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authorLiam <byteslice@airmail.cc>2022-12-31 15:48:50 +0100
committerLiam <byteslice@airmail.cc>2023-01-09 22:12:16 +0100
commit279005448a287204cbd5cc90a3e0837ece7481af (patch)
tree192226996d89bcb92dab45b6b51c504345f2d49e /src/video_core/vulkan_common/vulkan_device.h
parentMerge pull request #9583 from FernandoS27/fuck-ogl-already (diff)
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Diffstat (limited to 'src/video_core/vulkan_common/vulkan_device.h')
-rw-r--r--src/video_core/vulkan_common/vulkan_device.h441
1 files changed, 293 insertions, 148 deletions
diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h
index 4bc267163..4cfb20bc2 100644
--- a/src/video_core/vulkan_common/vulkan_device.h
+++ b/src/video_core/vulkan_common/vulkan_device.h
@@ -3,6 +3,7 @@
#pragma once
+#include <set>
#include <span>
#include <string>
#include <unordered_map>
@@ -11,6 +12,155 @@
#include "common/common_types.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
+// Define all features which may be used by the implementation here.
+// Vulkan version in the macro describes the minimum version required for feature availability.
+// If the Vulkan version is lower than the required version, the named extension is required.
+#define FOR_EACH_VK_FEATURE_1_1(FEATURE) \
+ FEATURE(EXT, SubgroupSizeControl, SUBGROUP_SIZE_CONTROL, subgroup_size_control) \
+ FEATURE(KHR, 16BitStorage, 16BIT_STORAGE, bit16_storage) \
+ FEATURE(KHR, ShaderAtomicInt64, SHADER_ATOMIC_INT64, shader_atomic_int64) \
+ FEATURE(KHR, ShaderDrawParameters, SHADER_DRAW_PARAMETERS, shader_draw_parameters) \
+ FEATURE(KHR, ShaderFloat16Int8, SHADER_FLOAT16_INT8, shader_float16_int8) \
+ FEATURE(KHR, UniformBufferStandardLayout, UNIFORM_BUFFER_STANDARD_LAYOUT, \
+ uniform_buffer_standard_layout) \
+ FEATURE(KHR, VariablePointer, VARIABLE_POINTERS, variable_pointer)
+
+#define FOR_EACH_VK_FEATURE_1_2(FEATURE) \
+ FEATURE(EXT, HostQueryReset, HOST_QUERY_RESET, host_query_reset) \
+ FEATURE(KHR, 8BitStorage, 8BIT_STORAGE, bit8_storage) \
+ FEATURE(KHR, TimelineSemaphore, TIMELINE_SEMAPHORE, timeline_semaphore)
+
+#define FOR_EACH_VK_FEATURE_1_3(FEATURE) \
+ FEATURE(EXT, ShaderDemoteToHelperInvocation, SHADER_DEMOTE_TO_HELPER_INVOCATION, \
+ shader_demote_to_helper_invocation)
+
+// Define all features which may be used by the implementation and require an extension here.
+#define FOR_EACH_VK_FEATURE_EXT(FEATURE) \
+ FEATURE(EXT, CustomBorderColor, CUSTOM_BORDER_COLOR, custom_border_color) \
+ FEATURE(EXT, DepthClipControl, DEPTH_CLIP_CONTROL, depth_clip_control) \
+ FEATURE(EXT, ExtendedDynamicState, EXTENDED_DYNAMIC_STATE, extended_dynamic_state) \
+ FEATURE(EXT, ExtendedDynamicState2, EXTENDED_DYNAMIC_STATE_2, extended_dynamic_state2) \
+ FEATURE(EXT, ExtendedDynamicState3, EXTENDED_DYNAMIC_STATE_3, extended_dynamic_state3) \
+ FEATURE(EXT, IndexTypeUint8, INDEX_TYPE_UINT8, index_type_uint8) \
+ FEATURE(EXT, LineRasterization, LINE_RASTERIZATION, line_rasterization) \
+ FEATURE(EXT, PrimitiveTopologyListRestart, PRIMITIVE_TOPOLOGY_LIST_RESTART, \
+ primitive_topology_list_restart) \
+ FEATURE(EXT, ProvokingVertex, PROVOKING_VERTEX, provoking_vertex) \
+ FEATURE(EXT, Robustness2, ROBUSTNESS_2, robustness2) \
+ FEATURE(EXT, TransformFeedback, TRANSFORM_FEEDBACK, transform_feedback) \
+ FEATURE(EXT, VertexInputDynamicState, VERTEX_INPUT_DYNAMIC_STATE, vertex_input_dynamic_state) \
+ FEATURE(KHR, PipelineExecutableProperties, PIPELINE_EXECUTABLE_PROPERTIES, \
+ pipeline_executable_properties) \
+ FEATURE(KHR, WorkgroupMemoryExplicitLayout, WORKGROUP_MEMORY_EXPLICIT_LAYOUT, \
+ workgroup_memory_explicit_layout)
+
+// Define miscellaneous extensions which may be used by the implementation here.
