diff options
-rw-r--r-- | src/video_core/engines/maxwell_3d.cpp | 24 | ||||
-rw-r--r-- | src/video_core/engines/maxwell_3d.h | 18 |
2 files changed, 38 insertions, 4 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 1b963e87e..603a2edaf 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -9,7 +9,7 @@ namespace Tegra { namespace Engines { const std::unordered_map<u32, Maxwell3D::MethodInfo> Maxwell3D::method_handlers = { - {0xE24, {"PrepareShader", 5, &Maxwell3D::PrepareShader}}, + {0xE24, {"SetShader", 5, &Maxwell3D::SetShader}}, }; Maxwell3D::Maxwell3D(MemoryManager& memory_manager) : memory_manager(memory_manager) {} @@ -79,7 +79,27 @@ void Maxwell3D::DrawArrays() { LOG_WARNING(HW_GPU, "Game requested a DrawArrays, ignoring"); } -void Maxwell3D::PrepareShader(const std::vector<u32>& parameters) {} +void Maxwell3D::SetShader(const std::vector<u32>& parameters) { + /** + * Parameters description: + * [0] = Shader Program. + * [1] = Unknown. + * [2] = Offset to the start of the shader, after the 0x30 bytes header. + * [3] = Shader Type. + * [4] = Shader End Address >> 8. + */ + auto shader_program = static_cast<Regs::ShaderProgram>(parameters[0]); + // TODO(Subv): This address is probably an offset from the CODE_ADDRESS register. + GPUVAddr begin_address = parameters[2]; + auto shader_type = static_cast<Regs::ShaderType>(parameters[3]); + GPUVAddr end_address = parameters[4] << 8; + + auto& shader = state.shaders[static_cast<size_t>(shader_program)]; + shader.program = shader_program; + shader.type = shader_type; + shader.begin_address = begin_address; + shader.end_address = end_address; +} } // namespace Engines } // namespace Tegra diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index b3f45c85b..c979d4e61 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -4,6 +4,7 @@ #pragma once +#include <array> #include <unordered_map> #include <vector> #include "common/bit_field.h" @@ -133,7 +134,7 @@ public: u32 gpr_alloc; ShaderType type; INSERT_PADDING_WORDS(9); - } shader_config[6]; + } shader_config[MaxShaderProgram]; INSERT_PADDING_WORDS(0x5D0); @@ -149,6 +150,19 @@ public: static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32), "Maxwell3D Regs has wrong size"); + struct State { + struct ShaderInfo { + Regs::ShaderType type; + Regs::ShaderProgram program; + GPUVAddr begin_address; + GPUVAddr end_address; + }; + + std::array<ShaderInfo, Regs::MaxShaderProgram> shaders; + }; + + State state; + private: MemoryManager& memory_manager; @@ -159,7 +173,7 @@ private: void DrawArrays(); /// Method call handlers - void PrepareShader(const std::vector<u32>& parameters); + void SetShader(const std::vector<u32>& parameters); struct MethodInfo { const char* name; |