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-rwxr-xr-x.travis-build.sh2
-rw-r--r--CMakeLists.txt32
-rw-r--r--CMakeModules/DownloadExternals.cmake18
-rw-r--r--README.md2
-rw-r--r--appveyor.yml166
-rw-r--r--dist/citra.icnsbin1027012 -> 211056 bytes
-rw-r--r--dist/citra.icobin509287 -> 370070 bytes
-rw-r--r--dist/citra.manifest24
-rw-r--r--dist/citra.svg80
-rw-r--r--dist/doc-icon.pngbin8791 -> 7768 bytes
-rw-r--r--externals/CMakeLists.txt19
m---------externals/soundtouch0
-rw-r--r--src/audio_core/hle/source.cpp49
-rw-r--r--src/audio_core/interpolate.cpp86
-rw-r--r--src/audio_core/interpolate.h27
-rw-r--r--src/citra/citra.cpp2
-rw-r--r--src/citra/citra.rc8
-rw-r--r--src/citra/config.cpp9
-rw-r--r--src/citra/default_ini.h21
-rw-r--r--src/citra/emu_window/emu_window_sdl2.cpp10
-rw-r--r--src/citra/emu_window/emu_window_sdl2.h4
-rw-r--r--src/citra_qt/CMakeLists.txt3
-rw-r--r--src/citra_qt/bootmanager.cpp10
-rw-r--r--src/citra_qt/bootmanager.h4
-rw-r--r--src/citra_qt/citra-qt.rc12
-rw-r--r--src/citra_qt/configuration/config.cpp17
-rw-r--r--src/citra_qt/configuration/configure.ui15
-rw-r--r--src/citra_qt/configuration/configure_dialog.cpp1
-rw-r--r--src/citra_qt/configuration/configure_graphics.ui11
-rw-r--r--src/citra_qt/configuration/configure_web.cpp52
-rw-r--r--src/citra_qt/configuration/configure_web.h30
-rw-r--r--src/citra_qt/configuration/configure_web.ui153
-rw-r--r--src/citra_qt/main.cpp46
-rw-r--r--src/citra_qt/main.h2
-rw-r--r--src/citra_qt/ui_settings.h2
-rw-r--r--src/core/CMakeLists.txt6
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic.cpp2
-rw-r--r--src/core/arm/dyncom/arm_dyncom_interpreter.cpp8
-rw-r--r--src/core/arm/skyeye_common/armstate.h2
-rw-r--r--src/core/file_sys/archive_backend.cpp2
-rw-r--r--src/core/frontend/emu_window.cpp97
-rw-r--r--src/core/frontend/emu_window.h114
-rw-r--r--src/core/frontend/framebuffer_layout.cpp36
-rw-r--r--src/core/frontend/framebuffer_layout.h11
-rw-r--r--src/core/frontend/input.h25
-rw-r--r--src/core/frontend/motion_emu.cpp89
-rw-r--r--src/core/frontend/motion_emu.h52
-rw-r--r--src/core/hle/applets/erreula.cpp4
-rw-r--r--src/core/hle/applets/mii_selector.cpp10
-rw-r--r--src/core/hle/applets/mii_selector.h57
-rw-r--r--src/core/hle/applets/mint.cpp4
-rw-r--r--src/core/hle/applets/swkbd.cpp4
-rw-r--r--src/core/hle/kernel/kernel.h5
-rw-r--r--src/core/hle/kernel/thread.cpp6
-rw-r--r--src/core/hle/lock.cpp11
-rw-r--r--src/core/hle/lock.h18
-rw-r--r--src/core/hle/service/apt/apt.cpp286
-rw-r--r--src/core/hle/service/cfg/cfg.cpp2
-rw-r--r--src/core/hle/service/cfg/cfg.h2
-rw-r--r--src/core/hle/service/hid/hid.cpp44
-rw-r--r--src/core/hle/service/nwm/nwm_uds.cpp165
-rw-r--r--src/core/hle/service/nwm/nwm_uds.h12
-rw-r--r--src/core/hle/service/nwm/uds_beacon.cpp3
-rw-r--r--src/core/hle/service/nwm/uds_beacon.h30
-rw-r--r--src/core/hle/service/nwm/uds_connection.cpp79
-rw-r--r--src/core/hle/service/nwm/uds_connection.h51
-rw-r--r--src/core/hle/svc.cpp8
-rw-r--r--src/core/hw/gpu.cpp2
-rw-r--r--src/core/hw/gpu.h4
-rw-r--r--src/core/memory.cpp9
-rw-r--r--src/core/settings.cpp2
-rw-r--r--src/core/settings.h10
-rw-r--r--src/core/telemetry_session.cpp57
-rw-r--r--src/core/telemetry_session.h12
-rw-r--r--src/input_common/CMakeLists.txt2
-rw-r--r--src/input_common/main.cpp15
-rw-r--r--src/input_common/main.h5
-rw-r--r--src/input_common/motion_emu.cpp168
-rw-r--r--src/input_common/motion_emu.h46
-rw-r--r--src/video_core/CMakeLists.txt2
-rw-r--r--src/video_core/command_processor.cpp54
-rw-r--r--src/video_core/geometry_pipeline.cpp274
-rw-r--r--src/video_core/geometry_pipeline.h49
-rw-r--r--src/video_core/pica.cpp21
-rw-r--r--src/video_core/pica_state.h11
-rw-r--r--src/video_core/primitive_assembly.cpp15
-rw-r--r--src/video_core/primitive_assembly.h7
-rw-r--r--src/video_core/regs_framebuffer.h10
-rw-r--r--src/video_core/regs_pipeline.h34
-rw-r--r--src/video_core/regs_shader.h7
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp3
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp28
-rw-r--r--src/video_core/renderer_opengl/gl_state.cpp13
-rw-r--r--src/video_core/renderer_opengl/gl_state.h3
-rw-r--r--src/video_core/shader/shader.cpp41
-rw-r--r--src/video_core/shader/shader.h49
-rw-r--r--src/video_core/shader/shader_interpreter.cpp16
-rw-r--r--src/video_core/shader/shader_jit_x64_compiler.cpp49
-rw-r--r--src/video_core/shader/shader_jit_x64_compiler.h2
-rw-r--r--src/video_core/swrasterizer/clipper.cpp4
-rw-r--r--src/video_core/swrasterizer/framebuffer.cpp2
-rw-r--r--src/video_core/swrasterizer/lighting.cpp88
-rw-r--r--src/video_core/swrasterizer/lighting.h3
-rw-r--r--src/video_core/swrasterizer/rasterizer.cpp4
-rw-r--r--src/video_core/swrasterizer/rasterizer.h6
-rw-r--r--src/video_core/swrasterizer/texturing.cpp4
-rw-r--r--src/web_service/telemetry_json.cpp3
-rw-r--r--src/web_service/telemetry_json.h7
-rw-r--r--src/web_service/web_backend.cpp67
-rw-r--r--src/web_service/web_backend.h18
110 files changed, 2456 insertions, 932 deletions
diff --git a/.travis-build.sh b/.travis-build.sh
index 64f5aed94..bb4e6fc47 100755
--- a/.travis-build.sh
+++ b/.travis-build.sh
@@ -52,7 +52,7 @@ elif [ "$TRAVIS_OS_NAME" = "osx" ]; then
export Qt5_DIR=$(brew --prefix)/opt/qt5
mkdir build && cd build
- cmake .. -GXcode
+ cmake .. -DUSE_SYSTEM_CURL=ON -GXcode
xcodebuild -configuration Release
ctest -VV -C Release
diff --git a/CMakeLists.txt b/CMakeLists.txt
index ddba04ef9..d9c2f78a2 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -2,6 +2,7 @@
cmake_minimum_required(VERSION 3.6)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules")
+include(DownloadExternals)
project(citra)
@@ -12,6 +13,15 @@ option(ENABLE_QT "Enable the Qt frontend" ON)
option(CITRA_USE_BUNDLED_QT "Download bundled Qt binaries" OFF)
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
+option(CITRA_USE_BUNDLED_CURL "FOR MINGW ONLY: Download curl configured against winssl instead of openssl" OFF)
+if (ENABLE_WEB_SERVICE AND CITRA_USE_BUNDLED_CURL AND WINDOWS AND MSVC)
+ message("Turning off use bundled curl as msvc can compile curl on cpr")
+ SET(CITRA_USE_BUNDLED_CURL OFF CACHE BOOL "" FORCE)
+endif()
+if (ENABLE_WEB_SERVICE AND NOT CITRA_USE_BUNDLED_CURL AND MINGW)
+ message(AUTHOR_WARNING "Turning on CITRA_USE_BUNDLED_CURL. Override it only if you know what you are doing.")
+ SET(CITRA_USE_BUNDLED_CURL ON CACHE BOOL "" FORCE)
+endif()
if(NOT EXISTS ${CMAKE_SOURCE_DIR}/.git/hooks/pre-commit)
message(STATUS "Copying pre-commit hook")
@@ -129,8 +139,8 @@ else()
set(CMAKE_C_FLAGS_RELEASE "/O2 /GS- /MD" CACHE STRING "" FORCE)
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}" CACHE STRING "" FORCE)
- set(CMAKE_EXE_LINKER_FLAGS_DEBUG "/DEBUG" CACHE STRING "" FORCE)
- set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/DEBUG /INCREMENTAL:NO /OPT:REF,ICF" CACHE STRING "" FORCE)
+ set(CMAKE_EXE_LINKER_FLAGS_DEBUG "/DEBUG /MANIFEST:NO" CACHE STRING "" FORCE)
+ set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/DEBUG /MANIFEST:NO /INCREMENTAL:NO /OPT:REF,ICF" CACHE STRING "" FORCE)
endif()
# Set file offset size to 64 bits.
@@ -151,24 +161,6 @@ set_property(DIRECTORY APPEND PROPERTY
# System imported libraries
# ======================
-# This function downloads a binary library package from our external repo.
-# Params:
-# remote_path: path to the file to download, relative to the remote repository root
-# prefix_var: name of a variable which will be set with the path to the extracted contents
-function(download_bundled_external remote_path lib_name prefix_var)
- set(prefix "${CMAKE_BINARY_DIR}/externals/${lib_name}")
- if (NOT EXISTS "${prefix}")
- message(STATUS "Downloading binaries for ${lib_name}...")
- file(DOWNLOAD
- https://github.com/citra-emu/ext-windows-bin/raw/master/${remote_path}${lib_name}.7z
- "${CMAKE_BINARY_DIR}/externals/${lib_name}.7z" SHOW_PROGRESS)
- execute_process(COMMAND ${CMAKE_COMMAND} -E tar xf "${CMAKE_BINARY_DIR}/externals/${lib_name}.7z"
- WORKING_DIRECTORY "${CMAKE_BINARY_DIR}/externals")
- endif()
- message(STATUS "Using bundled binaries at ${prefix}")
- set(${prefix_var} "${prefix}" PARENT_SCOPE)
-endfunction()
-
find_package(PNG QUIET)
if (NOT PNG_FOUND)
message(STATUS "libpng not found. Some debugging features have been disabled.")
diff --git a/CMakeModules/DownloadExternals.cmake b/CMakeModules/DownloadExternals.cmake
new file mode 100644
index 000000000..138a15d5a
--- /dev/null
+++ b/CMakeModules/DownloadExternals.cmake
@@ -0,0 +1,18 @@
+
+# This function downloads a binary library package from our external repo.
+# Params:
+# remote_path: path to the file to download, relative to the remote repository root
+# prefix_var: name of a variable which will be set with the path to the extracted contents
+function(download_bundled_external remote_path lib_name prefix_var)
+set(prefix "${CMAKE_BINARY_DIR}/externals/${lib_name}")
+if (NOT EXISTS "${prefix}")
+ message(STATUS "Downloading binaries for ${lib_name}...")
+ file(DOWNLOAD
+ https://github.com/citra-emu/ext-windows-bin/raw/master/${remote_path}${lib_name}.7z
+ "${CMAKE_BINARY_DIR}/externals/${lib_name}.7z" SHOW_PROGRESS)
+ execute_process(COMMAND ${CMAKE_COMMAND} -E tar xf "${CMAKE_BINARY_DIR}/externals/${lib_name}.7z"
+ WORKING_DIRECTORY "${CMAKE_BINARY_DIR}/externals")
+endif()
+message(STATUS "Using bundled binaries at ${prefix}")
+set(${prefix_var} "${prefix}" PARENT_SCOPE)
+endfunction() \ No newline at end of file
diff --git a/README.md b/README.md
index e766918f7..31f5afe27 100644
--- a/README.md
+++ b/README.md
@@ -17,7 +17,7 @@ For development discussion, please join us @ #citra on freenode.
Most of the development happens on GitHub. It's also where [our central repository](https://github.com/citra-emu/citra) is hosted.
-If you want to contribute please take a look at the [Contributor's Guide](CONTRIBUTING.md), [TODO list](https://docs.google.com/document/d/1SWIop0uBI9IW8VGg97TAtoT_CHNoP42FzYmvG1F4QDA) and [Developer Information](https://github.com/citra-emu/citra/wiki/Developer-Information). You should as well contact any of the developers in the forum in order to know about the current state of the emulator.
+If you want to contribute please take a look at the [Contributor's Guide](CONTRIBUTING.md) and [Developer Information](https://github.com/citra-emu/citra/wiki/Developer-Information). You should as well contact any of the developers in the forum in order to know about the current state of the emulator because the [TODO list](https://docs.google.com/document/d/1SWIop0uBI9IW8VGg97TAtoT_CHNoP42FzYmvG1F4QDA) isn't maintained anymore.
### Building
diff --git a/appveyor.yml b/appveyor.yml
index 94e9969f5..5524eb576 100644
--- a/appveyor.yml
+++ b/appveyor.yml
@@ -7,6 +7,15 @@ cache:
os: Visual Studio 2017
+environment:
+ # Tell msys2 to add mingw64 to the path
+ MSYSTEM: MINGW64
+ # Tell msys2 to inherit the current directory when starting the shell
+ CHERE_INVOKING: 1
+ matrix:
+ - BUILD_TYPE: mingw
+ - BUILD_TYPE: msvc
+
platform:
- x64
@@ -15,72 +24,149 @@ configuration:
install:
- git submodule update --init --recursive
+ - ps: |
+ if ($env:BUILD_TYPE -eq 'mingw') {
+ $dependencies = "mingw64/mingw-w64-x86_64-cmake",
+ "mingw64/mingw-w64-x86_64-qt5",
+ "mingw64/mingw-w64-x86_64-curl",
+ "mingw64/mingw-w64-x86_64-SDL2"
+ # redirect err to null to prevent warnings from becoming errors
+ # workaround to prevent pacman from failing due to cyclical dependencies
+ C:\msys64\usr\bin\bash -lc "pacman --noconfirm -S mingw64/mingw-w64-x86_64-freetype mingw64/mingw-w64-x86_64-fontconfig" 2> $null
+ C:\msys64\usr\bin\bash -lc "pacman --noconfirm -S $dependencies" 2> $null
+ }
before_build:
- - mkdir build
- - cd build
- - cmake -G "Visual Studio 15 2017 Win64" -DCITRA_USE_BUNDLED_QT=1 -DCITRA_USE_BUNDLED_SDL2=1 -DCMAKE_USE_OPENSSL=0 ..
+ - mkdir %BUILD_TYPE%_build
+ - cd %BUILD_TYPE%_build
+ - ps: |
+ if ($env:BUILD_TYPE -eq 'msvc') {
+ # redirect stderr and change the exit code to prevent powershell from cancelling the build if cmake prints a warning
+ cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DCITRA_USE_BUNDLED_QT=1 -DCITRA_USE_BUNDLED_SDL2=1 -DCMAKE_USE_OPENSSL=0 .. 2>&1 && exit 0'
+ } else {
+ C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DUSE_SYSTEM_CURL=1 -DCITRA_USE_BUNDLED_CURL=1 -DCMAKE_BUILD_TYPE=Release .. 2>&1"
+ }
- cd ..