+#define FOR_EACH_VK_EXTENSION(EXTENSION) \
+ EXTENSION(EXT, CONSERVATIVE_RASTERIZATION, conservative_rasterization) \
+ EXTENSION(EXT, DEPTH_RANGE_UNRESTRICTED, depth_range_unrestricted) \
+ EXTENSION(EXT, MEMORY_BUDGET, memory_budget) \
+ EXTENSION(EXT, ROBUSTNESS_2, robustness_2) \
+ EXTENSION(EXT, SAMPLER_FILTER_MINMAX, sampler_filter_minmax) \
+ EXTENSION(EXT, SHADER_STENCIL_EXPORT, shader_stencil_export) \
+ EXTENSION(EXT, SHADER_VIEWPORT_INDEX_LAYER, shader_viewport_index_layer) \
+ EXTENSION(EXT, TOOLING_INFO, tooling_info) \
+ EXTENSION(EXT, VERTEX_ATTRIBUTE_DIVISOR, vertex_attribute_divisor) \
+ EXTENSION(KHR, DRIVER_PROPERTIES, driver_properties) \
+ EXTENSION(KHR, EXTERNAL_MEMORY_FD, external_memory_fd) \
+ EXTENSION(KHR, PUSH_DESCRIPTOR, push_descriptor) \
+ EXTENSION(KHR, SAMPLER_MIRROR_CLAMP_TO_EDGE, sampler_mirror_clamp_to_edge) \
+ EXTENSION(KHR, SHADER_FLOAT_CONTROLS, shader_float_controls) \
+ EXTENSION(KHR, SPIRV_1_4, spirv_1_4) \
+ EXTENSION(KHR, SWAPCHAIN, swapchain) \
+ EXTENSION(KHR, SWAPCHAIN_MUTABLE_FORMAT, swapchain_mutable_format) \
+ EXTENSION(NV, DEVICE_DIAGNOSTICS_CONFIG, device_diagnostics_config) \
+ EXTENSION(NV, GEOMETRY_SHADER_PASSTHROUGH, geometry_shader_passthrough) \
+ EXTENSION(NV, VIEWPORT_ARRAY2, viewport_array2) \
+ EXTENSION(NV, VIEWPORT_SWIZZLE, viewport_swizzle)
+
+#define FOR_EACH_VK_EXTENSION_WIN32(EXTENSION) \
+ EXTENSION(KHR, EXTERNAL_MEMORY_WIN32, external_memory_win32)
+
+// Define extensions which must be supported.
+#define FOR_EACH_VK_MANDATORY_EXTENSION(EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME)
+
+#define FOR_EACH_VK_MANDATORY_EXTENSION_GENERIC(EXTENSION_NAME) \
+ EXTENSION_NAME(VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME)
+
+#define FOR_EACH_VK_MANDATORY_EXTENSION_WIN32(EXTENSION_NAME) \
+ EXTENSION_NAME(VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME)
+
+// Define extensions where the absence of the extension may result in a degraded experience.
+#define FOR_EACH_VK_RECOMMENDED_EXTENSION(EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME)
+
+// Define features which must be supported.
+#define FOR_EACH_VK_MANDATORY_FEATURE(FEATURE_NAME) \
+ FEATURE_NAME(bit16_storage, storageBuffer16BitAccess) \
+ FEATURE_NAME(bit16_storage, uniformAndStorageBuffer16BitAccess) \
+ FEATURE_NAME(bit8_storage, storageBuffer8BitAccess) \
+ FEATURE_NAME(bit8_storage, uniformAndStorageBuffer8BitAccess) \
+ FEATURE_NAME(features, depthBiasClamp) \
+ FEATURE_NAME(features, depthClamp) \
+ FEATURE_NAME(features, drawIndirectFirstInstance) \
+ FEATURE_NAME(features, dualSrcBlend) \
+ FEATURE_NAME(features, fillModeNonSolid) \
+ FEATURE_NAME(features, fragmentStoresAndAtomics) \
+ FEATURE_NAME(features, geometryShader) \
+ FEATURE_NAME(features, imageCubeArray) \
+ FEATURE_NAME(features, independentBlend) \
+ FEATURE_NAME(features, largePoints) \
+ FEATURE_NAME(features, logicOp) \
+ FEATURE_NAME(features, multiDrawIndirect) \
+ FEATURE_NAME(features, multiViewport) \
+ FEATURE_NAME(features, occlusionQueryPrecise) \
+ FEATURE_NAME(features, robustBufferAccess) \
+ FEATURE_NAME(features, samplerAnisotropy) \
+ FEATURE_NAME(features, sampleRateShading) \
+ FEATURE_NAME(features, shaderClipDistance) \
+ FEATURE_NAME(features, shaderCullDistance) \
+ FEATURE_NAME(features, shaderImageGatherExtended) \
+ FEATURE_NAME(features, shaderStorageImageWriteWithoutFormat) \
+ FEATURE_NAME(features, tessellationShader) \
+ FEATURE_NAME(features, vertexPipelineStoresAndAtomics) \
+ FEATURE_NAME(features, wideLines) \
+ FEATURE_NAME(host_query_reset, hostQueryReset) \
+ FEATURE_NAME(robustness2, nullDescriptor) \
+ FEATURE_NAME(robustness2, robustBufferAccess2) \
+ FEATURE_NAME(robustness2, robustImageAccess2) \
+ FEATURE_NAME(shader_demote_to_helper_invocation, shaderDemoteToHelperInvocation) \
+ FEATURE_NAME(shader_draw_parameters, shaderDrawParameters) \
+ FEATURE_NAME(timeline_semaphore, timelineSemaphore) \
+ FEATURE_NAME(variable_pointer, variablePointers) \
+ FEATURE_NAME(variable_pointer, variablePointersStorageBuffer)
+
+// Define features where the absence of the feature may result in a degraded experience.
+#define FOR_EACH_VK_RECOMMENDED_FEATURE(FEATURE_NAME) \
+ FEATURE_NAME(custom_border_color, customBorderColors) \
+ FEATURE_NAME(extended_dynamic_state, extendedDynamicState) \
+ FEATURE_NAME(index_type_uint8, indexTypeUint8) \
+ FEATURE_NAME(primitive_topology_list_restart, primitiveTopologyListRestart) \
+ FEATURE_NAME(provoking_vertex, provokingVertexLast) \
+ FEATURE_NAME(shader_float16_int8, shaderFloat16) \
+ FEATURE_NAME(shader_float16_int8, shaderInt8) \
+ FEATURE_NAME(transform_feedback, transformFeedback) \
+ FEATURE_NAME(uniform_buffer_standard_layout, uniformBufferStandardLayout) \
+ FEATURE_NAME(vertex_input_dynamic_state, vertexInputDynamicState)
+
namespace Vulkan {
class NsightAftermathTracker;
@@ -88,69 +238,69 @@ public:
/// Returns the current Vulkan API version provided in Vulkan-formatted version numbers.
u32 ApiVersion() const {
- return properties.apiVersion;
+ return properties.properties.apiVersion;
}
/// Returns the current driver version provided in Vulkan-formatted version numbers.
u32 GetDriverVersion() const {
- return properties.driverVersion;
+ return properties.properties.driverVersion;
}
/// Returns the device name.
std::string_view GetModelName() const {
- return properties.deviceName;
+ return properties.properties.deviceName;
}
/// Returns the driver ID.
VkDriverIdKHR GetDriverID() const {
- return driver_id;
+ return properties.driver.driverID;
}
bool ShouldBoostClocks() const;
/// Returns uniform buffer alignment requeriment.
