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authorLC <mathew1800@gmail.com>2020-06-19 21:17:04 +0200
committerGitHub <noreply@github.com>2020-06-19 21:17:04 +0200
commit8434630dcc42b65efacecdc3caa49adb4115b88e (patch)
tree0717f95e8beda4396b754330a77a427793a387ac /src
parentMerge pull request #4080 from ogniK5377/audren-RendererInfo (diff)
parentinput_common/motion_emu: Remove redundant move (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/core/file_sys/system_archive/mii_model.cpp2
-rw-r--r--src/input_common/keyboard.cpp2
-rw-r--r--src/input_common/motion_emu.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/core/file_sys/system_archive/mii_model.cpp b/src/core/file_sys/system_archive/mii_model.cpp
index 6a9add87c..61bb67945 100644
--- a/src/core/file_sys/system_archive/mii_model.cpp
+++ b/src/core/file_sys/system_archive/mii_model.cpp
@@ -40,7 +40,7 @@ VirtualDir MiiModel() {
out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::SHAPE_MID.size()>>(
MiiModelData::SHAPE_MID, "ShapeMid.dat"));
- return std::move(out);
+ return out;
}
} // namespace FileSys::SystemArchive
diff --git a/src/input_common/keyboard.cpp b/src/input_common/keyboard.cpp
index 078374be5..afb8e6612 100644
--- a/src/input_common/keyboard.cpp
+++ b/src/input_common/keyboard.cpp
@@ -76,7 +76,7 @@ std::unique_ptr<Input::ButtonDevice> Keyboard::Create(const Common::ParamPackage
int key_code = params.Get("code", 0);
std::unique_ptr<KeyButton> button = std::make_unique<KeyButton>(key_button_list);
key_button_list->AddKeyButton(key_code, button.get());
- return std::move(button);
+ return button;
}
void Keyboard::PressKey(int key_code) {
diff --git a/src/input_common/motion_emu.cpp b/src/input_common/motion_emu.cpp
index 868251628..d4cdf76a3 100644
--- a/src/input_common/motion_emu.cpp
+++ b/src/input_common/motion_emu.cpp
@@ -145,7 +145,7 @@ std::unique_ptr<Input::MotionDevice> MotionEmu::Create(const Common::ParamPackag
// Previously created device is disconnected here. Having two motion devices for 3DS is not
// expected.
current_device = device_wrapper->device;
- return std::move(device_wrapper);
+ return device_wrapper;
}
void MotionEmu::BeginTilt(int x, int y) {