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author | bunnei <bunneidev@gmail.com> | 2019-11-25 01:36:30 +0100 |
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committer | GitHub <noreply@github.com> | 2019-11-25 01:36:30 +0100 |
commit | b03242067d9ba9e3ad9804d2ccfe596f45da6ba6 (patch) | |
tree | 386c8566d385869702b34ddb00ff58f7e8e275bf /src/video_core/shader/const_buffer_locker.cpp | |
parent | Merge pull request #3105 from ReinUsesLisp/fix-stencil-reg (diff) | |
parent | gl_device: Reserve base bindings on limited devices (diff) | |
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Diffstat (limited to 'src/video_core/shader/const_buffer_locker.cpp')
-rw-r--r-- | src/video_core/shader/const_buffer_locker.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/video_core/shader/const_buffer_locker.cpp b/src/video_core/shader/const_buffer_locker.cpp index fe467608e..b65399f91 100644 --- a/src/video_core/shader/const_buffer_locker.cpp +++ b/src/video_core/shader/const_buffer_locker.cpp @@ -9,6 +9,7 @@ #include "common/assert.h" #include "common/common_types.h" #include "video_core/engines/maxwell_3d.h" +#include "video_core/engines/shader_type.h" #include "video_core/shader/const_buffer_locker.h" namespace VideoCommon::Shader { |