summaryrefslogtreecommitdiffstats
path: root/src/yuzu/main.cpp
diff options
context:
space:
mode:
authorbunnei <bunneidev@gmail.com>2020-08-18 18:54:06 +0200
committerGitHub <noreply@github.com>2020-08-18 18:54:06 +0200
commitbea9ed2548abfa738d3381a152e7ece42efbf08d (patch)
tree7a934ffbf397504432434a20a9ff595cf0ecfdd6 /src/yuzu/main.cpp
parentMerge pull request #4532 from lioncash/object-name (diff)
parentmain: Fallback to loader if no control nca is found with patch manager (diff)
downloadyuzu-bea9ed2548abfa738d3381a152e7ece42efbf08d.tar
yuzu-bea9ed2548abfa738d3381a152e7ece42efbf08d.tar.gz
yuzu-bea9ed2548abfa738d3381a152e7ece42efbf08d.tar.bz2
yuzu-bea9ed2548abfa738d3381a152e7ece42efbf08d.tar.lz
yuzu-bea9ed2548abfa738d3381a152e7ece42efbf08d.tar.xz
yuzu-bea9ed2548abfa738d3381a152e7ece42efbf08d.tar.zst
yuzu-bea9ed2548abfa738d3381a152e7ece42efbf08d.zip
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r--src/yuzu/main.cpp27
1 files changed, 18 insertions, 9 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 9d1e67a3a..c6b7e2c00 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1242,20 +1242,29 @@ void GMainWindow::OnGameListLoadFile(QString game_path) {
BootGame(game_path);
}
-void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path) {
+void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target,
+ const std::string& game_path) {
std::string path;
QString open_target;
- const auto v_file = Core::GetGameFileFromPath(vfs, game_path);
- const auto loader = Loader::GetLoader(v_file);
- FileSys::NACP control{};
- u64 program_id{};
+ const auto [user_save_size, device_save_size] = [this, &program_id, &game_path] {
+ FileSys::PatchManager pm{program_id};
+ const auto control = pm.GetControlMetadata().first;
+ if (control != nullptr) {
+ return std::make_pair(control->GetDefaultNormalSaveSize(),
+ control->GetDeviceSaveDataSize());
+ } else {
+ const auto file = Core::GetGameFileFromPath(vfs, game_path);
+ const auto loader = Loader::GetLoader(file);
- loader->ReadControlData(control);
- loader->ReadProgramId(program_id);
+ FileSys::NACP nacp{};
+ loader->ReadControlData(nacp);
+ return std::make_pair(nacp.GetDefaultNormalSaveSize(), nacp.GetDeviceSaveDataSize());
+ }
+ }();
- const bool has_user_save{control.GetDefaultNormalSaveSize() > 0};
- const bool has_device_save{control.GetDeviceSaveDataSize() > 0};
+ const bool has_user_save{user_save_size > 0};
+ const bool has_device_save{device_save_size > 0};
ASSERT_MSG(has_user_save != has_device_save, "Game uses both user and device savedata?");