VkDeviceSize GetUniformBufferAlignment() const {
- return properties.limits.minUniformBufferOffsetAlignment;
+ return properties.properties.limits.minUniformBufferOffsetAlignment;
}
/// Returns storage alignment requeriment.
VkDeviceSize GetStorageBufferAlignment() const {
- return properties.limits.minStorageBufferOffsetAlignment;
+ return properties.properties.limits.minStorageBufferOffsetAlignment;
}
/// Returns the maximum range for storage buffers.
VkDeviceSize GetMaxStorageBufferRange() const {
- return properties.limits.maxStorageBufferRange;
+ return properties.properties.limits.maxStorageBufferRange;
}
/// Returns the maximum size for push constants.
VkDeviceSize GetMaxPushConstantsSize() const {
- return properties.limits.maxPushConstantsSize;
+ return properties.properties.limits.maxPushConstantsSize;
}
/// Returns the maximum size for shared memory.
u32 GetMaxComputeSharedMemorySize() const {
- return properties.limits.maxComputeSharedMemorySize;
+ return properties.properties.limits.maxComputeSharedMemorySize;
}
/// Returns float control properties of the device.
const VkPhysicalDeviceFloatControlsPropertiesKHR& FloatControlProperties() const {
- return float_controls;
+ return properties.float_controls;
}
/// Returns true if ASTC is natively supported.
bool IsOptimalAstcSupported() const {
- return is_optimal_astc_supported;
+ return features.features.textureCompressionASTC_LDR;
}
/// Returns true if the device supports float16 natively.
bool IsFloat16Supported() const {
- return is_float16_supported;
+ return features.shader_float16_int8.shaderFloat16;
}
/// Returns true if the device supports int8 natively.
bool IsInt8Supported() const {
- return is_int8_supported;
+ return features.shader_float16_int8.shaderInt8;
}
/// Returns true if the device warp size can potentially be bigger than guest's warp size.
@@ -160,32 +310,32 @@ public:
/// Returns true if the device can be forced to use the guest warp size.
bool IsGuestWarpSizeSupported(VkShaderStageFlagBits stage) const {
- return guest_warp_stages & stage;
+ return properties.subgroup_size_control.requiredSubgroupSizeStages & stage;
}
/// Returns the maximum number of push descriptors.
u32 MaxPushDescriptors() const {
- return max_push_descriptors;
+ return properties.push_descriptor.maxPushDescriptors;
}
/// Returns true if formatless image load is supported.
bool IsFormatlessImageLoadSupported() const {
- return is_formatless_image_load_supported;
+ return features.features.shaderStorageImageReadWithoutFormat;
}
/// Returns true if shader int64 is supported.
bool IsShaderInt64Supported() const {
- return is_shader_int64_supported;
+ return features.features.shaderInt64;
}
/// Returns true if shader int16 is supported.
bool IsShaderInt16Supported() const {
- return is_shader_int16_supported;
+ return features.features.shaderInt16;
}
// Returns true if depth bounds is supported.
bool IsDepthBoundsSupported() const {
- return is_depth_bounds_supported;
+ return features.features.depthBounds;
}
/// Returns true when blitting from and to depth stencil images is supported.
@@ -195,151 +345,151 @@ public:
/// Returns true if the device supports VK_NV_viewport_swizzle.
bool IsNvViewportSwizzleSupported() const {
- return nv_viewport_swizzle;
+ return extensions.viewport_swizzle;
}
/// Returns true if the device supports VK_NV_viewport_array2.
bool IsNvViewportArray2Supported() const {
- return nv_viewport_array2;
+ return extensions.viewport_array2;
}
/// Returns true if the device supports VK_NV_geometry_shader_passthrough.
bool IsNvGeometryShaderPassthroughSupported() const {
- return nv_geometry_shader_passthrough;
+ return extensions.geometry_shader_passthrough;
}
/// Returns true if the device supports VK_KHR_uniform_buffer_standard_layout.
bool IsKhrUniformBufferStandardLayoutSupported() const {
- return khr_uniform_buffer_standard_layout;
+ return extensions.uniform_buffer_standard_layout;
}
/// Returns true if the device supports VK_KHR_push_descriptor.
