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author | bunnei <bunneidev@gmail.com> | 2020-02-18 04:02:18 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-02-18 04:02:18 +0100 |
commit | 72d4c6fee0eed8bad5686f1db6043446900020d9 (patch) | |
tree | 70114ee835cd2e666290a678742d164ffe7fdd3f /src/yuzu_cmd | |
parent | Merge pull request #3429 from brianclinkenbeard/fix-cmake-sdl2-arch (diff) | |
parent | Add 4:3 aspect ratio and address feedback (diff) | |
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Diffstat (limited to 'src/yuzu_cmd')
-rw-r--r-- | src/yuzu_cmd/config.cpp | 2 | ||||
-rw-r--r-- | src/yuzu_cmd/default_ini.h | 4 |
2 files changed, 6 insertions, 0 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index b01a36023..96f1ce3af 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -379,6 +379,8 @@ void Config::ReadValues() { Settings::values.resolution_factor = static_cast<float>(sdl2_config->GetReal("Renderer", "resolution_factor", 1.0)); + Settings::values.aspect_ratio = + static_cast<int>(sdl2_config->GetInteger("Renderer", "aspect_ratio", 0)); Settings::values.use_frame_limit = sdl2_config->GetBoolean("Renderer", "use_frame_limit", true); Settings::values.frame_limit = static_cast<u16>(sdl2_config->GetInteger("Renderer", "frame_limit", 100)); diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index 00fd88279..8a2b658cd 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -122,6 +122,10 @@ use_shader_jit = # factor for the Switch resolution resolution_factor = +# Aspect ratio +# 0: Default (16:9), 1: Force 4:3, 2: Force 21:9, 3: Stretch to Window +aspect_ratio = + # Whether to enable V-Sync (caps the framerate at 60FPS) or not. # 0 (default): Off, 1: On use_vsync = |