summaryrefslogtreecommitdiffstats
path: root/src/video_core/shader/decode/memory.cpp
diff options
context:
space:
mode:
authorReinUsesLisp <reinuseslisp@airmail.cc>2019-11-01 04:34:38 +0100
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-12-10 03:25:21 +0100
commit6233b1db089686e1ea0dde68278e9086981d6f76 (patch)
tree42199ac76ce7f34d543d77a5a70cc3e5f46e2576 /src/video_core/shader/decode/memory.cpp
parentMerge pull request #3205 from ReinUsesLisp/vk-device (diff)
downloadyuzu-6233b1db089686e1ea0dde68278e9086981d6f76.tar
yuzu-6233b1db089686e1ea0dde68278e9086981d6f76.tar.gz
yuzu-6233b1db089686e1ea0dde68278e9086981d6f76.tar.bz2
yuzu-6233b1db089686e1ea0dde68278e9086981d6f76.tar.lz
yuzu-6233b1db089686e1ea0dde68278e9086981d6f76.tar.xz
yuzu-6233b1db089686e1ea0dde68278e9086981d6f76.tar.zst
yuzu-6233b1db089686e1ea0dde68278e9086981d6f76.zip
Diffstat (limited to 'src/video_core/shader/decode/memory.cpp')
-rw-r--r--src/video_core/shader/decode/memory.cpp34
1 files changed, 18 insertions, 16 deletions
diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp
index 335d78146..78e92f52e 100644
--- a/src/video_core/shader/decode/memory.cpp
+++ b/src/video_core/shader/decode/memory.cpp
@@ -21,6 +21,7 @@ using Tegra::Shader::OpCode;
using Tegra::Shader::Register;
namespace {
+
u32 GetUniformTypeElementsCount(Tegra::Shader::UniformType uniform_type) {
switch (uniform_type) {
case Tegra::Shader::UniformType::Single:
@@ -35,6 +36,7 @@ u32 GetUniformTypeElementsCount(Tegra::Shader::UniformType uniform_type) {
return 1;
}
}
+
} // Anonymous namespace
u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
@@ -196,28 +198,28 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
UNIMPLEMENTED_IF_MSG((instr.attribute.fmt20.immediate.Value() % sizeof(u32)) != 0,
"Unaligned attribute loads are not supported");
- u64 next_element = instr.attribute.fmt20.element;
- auto next_index = static_cast<u64>(instr.attribute.fmt20.index.Value());
+ u64 element = instr.attribute.fmt20.element;
+ auto index = static_cast<u64>(instr.attribute.fmt20.index.Value());
- const auto StoreNextElement = [&](u32 reg_offset) {
- const auto dest = GetOutputAttribute(static_cast<Attribute::Index>(next_index),
- next_element, GetRegister(instr.gpr39));
+ const u32 num_words = static_cast<u32>(instr.attribute.fmt20.size.Value()) + 1;
+ for (u32 reg_offset = 0; reg_offset < num_words; ++reg_offset) {
+ Node dest;
+ if (instr.attribute.fmt20.patch) {
+ const u32 offset = static_cast<u32>(index) * 4 + static_cast<u32>(element);
+ dest = MakeNode<PatchNode>(offset);
+ } else {
+ dest = GetOutputAttribute(static_cast<Attribute::Index>(index), element,
+ GetRegister(instr.gpr39));
+ }
const auto src = GetRegister(instr.gpr0.Value() + reg_offset);
bb.push_back(Operation(OperationCode::Assign, dest, src));
- // Load the next attribute element into the following register. If the element
- // to load goes beyond the vec4 size, load the first element of the next
- // attribute.
- next_element = (next_element + 1) % 4;
- next_index = next_index + (next_element == 0 ? 1 : 0);
- };
-
- const u32 num_words = static_cast<u32>(instr.attribute.fmt20.size.Value()) + 1;
- for (u32 reg_offset = 0; reg_offset < num_words; ++reg_offset) {
- StoreNextElement(reg_offset);
+ // Load the next attribute element into the following register. If the element to load
+ // goes beyond the vec4 size, load the first element of the next attribute.
+ element = (element + 1) % 4;
+ index = index + (element == 0 ? 1 : 0);
}
-
break;
}
case OpCode::Id::ST_L: