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authorliamwhite <liamwhite@users.noreply.github.com>2023-09-16 17:39:50 +0200
committerGitHub <noreply@github.com>2023-09-16 17:39:50 +0200
commit821037e18fd1e2989a259040cdd0a87ac8ccd6fe (patch)
tree9976dc0e0b7ffa826f88c0e0864853190a366139 /src
parentMerge pull request #11508 from t895/audio-mute (diff)
parentdebug: Add renderdoc capture hotkey (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/common/settings.h2
-rw-r--r--src/core/CMakeLists.txt5
-rw-r--r--src/core/core.cpp11
-rw-r--r--src/core/core.h6
-rw-r--r--src/core/tools/renderdoc.cpp55
-rw-r--r--src/core/tools/renderdoc.h22
-rw-r--r--src/yuzu/configuration/configure_debug.cpp3
-rw-r--r--src/yuzu/configuration/configure_debug.ui99
-rw-r--r--src/yuzu/hotkeys.h4
-rw-r--r--src/yuzu/main.cpp6
10 files changed, 165 insertions, 48 deletions
diff --git a/src/common/settings.h b/src/common/settings.h
index b15213bd7..82ec9077e 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -348,6 +348,8 @@ struct Values {
Category::RendererDebug};
Setting<bool> disable_shader_loop_safety_checks{
linkage, false, "disable_shader_loop_safety_checks", Category::RendererDebug};
+ Setting<bool> enable_renderdoc_hotkey{linkage, false, "renderdoc_hotkey",
+ Category::RendererDebug};
// System
SwitchableSetting<Language, true> language_index{linkage,
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 6cd1a28f2..30d2f7df6 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -864,6 +864,8 @@ add_library(core STATIC
telemetry_session.h
tools/freezer.cpp
tools/freezer.h
+ tools/renderdoc.cpp
+ tools/renderdoc.h
)
if (MSVC)
@@ -879,6 +881,7 @@ else()
-Werror=conversion
-Wno-sign-conversion
+ -Wno-cast-function-type
$<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation>
)
@@ -887,7 +890,7 @@ endif()
create_target_directory_groups(core)
target_link_libraries(core PUBLIC common PRIVATE audio_core network video_core nx_tzdb)
-target_link_libraries(core PUBLIC Boost::headers PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls Opus::opus)
+target_link_libraries(core PUBLIC Boost::headers PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls Opus::opus renderdoc)
if (MINGW)
target_link_libraries(core PRIVATE ${MSWSOCK_LIBRARY})
endif()
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 2d6e61398..e8300cd05 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -51,6 +51,7 @@
#include "core/reporter.h"
#include "core/telemetry_session.h"
#include "core/tools/freezer.h"
+#include "core/tools/renderdoc.h"
#include "network/network.h"
#include "video_core/host1x/host1x.h"
#include "video_core/renderer_base.h"
@@ -281,6 +282,10 @@ struct System::Impl {
microprofile_cpu[2] = MICROPROFILE_TOKEN(ARM_CPU2);
microprofile_cpu[3] = MICROPROFILE_TOKEN(ARM_CPU3);
+ if (Settings::values.enable_renderdoc_hotkey) {
+ renderdoc_api = std::make_unique<Tools::RenderdocAPI>();
+ }
+
LOG_DEBUG(Core, "Initialized OK");
return SystemResultStatus::Success;
@@ -521,6 +526,8 @@ struct System::Impl {
std::unique_ptr<Tools::Freezer> memory_freezer;
std::array<u8, 0x20> build_id{};
+ std::unique_ptr<Tools::RenderdocAPI> renderdoc_api;
+
/// Frontend applets
Service::AM::Applets::AppletManager applet_manager;
@@ -1024,6 +1031,10 @@ const Network::RoomNetwork& System::GetRoomNetwork() const {
return impl->room_network;
}
+Tools::RenderdocAPI& System::GetRenderdocAPI() {
+ return *impl->renderdoc_api;
+}
+
void System::RunServer(std::unique_ptr<Service::ServerManager>&& server_manager) {
return impl->kernel.RunServer(std::move(server_manager));
}
diff --git a/src/core/core.h b/src/core/core.h
index fba312125..df20f26f3 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -102,6 +102,10 @@ namespace Network {
class RoomNetwork;
}
+namespace Tools {
+class RenderdocAPI;
+}
+
namespace Core {
class ARM_Interface;
@@ -413,6 +417,8 @@ public:
/// Gets an immutable reference to the Room Network.
[[nodiscard]] const Network::RoomNetwork& GetRoomNetwork() const;
+ [[nodiscard]] Tools::RenderdocAPI& GetRenderdocAPI();
+
void SetExitLocked(bool locked);
bool GetExitLocked() const;
diff --git a/src/core/tools/renderdoc.cpp b/src/core/tools/renderdoc.cpp
new file mode 100644
index 000000000..44d24822a
--- /dev/null
+++ b/src/core/tools/renderdoc.cpp
@@ -0,0 +1,55 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <renderdoc_app.h>
+
+#include "common/assert.h"
+#include "common/dynamic_library.h"
+#include "core/tools/renderdoc.h"
+
+#ifdef WIN32
+#include <windows.h>
+#else
+#include <dlfcn.h>
+#endif
+
+namespace Tools {
+
+RenderdocAPI::RenderdocAPI() {
+#ifdef WIN32
+ if (HMODULE mod = GetModuleHandleA("renderdoc.dll")) {
+ const auto RENDERDOC_GetAPI =
+ reinterpret_cast<pRENDERDOC_GetAPI>(GetProcAddress(mod, "RENDERDOC_GetAPI"));
+ const s32 ret = RENDERDOC_GetAPI(eRENDERDOC_API_Version_1_6_0, (void**)&rdoc_api);
+ ASSERT(ret == 1);
+ }
+#else
+#ifdef ANDROID
+ static constexpr const char RENDERDOC_LIB[] = "libVkLayer_GLES_RenderDoc.so";
+#else
+ static constexpr const char RENDERDOC_LIB[] = "librenderdoc.so";
+#endif
+ if (void* mod = dlopen(RENDERDOC_LIB, RTLD_NOW | RTLD_NOLOAD)) {
+ const auto RENDERDOC_GetAPI =
+ reinterpret_cast<pRENDERDOC_GetAPI>(dlsym(mod, "RENDERDOC_GetAPI"));
+ const s32 ret = RENDERDOC_GetAPI(eRENDERDOC_API_Version_1_6_0, (void**)&rdoc_api);
+ ASSERT(ret == 1);
+ }
+#endif
+}
+
+RenderdocAPI::~RenderdocAPI() = default;
+
+void RenderdocAPI::ToggleCapture() {
+ if (!rdoc_api) [[unlikely]] {
+ return;
+ }
+ if (!is_capturing) {
+ rdoc_api->StartFrameCapture(NULL, NULL);
+ } else {
+ rdoc_api->EndFrameCapture(NULL, NULL);
+ }
+ is_capturing = !is_capturing;
+}
+
+} // namespace Tools
diff --git a/src/core/tools/renderdoc.h b/src/core/tools/renderdoc.h
new file mode 100644
index 000000000..0e5e43da5
--- /dev/null
+++ b/src/core/tools/renderdoc.h
@@ -0,0 +1,22 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+struct RENDERDOC_API_1_6_0;
+
+namespace Tools {
+
+class RenderdocAPI {
+public:
+ explicit RenderdocAPI();
+ ~RenderdocAPI();
+
+ void ToggleCapture();
+
+private:
+ RENDERDOC_API_1_6_0* rdoc_api{};
+ bool is_capturing{false};
+};
+
+} // namespace Tools
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
index cbeb8f168..b22fda746 100644
--- a/src/yuzu/configuration/configure_debug.cpp
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -59,6 +59,8 @@ void ConfigureDebug::SetConfiguration() {
ui->use_debug_asserts->setChecked(Settings::values.use_debug_asserts.GetValue());
ui->use_auto_stub->setChecked(Settings::values.use_auto_stub.GetValue());
ui->enable_all_controllers->setChecked(Settings::values.enable_all_controllers.GetValue());
+ ui->enable_renderdoc_hotkey->setEnabled(runtime_lock);
+ ui->enable_renderdoc_hotkey->setChecked(Settings::values.enable_renderdoc_hotkey.GetValue());
ui->enable_graphics_debugging->setEnabled(runtime_lock);
ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug.GetValue());
ui->enable_shader_feedback->setEnabled(runtime_lock);
@@ -111,6 +113,7 @@ void ConfigureDebug::ApplyConfiguration() {
Settings::values.use_auto_stub = ui->use_auto_stub->isChecked();
Settings::values.enable_all_controllers = ui->enable_all_controllers->isChecked();
Settings::values.renderer_debug = ui->enable_graphics_debugging->isChecked();
+ Settings::values.enable_renderdoc_hotkey = ui->enable_renderdoc_hotkey->isChecked();
Settings::values.renderer_shader_feedback = ui->enable_shader_feedback->isChecked();
Settings::values.cpu_debug_mode = ui->enable_cpu_debugging->isChecked();
Settings::values.enable_nsight_aftermath = ui->enable_nsight_aftermath->isChecked();
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
index 97c7d9022..66b8b7459 100644
--- a/src/yuzu/configuration/configure_debug.ui
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -18,8 +18,8 @@
<rect>
<x>0</x>
<y>0</y>
- <width>829</width>
- <height>758</height>
+ <width>842</width>
+ <height>741</height>
</rect>
</property>
<layout class="QVBoxLayout" name="verticalLayout_1">
@@ -260,7 +260,7 @@
<string>Graphics</string>
</property>
<layout class="QGridLayout" name="gridLayout_2">
- <item row="3" column="0">
+ <item row="4" column="0">
<widget class="QCheckBox" name="disable_loop_safety_checks">
<property name="toolTip">
<string>When checked, it executes shaders without loop logic changes</string>
@@ -270,33 +270,53 @@
</property>
</widget>
</item>
- <item row="4" column="0">
- <widget class="QCheckBox" name="dump_shaders">
+ <item row="8" column="0">
+ <widget class="QCheckBox" name="disable_macro_hle">
<property name="enabled">
<bool>true</bool>
</property>
<property name="toolTip">
- <string>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</string>
