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authorYuri Kunde Schlesner <yuriks@yuriks.net>2016-12-17 11:29:22 +0100
committerYuri Kunde Schlesner <yuriks@yuriks.net>2017-01-26 03:53:24 +0100
commitfa4ac279a77871f45733d43fdecf756ff1e7ece0 (patch)
tree41ded8ce22102302ca59ccb45d2af101ffd398c2 /src/video_core/shader/shader_jit_x64_compiler.cpp
parentVideoCore/Shader: Move ProduceDebugInfo to InterpreterEngine (diff)
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Diffstat (limited to 'src/video_core/shader/shader_jit_x64_compiler.cpp')
-rw-r--r--src/video_core/shader/shader_jit_x64_compiler.cpp36
1 files changed, 16 insertions, 20 deletions
diff --git a/src/video_core/shader/shader_jit_x64_compiler.cpp b/src/video_core/shader/shader_jit_x64_compiler.cpp
index 880543306..49806e8c9 100644
--- a/src/video_core/shader/shader_jit_x64_compiler.cpp
+++ b/src/video_core/shader/shader_jit_x64_compiler.cpp
@@ -151,15 +151,6 @@ static const u8 NO_SRC_REG_SWIZZLE = 0x1b;
/// Raw constant for the destination register enable mask that indicates all components are enabled
static const u8 NO_DEST_REG_MASK = 0xf;
-/**
- * Get the vertex shader instruction for a given offset in the current shader program
- * @param offset Offset in the current shader program of the instruction
- * @return Instruction at the specified offset
- */
-static Instruction GetVertexShaderInstruction(size_t offset) {
- return {g_state.vs.program_code[offset]};
-}
-
static void LogCritical(const char* msg) {
LOG_CRITICAL(HW_GPU, "%s", msg);
}
@@ -233,7 +224,7 @@ void JitShader::Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRe
movaps(dest, xword[src_ptr + src_offset_disp]);
}
- SwizzlePattern swiz = {g_state.vs.swizzle_data[operand_desc_id]};
+ SwizzlePattern swiz = {(*swizzle_data)[operand_desc_id]};
// Generate instructions for source register swizzling as needed
u8 sel = swiz.GetRawSelector(src_num);
@@ -264,7 +255,7 @@ void JitShader::Compile_DestEnable(Instruction instr, Xmm src) {
dest = instr.common.dest.Value();
}
- SwizzlePattern swiz = {g_state.vs.swizzle_data[operand_desc_id]};
+ SwizzlePattern swiz = {(*swizzle_data)[operand_desc_id]};
size_t dest_offset_disp = UnitState::OutputOffset(dest);
@@ -522,7 +513,7 @@ void JitShader::Compile_MIN(Instruction instr) {
}
void JitShader::Compile_MOVA(Instruction instr) {
- SwizzlePattern swiz = {g_state.vs.swizzle_data[instr.common.operand_desc_id]};
+ SwizzlePattern swiz = {(*swizzle_data)[instr.common.operand_desc_id]};
if (!swiz.DestComponentEnabled(0) && !swiz.DestComponentEnabled(1)) {
return; // NoOp
@@ -796,7 +787,7 @@ void JitShader::Compile_NextInstr() {
L(instruction_labels[program_counter]);
- Instruction instr = GetVertexShaderInstruction(program_counter++);
+ Instruction instr = {(*program_code)[program_counter++]};
OpCode::Id opcode = instr.opcode.Value();
auto instr_func = instr_table[static_cast<unsigned>(opcode)];
@@ -814,8 +805,8 @@ void JitShader::Compile_NextInstr() {
void JitShader::FindReturnOffsets() {
return_offsets.clear();
- for (size_t offset = 0; offset < g_state.vs.program_code.size(); ++offset) {
- Instruction instr = GetVertexShaderInstruction(offset);
+ for (size_t offset = 0; offset < program_code->size(); ++offset) {
+ Instruction instr = {(*program_code)[offset]};
switch (instr.opcode.Value()) {
case OpCode::Id::CALL:
@@ -833,7 +824,11 @@ void JitShader::FindReturnOffsets() {
std::sort(return_offsets.begin(), return_offsets.end());
}
-void JitShader::Compile() {
+void JitShader::Compile(const std::array<u32, 1024>* program_code_,
+ const std::array<u32, 1024>* swizzle_data_) {
+ program_code = program_code_;
+ swizzle_data = swizzle_data_;
+
// Reset flow control state
program = (CompiledShader*)getCurr();
program_counter = 0;
@@ -868,17 +863,18 @@ void JitShader::Compile() {
jmp(ABI_PARAM3);
// Compile entire program
- Compile_Block(static_cast<unsigned>(g_state.vs.program_code.size()));
+ Compile_Block(static_cast<unsigned>(program_code->size()));
// Free memory that's no longer needed
+ program_code = nullptr;
+ swizzle_data = nullptr;
return_offsets.clear();
return_offsets.shrink_to_fit();
ready();
- uintptr_t size = reinterpret_cast<uintptr_t>(getCurr()) - reinterpret_cast<uintptr_t>(program);
- ASSERT_MSG(size <= MAX_SHADER_SIZE, "Compiled a shader that exceeds the allocated size!");
- LOG_DEBUG(HW_GPU, "Compiled shader size=%lu", size);
+ ASSERT_MSG(getSize() <= MAX_SHADER_SIZE, "Compiled a shader that exceeds the allocated size!");
+ LOG_DEBUG(HW_GPU, "Compiled shader size=%lu", getSize());
}
JitShader::JitShader() : Xbyak::CodeGenerator(MAX_SHADER_SIZE) {}