bool IsKhrPushDescriptorSupported() const {
- return khr_push_descriptor;
+ return extensions.push_descriptor;
}
/// Returns true if VK_KHR_pipeline_executable_properties is enabled.
bool IsKhrPipelineExecutablePropertiesEnabled() const {
- return khr_pipeline_executable_properties;
+ return extensions.pipeline_executable_properties;
}
/// Returns true if VK_KHR_swapchain_mutable_format is enabled.
bool IsKhrSwapchainMutableFormatEnabled() const {
- return khr_swapchain_mutable_format;
+ return extensions.swapchain_mutable_format;
}
/// Returns true if the device supports VK_KHR_workgroup_memory_explicit_layout.
bool IsKhrWorkgroupMemoryExplicitLayoutSupported() const {
- return khr_workgroup_memory_explicit_layout;
+ return extensions.workgroup_memory_explicit_layout;
}
/// Returns true if the device supports VK_EXT_primitive_topology_list_restart.
bool IsTopologyListPrimitiveRestartSupported() const {
- return is_topology_list_restart_supported;
+ return features.primitive_topology_list_restart.primitiveTopologyListRestart;
}
/// Returns true if the device supports VK_EXT_primitive_topology_list_restart.
bool IsPatchListPrimitiveRestartSupported() const {
- return is_patch_list_restart_supported;
+ return features.primitive_topology_list_restart.primitiveTopologyPatchListRestart;
}
/// Returns true if the device supports VK_EXT_index_type_uint8.
bool IsExtIndexTypeUint8Supported() const {
- return ext_index_type_uint8;
+ return extensions.index_type_uint8;
}
/// Returns true if the device supports VK_EXT_sampler_filter_minmax.
bool IsExtSamplerFilterMinmaxSupported() const {
- return ext_sampler_filter_minmax;
+ return extensions.sampler_filter_minmax;
}
/// Returns true if the device supports VK_EXT_depth_range_unrestricted.
bool IsExtDepthRangeUnrestrictedSupported() const {
- return ext_depth_range_unrestricted;
+ return extensions.depth_range_unrestricted;
}
/// Returns true if the device supports VK_EXT_depth_clip_control.
bool IsExtDepthClipControlSupported() const {
- return ext_depth_clip_control;
+ return extensions.depth_clip_control;
}
/// Returns true if the device supports VK_EXT_shader_viewport_index_layer.
bool IsExtShaderViewportIndexLayerSupported() const {
- return ext_shader_viewport_index_layer;
+ return extensions.shader_viewport_index_layer;
}
/// Returns true if the device supports VK_EXT_subgroup_size_control.
bool IsExtSubgroupSizeControlSupported() const {
- return ext_subgroup_size_control;
+ return extensions.subgroup_size_control;
}
/// Returns true if the device supports VK_EXT_transform_feedback.
bool IsExtTransformFeedbackSupported() const {
- return ext_transform_feedback;
+ return extensions.transform_feedback;
}
/// Returns true if the device supports VK_EXT_custom_border_color.
bool IsExtCustomBorderColorSupported() const {
- return ext_custom_border_color;
+ return extensions.custom_border_color;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state.
bool IsExtExtendedDynamicStateSupported() const {
- return ext_extended_dynamic_state;
+ return extensions.extended_dynamic_state;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state2.
bool IsExtExtendedDynamicState2Supported() const {
- return ext_extended_dynamic_state_2;
+ return extensions.extended_dynamic_state2;
}
bool IsExtExtendedDynamicState2ExtrasSupported() const {
- return ext_extended_dynamic_state_2_extra;
+ return features.extended_dynamic_state2.extendedDynamicState2LogicOp;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state3.
bool IsExtExtendedDynamicState3Supported() const {
- return ext_extended_dynamic_state_3;
+ return extensions.extended_dynamic_state3;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state3.
bool IsExtExtendedDynamicState3BlendingSupported() const {
- return ext_extended_dynamic_state_3_blend;
+ return dynamic_state3_blending;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state3.
bool IsExtExtendedDynamicState3EnablesSupported() const {
- return ext_extended_dynamic_state_3_enables;
+ return dynamic_state3_enables;
}
/// Returns true if the device supports VK_EXT_line_rasterization.
