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authornamkazy <nam.kazt.91@gmail.com>2020-04-06 08:46:55 +0200
committernamkazy <nam.kazt.91@gmail.com>2020-04-06 08:46:55 +0200
commit2c98e14d13c7611f488c351c5b42b1c58d4b33ea (patch)
tree6d68629b66cb3ff19efe5e9269611fccf35fe51a /src/video_core/shader/shader_ir.h
parentshader_decode: SULD.D avoid duplicate code block. (diff)
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Diffstat (limited to 'src/video_core/shader/shader_ir.h')
-rw-r--r--src/video_core/shader/shader_ir.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index 408cce71e..ca6c976c9 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -313,8 +313,8 @@ private:
Node GetSaturatedHalfFloat(Node value, bool saturate = true);
/// Get image component value by type and size
- Node GetComponentValue(Tegra::Texture::ComponentType component_type, u32 component_size,
- const Node original_value, bool* is_signed);
+ std::pair<Node, bool> GetComponentValue(Tegra::Texture::ComponentType component_type,
+ u32 component_size, Node original_value);
/// Returns a predicate comparing two floats
Node GetPredicateComparisonFloat(Tegra::Shader::PredCondition condition, Node op_a, Node op_b);