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authorbunnei <bunneidev@gmail.com>2020-04-30 18:56:36 +0200
committerGitHub <noreply@github.com>2020-04-30 18:56:36 +0200
commitc7b5a87c9038f37e5fec07336de575498a84b534 (patch)
treeaaefec229f8ddcb6744b405757d2559c1dcf0b92 /src/video_core/shader
parentMerge pull request #3805 from ReinUsesLisp/preserve-contents (diff)
parentshader/arithmetic_integer: Fix tracking issue in temporary (diff)
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Diffstat (limited to 'src/video_core/shader')
-rw-r--r--src/video_core/shader/decode/arithmetic_integer.cpp31
-rw-r--r--src/video_core/shader/decode/register_set_predicate.cpp52
-rw-r--r--src/video_core/shader/node.h2
3 files changed, 58 insertions, 27 deletions
diff --git a/src/video_core/shader/decode/arithmetic_integer.cpp b/src/video_core/shader/decode/arithmetic_integer.cpp
index 9af8c606d..a041519b7 100644
--- a/src/video_core/shader/decode/arithmetic_integer.cpp
+++ b/src/video_core/shader/decode/arithmetic_integer.cpp
@@ -35,15 +35,38 @@ u32 ShaderIR::DecodeArithmeticInteger(NodeBlock& bb, u32 pc) {
case OpCode::Id::IADD_C:
case OpCode::Id::IADD_R:
case OpCode::Id::IADD_IMM: {
- UNIMPLEMENTED_IF_MSG(instr.alu.saturate_d, "IADD saturation not implemented");
+ UNIMPLEMENTED_IF_MSG(instr.alu.saturate_d, "IADD.SAT");
+ UNIMPLEMENTED_IF_MSG(instr.iadd.x && instr.generates_cc, "IADD.X Rd.CC");
op_a = GetOperandAbsNegInteger(op_a, false, instr.alu_integer.negate_a, true);
op_b = GetOperandAbsNegInteger(op_b, false, instr.alu_integer.negate_b, true);
- const Node value = Operation(OperationCode::IAdd, PRECISE, op_a, op_b);
+ Node value = Operation(OperationCode::UAdd, op_a, op_b);
- SetInternalFlagsFromInteger(bb, value, instr.generates_cc);
- SetRegister(bb, instr.gpr0, value);
+ if (instr.iadd.x) {
+ Node carry = GetInternalFlag(InternalFlag::Carry);
+ Node x = Operation(OperationCode::Select, std::move(carry), Immediate(1), Immediate(0));
+ value = Operation(OperationCode::UAdd, std::move(value), std::move(x));
+ }
+
+ if (instr.generates_cc) {
+ const Node i0 = Immediate(0);
+
+ Node zero = Operation(OperationCode::LogicalIEqual, value, i0);
+ Node sign = Operation(OperationCode::LogicalILessThan, value, i0);
+ Node carry = Operation(OperationCode::LogicalAddCarry, op_a, op_b);
+
+ Node pos_a = Operation(OperationCode::LogicalIGreaterThan, op_a, i0);
+ Node pos_b = Operation(OperationCode::LogicalIGreaterThan, op_b, i0);
+ Node pos = Operation(OperationCode::LogicalAnd, std::move(pos_a), std::move(pos_b));
+ Node overflow = Operation(OperationCode::LogicalAnd, pos, sign);
+
+ SetInternalFlag(bb, InternalFlag::Zero, std::move(zero));
+ SetInternalFlag(bb, InternalFlag::Sign, std::move(sign));
+ SetInternalFlag(bb, InternalFlag::Carry, std::move(carry));
+ SetInternalFlag(bb, InternalFlag::Overflow, std::move(overflow));
+ }
+ SetRegister(bb, instr.gpr0, std::move(value));
break;
}
case OpCode::Id::IADD3_C:
diff --git a/src/video_core/shader/decode/register_set_predicate.cpp b/src/video_core/shader/decode/register_set_predicate.cpp
index 8d54cce34..6116c31aa 100644
--- a/src/video_core/shader/decode/register_set_predicate.cpp
+++ b/src/video_core/shader/decode/register_set_predicate.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <utility>
+
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
@@ -10,20 +12,20 @@
namespace VideoCommon::Shader {
+using std::move;
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
namespace {
-constexpr u64 NUM_PROGRAMMABLE_PREDICATES = 7;
-}
+constexpr u64 NUM_CONDITION_CODES = 4;
+constexpr u64 NUM_PREDICATES = 7;