bool IsExtLineRasterizationSupported() const {
- return ext_line_rasterization;
+ return extensions.line_rasterization;
}
/// Returns true if the device supports VK_EXT_vertex_input_dynamic_state.
bool IsExtVertexInputDynamicStateSupported() const {
- return ext_vertex_input_dynamic_state;
+ return extensions.vertex_input_dynamic_state;
}
/// Returns true if the device supports VK_EXT_shader_stencil_export.
bool IsExtShaderStencilExportSupported() const {
- return ext_shader_stencil_export;
+ return extensions.shader_stencil_export;
}
/// Returns true if the device supports VK_EXT_conservative_rasterization.
bool IsExtConservativeRasterizationSupported() const {
- return ext_conservative_rasterization;
+ return extensions.conservative_rasterization;
}
/// Returns true if the device supports VK_EXT_provoking_vertex.
bool IsExtProvokingVertexSupported() const {
- return ext_provoking_vertex;
+ return extensions.provoking_vertex;
}
/// Returns true if the device supports VK_KHR_shader_atomic_int64.
bool IsExtShaderAtomicInt64Supported() const {
- return ext_shader_atomic_int64;
+ return extensions.shader_atomic_int64;
}
/// Returns the minimum supported version of SPIR-V.
@@ -347,7 +497,7 @@ public:
if (instance_version >= VK_API_VERSION_1_3) {
return 0x00010600U;
}
- if (khr_spirv_1_4) {
+ if (extensions.spirv_1_4) {
return 0x00010400U;
}
return 0x00010000U;
@@ -365,11 +515,11 @@ public:
/// Returns the vendor name reported from Vulkan.
std::string_view GetVendorName() const {
- return vendor_name;
+ return properties.driver.driverName;
}
/// Returns the list of available extensions.
- const std::vector<std::string>& GetAvailableExtensions() const {
+ const std::set<std::string, std::less<>>& GetAvailableExtensions() const {
return supported_extensions;
}
@@ -378,7 +528,7 @@ public:
}
bool CanReportMemoryUsage() const {
- return ext_memory_budget;
+ return extensions.memory_budget;
}
u64 GetDeviceMemoryUsage() const;
@@ -400,36 +550,29 @@ public:
}
bool HasNullDescriptor() const {
- return has_null_descriptor;
+ return features.robustness2.nullDescriptor;
}
u32 GetMaxVertexInputAttributes() const {
- return max_vertex_input_attributes;
+ return properties.properties.limits.maxVertexInputAttributes;
}
u32 GetMaxVertexInputBindings() const {
- return max_vertex_input_bindings;
+ return properties.properties.limits.maxVertexInputBindings;
}
private:
- /// Checks if the physical device is suitable.
- void CheckSuitability(bool requires_swapchain) const;
+ /// Checks if the physical device is suitable and configures the object state
+ /// with all necessary info about its properties.
+ bool GetSuitability(bool requires_swapchain);
- /// Loads extensions into a vector and stores available ones in this object.
- std::vector<const char*> LoadExtensions(bool requires_surface);
+ // Remove extensions which have incomplete feature support.
+ void RemoveUnsuitableExtensions();
+ void RemoveExtensionIfUnsuitable(bool is_suitable, const std::string& extension_name);
/// Sets up queue families.
void SetupFamilies(VkSurfaceKHR surface);
- /// Sets up device features.
- void SetupFeatures();
-
- /// Sets up device properties.
- void SetupProperties();
-
- /// Collects telemetry information from the device.
- void CollectTelemetryParameters();
-
/// Collects information about attached tools.
void CollectToolingInfo();
@@ -440,91 +583,93 @@ private:
std::vector<VkDeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const;
/// Returns true if ASTC textures are natively supported.
- bool IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const;
+ bool ComputeIsOptimalAstcSupported() const;
/// Returns true if the device natively supports blitting depth stencil images.
bool TestDepthStencilBlits() const;
- VkInstance instance; ///< Vulkan instance.
- vk::DeviceDispatch dld; ///< Device function pointers.
- vk::PhysicalDevice physical; ///< Physical device.
- VkPhysicalDeviceProperties properties; ///< Device properties.
- VkPhysicalDeviceFloatControlsPropertiesKHR float_controls{}; ///< Float control properties.
- vk::Device logical; ///< Logical device.
