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author | Subv <subv2112@gmail.com> | 2015-08-20 17:11:09 +0200 |
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committer | Subv <subv2112@gmail.com> | 2015-08-20 17:11:09 +0200 |
commit | 46f660a789ff02f9cd86600ed82e0936b049b176 (patch) | |
tree | ddb2c54c86025ac338549922c7c548844e38a68e /src/video_core/renderer_opengl/gl_state.h | |
parent | GPU/Rasterizer: Corrected the stencil implementation. (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl/gl_state.h')
-rw-r--r-- | src/video_core/renderer_opengl/gl_state.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index 3e2379021..81e7e0877 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -32,6 +32,9 @@ public: GLint test_ref; // GL_STENCIL_REF GLuint test_mask; // GL_STENCIL_VALUE_MASK GLuint write_mask; // GL_STENCIL_WRITEMASK + GLenum action_stencil_fail; // GL_STENCIL_FAIL + GLenum action_depth_fail; // GL_STENCIL_PASS_DEPTH_FAIL + GLenum action_depth_pass; // GL_STENCIL_PASS_DEPTH_PASS } stencil; struct { |