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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-01-09 06:40:19 +0100 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-01-09 06:40:19 +0100 |
commit | 877a978a221d0418953338fe9644dc2b1d8b7b15 (patch) | |
tree | d803100fe974bce85007e9d41a07f0944207bde0 /src/video_core/renderer_opengl/gl_state.h | |
parent | gl_stream_buffer: Use DSA for buffer management (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl/gl_state.h')
-rw-r--r-- | src/video_core/renderer_opengl/gl_state.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index 9dc3f0cc8..a5a7c0920 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -204,8 +204,10 @@ public: } /// Apply this state as the current OpenGL state void Apply() const; - /// Apply only the state afecting the framebuffer + /// Apply only the state affecting the framebuffer void ApplyFramebufferState() const; + /// Apply only the state affecting the vertex array + void ApplyVertexArrayState() const; /// Set the initial OpenGL state static void ApplyDefaultState(); /// Resets any references to the given resource |