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authorDaniel Lundqvist <luda09yl@student.hj.se>2014-12-26 20:12:11 +0100
committerDaniel Lundqvist <luda09yl@student.hj.se>2014-12-26 20:12:11 +0100
commit7e3f62a367856ef5e6b449abeb3a7ce45e619533 (patch)
treee8ad9ea2cfb9eb0d0e3649e2d68ec09c46f1f504 /src
parentAllow focus only when in popout mode (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/citra_qt/main.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp
index 37d69ac13..b12e6a02b 100644
--- a/src/citra_qt/main.cpp
+++ b/src/citra_qt/main.cpp
@@ -170,13 +170,6 @@ void GMainWindow::BootGame(std::string filename)
render_window->GetEmuThread().start();
render_window->show();
-
- // Allow manually setting focus to the render widget if not using popout mode.
- if (!ui.action_Popout_Window_Mode->isChecked()) {
- render_window->setFocusPolicy(Qt::ClickFocus);
- render_window->setFocus();
- }
-
OnStartGame();
}