diff options
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 8 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 2 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_state.cpp | 14 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_state.h | 6 |
4 files changed, 30 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index adc684f9e..71b862114 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -46,6 +46,14 @@ RasterizerOpenGL::RasterizerOpenGL() { state.texture_units[i].sampler = texture_samplers[i].sampler.handle; } + // Create SSBOs + for (size_t stage = 0; stage < ssbos.size(); ++stage) { + for (size_t buffer = 0; buffer < ssbos[stage].size(); ++buffer) { + ssbos[stage][buffer].Create(); + state.draw.const_buffers[stage][buffer].ssbo = ssbos[stage][buffer].handle; + } + } + GLint ext_num; glGetIntegerv(GL_NUM_EXTENSIONS, &ext_num); for (GLint i = 0; i < ext_num; i++) { diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 71c21c69b..527866e8a 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -129,6 +129,8 @@ private: std::array<bool, 16> hw_vao_enabled_attributes; std::array<SamplerInfo, GLShader::NumTextureSamplers> texture_samplers; + std::array<std::array<OGLBuffer, 16>, 5> ssbos; + static constexpr size_t VERTEX_BUFFER_SIZE = 128 * 1024 * 1024; std::unique_ptr<OGLStreamBuffer> vertex_buffer; OGLBuffer uniform_buffer; diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index 6da3a7781..7b8a15ed2 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -202,6 +202,20 @@ void OpenGLState::Apply() const { } } + // Constbuffers + for (u32 stage = 0; stage < draw.const_buffers.size(); ++stage) { + for (u32 buffer_id = 0; buffer_id < draw.const_buffers[stage].size(); ++buffer_id) { + auto& current = cur_state.draw.const_buffers[stage][buffer_id]; + auto& new_state = draw.const_buffers[stage][buffer_id]; + if (current.enabled != new_state.enabled || current.bindpoint != new_state.bindpoint || + current.ssbo != new_state.ssbo) { + if (new_state.enabled) { + glBindBufferBase(GL_SHADER_STORAGE_BUFFER, new_state.bindpoint, new_state.ssbo); + } + } + } + } + // Lighting LUTs if (lighting_lut.texture_buffer != cur_state.lighting_lut.texture_buffer) { glActiveTexture(TextureUnits::LightingLUT.Enum()); diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index b18af14bb..6a80e6a7d 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -123,6 +123,12 @@ public: GLuint uniform_buffer; // GL_UNIFORM_BUFFER_BINDING GLuint shader_program; // GL_CURRENT_PROGRAM GLuint program_pipeline; // GL_PROGRAM_PIPELINE_BINDING + struct ConstBufferConfig { + bool enabled; + GLuint bindpoint; + GLuint ssbo; + }; + std::array<std::array<ConstBufferConfig, 16>, 5> const_buffers{}; } draw; struct { |