-build:
- project: build/citra.sln
- parallel: true
+build_script:
+ - ps: |
+ if ($env:BUILD_TYPE -eq 'msvc') {
+ # https://www.appveyor.com/docs/build-phase
+ msbuild msvc_build/citra.sln /maxcpucount /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll"
+ } else {
+ C:\msys64\usr\bin\bash.exe -lc 'mingw32-make -C mingw_build/ 2>&1'
+ }
after_build:
- ps: |
$GITDATE = $(git show -s --date=short --format='%ad') -replace "-",""
$GITREV = $(git show -s --format='%h')
- $GIT_LONG_HASH = $(git rev-parse HEAD)
- # Where are these spaces coming from? Regardless, let's remove them
- $MSVC_BUILD_NAME = "citra-windows-msvc-$GITDATE-$GITREV.zip" -replace " ", ""
- $MSVC_BUILD_PDB = "citra-windows-msvc-$GITDATE-$GITREV-debugsymbols.zip" -replace " ", ""
- $MSVC_SEVENZIP = "citra-windows-msvc-$GITDATE-$GITREV.7z" -replace " ", ""
- $BINTRAY_VERSION = "nightly-$GIT_LONG_HASH" -replace " ", ""
-
- # set the build names as env vars so the artifacts can upload them
- $env:MSVC_BUILD_NAME = $MSVC_BUILD_NAME
- $env:MSVC_BUILD_PDB = $MSVC_BUILD_PDB
- $env:MSVC_SEVENZIP = $MSVC_SEVENZIP
- $env:GITREV = $GITREV
-
- 7z a -tzip $MSVC_BUILD_PDB .\build\bin\release\*.pdb
- rm .\build\bin\release\*.pdb
# Find out which kind of release we are producing by tag name
if ($env:APPVEYOR_REPO_TAG_NAME) {
- $RELEASE_DIST, $RELEASE_VERSION = $env:APPVEYOR_REPO_TAG_NAME.split('-')
+ $RELEASE_DIST, $RELEASE_VERSION = $env:APPVEYOR_REPO_TAG_NAME.split('-')
} else {
- # There is no repo tag - make assumptions
- $RELEASE_DIST = "head"
+ # There is no repo tag - make assumptions
+ $RELEASE_DIST = "head"
}
- mkdir $RELEASE_DIST
- Copy-Item .\build\bin\release\* -Destination $RELEASE_DIST -Recurse
- Copy-Item .\license.txt -Destination $RELEASE_DIST
- Copy-Item .\README.md -Destination $RELEASE_DIST
-
- 7z a -tzip $MSVC_BUILD_NAME $RELEASE_DIST\*
- 7z a $MSVC_SEVENZIP $RELEASE_DIST
+ if ($env:BUILD_TYPE -eq 'msvc') {
+ # Where are these spaces coming from? Regardless, let's remove them
+ $MSVC_BUILD_ZIP = "citra-windows-msvc-$GITDATE-$GITREV.zip" -replace " ", ""
+ $MSVC_BUILD_PDB = "citra-windows-msvc-$GITDATE-$GITREV-debugsymbols.zip" -replace " ", ""
+ $MSVC_SEVENZIP = "citra-windows-msvc-$GITDATE-$GITREV.7z" -replace " ", ""
+
+ # set the build names as env vars so the artifacts can upload them
+ $env:BUILD_ZIP = $MSVC_BUILD_ZIP
+ $env:BUILD_SYMBOLS = $MSVC_BUILD_PDB
+ $env:BUILD_UPDATE = $MSVC_SEVENZIP
+
+ 7z a -tzip $MSVC_BUILD_PDB .\msvc_build\bin\release\*.pdb
+ rm .\msvc_build\bin\release\*.pdb
+
+ mkdir $RELEASE_DIST
+ Copy-Item .\msvc_build\bin\release\* -Destination $RELEASE_DIST -Recurse
+ Copy-Item .\license.txt -Destination $RELEASE_DIST
+ Copy-Item .\README.md -Destination $RELEASE_DIST
+ 7z a -tzip $MSVC_BUILD_ZIP $RELEASE_DIST\*
+ 7z a $MSVC_SEVENZIP $RELEASE_DIST
+ } else {
+ $MINGW_BUILD_ZIP = "citra-windows-mingw-$GITDATE-$GITREV.zip" -replace " ", ""
+ $MINGW_SEVENZIP = "citra-windows-mingw-$GITDATE-$GITREV.7z" -replace " ", ""
+ # not going to bother adding separate debug symbols for mingw, so just upload a README for it
+ # if someone wants to add them, change mingw to compile with -g and use objdump and strip to separate the symbols from the binary
+ $MINGW_NO_DEBUG_SYMBOLS = "README_No_Debug_Symbols.txt"
+ Set-Content -Path $MINGW_NO_DEBUG_SYMBOLS -Value "This is a workaround for Appveyor since msvc has debug symbols but mingw doesnt" -Force
+
+ # store the build information in env vars so we can use them as artifacts
+ $env:BUILD_ZIP = $MINGW_BUILD_ZIP
+ $env:BUILD_SYMBOLS = $MINGW_NO_DEBUG_SYMBOLS
+ $env:BUILD_UPDATE = $MINGW_SEVENZIP
+
+ $CMAKE_SOURCE_DIR = "$env:APPVEYOR_BUILD_FOLDER"
+ $CMAKE_BINARY_DIR = "$CMAKE_SOURCE_DIR/mingw_build"
+ $RELEASE_DIST = $RELEASE_DIST + "-mingw"
+
+ mkdir $RELEASE_DIST
+ mkdir $RELEASE_DIST/platforms
+
+ # copy the compiled binaries and other release files to the release folder
+ Get-ChildItem "$CMAKE_BINARY_DIR" -Recurse -Filter "citra*.exe" | Copy-Item -destination $RELEASE_DIST
+ # copy the libcurl dll
+ Get-ChildItem "$CMAKE_BINARY_DIR" -Recurse -Filter "libcurl.dll" | Copy-Item -destination $RELEASE_DIST
+ Copy-Item -path "$CMAKE_SOURCE_DIR/license.txt" -destination $RELEASE_DIST
+ Copy-Item -path "$CMAKE_SOURCE_DIR/README.md" -destination $RELEASE_DIST
+ # copy all the dll dependencies to the release folder
+ # hardcoded list because we don't build static and determining the list of dlls from the binary is a pain.
+ $MingwDLLs = "Qt5Core.dll","Qt5Widgets.dll","Qt5Gui.dll","Qt5OpenGL.dll",
+ # QT dll dependencies
+ "libbz2-*.dll","libicudt*.dll","libicuin*.dll","libicuuc*.dll","libffi-*.dll",
+ "libfreetype-*.dll","libglib-*.dll","libgobject-*.dll","libgraphite2.dll","libiconv-*.dll",
+ "libharfbuzz-*.dll","libintl-*.dll","libpcre-*.dll","libpcre16-*.dll","libpng16-*.dll",
+ # Runtime/Other dependencies
+ "libgcc_s_seh-*.dll","libstdc++-*.dll","libwinpthread-*.dll","SDL2.dll","zlib1.dll"
+ foreach ($file in $MingwDLLs) {
+ Copy-Item -path "C:/msys64/mingw64/bin/$file" -force -destination "$RELEASE_DIST"
+ }
+ # the above list copies a few extra debug dlls that aren't needed (thanks globbing patterns!)
+ # so we can remove them by hardcoding another list of extra dlls to remove
+ $DebugDLLs = "libicudtd*.dll","libicuind*.dll","libicuucd*.dll"
+ foreach ($file in $DebugDLLs) {
+ Remove-Item -path "$RELEASE_DIST/$file"
+ }
+
+ # copy the qt windows plugin dll to platforms
+ Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/platforms/qwindows.dll" -force -destination "$RELEASE_DIST/platforms"
+
+ 7z a -tzip $MINGW_BUILD_ZIP $RELEASE_DIST\*
+ 7z a $MINGW_SEVENZIP $RELEASE_DIST
+ }
test_script:
- - cd build && ctest -VV -C Release && cd ..