+} // namespace
u32 ShaderIR::DecodeRegisterSetPredicate(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
- UNIMPLEMENTED_IF(instr.p2r_r2p.mode != Tegra::Shader::R2pMode::Pr);
-
- const Node apply_mask = [&] {
+ Node apply_mask = [this, opcode, instr] {
switch (opcode->get().GetId()) {
case OpCode::Id::R2P_IMM:
case OpCode::Id::P2R_IMM:
@@ -34,39 +36,43 @@ u32 ShaderIR::DecodeRegisterSetPredicate(NodeBlock& bb, u32 pc) {
}
}();
- const auto offset = static_cast<u32>(instr.p2r_r2p.byte) * 8;
+ const u32 offset = static_cast<u32>(instr.p2r_r2p.byte) * 8;
+
+ const bool cc = instr.p2r_r2p.mode == Tegra::Shader::R2pMode::Cc;
+ const u64 num_entries = cc ? NUM_CONDITION_CODES : NUM_PREDICATES;
+ const auto get_entry = [this, cc](u64 entry) {
+ return cc ? GetInternalFlag(static_cast<InternalFlag>(entry)) : GetPredicate(entry);
+ };
switch (opcode->get().GetId()) {
case OpCode::Id::R2P_IMM: {
- const Node mask = GetRegister(instr.gpr8);
+ Node mask = GetRegister(instr.gpr8);
- for (u64 pred = 0; pred < NUM_PROGRAMMABLE_PREDICATES; ++pred) {
- const auto shift = static_cast<u32>(pred);
+ for (u64 entry = 0; entry < num_entries; ++entry) {
+ const u32 shift = static_cast<u32>(entry);
- const Node apply_compare = BitfieldExtract(apply_mask, shift, 1);
- const Node condition =
- Operation(OperationCode::LogicalUNotEqual, apply_compare, Immediate(0));
+ Node apply = BitfieldExtract(apply_mask, shift, 1);
+ Node condition = Operation(OperationCode::LogicalUNotEqual, apply, Immediate(0));
- const Node value_compare = BitfieldExtract(mask, offset + shift, 1);
- const Node value =
- Operation(OperationCode::LogicalUNotEqual, value_compare, Immediate(0));
+ Node compare = BitfieldExtract(mask, offset + shift, 1);
+ Node value = Operation(OperationCode::LogicalUNotEqual, move(compare), Immediate(0));
- const Node code = Operation(OperationCode::LogicalAssign, GetPredicate(pred), value);
- bb.push_back(Conditional(condition, {code}));
+ Node code = Operation(OperationCode::LogicalAssign, get_entry(entry), move(value));
+ bb.push_back(Conditional(condition, {move(code)}));
}
break;
}
case OpCode::Id::P2R_IMM: {
Node value = Immediate(0);
- for (u64 pred = 0; pred < NUM_PROGRAMMABLE_PREDICATES; ++pred) {
- Node bit = Operation(OperationCode::Select, GetPredicate(pred), Immediate(1U << pred),
+ for (u64 entry = 0; entry < num_entries; ++entry) {
+ Node bit = Operation(OperationCode::Select, get_entry(entry), Immediate(1U << entry),
Immediate(0));
- value = Operation(OperationCode::UBitwiseOr, std::move(value), std::move(bit));
+ value = Operation(OperationCode::UBitwiseOr, move(value), move(bit));
}
- value = Operation(OperationCode::UBitwiseAnd, std::move(value), apply_mask);
- value = BitfieldInsert(GetRegister(instr.gpr8), std::move(value), offset, 8);
+ value = Operation(OperationCode::UBitwiseAnd, move(value), apply_mask);
+ value = BitfieldInsert(GetRegister(instr.gpr8), move(value), offset, 8);
- SetRegister(bb, instr.gpr0, std::move(value));
+ SetRegister(bb, instr.gpr0, move(value));
break;
}
default:
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h
index 3eee961f5..3f5a7bc7a 100644
--- a/src/video_core/shader/node.h
+++ b/src/video_core/shader/node.h
@@ -132,6 +132,8 @@ enum class OperationCode {
LogicalUNotEqual, /// (uint a, uint b) -> bool
LogicalUGreaterEqual, /// (uint a, uint b) -> bool
+ LogicalAddCarry, /// (uint a, uint b) -> bool
+
Logical2HLessThan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
Logical2HEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
Logical2HLessEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2