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author | bunnei <bunneidev@gmail.com> | 2018-04-30 03:49:13 +0200 |
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committer | GitHub <noreply@github.com> | 2018-04-30 03:49:13 +0200 |
commit | 81a0082f6bd4f2db9b09e56cce96351bb5084e46 (patch) | |
tree | 4309e2b742d485f9854bbe63de4393f7e8785f5c /src/yuzu_cmd | |
parent | Merge pull request #422 from bunnei/shader-mov (diff) | |
parent | string_util: Remove StringFromFormat() and related functions (diff) | |
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Diffstat (limited to 'src/yuzu_cmd')
-rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index b6ed0c498..e21de6f21 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -7,6 +7,7 @@ #include <string> #define SDL_MAIN_HANDLED #include <SDL.h> +#include <fmt/format.h> #include <glad/glad.h> #include "common/logging/log.h" #include "common/scm_rev.h" @@ -97,8 +98,8 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) { SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8); SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0); - std::string window_title = Common::StringFromFormat("yuzu %s| %s-%s ", Common::g_build_name, - Common::g_scm_branch, Common::g_scm_desc); + std::string window_title = fmt::format("yuzu {} | {}-{}", Common::g_build_name, + Common::g_scm_branch, Common::g_scm_desc); render_window = SDL_CreateWindow(window_title.c_str(), SDL_WINDOWPOS_UNDEFINED, // x position |