+ - cd %BUILD_TYPE%_build
+ - ps: |
+ if ($env:BUILD_TYPE -eq 'msvc') {
+ ctest -VV -C Release
+ } else {
+ C:\msys64\usr\bin\bash.exe -lc "ctest -VV -C Release"
+ }
+ - cd ..
artifacts:
- - path: $(MSVC_BUILD_NAME)
- name: msvcbuild
- type: zip
- - path: $(MSVC_BUILD_PDB)
- name: msvcdebug
+ - path: $(BUILD_ZIP)
+ name: build
type: zip
- - path: $(MSVC_SEVENZIP)
- name: msvcupdate
+ - path: $(BUILD_SYMBOLS)
+ name: debugsymbols
+ - path: $(BUILD_UPDATE)
+ name: update
deploy:
provider: GitHub
release: $(appveyor_repo_tag_name)
auth_token:
secure: "dbpsMC/MgPKWFNJCXpQl4cR8FYhepkPLjgNp/pRMktZ8oLKTqPYErfreaIxb/4P1"
- artifact: msvcupdate,msvcbuild
+ artifact: update,build
draft: false
prerelease: false
on:
diff --git a/dist/citra.icns b/dist/citra.icns
index 9d3dcca83..ef7bf4e6e 100644
--- a/dist/citra.icns
+++ b/dist/citra.icns
Binary files differ
diff --git a/dist/citra.ico b/dist/citra.ico
index 4fef651e2..2c408b935 100644
--- a/dist/citra.ico
+++ b/dist/citra.ico
Binary files differ
diff --git a/dist/citra.manifest b/dist/citra.manifest
new file mode 100644
index 000000000..fd30b656f
--- /dev/null
+++ b/dist/citra.manifest
@@ -0,0 +1,24 @@
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+ </requestedPrivileges>
+ </security>
+ </trustInfo>
+ <application xmlns="urn:schemas-microsoft-com:asm.v3">
+ <windowsSettings>
+ <dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">True/PM</dpiAware>
+ <longPathAware xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">true</longPathAware>
+ </windowsSettings>
+ </application>
+ <compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
+ <application>
+ <supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
+ <supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
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+ </compatibility>
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diff --git a/dist/citra.svg b/dist/citra.svg
index 7b299cd89..b6abc1ccf 100644
--- a/dist/citra.svg
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diff --git a/dist/doc-icon.png b/dist/doc-icon.png
index 420b1546f..9b5773214 100644
--- a/dist/doc-icon.png
+++ b/dist/doc-icon.png
Binary files differ
diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt
index 8e4bcf21f..4a4ba1101 100644
--- a/externals/CMakeLists.txt
+++ b/externals/CMakeLists.txt
@@ -1,5 +1,8 @@
# Definitions for all external bundled libraries
+set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
+include(DownloadExternals)
+
# Catch
add_library(catch-single-include INTERFACE)
target_include_directories(catch-single-include INTERFACE catch/single_include)
@@ -54,9 +57,21 @@ add_subdirectory(enet)
target_include_directories(enet INTERFACE ./enet/include)
if (ENABLE_WEB_SERVICE)
+ # msys installed curl is configured to use openssl, but that isn't portable
+ # since it relies on having the bundled certs install in the home folder for SSL
+ # by default on mingw, download the precompiled curl thats linked against windows native ssl
+ if (MINGW AND CITRA_USE_BUNDLED_CURL)
+ download_bundled_external("curl/" "curl-7_55_1" CURL_PREFIX)
+ set(CURL_PREFIX "${CMAKE_BINARY_DIR}/externals/curl-7_55_1")
+ set(CURL_FOUND YES)
+ set(CURL_INCLUDE_DIR "${CURL_PREFIX}/include" CACHE PATH "Path to curl headers")
+ set(CURL_LIBRARY "${CURL_PREFIX}/lib/libcurldll.a" CACHE PATH "Path to curl library")
+ set(CURL_DLL_DIR "${CURL_PREFIX}/lib/" CACHE PATH "Path to curl.dll")
+ set(USE_SYSTEM_CURL ON CACHE BOOL "")
+ endif()
# CPR
- option(BUILD_TESTING OFF)
- option(BUILD_CPR_TESTS OFF)
+ set(BUILD_TESTING OFF CACHE BOOL "")
+ set(BUILD_CPR_TESTS OFF CACHE BOOL "")
add_subdirectory(cpr)
target_include_directories(cpr INTERFACE ./cpr/include)
diff --git a/externals/soundtouch b/externals/soundtouch
-Subproject 5274ec4dec498bd88ccbcd28862a0f78a3b95ef
+Subproject 019d2089bbadf70d73ba85aa8ea51490b071262
diff --git a/src/audio_core/hle/source.cpp b/src/audio_core/hle/source.cpp
index 92484c526..de4e88cae 100644
--- a/src/audio_core/hle/source.cpp
+++ b/src/audio_core/hle/source.cpp
@@ -244,17 +244,27 @@ void Source::GenerateFrame() {
break;
}
- const size_t size_to_copy =
- std::min(state.current_buffer.size(), current_frame.size() - frame_position);
-
- std::copy(state.current_buffer.begin(), state.current_buffer.begin() + size_to_copy,
- current_frame.begin() + frame_position);
- state.current_buffer.erase(state.current_buffer.begin(),
- state.current_buffer.begin() + size_to_copy);
-
- frame_position += size_to_copy;
- state.next_sample_number += static_cast<u32>(size_to_copy);
+ switch (state.interpolation_mode) {
+ case InterpolationMode::None:
+ AudioInterp::None(state.interp_state, state.current_buffer, state.rate_multiplier,
+ current_frame, frame_position);
+ break;
+ case InterpolationMode::Linear:
+ AudioInterp::Linear(state.interp_state, state.current_buffer, state.rate_multiplier,
+ current_frame, frame_position);
+ break;
+ case InterpolationMode::Polyphase:
+ // TODO(merry): Implement polyphase interpolation
+ LOG_DEBUG(Audio_DSP, "Polyphase interpolation unimplemented; falling back to linear");
+ AudioInterp::Linear(state.interp_state, state.current_buffer, state.rate_multiplier,
+ current_frame, frame_position);
+ break;
+ default:
+ UNIMPLEMENTED();
+ break;
+ }
}
+ state.next_sample_number += frame_position;
state.filters.ProcessFrame(current_frame);
}
@@ -305,25 +315,6 @@ bool Source::DequeueBuffer() {
return true;
}
- switch (state.interpolation_mode) {
- case InterpolationMode::None:
- state.current_buffer =
- AudioInterp::None(state.interp_state, state.current_buffer, state.rate_multiplier);
- break;
- case InterpolationMode::Linear:
- state.current_buffer =
- AudioInterp::Linear(state.interp_state, state.current_buffer, state.rate_multiplier);
- break;
- case InterpolationMode::Polyphase:
- // TODO(merry): Implement polyphase interpolation
- state.current_buffer =
- AudioInterp::Linear(state.interp_state, state.current_buffer, state.rate_multiplier);
- break;
- default:
- UNIMPLEMENTED();
- break;
- }
-
// the first playthrough starts at play_position, loops start at the beginning of the buffer
state.current_sample_number = (!buf.has_played) ? buf.play_position : 0;
state.next_sample_number = state.current_sample_number;
diff --git a/src/audio_core/interpolate.cpp b/src/audio_core/interpolate.cpp
index 8a5d4181a..16e68bc5c 100644
--- a/src/audio_core/interpolate.cpp
+++ b/src/audio_core/interpolate.cpp
@@ -13,74 +13,64 @@ namespace AudioInterp {
constexpr u64 scale_factor = 1 << 24;
constexpr u64 scale_mask = scale_factor - 1;
-/// Here we step over the input in steps of rate_multiplier, until we consume all of the input.
+/// Here we step over the input in steps of rate, until we consume all of the input.
