diff options
author | bunnei <bunneidev@gmail.com> | 2018-07-01 09:22:38 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-07-01 09:22:38 +0200 |
commit | b611d852db85eb8b2d5b4b69696bc2411b7bf0fb (patch) | |
tree | c8954545615b2c45c66be12b58fd29bd95e9272f /src/video_core/textures | |
parent | Merge pull request #600 from bunnei/pred-not-eq-nan (diff) | |
parent | GPU: Implemented the RGBA32_UINT rendertarget format. (diff) | |
download | yuzu-b611d852db85eb8b2d5b4b69696bc2411b7bf0fb.tar yuzu-b611d852db85eb8b2d5b4b69696bc2411b7bf0fb.tar.gz yuzu-b611d852db85eb8b2d5b4b69696bc2411b7bf0fb.tar.bz2 yuzu-b611d852db85eb8b2d5b4b69696bc2411b7bf0fb.tar.lz yuzu-b611d852db85eb8b2d5b4b69696bc2411b7bf0fb.tar.xz yuzu-b611d852db85eb8b2d5b4b69696bc2411b7bf0fb.tar.zst yuzu-b611d852db85eb8b2d5b4b69696bc2411b7bf0fb.zip |
Diffstat (limited to 'src/video_core/textures')
-rw-r--r-- | src/video_core/textures/decoders.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index 0db4367f1..eaf15da32 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -65,6 +65,8 @@ u32 BytesPerPixel(TextureFormat format) { return 1; case TextureFormat::R16_G16_B16_A16: return 8; + case TextureFormat::R32_G32_B32_A32: + return 16; default: UNIMPLEMENTED_MSG("Format not implemented"); break; @@ -94,6 +96,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, case TextureFormat::B5G6R5: case TextureFormat::R8: case TextureFormat::R16_G16_B16_A16: + case TextureFormat::R32_G32_B32_A32: case TextureFormat::BF10GF11RF11: case TextureFormat::ASTC_2D_4X4: CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data, @@ -124,6 +127,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat case TextureFormat::B5G6R5: case TextureFormat::R8: case TextureFormat::BF10GF11RF11: + case TextureFormat::R32_G32_B32_A32: // TODO(Subv): For the time being just forward the same data without any decoding. rgba_data = texture_data; break; |