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authorbunnei <bunneidev@gmail.com>2020-03-08 04:28:35 +0100
committerGitHub <noreply@github.com>2020-03-08 04:28:35 +0100
commit84e9f9f39599b7af69c02ea17a95aa7216489fc5 (patch)
tree3a5d70ee520db322151d722874288451a4350a22 /src/yuzu_tester
parentMerge pull request #3481 from ReinUsesLisp/abgr5-storage (diff)
parentCreate an "Advanced" tab in the graphics configuration tab and add anisotropic filtering levels. (diff)
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Diffstat (limited to 'src/yuzu_tester')
-rw-r--r--src/yuzu_tester/config.cpp2
-rw-r--r--src/yuzu_tester/default_ini.h4
2 files changed, 6 insertions, 0 deletions
diff --git a/src/yuzu_tester/config.cpp b/src/yuzu_tester/config.cpp
index 0ac93b62a..ee2591c8f 100644
--- a/src/yuzu_tester/config.cpp
+++ b/src/yuzu_tester/config.cpp
@@ -120,6 +120,8 @@ void Config::ReadValues() {
static_cast<float>(sdl2_config->GetReal("Renderer", "resolution_factor", 1.0));
Settings::values.aspect_ratio =
static_cast<int>(sdl2_config->GetInteger("Renderer", "aspect_ratio", 0));
+ Settings::values.max_anisotropy =
+ static_cast<int>(sdl2_config->GetInteger("Renderer", "max_anisotropy", 0));
Settings::values.use_frame_limit = false;
Settings::values.frame_limit = 100;
Settings::values.use_disk_shader_cache =
diff --git a/src/yuzu_tester/default_ini.h b/src/yuzu_tester/default_ini.h
index 8d93f7b88..ca203b64d 100644
--- a/src/yuzu_tester/default_ini.h
+++ b/src/yuzu_tester/default_ini.h
@@ -30,6 +30,10 @@ resolution_factor =
# 0: Default (16:9), 1: Force 4:3, 2: Force 21:9, 3: Stretch to Window
aspect_ratio =
+# Anisotropic filtering
+# 0: Default, 1: 2x, 2: 4x, 3: 8x, 4: 16x
+max_anisotropy =
+
# Whether to enable V-Sync (caps the framerate at 60FPS) or not.
# 0 (default): Off, 1: On
use_vsync =