/// Three adjacent samples are passed to fn each step.
template <typename Function>
-static StereoBuffer16 StepOverSamples(State& state, const StereoBuffer16& input,
- float rate_multiplier, Function fn) {
- ASSERT(rate_multiplier > 0);
+static void StepOverSamples(State& state, StereoBuffer16& input, float rate,
+ DSP::HLE::StereoFrame16& output, size_t& outputi, Function fn) {
+ ASSERT(rate > 0);
- if (input.size() < 2)
- return {};
+ if (input.empty())
+ return;
- StereoBuffer16 output;
- output.reserve(static_cast<size_t>(input.size() / rate_multiplier));
+ input.insert(input.begin(), {state.xn2, state.xn1});
- u64 step_size = static_cast<u64>(rate_multiplier * scale_factor);
+ const u64 step_size = static_cast<u64>(rate * scale_factor);
+ u64 fposition = state.fposition;
+ size_t inputi = 0;
- u64 fposition = 0;
- const u64 max_fposition = input.size() * scale_factor;
+ while (outputi < output.size()) {
+ inputi = static_cast<size_t>(fposition / scale_factor);
- while (fposition < 1 * scale_factor) {
- u64 fraction = fposition & scale_mask;
-
- output.push_back(fn(fraction, state.xn2, state.xn1, input[0]));
-
- fposition += step_size;
- }
-
- while (fposition < 2 * scale_factor) {
- u64 fraction = fposition & scale_mask;
-
- output.push_back(fn(fraction, state.xn1, input[0], input[1]));
-
- fposition += step_size;
- }
+ if (inputi + 2 >= input.size()) {
+ inputi = input.size() - 2;
+ break;
+ }
- while (fposition < max_fposition) {
u64 fraction = fposition & scale_mask;
-
- size_t index = static_cast<size_t>(fposition / scale_factor);
- output.push_back(fn(fraction, input[index - 2], input[index - 1], input[index]));
+ output[outputi++] = fn(fraction, input[inputi], input[inputi + 1], input[inputi + 2]);
fposition += step_size;
}
- state.xn2 = input[input.size() - 2];
- state.xn1 = input[input.size() - 1];
+ state.xn2 = input[inputi];
+ state.xn1 = input[inputi + 1];
+ state.fposition = fposition - inputi * scale_factor;
- return output;
+ input.erase(input.begin(), input.begin() + inputi + 2);
}
-StereoBuffer16 None(State& state, const StereoBuffer16& input, float rate_multiplier) {
- return StepOverSamples(
- state, input, rate_multiplier,
+void None(State& state, StereoBuffer16& input, float rate, DSP::HLE::StereoFrame16& output,
+ size_t& outputi) {
+ StepOverSamples(
+ state, input, rate, output, outputi,
[](u64 fraction, const auto& x0, const auto& x1, const auto& x2) { return x0; });
}
-StereoBuffer16 Linear(State& state, const StereoBuffer16& input, float rate_multiplier) {
+void Linear(State& state, StereoBuffer16& input, float rate, DSP::HLE::StereoFrame16& output,
+ size_t& outputi) {
// Note on accuracy: Some values that this produces are +/- 1 from the actual firmware.
- return StepOverSamples(state, input, rate_multiplier,
- [](u64 fraction, const auto& x0, const auto& x1, const auto& x2) {
- // This is a saturated subtraction. (Verified by black-box fuzzing.)
- s64 delta0 = MathUtil::Clamp<s64>(x1[0] - x0[0], -32768, 32767);
- s64 delta1 = MathUtil::Clamp<s64>(x1[1] - x0[1], -32768, 32767);
-
- return std::array<s16, 2>{
- static_cast<s16>(x0[0] + fraction * delta0 / scale_factor),
- static_cast<s16>(x0[1] + fraction * delta1 / scale_factor),
- };
- });
+ StepOverSamples(state, input, rate, output, outputi,
+ [](u64 fraction, const auto& x0, const auto& x1, const auto& x2) {
+ // This is a saturated subtraction. (Verified by black-box fuzzing.)
+ s64 delta0 = MathUtil::Clamp<s64>(x1[0] - x0[0], -32768, 32767);
+ s64 delta1 = MathUtil::Clamp<s64>(x1[1] - x0[1], -32768, 32767);
+
+ return std::array<s16, 2>{
+ static_cast<s16>(x0[0] + fraction * delta0 / scale_factor),
+ static_cast<s16>(x0[1] + fraction * delta1 / scale_factor),
+ };
+ });
}
} // namespace AudioInterp
diff --git a/src/audio_core/interpolate.h b/src/audio_core/interpolate.h
index 19a7b66cb..59f59bc14 100644
--- a/src/audio_core/interpolate.h
+++ b/src/audio_core/interpolate.h
@@ -6,6 +6,7 @@
#include <array>
#include <vector>
+#include "audio_core/hle/common.h"
#include "common/common_types.h"
namespace AudioInterp {
@@ -14,31 +15,35 @@ namespace AudioInterp {
using StereoBuffer16 = std::vector<std::array<s16, 2>>;
struct State {
- // Two historical samples.
+ /// Two historical samples.
std::array<s16, 2> xn1 = {}; ///< x[n-1]
std::array<s16, 2> xn2 = {}; ///< x[n-2]
+ /// Current fractional position.
+ u64 fposition = 0;
};
/**
* No interpolation. This is equivalent to a zero-order hold. There is a two-sample predelay.
* @param state Interpolation state.
* @param input Input buffer.
- * @param rate_multiplier Stretch factor. Must be a positive non-zero value.
- * rate_multiplier > 1.0 performs decimation and rate_multipler < 1.0
- * performs upsampling.
- * @return The resampled audio buffer.
+ * @param rate Stretch factor. Must be a positive non-zero value.
+ * rate > 1.0 performs decimation and rate < 1.0 performs upsampling.
+ * @param output The resampled audio buffer.
+ * @param outputi The index of output to start writing to.
*/
-StereoBuffer16 None(State& state, const StereoBuffer16& input, float rate_multiplier);
+void None(State& state, StereoBuffer16& input, float rate, DSP::HLE::StereoFrame16& output,
+ size_t& outputi);
/**
* Linear interpolation. This is equivalent to a first-order hold. There is a two-sample predelay.
* @param state Interpolation state.
* @param input Input buffer.
- * @param rate_multiplier Stretch factor. Must be a positive non-zero value.
- * rate_multiplier > 1.0 performs decimation and rate_multipler < 1.0
- * performs upsampling.
- * @return The resampled audio buffer.
+ * @param rate Stretch factor. Must be a positive non-zero value.
+ * rate > 1.0 performs decimation and rate < 1.0 performs upsampling.
+ * @param output The resampled audio buffer.
+ * @param outputi The index of output to start writing to.
*/
-StereoBuffer16 Linear(State& state, const StereoBuffer16& input, float rate_multiplier);
+void Linear(State& state, StereoBuffer16& input, float rate, DSP::HLE::StereoFrame16& output,
+ size_t& outputi);
} // namespace AudioInterp
diff --git a/src/citra/citra.cpp b/src/citra/citra.cpp
index 14574e56c..e524c5535 100644
--- a/src/citra/citra.cpp
+++ b/src/citra/citra.cpp
@@ -165,6 +165,8 @@ int main(int argc, char** argv) {
break; // Expected case
}
+ Core::Telemetry().AddField(Telemetry::FieldType::App, "Frontend", "SDL");
+
while (emu_window->IsOpen()) {
system.RunLoop();
}
diff --git a/src/citra/citra.rc b/src/citra/citra.rc
index fea603004..c490ef302 100644
--- a/src/citra/citra.rc
+++ b/src/citra/citra.rc
@@ -1,3 +1,4 @@
+#include "winresrc.h"
/////////////////////////////////////////////////////////////////////////////
//
// Icon
@@ -7,3 +8,10 @@
// remains consistent on all systems.
CITRA_ICON ICON "../../dist/citra.ico"
+
+/////////////////////////////////////////////////////////////////////////////
+//
+// RT_MANIFEST
+//
+
+1 RT_MANIFEST "../../dist/citra.manifest"
diff --git a/src/citra/config.cpp b/src/citra/config.cpp
index 69247b166..a48ef08c7 100644
--- a/src/citra/config.cpp
+++ b/src/citra/config.cpp
@@ -76,6 +76,11 @@ void Config::ReadValues() {
Settings::values.analogs[i] = default_param;
}
+ Settings::values.motion_device = sdl2_config->Get(
+ "Controls", "motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01");
+ Settings::values.touch_device =
+ sdl2_config->Get("Controls", "touch_device", "engine:emu_window");
+
// Core
Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true);
@@ -153,8 +158,12 @@ void Config::ReadValues() {
static_cast<u16>(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689));
// Web Service
+ Settings::values.enable_telemetry =
+ sdl2_config->GetBoolean("WebService", "enable_telemetry", true);
Settings::values.telemetry_endpoint_url = sdl2_config->Get(
"WebService", "telemetry_endpoint_url", "https://services.citra-emu.org/api/telemetry");
+ Settings::values.citra_username = sdl2_config->Get("WebService", "citra_username", "");
+ Settings::values.citra_token = sdl2_config->Get("WebService", "citra_token", "");
}
void Config::Reload() {
diff --git a/src/citra/default_ini.h b/src/citra/default_ini.h
index b0a0ebd3b..4b13a2e1b 100644
--- a/src/citra/default_ini.h
+++ b/src/citra/default_ini.h
@@ -43,7 +43,7 @@ button_zr=
button_home=
# for analog input, the following devices are available:
-# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters:
+# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters:
