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authorFernando Sahmkow <fsahmkow27@gmail.com>2019-03-26 22:05:23 +0100
committerFernandoS27 <fsahmkow27@gmail.com>2019-04-08 17:23:42 +0200
commite28fd3d0a533695242d17350dd929ad3bb56c429 (patch)
treea1cc9ed6da8143f1f314dd47bf482f48dca80145 /src/video_core/shader/shader_ir.h
parentImplement Const Buffer Accessor (diff)
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Diffstat (limited to 'src/video_core/shader/shader_ir.h')
-rw-r--r--src/video_core/shader/shader_ir.h31
1 files changed, 22 insertions, 9 deletions
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index 4888998d3..712dc3ddb 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -196,9 +196,12 @@ enum class ExitMethod {
class Sampler {
public:
+ Sampler() = default;
explicit Sampler(std::size_t offset, std::size_t index, Tegra::Shader::TextureType type,
- bool is_array, bool is_shadow)
- : offset{offset}, index{index}, type{type}, is_array{is_array}, is_shadow{is_shadow} {}
+ bool is_array, bool is_shadow, bool is_bindless)
+ : offset{offset}, index{index}, type{type}, is_array{is_array}, is_shadow{is_shadow}, is_bindless{is_bindless} {}
+
+ ~Sampler() = default;
std::size_t GetOffset() const {
return offset;
@@ -233,6 +236,7 @@ private:
Tegra::Shader::TextureType type{}; ///< The type used to sample this texture (Texture2D, etc)
bool is_array{}; ///< Whether the texture is being sampled as an array texture or not.
bool is_shadow{}; ///< Whether the texture is being sampled as a depth texture or not.
+ bool is_bindless{}; ///< Whether this sampler belongs to a bindless texture or not.
};
class ConstBuffer {
@@ -730,6 +734,10 @@ private:
const Sampler& GetSampler(const Tegra::Shader::Sampler& sampler,
Tegra::Shader::TextureType type, bool is_array, bool is_shadow);
+ // Accesses a texture sampler for a bindless texture.
+ const Sampler& GetBindlessSampler(const Tegra::Shader::Register& reg, Tegra::Shader::TextureType type,
+ bool is_array, bool is_shadow);
+
/// Extracts a sequence of bits from a node
Node BitfieldExtract(Node value, u32 offset, u32 bits);
@@ -741,9 +749,11 @@ private:
void WriteTexsInstructionHalfFloat(NodeBlock& bb, Tegra::Shader::Instruction instr,
const Node4& components);
- Node4 GetTexCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
- Tegra::Shader::TextureProcessMode process_mode, bool depth_compare,
- bool is_array, bool is_aoffi);
+ Node4 GetTexCode(
+ Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
+ Tegra::Shader::TextureProcessMode process_mode, bool depth_compare, bool is_array,
+ bool is_aoffi, bool is_bindless = false,
+ Tegra::Shader::Register bindless_reg = static_cast<Tegra::Shader::Register>(0));
Node4 GetTexsCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
Tegra::Shader::TextureProcessMode process_mode, bool depth_compare,
@@ -760,10 +770,12 @@ private:
bool lod_bias_enabled, std::size_t max_coords, std::size_t max_inputs);
std::vector<Node> GetAoffiCoordinates(Node aoffi_reg, std::size_t coord_count, bool is_tld4);
-
- Node4 GetTextureCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
- Tegra::Shader::TextureProcessMode process_mode, std::vector<Node> coords,
- Node array, Node depth_compare, u32 bias_offset, std::vector<Node> aoffi);
+
+ Node4 GetTextureCode(
+ Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
+ Tegra::Shader::TextureProcessMode process_mode, std::vector<Node> coords, Node array,
+ Node depth_compare, u32 bias_offset, std::vector<Node> aoffi, bool is_bindless = false,
+ Tegra::Shader::Register bindless_reg = static_cast<Tegra::Shader::Register>(0));
Node GetVideoOperand(Node op, bool is_chunk, bool is_signed, Tegra::Shader::VideoType type,
u64 byte_height);
@@ -833,6 +845,7 @@ private:
std::set<Tegra::Shader::Attribute::Index> used_output_attributes;
std::map<u32, ConstBuffer> used_cbufs;
std::set<Sampler> used_samplers;
+ std::map<std::pair<u32, u32>, Sampler> used_bindless_samplers;
std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances> used_clip_distances{};
std::set<GlobalMemoryBase> used_global_memory_bases;