- vk::Queue graphics_queue; ///< Main graphics queue.
- vk::Queue present_queue; ///< Main present queue.
- u32 instance_version{}; ///< Vulkan onstance version.
- u32 graphics_family{}; ///< Main graphics queue family index.
- u32 present_family{}; ///< Main present queue family index.
- VkDriverIdKHR driver_id{}; ///< Driver ID.
- VkShaderStageFlags guest_warp_stages{}; ///< Stages where the guest warp size can be forced.
- u64 device_access_memory{}; ///< Total size of device local memory in bytes.
- u32 max_push_descriptors{}; ///< Maximum number of push descriptors
- u32 sets_per_pool{}; ///< Sets per Description Pool
- bool is_optimal_astc_supported{}; ///< Support for native ASTC.
- bool is_float16_supported{}; ///< Support for float16 arithmetic.
- bool is_int8_supported{}; ///< Support for int8 arithmetic.
- bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
- bool is_formatless_image_load_supported{}; ///< Support for shader image read without format.
- bool is_depth_bounds_supported{}; ///< Support for depth bounds.
- bool is_shader_float64_supported{}; ///< Support for float64.
- bool is_shader_int64_supported{}; ///< Support for int64.
- bool is_shader_int16_supported{}; ///< Support for int16.
- bool is_shader_storage_image_multisample{}; ///< Support for image operations on MSAA images.
- bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil.
- bool is_topology_list_restart_supported{}; ///< Support for primitive restart with list
- ///< topologies.
- bool is_patch_list_restart_supported{}; ///< Support for primitive restart with list patch.
- bool is_integrated{}; ///< Is GPU an iGPU.
- bool is_virtual{}; ///< Is GPU a virtual GPU.
- bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device.
- bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle.
- bool nv_viewport_array2{}; ///< Support for VK_NV_viewport_array2.
- bool nv_geometry_shader_passthrough{}; ///< Support for VK_NV_geometry_shader_passthrough.
- bool khr_draw_indirect_count{}; ///< Support for VK_KHR_draw_indirect_count.
- bool khr_uniform_buffer_standard_layout{}; ///< Support for scalar uniform buffer layouts.
- bool khr_spirv_1_4{}; ///< Support for VK_KHR_spirv_1_4.
- bool khr_workgroup_memory_explicit_layout{}; ///< Support for explicit workgroup layouts.
- bool khr_push_descriptor{}; ///< Support for VK_KHR_push_descritor.
- bool khr_pipeline_executable_properties{}; ///< Support for executable properties.
- bool khr_swapchain_mutable_format{}; ///< Support for VK_KHR_swapchain_mutable_format.
- bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8.
- bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax.
- bool ext_depth_clip_control{}; ///< Support for VK_EXT_depth_clip_control
- bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
- bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
- bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info.
- bool ext_subgroup_size_control{}; ///< Support for VK_EXT_subgroup_size_control.
- bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback.
- bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color.
- bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
- bool ext_extended_dynamic_state_2{}; ///< Support for VK_EXT_extended_dynamic_state2.
- bool ext_extended_dynamic_state_2_extra{}; ///< Support for VK_EXT_extended_dynamic_state2.
- bool ext_extended_dynamic_state_3{}; ///< Support for VK_EXT_extended_dynamic_state3.
- bool ext_extended_dynamic_state_3_blend{}; ///< Support for VK_EXT_extended_dynamic_state3.
- bool ext_extended_dynamic_state_3_enables{}; ///< Support for VK_EXT_extended_dynamic_state3.
- bool ext_line_rasterization{}; ///< Support for VK_EXT_line_rasterization.
- bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state.
- bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.
- bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64.
- bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization.
- bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex.
- bool ext_memory_budget{}; ///< Support for VK_EXT_memory_budget.
- bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
- bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
- bool has_renderdoc{}; ///< Has RenderDoc attached
- bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
- bool supports_d24_depth{}; ///< Supports D24 depth buffers.
- bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
- bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format.
- bool has_null_descriptor{}; ///< Has support for null descriptors.
- u32 max_vertex_input_attributes{}; ///< Max vertex input attributes in pipeline
- u32 max_vertex_input_bindings{}; ///< Max vertex input buffers in pipeline
+private:
+ VkInstance instance; ///< Vulkan instance.