# - "up", "down", "left", "right": sub-devices for each direction.
# Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00"
# - "modifier": sub-devices as a modifier.
@@ -56,6 +56,16 @@ button_home=
circle_pad=
c_stick=
+# for motion input, the following devices are available:
+# - "motion_emu" (default) for emulating motion input from mouse input. Required parameters:
+# - "update_period": update period in milliseconds (default to 100)
+# - "sensitivity": the coefficient converting mouse movement to tilting angle (default to 0.01)
+motion_device=
+
+# for touch input, the following devices are available:
+# - "emu_window" (default) for emulating touch input from mouse input to the emulation window. No parameters required
+touch_device=
+
[Core]
# Whether to use the Just-In-Time (JIT) compiler for CPU emulation
# 0: Interpreter (slow), 1 (default): JIT (fast)
@@ -170,7 +180,14 @@ use_gdbstub=false
gdbstub_port=24689
[WebService]
+# Whether or not to enable telemetry
+# 0: No, 1 (default): Yes
+enable_telemetry =
# Endpoint URL for submitting telemetry data
-telemetry_endpoint_url =
+telemetry_endpoint_url = https://services.citra-emu.org/api/telemetry
+# Username and token for Citra Web Service
+# See https://services.citra-emu.org/ for more info
+citra_username =
+citra_token =
)";
}
diff --git a/src/citra/emu_window/emu_window_sdl2.cpp b/src/citra/emu_window/emu_window_sdl2.cpp
index b0f808399..25643715a 100644
--- a/src/citra/emu_window/emu_window_sdl2.cpp
+++ b/src/citra/emu_window/emu_window_sdl2.cpp
@@ -16,11 +16,12 @@
#include "core/settings.h"
#include "input_common/keyboard.h"
#include "input_common/main.h"
+#include "input_common/motion_emu.h"
#include "network/network.h"
void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0));
- motion_emu->Tilt(x, y);
+ InputCommon::GetMotionEmu()->Tilt(x, y);
}
void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
@@ -32,9 +33,9 @@ void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
}
} else if (button == SDL_BUTTON_RIGHT) {
if (state == SDL_PRESSED) {
- motion_emu->BeginTilt(x, y);
+ InputCommon::GetMotionEmu()->BeginTilt(x, y);
} else {
- motion_emu->EndTilt();
+ InputCommon::GetMotionEmu()->EndTilt();
}
}
}
@@ -61,8 +62,6 @@ EmuWindow_SDL2::EmuWindow_SDL2() {
InputCommon::Init();
Network::Init();
- motion_emu = std::make_unique<Motion::MotionEmu>(*this);
-
SDL_SetMainReady();
// Initialize the window
@@ -117,7 +116,6 @@ EmuWindow_SDL2::EmuWindow_SDL2() {
EmuWindow_SDL2::~EmuWindow_SDL2() {
SDL_GL_DeleteContext(gl_context);
SDL_Quit();
- motion_emu = nullptr;
Network::Shutdown();
InputCommon::Shutdown();
diff --git a/src/citra/emu_window/emu_window_sdl2.h b/src/citra/emu_window/emu_window_sdl2.h
index 1ce2991f7..3664d2fbe 100644
--- a/src/citra/emu_window/emu_window_sdl2.h
+++ b/src/citra/emu_window/emu_window_sdl2.h
@@ -7,7 +7,6 @@
#include <memory>
#include <utility>
#include "core/frontend/emu_window.h"
-#include "core/frontend/motion_emu.h"
struct SDL_Window;
@@ -57,7 +56,4 @@ private:
using SDL_GLContext = void*;
/// The OpenGL context associated with the window
SDL_GLContext gl_context;
-
- /// Motion sensors emulation
- std::unique_ptr<Motion::MotionEmu> motion_emu;
};
diff --git a/src/citra_qt/CMakeLists.txt b/src/citra_qt/CMakeLists.txt
index f364b2284..e0a19fd9e 100644
--- a/src/citra_qt/CMakeLists.txt
+++ b/src/citra_qt/CMakeLists.txt
@@ -12,6 +12,7 @@ set(SRCS
configuration/configure_graphics.cpp
configuration/configure_input.cpp
configuration/configure_system.cpp
+ configuration/configure_web.cpp
debugger/graphics/graphics.cpp
debugger/graphics/graphics_breakpoint_observer.cpp
debugger/graphics/graphics_breakpoints.cpp
@@ -42,6 +43,7 @@ set(HEADERS
configuration/configure_graphics.h
configuration/configure_input.h
configuration/configure_system.h
+ configuration/configure_web.h
debugger/graphics/graphics.h
debugger/graphics/graphics_breakpoint_observer.h
debugger/graphics/graphics_breakpoints.h
@@ -71,6 +73,7 @@ set(UIS
configuration/configure_graphics.ui
configuration/configure_input.ui
configuration/configure_system.ui
+ configuration/configure_web.ui
debugger/registers.ui
hotkeys.ui
main.ui
diff --git a/src/citra_qt/bootmanager.cpp b/src/citra_qt/bootmanager.cpp
index 30554890f..7107bfc60 100644
--- a/src/citra_qt/bootmanager.cpp
+++ b/src/citra_qt/bootmanager.cpp
@@ -17,6 +17,7 @@
#include "core/settings.h"
#include "input_common/keyboard.h"
#include "input_common/main.h"
+#include "input_common/motion_emu.h"
#include "network/network.h"
EmuThread::EmuThread(GRenderWindow* render_window)
@@ -201,7 +202,6 @@ qreal GRenderWindow::windowPixelRatio() {
}
void GRenderWindow::closeEvent(QCloseEvent* event) {
- motion_emu = nullptr;
emit Closed();
QWidget::closeEvent(event);
}
@@ -221,7 +221,7 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) {
this->TouchPressed(static_cast<unsigned>(pos.x() * pixelRatio),
static_cast<unsigned>(pos.y() * pixelRatio));
} else if (event->button() == Qt::RightButton) {
- motion_emu->BeginTilt(pos.x(), pos.y());
+ InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y());
}
}
@@ -230,14 +230,14 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
qreal pixelRatio = windowPixelRatio();
this->TouchMoved(std::max(static_cast<unsigned>(pos.x() * pixelRatio), 0u),
std::max(static_cast<unsigned>(pos.y() * pixelRatio), 0u));
- motion_emu->Tilt(pos.x(), pos.y());
+ InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y());
}
void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
if (event->button() == Qt::LeftButton)
this->TouchReleased();
else if (event->button() == Qt::RightButton)
- motion_emu->EndTilt();
+ InputCommon::GetMotionEmu()->EndTilt();
}
void GRenderWindow::focusOutEvent(QFocusEvent* event) {
@@ -290,13 +290,11 @@ void GRenderWindow::OnMinimalClientAreaChangeRequest(
}
void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) {
- motion_emu = std::make_unique<Motion::MotionEmu>(*this);
this->emu_thread = emu_thread;
child->DisablePainting();
}
void GRenderWindow::OnEmulationStopping() {
- motion_emu = nullptr;
emu_thread = nullptr;
child->EnablePainting();
}
diff --git a/src/citra_qt/bootmanager.h b/src/citra_qt/bootmanager.h
index 4b3a3b3cc..6974edcbb 100644
--- a/src/citra_qt/bootmanager.h
+++ b/src/citra_qt/bootmanager.h
@@ -12,7 +12,6 @@
#include "common/thread.h"
#include "core/core.h"
#include "core/frontend/emu_window.h"
-#include "core/frontend/motion_emu.h"
class QKeyEvent;
class QScreen;
@@ -158,9 +157,6 @@ private:
EmuThread* emu_thread;
- /// Motion sensors emulation
- std::unique_ptr<Motion::MotionEmu> motion_emu;
-
protected:
void showEvent(QShowEvent* event) override;
};
diff --git a/src/citra_qt/citra-qt.rc b/src/citra_qt/citra-qt.rc
index fea603004..a48a9440d 100644
--- a/src/citra_qt/citra-qt.rc
+++ b/src/citra_qt/citra-qt.rc
@@ -1,3 +1,4 @@
+#include "winresrc.h"
/////////////////////////////////////////////////////////////////////////////
//
// Icon
@@ -5,5 +6,14 @@
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
-CITRA_ICON ICON "../../dist/citra.ico"
+// QT requires that the default application icon is named IDI_ICON1
+IDI_ICON1 ICON "../../dist/citra.ico"
+
+
+/////////////////////////////////////////////////////////////////////////////
+//
+// RT_MANIFEST
+//
+
+1 RT_MANIFEST "../../dist/citra.manifest"
diff --git a/src/citra_qt/configuration/config.cpp b/src/citra_qt/configuration/config.cpp
index 75abb4ce6..ef114aad3 100644
