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authorFernando Sahmkow <fsahmkow27@gmail.com>2020-01-08 20:59:21 +0100
committerFernandoS27 <fsahmkow27@gmail.com>2020-01-24 21:44:48 +0100
commit806f5691430b86640d64d4c5ae77c5e1dac1625a (patch)
tree7c453e25fae7d7bca4ea0bab9831a166b3a7f086 /src/video_core/shader/decode/texture.cpp
parentShader_IR: Corrections, styling and extras. (diff)
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Diffstat (limited to 'src/video_core/shader/decode/texture.cpp')
-rw-r--r--src/video_core/shader/decode/texture.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp
index 31b09b18c..6da9668fe 100644
--- a/src/video_core/shader/decode/texture.cpp
+++ b/src/video_core/shader/decode/texture.cpp
@@ -393,7 +393,7 @@ const Sampler* ShaderIR::GetBindlessSampler(Tegra::Shader::Register reg, Node& i
std::optional<SamplerInfo> sampler_info) {
const Node sampler_register = GetRegister(reg);
const auto [base_node, tracked_sampler_info] =
- TrackSampler(sampler_register, global_code, static_cast<s64>(global_code.size()));
+ TrackBindlessSampler(sampler_register, global_code, static_cast<s64>(global_code.size()));
ASSERT(base_node != nullptr);
if (base_node == nullptr) {
return nullptr;