diff options
author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2017-02-04 21:59:33 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2017-02-04 21:59:33 +0100 |
commit | 18c981b99606b40897d8bc2da218e34509873246 (patch) | |
tree | 7b95528950ba5644b07c3c9340ebdadb0c41db3d /src/video_core/texture/texture_decode.cpp | |
parent | changed the WIN32 macro in microprofileui (#2528) (diff) | |
parent | Pica/Texture: Move part of ETC1 decoding to new file and cleanups (diff) | |
download | yuzu-18c981b99606b40897d8bc2da218e34509873246.tar yuzu-18c981b99606b40897d8bc2da218e34509873246.tar.gz yuzu-18c981b99606b40897d8bc2da218e34509873246.tar.bz2 yuzu-18c981b99606b40897d8bc2da218e34509873246.tar.lz yuzu-18c981b99606b40897d8bc2da218e34509873246.tar.xz yuzu-18c981b99606b40897d8bc2da218e34509873246.tar.zst yuzu-18c981b99606b40897d8bc2da218e34509873246.zip |
Diffstat (limited to 'src/video_core/texture/texture_decode.cpp')
-rw-r--r-- | src/video_core/texture/texture_decode.cpp | 229 |
1 files changed, 229 insertions, 0 deletions
diff --git a/src/video_core/texture/texture_decode.cpp b/src/video_core/texture/texture_decode.cpp new file mode 100644 index 000000000..f611a1aa9 --- /dev/null +++ b/src/video_core/texture/texture_decode.cpp @@ -0,0 +1,229 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/assert.h" +#include "common/color.h" +#include "common/logging/log.h" +#include "common/math_util.h" +#include "common/swap.h" +#include "common/vector_math.h" +#include "video_core/pica.h" +#include "video_core/texture/etc1.h" +#include "video_core/texture/texture_decode.h" +#include "video_core/utils.h" + +using TextureFormat = Pica::Regs::TextureFormat; + +namespace Pica { +namespace Texture { + +constexpr size_t TILE_SIZE = 8 * 8; +constexpr size_t ETC1_SUBTILES = 2 * 2; + +size_t CalculateTileSize(TextureFormat format) { + switch (format) { + case TextureFormat::RGBA8: + return 4 * TILE_SIZE; + + case TextureFormat::RGB8: + return 3 * TILE_SIZE; + + case TextureFormat::RGB5A1: + case TextureFormat::RGB565: + case TextureFormat::RGBA4: + case TextureFormat::IA8: + case TextureFormat::RG8: + return 2 * TILE_SIZE; + + case TextureFormat::I8: + case TextureFormat::A8: + case TextureFormat::IA4: + return 1 * TILE_SIZE; + + case TextureFormat::I4: + case TextureFormat::A4: + return TILE_SIZE / 2; + + case TextureFormat::ETC1: + return ETC1_SUBTILES * 8; + + case TextureFormat::ETC1A4: + return ETC1_SUBTILES * 16; + + default: // placeholder for yet unknown formats + UNIMPLEMENTED(); + return 0; + } +} + +Math::Vec4<u8> LookupTexture(const u8* source, unsigned int x, unsigned int y, + const TextureInfo& info, bool disable_alpha) { + // Coordinate in tiles + const unsigned int coarse_x = x / 8; + const unsigned int coarse_y = y / 8; + + // Coordinate inside the tile + const unsigned int fine_x = x % 8; + const unsigned int fine_y = y % 8; + + const u8* line = source + coarse_y * info.stride; + const u8* tile = line + coarse_x * CalculateTileSize(info.format); + return LookupTexelInTile(tile, fine_x, fine_y, info, disable_alpha); +} + +Math::Vec4<u8> LookupTexelInTile(const u8* source, unsigned int x, unsigned int y, + const TextureInfo& info, bool disable_alpha) { + DEBUG_ASSERT(x < 8); + DEBUG_ASSERT(y < 8); + + using VideoCore::MortonInterleave; + + switch (info.format) { + case Regs::TextureFormat::RGBA8: { + auto res = Color::DecodeRGBA8(source + MortonInterleave(x, y) * 4); + return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())}; + } + + case Regs::TextureFormat::RGB8: { + auto res = Color::DecodeRGB8(source + MortonInterleave(x, y) * 3); + return {res.r(), res.g(), res.b(), 255}; + } + + case Regs::TextureFormat::RGB5A1: { + auto res = Color::DecodeRGB5A1(source + MortonInterleave(x, y) * 2); + return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())}; + } + + case Regs::TextureFormat::RGB565: { + auto res = Color::DecodeRGB565(source + MortonInterleave(x, y) * 2); + return {res.r(), res.g(), res.b(), 255}; + } + + case Regs::TextureFormat::RGBA4: { + auto res = Color::DecodeRGBA4(source + MortonInterleave(x, y) * 2); + return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())}; + } + + case Regs::TextureFormat::IA8: { + const u8* source_ptr = source + MortonInterleave(x, y) * 2; + + if (disable_alpha) { + // Show intensity as red, alpha as green + return {source_ptr[1], source_ptr[0], 0, 255}; + } else { + return {source_ptr[1], source_ptr[1], source_ptr[1], source_ptr[0]}; + } + } + + case Regs::TextureFormat::RG8: { + auto res = Color::DecodeRG8(source + MortonInterleave(x, y) * 2); + return {res.r(), res.g(), 0, 255}; + } + + case Regs::TextureFormat::I8: { + const u8* source_ptr = source + MortonInterleave(x, y); + return {*source_ptr, *source_ptr, *source_ptr, 255}; + } + + case Regs::TextureFormat::A8: { + const u8* source_ptr = source + MortonInterleave(x, y); + + if (disable_alpha) { + return {*source_ptr, *source_ptr, *source_ptr, 255}; + } else { + return {0, 0, 0, *source_ptr}; + } + } + + case Regs::TextureFormat::IA4: { + const u8* source_ptr = source + MortonInterleave(x, y); + + u8 i = Color::Convert4To8(((*source_ptr) & 0xF0) >> 4); + u8 a = Color::Convert4To8((*source_ptr) & 0xF); + + if (disable_alpha) { + // Show intensity as red, alpha as green + return {i, a, 0, 255}; + } else { + return {i, i, i, a}; + } + } + + case Regs::TextureFormat::I4: { + u32 morton_offset = MortonInterleave(x, y); + const u8* source_ptr = source + morton_offset / 2; + + u8 i = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF); + i = Color::Convert4To8(i); + + return {i, i, i, 255}; + } + + case Regs::TextureFormat::A4: { + u32 morton_offset = MortonInterleave(x, y); + const u8* source_ptr = source + morton_offset / 2; + + u8 a = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF); + a = Color::Convert4To8(a); + + if (disable_alpha) { + return {a, a, a, 255}; + } else { + return {0, 0, 0, a}; + } + } + + case Regs::TextureFormat::ETC1: + case Regs::TextureFormat::ETC1A4: { + bool has_alpha = (info.format == Regs::TextureFormat::ETC1A4); + size_t subtile_size = has_alpha ? 16 : 8; + + // ETC1 further subdivides each 8x8 tile into four 4x4 subtiles + constexpr unsigned int subtile_width = 4; + constexpr unsigned int subtile_height = 4; + + unsigned int subtile_index = (x / subtile_width) + 2 * (y / subtile_height); + x %= subtile_width; + y %= subtile_height; + + const u8* subtile_ptr = source + subtile_index * subtile_size; + + u8 alpha = 255; + if (has_alpha) { + u64_le packed_alpha; + memcpy(&packed_alpha, subtile_ptr, sizeof(u64)); + subtile_ptr += sizeof(u64); + + alpha = Color::Convert4To8((packed_alpha >> (4 * (x * subtile_width + y))) & 0xF); + } + + u64_le subtile_data; + memcpy(&subtile_data, subtile_ptr, sizeof(u64)); + + return Math::MakeVec(SampleETC1Subtile(subtile_data, x, y), + disable_alpha ? (u8)255 : alpha); + } + + default: + LOG_ERROR(HW_GPU, "Unknown texture format: %x", (u32)info.format); + DEBUG_ASSERT(false); + return {}; + } +} + +TextureInfo TextureInfo::FromPicaRegister(const Regs::TextureConfig& config, + const Regs::TextureFormat& format) { + TextureInfo info; + info.physical_address = config.GetPhysicalAddress(); + info.width = config.width; + info.height = config.height; + info.format = format; + info.SetDefaultStride(); + return info; +} + +} // namespace Texture +} // namespace Pica |