--- a/src/citra_qt/configuration/config.cpp
+++ b/src/citra_qt/configuration/config.cpp
@@ -57,6 +57,13 @@ void Config::ReadValues() {
Settings::values.analogs[i] = default_param;
}
+ Settings::values.motion_device =
+ qt_config->value("motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01")
+ .toString()
+ .toStdString();
+ Settings::values.touch_device =
+ qt_config->value("touch_device", "engine:emu_window").toString().toStdString();
+
qt_config->endGroup();
qt_config->beginGroup("Core");
@@ -134,10 +141,13 @@ void Config::ReadValues() {
qt_config->endGroup();
qt_config->beginGroup("WebService");
+ Settings::values.enable_telemetry = qt_config->value("enable_telemetry", true).toBool();
Settings::values.telemetry_endpoint_url =
qt_config->value("telemetry_endpoint_url", "https://services.citra-emu.org/api/telemetry")
.toString()
.toStdString();
+ Settings::values.citra_username = qt_config->value("citra_username").toString().toStdString();
+ Settings::values.citra_token = qt_config->value("citra_token").toString().toStdString();
qt_config->endGroup();
qt_config->beginGroup("UI");
@@ -189,6 +199,7 @@ void Config::ReadValues() {
UISettings::values.show_status_bar = qt_config->value("showStatusBar", true).toBool();
UISettings::values.confirm_before_closing = qt_config->value("confirmClose", true).toBool();
UISettings::values.first_start = qt_config->value("firstStart", true).toBool();
+ UISettings::values.callout_flags = qt_config->value("calloutFlags", 0).toUInt();
qt_config->endGroup();
}
@@ -203,6 +214,8 @@ void Config::SaveValues() {
qt_config->setValue(QString::fromStdString(Settings::NativeAnalog::mapping[i]),
QString::fromStdString(Settings::values.analogs[i]));
}
+ qt_config->setValue("motion_device", QString::fromStdString(Settings::values.motion_device));
+ qt_config->setValue("touch_device", QString::fromStdString(Settings::values.touch_device));
qt_config->endGroup();
qt_config->beginGroup("Core");
@@ -277,8 +290,11 @@ void Config::SaveValues() {
qt_config->endGroup();
qt_config->beginGroup("WebService");
+ qt_config->setValue("enable_telemetry", Settings::values.enable_telemetry);
qt_config->setValue("telemetry_endpoint_url",
QString::fromStdString(Settings::values.telemetry_endpoint_url));
+ qt_config->setValue("citra_username", QString::fromStdString(Settings::values.citra_username));
+ qt_config->setValue("citra_token", QString::fromStdString(Settings::values.citra_token));
qt_config->endGroup();
qt_config->beginGroup("UI");
@@ -314,6 +330,7 @@ void Config::SaveValues() {
qt_config->setValue("showStatusBar", UISettings::values.show_status_bar);
qt_config->setValue("confirmClose", UISettings::values.confirm_before_closing);
qt_config->setValue("firstStart", UISettings::values.first_start);
+ qt_config->setValue("calloutFlags", UISettings::values.callout_flags);
qt_config->endGroup();
}
diff --git a/src/citra_qt/configuration/configure.ui b/src/citra_qt/configuration/configure.ui
index 85e206e42..6abd1917e 100644
--- a/src/citra_qt/configuration/configure.ui
+++ b/src/citra_qt/configuration/configure.ui
@@ -6,8 +6,8 @@
<rect>
<x>0</x>
<y>0</y>
- <width>441</width>
- <height>501</height>
+ <width>740</width>
+ <height>500</height>
</rect>
</property>
<property name="windowTitle">
@@ -49,6 +49,11 @@
<string>Debug</string>
</attribute>
</widget>
+ <widget class="ConfigureWeb" name="webTab">
+ <attribute name="title">
+ <string>Web</string>
+ </attribute>
+ </widget>
</widget>
</item>
<item>
@@ -97,6 +102,12 @@
<header>configuration/configure_graphics.h</header>
<container>1</container>
</customwidget>
+ <customwidget>
+ <class>ConfigureWeb</class>
+ <extends>QWidget</extends>
+ <header>configuration/configure_web.h</header>
+ <container>1</container>
+ </customwidget>
</customwidgets>
<resources/>
<connections>
diff --git a/src/citra_qt/configuration/configure_dialog.cpp b/src/citra_qt/configuration/configure_dialog.cpp
index dfc8c03a7..b87dc0e6c 100644
--- a/src/citra_qt/configuration/configure_dialog.cpp
+++ b/src/citra_qt/configuration/configure_dialog.cpp
@@ -23,5 +23,6 @@ void ConfigureDialog::applyConfiguration() {
ui->graphicsTab->applyConfiguration();
ui->audioTab->applyConfiguration();
ui->debugTab->applyConfiguration();
+ ui->webTab->applyConfiguration();
Settings::Apply();
}
diff --git a/src/citra_qt/configuration/configure_graphics.ui b/src/citra_qt/configuration/configure_graphics.ui
index 228f2a869..b340149d5 100644
--- a/src/citra_qt/configuration/configure_graphics.ui
+++ b/src/citra_qt/configuration/configure_graphics.ui
@@ -146,17 +146,22 @@
<widget class="QComboBox" name="layout_combobox">
<item>
<property name="text">
- <string notr="true">Default</string>
+ <string>Default</string>
</property>
</item>
<item>
<property name="text">
- <string notr="true">Single Screen</string>
+ <string>Single Screen</string>
</property>
</item>
<item>
<property name="text">
- <string notr="true">Large Screen</string>
+ <string>Large Screen</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Side by Side</string>
</property>
</item>
</widget>
diff --git a/src/citra_qt/configuration/configure_web.cpp b/src/citra_qt/configuration/configure_web.cpp
new file mode 100644
index 000000000..8715fb018
--- /dev/null
+++ b/src/citra_qt/configuration/configure_web.cpp
@@ -0,0 +1,52 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "citra_qt/configuration/configure_web.h"
+#include "core/settings.h"
+#include "core/telemetry_session.h"
+#include "ui_configure_web.h"
+
+ConfigureWeb::ConfigureWeb(QWidget* parent)
+ : QWidget(parent), ui(std::make_unique<Ui::ConfigureWeb>()) {
+ ui->setupUi(this);
+ connect(ui->button_regenerate_telemetry_id, &QPushButton::clicked, this,
+ &ConfigureWeb::refreshTelemetryID);
+
+ this->setConfiguration();
+}
+
+ConfigureWeb::~ConfigureWeb() {}
+
+void ConfigureWeb::setConfiguration() {
+ ui->web_credentials_disclaimer->setWordWrap(true);
+ ui->telemetry_learn_more->setOpenExternalLinks(true);
+ ui->telemetry_learn_more->setText("<a "
+ "href='https://citra-emu.org/entry/"
+ "telemetry-and-why-thats-a-good-thing/'>Learn more</a>");
+
+ ui->web_signup_link->setOpenExternalLinks(true);
+ ui->web_signup_link->setText("<a href='https://services.citra-emu.org/'>Sign up</a>");
+ ui->web_token_info_link->setOpenExternalLinks(true);
+ ui->web_token_info_link->setText(
+ "<a href='https://citra-emu.org/wiki/citra-web-service/'>What is my token?</a>");
+
+ ui->toggle_telemetry->setChecked(Settings::values.enable_telemetry);
+ ui->edit_username->setText(QString::fromStdString(Settings::values.citra_username));
+ ui->edit_token->setText(QString::fromStdString(Settings::values.citra_token));
+ ui->label_telemetry_id->setText("Telemetry ID: 0x" +
+ QString::number(Core::GetTelemetryId(), 16).toUpper());
+}
+
+void ConfigureWeb::applyConfiguration() {
+ Settings::values.enable_telemetry = ui->toggle_telemetry->isChecked();
+ Settings::values.citra_username = ui->edit_username->text().toStdString();
+ Settings::values.citra_token = ui->edit_token->text().toStdString();
+ Settings::Apply();
+}
+
+void ConfigureWeb::refreshTelemetryID() {
+ const u64 new_telemetry_id{Core::RegenerateTelemetryId()};
+ ui->label_telemetry_id->setText("Telemetry ID: 0x" +
+ QString::number(new_telemetry_id, 16).toUpper());
+}
diff --git a/src/citra_qt/configuration/configure_web.h b/src/citra_qt/configuration/configure_web.h
new file mode 100644
index 000000000..20bc254b9