+ <string>When checked, it disables the macro HLE functions. Enabling this makes games run slower</string>
</property>
<property name="text">
- <string>Dump Game Shaders</string>
+ <string>Disable Macro HLE</string>
</property>
</widget>
</item>
<item row="7" column="0">
- <widget class="QCheckBox" name="disable_macro_hle">
+ <widget class="QCheckBox" name="dump_macros">
<property name="enabled">
<bool>true</bool>
</property>
<property name="toolTip">
- <string>When checked, it disables the macro HLE functions. Enabling this makes games run slower</string>
+ <string>When checked, it will dump all the macro programs of the GPU</string>
</property>
<property name="text">
- <string>Disable Macro HLE</string>
+ <string>Dump Maxwell Macros</string>
</property>
</widget>
</item>
- <item row="5" column="0">
+ <item row="3" column="0">
+ <widget class="QCheckBox" name="enable_nsight_aftermath">
+ <property name="toolTip">
+ <string>When checked, it enables Nsight Aftermath crash dumps</string>
+ </property>
+ <property name="text">
+ <string>Enable Nsight Aftermath</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QCheckBox" name="enable_shader_feedback">
+ <property name="toolTip">
+ <string>When checked, yuzu will log statistics about the compiled pipeline cache</string>
+ </property>
+ <property name="text">
+ <string>Enable Shader Feedback</string>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="0">
<widget class="QCheckBox" name="disable_macro_jit">
<property name="enabled">
<bool>true</bool>
@@ -309,6 +329,22 @@
</property>
</widget>
</item>
+ <item row="9" column="0">
+ <spacer name="verticalSpacer_5">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeType">
+ <enum>QSizePolicy::Preferred</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>0</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
<item row="0" column="0">
<widget class="QCheckBox" name="enable_graphics_debugging">
<property name="enabled">
@@ -322,55 +358,26 @@
</property>
</widget>
</item>
- <item row="6" column="0">
- <widget class="QCheckBox" name="dump_macros">
+ <item row="5" column="0">
+ <widget class="QCheckBox" name="dump_shaders">
<property name="enabled">
<bool>true</bool>
</property>
<property name="toolTip">
- <string>When checked, it will dump all the macro programs of the GPU</string>
+ <string>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</string>
</property>
<property name="text">
- <string>Dump Maxwell Macros</string>
+ <string>Dump Game Shaders</string>
</property>
</widget>
</item>
<item row="1" column="0">
- <widget class="QCheckBox" name="enable_shader_feedback">
- <property name="toolTip">
- <string>When checked, yuzu will log statistics about the compiled pipeline cache</string>
- </property>
- <property name="text">
- <string>Enable Shader Feedback</string>
- </property>
- </widget>
- </item>
- <item row="2" column="0">
- <widget class="QCheckBox" name="enable_nsight_aftermath">
- <property name="toolTip">
- <string>When checked, it enables Nsight Aftermath crash dumps</string>
- </property>
+ <widget class="QCheckBox" name="enable_renderdoc_hotkey">
<property name="text">
- <string>Enable Nsight Aftermath</string>
+ <string>Enable Renderdoc Hotkey</string>
</property>
</widget>
</item>
- <item row="8" column="0">
- <spacer name="verticalSpacer_5">
- <property name="orientation">
- <enum>Qt::Vertical</enum>
- </property>
- <property name="sizeType">
- <enum>QSizePolicy::Preferred</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>20</width>
- <height>0</height>
- </size>
- </property>
- </spacer>
- </item>
</layout>
</widget>
</item>
diff --git a/src/yuzu/hotkeys.h b/src/yuzu/hotkeys.h
index 848239c35..56eee8d82 100644
--- a/src/yuzu/hotkeys.h
+++ b/src/yuzu/hotkeys.h
@@ -4,10 +4,12 @@
#pragma once
#include <map>
+#include <QKeySequence>
+#include <QString>
+#include <QWidget>
#include "core/hid/hid_types.h"
class QDialog;
-class QKeySequence;
class QSettings;
class QShortcut;
class ControllerShortcut;
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 97d216638..d32aa9615 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -9,6 +9,7 @@
#include <memory>
#include <thread>
#include "core/loader/nca.h"
+#include "core/tools/renderdoc.h"
#ifdef __APPLE__
#include <unistd.h> // for chdir
#endif
@@ -1348,6 +1349,11 @@ void GMainWindow::InitializeHotkeys() {
connect_shortcut(QStringLiteral("Toggle Framerate Limit"), [] {
Settings::values.use_speed_limit.SetValue(!Settings::values.use_speed_limit.GetValue());
});
+ connect_shortcut(QStringLiteral("Toggle Renderdoc Capture"), [this] {
+ if (Settings::values.enable_renderdoc_hotkey) {
+ system->GetRenderdocAPI().ToggleCapture();
+ }
+ });
connect_shortcut(QStringLiteral("Toggle Mouse Panning"), [&] {
if (Settings::values.mouse_enabled) {
Settings::values.mouse_panning = false;