || - file.ReadBytes(&is_shadow, sizeof(u8)) != sizeof(u8)) { + file.ReadBytes(&is_shadow, sizeof(u8)) != sizeof(u8) || + file.ReadBytes(&is_bindless, sizeof(u8)) != sizeof(u8)) { return {}; } entry.entries.samplers.emplace_back( static_cast<std::size_t>(offset), static_cast<std::size_t>(index), - static_cast<Tegra::Shader::TextureType>(type), is_array != 0, is_shadow != 0, false); + static_cast<Tegra::Shader::TextureType>(type), is_array != 0, is_shadow != 0, is_bindless != 0); } u32 global_memory_count{}; @@ -388,7 +390,8 @@ bool ShaderDiskCacheOpenGL::SaveDecompiledFile(FileUtil::IOFile& file, u64 uniqu file.WriteObject(static_cast<u64>(sampler.GetIndex())) != 1 || file.WriteObject(static_cast<u32>(sampler.GetType())) != 1 || file.WriteObject(static_cast<u8>(sampler.IsArray() ? 1 : 0)) != 1 || - file.WriteObject(static_cast<u8>(sampler.IsShadow() ? 1 : 0)) != 1) { + file.WriteObject(static_cast<u8>(sampler.IsShadow() ? 1 : 0)) != 1 || + file.WriteObject(static_cast<u8>(sampler.IsBindless() ? 1 : 0)) != 1) { return false; } } |