summaryrefslogtreecommitdiffstats
path: root/src/video_core/shader/shader_ir.h
diff options
context:
space:
mode:
authorReinUsesLisp <reinuseslisp@airmail.cc>2019-01-29 08:39:07 +0100
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-02-07 21:36:46 +0100
commit889c646ac0d769e6c950e8ee75eb92b019def8c5 (patch)
tree0242d7726ae034361718295f40e69dcc79270a14 /src/video_core/shader/shader_ir.h
parentshader_ir: Clean texture management code (diff)
downloadyuzu-889c646ac0d769e6c950e8ee75eb92b019def8c5.tar
yuzu-889c646ac0d769e6c950e8ee75eb92b019def8c5.tar.gz
yuzu-889c646ac0d769e6c950e8ee75eb92b019def8c5.tar.bz2
yuzu-889c646ac0d769e6c950e8ee75eb92b019def8c5.tar.lz
yuzu-889c646ac0d769e6c950e8ee75eb92b019def8c5.tar.xz
yuzu-889c646ac0d769e6c950e8ee75eb92b019def8c5.tar.zst
yuzu-889c646ac0d769e6c950e8ee75eb92b019def8c5.zip
Diffstat (limited to 'src/video_core/shader/shader_ir.h')
-rw-r--r--src/video_core/shader/shader_ir.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index 0c3d9c61e..52c7f2c4e 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -156,12 +156,12 @@ enum class OperationCode {
Logical2HNotEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
Logical2HGreaterEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
- F4Texture, /// (MetaTexture, float[N] coords, float[M] params) -> float4
- F4TextureLod, /// (MetaTexture, float[N] coords, float[M] params) -> float4
- F4TextureGather, /// (MetaTexture, float[N] coords, float[M] params) -> float4
- F4TextureQueryDimensions, /// (MetaTexture, float a) -> float4
- F4TextureQueryLod, /// (MetaTexture, float[N] coords) -> float4
- F4TexelFetch, /// (MetaTexture, int[N], int) -> float4
+ Texture, /// (MetaTexture, float[N] coords) -> float4
+ TextureLod, /// (MetaTexture, float[N] coords) -> float4
+ TextureGather, /// (MetaTexture, float[N] coords) -> float4
+ TextureQueryDimensions, /// (MetaTexture, float a) -> float4
+ TextureQueryLod, /// (MetaTexture, float[N] coords) -> float4
+ TexelFetch, /// (MetaTexture, int[N], int) -> float4
Branch, /// (uint branch_target) -> void
PushFlowStack, /// (uint branch_target) -> void