+ vk::DeviceDispatch dld; ///< Device function pointers.
+ vk::PhysicalDevice physical; ///< Physical device.
+ vk::Device logical; ///< Logical device.
+ vk::Queue graphics_queue; ///< Main graphics queue.
+ vk::Queue present_queue; ///< Main present queue.
+ u32 instance_version{}; ///< Vulkan instance version.
+ u32 graphics_family{}; ///< Main graphics queue family index.
+ u32 present_family{}; ///< Main present queue family index.
+
+ struct Extensions {
+#define EXTENSION(prefix, macro_name, var_name) bool var_name{};
+#define FEATURE(prefix, struct_name, macro_name, var_name) bool var_name{};
+
+ FOR_EACH_VK_FEATURE_1_1(FEATURE);
+ FOR_EACH_VK_FEATURE_1_2(FEATURE);
+ FOR_EACH_VK_FEATURE_1_3(FEATURE);
+ FOR_EACH_VK_FEATURE_EXT(FEATURE);
+ FOR_EACH_VK_EXTENSION(EXTENSION);
+ FOR_EACH_VK_EXTENSION_WIN32(EXTENSION);
+
+#undef EXTENSION
+#undef FEATURE
+ };
+
+ struct Features {
+#define FEATURE_CORE(prefix, struct_name, macro_name, var_name) \
+ VkPhysicalDevice##struct_name##Features var_name{};
+#define FEATURE_EXT(prefix, struct_name, macro_name, var_name) \
+ VkPhysicalDevice##struct_name##Features##prefix var_name{};
+
+ FOR_EACH_VK_FEATURE_1_1(FEATURE_CORE);
+ FOR_EACH_VK_FEATURE_1_2(FEATURE_CORE);
+ FOR_EACH_VK_FEATURE_1_3(FEATURE_CORE);
+ FOR_EACH_VK_FEATURE_EXT(FEATURE_EXT);
+
+#undef FEATURE_CORE
+#undef FEATURE_EXT
+
+ VkPhysicalDeviceFeatures features{};
+ };
+
+ struct Properties {
+ VkPhysicalDeviceDriverProperties driver{};
+ VkPhysicalDeviceFloatControlsProperties float_controls{};
+ VkPhysicalDevicePushDescriptorPropertiesKHR push_descriptor{};
+ VkPhysicalDeviceSubgroupSizeControlProperties subgroup_size_control{};
+ VkPhysicalDeviceTransformFeedbackPropertiesEXT transform_feedback{};
+
+ VkPhysicalDeviceProperties properties{};
+ };
+
+ Extensions extensions{};
+ Features features{};
+ Properties properties{};
+
+ VkPhysicalDeviceFeatures2 features2{};
+ VkPhysicalDeviceProperties2 properties2{};
+
+ // Misc features
+ bool is_optimal_astc_supported{}; ///< Support for all guest ASTC formats.
+ bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil.
+ bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
+ bool is_integrated{}; ///< Is GPU an iGPU.
+ bool is_virtual{}; ///< Is GPU a virtual GPU.
+ bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device.
+ bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
+ bool has_renderdoc{}; ///< Has RenderDoc attached
+ bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
+ bool supports_d24_depth{}; ///< Supports D24 depth buffers.
+ bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
+ bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format.
+ bool dynamic_state3_blending{}; ///< Has all blending features of dynamic_state3.
+ bool dynamic_state3_enables{}; ///< Has all enables features of dynamic_state3.
+ u64 device_access_memory{}; ///< Total size of device local memory in bytes.
+ u32 sets_per_pool{}; ///< Sets per Description Pool
// Telemetry parameters
- std::string vendor_name; ///< Device's driver name.
- std::vector<std::string> supported_extensions; ///< Reported Vulkan extensions.
- std::vector<size_t> valid_heap_memory; ///< Heaps used.
+ std::set<std::string, std::less<>> supported_extensions; ///< Reported Vulkan extensions.
+ std::set<std::string, std::less<>> loaded_extensions; ///< Loaded Vulkan extensions.
+ std::vector<size_t> valid_heap_memory; ///< Heaps used.
/// Format properties dictionary.
std::unordered_map<VkFormat, VkFormatProperties> format_properties;