--- /dev/null
+++ b/src/citra_qt/configuration/configure_web.h
@@ -0,0 +1,30 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QWidget>
+
+namespace Ui {
+class ConfigureWeb;
+}
+
+class ConfigureWeb : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ConfigureWeb(QWidget* parent = nullptr);
+ ~ConfigureWeb();
+
+ void applyConfiguration();
+
+public slots:
+ void refreshTelemetryID();
+
+private:
+ void setConfiguration();
+
+ std::unique_ptr<Ui::ConfigureWeb> ui;
+};
diff --git a/src/citra_qt/configuration/configure_web.ui b/src/citra_qt/configuration/configure_web.ui
new file mode 100644
index 000000000..d8d283fad
--- /dev/null
+++ b/src/citra_qt/configuration/configure_web.ui
@@ -0,0 +1,153 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureWeb</class>
+ <widget class="QWidget" name="ConfigureWeb">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>400</width>
+ <height>300</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Form</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout_3">
+ <item>
+ <widget class="QGroupBox" name="groupBoxWebConfig">
+ <property name="title">
+ <string>Citra Web Service</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayoutCitraWebService">
+ <item>
+ <widget class="QLabel" name="web_credentials_disclaimer">
+ <property name="text">
+ <string>By providing your username and token, you agree to allow Citra to collect additional usage data, which may include user identifying information.</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QGridLayout" name="gridLayoutCitraUsername">
+ <item row="0" column="0">
+ <widget class="QLabel" name="label_username">
+ <property name="text">
+ <string>Username: </string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QLineEdit" name="edit_username">
+ <property name="maxLength">
+ <number>36</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="label_token">
+ <property name="text">
+ <string>Token: </string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QLineEdit" name="edit_token">
+ <property name="maxLength">
+ <number>36</number>
+ </property>
+ <property name="echoMode">
+ <enum>QLineEdit::Password</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QLabel" name="web_signup_link">
+ <property name="text">
+ <string>Sign up</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QLabel" name="web_token_info_link">
+ <property name="text">
+ <string>What is my token?</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="groupBox">
+ <property name="title">
+ <string>Telemetry</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_2">
+ <item>
+ <widget class="QCheckBox" name="toggle_telemetry">
+ <property name="text">
+ <string>Share anonymous usage data with the Citra team</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="telemetry_learn_more">
+ <property name="text">
+ <string>Learn more</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QGridLayout" name="gridLayoutTelemetryId">
+ <item row="0" column="0">
+ <widget class="QLabel" name="label_telemetry_id">
+ <property name="text">
+ <string>Telemetry ID:</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QPushButton" name="button_regenerate_telemetry_id">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="layoutDirection">
+ <enum>Qt::RightToLeft</enum>
+ </property>
+ <property name="text">
+ <string>Regenerate</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp
index c1ae0ccc8..8adbcfe86 100644
--- a/src/citra_qt/main.cpp
+++ b/src/citra_qt/main.cpp
@@ -48,6 +48,47 @@
Q_IMPORT_PLUGIN(QWindowsIntegrationPlugin);
#endif
+/**
+ * "Callouts" are one-time instructional messages shown to the user. In the config settings, there
+ * is a bitfield "callout_flags" options, used to track if a message has already been shown to the
+ * user. This is 32-bits - if we have more than 32 callouts, we should retire and recyle old ones.
+ */
+enum class CalloutFlag : uint32_t {
+ Telemetry = 0x1,
+};
+
+static void ShowCalloutMessage(const QString& message, CalloutFlag flag) {
+ if (UISettings::values.callout_flags & static_cast<uint32_t>(flag)) {
+ return;
+ }
+
+ UISettings::values.callout_flags |= static_cast<uint32_t>(flag);
+
+ QMessageBox msg;
+ msg.setText(message);
+ msg.setStandardButtons(QMessageBox::Ok);
+ msg.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
+ msg.setStyleSheet("QLabel{min-width: 900px;}");
+ msg.exec();
+}
+
+void GMainWindow::ShowCallouts() {
+ static const QString telemetry_message =
+ tr("To help improve Citra, the Citra Team collects anonymous usage data. No private or "
+ "personally identifying information is collected. This data helps us to understand how "
+ "people use Citra and prioritize our efforts. Furthermore, it helps us to more easily "
+ "identify emulation bugs and performance issues. This data includes:<ul><li>Information"
+ " about the version of Citra you are using</li><li>Performance data about the games you "
+ "play</li><li>Your configuration settings</li><li>Information about your computer "
+ "hardware</li><li>Emulation errors and crash information</li></ul>By default, this "
+ "feature is enabled. To disable this feature, click 'Emulation' from the menu and then "
+ "select 'Configure...'. Then, on the 'Web' tab, uncheck 'Share anonymous usage data with"
+ " the Citra team'. <br/><br/>By using this software, you agree to the above terms.<br/>"
+ "<br/><a href='https://citra-emu.org/entry/telemetry-and-why-thats-a-good-thing/'>Learn "
+ "more</a>");
+ ShowCalloutMessage(telemetry_message, CalloutFlag::Telemetry);
+}
+
GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
Pica::g_debug_context = Pica::DebugContext::Construct();
setAcceptDrops(true);
@@ -73,6 +114,9 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
UpdateUITheme();
+ // Show one-time "callout" messages to the user
+ ShowCallouts();
+
QStringList args = QApplication::arguments();
if (args.length() >= 2) {
BootGame(args[1]);
@@ -320,6 +364,8 @@ bool GMainWindow::LoadROM(const QString& filename) {
const Core::System::ResultStatus result{system.Load(render_window, filename.toStdString())};
+ Core::Telemetry().AddField(Telemetry::FieldType::App, "Frontend", "Qt");
+
if (result != Core::System::ResultStatus::Success) {
switch (result) {
case Core::System::ResultStatus::ErrorGetLoader:
diff --git a/src/citra_qt/main.h b/src/citra_qt/main.h
index 360de2ced..d59a6d67d 100644
--- a/src/citra_qt/main.h
+++ b/src/citra_qt/main.h
@@ -80,6 +80,8 @@ private:
void BootGame(const QString& filename);
void ShutdownGame();
+ void ShowCallouts();
+
/**
* Stores the filename in the recently loaded files list.
* The new filename is stored at the beginning of the recently loaded files list.
diff --git a/src/citra_qt/ui_settings.h b/src/citra_qt/ui_settings.h
index 025c73f84..d85c92765 100644
--- a/src/citra_qt/ui_settings.h
+++ b/src/citra_qt/ui_settings.h
@@ -48,6 +48,8 @@ struct Values {
// Shortcut name <Shortcut, context>
std::vector<Shortcut> shortcuts;
+
+ uint32_t callout_flags;
};
extern Values values;
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 0a6f97e4b..78dec8600 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -33,7 +33,6 @@ set(SRCS
frontend/camera/interface.cpp
frontend/emu_window.cpp
frontend/framebuffer_layout.cpp
- frontend/motion_emu.cpp
gdbstub/gdbstub.cpp
hle/config_mem.cpp
hle/applets/applet.cpp
@@ -60,6 +59,7 @@ set(SRCS
hle/kernel/timer.cpp
hle/kernel/vm_manager.cpp
hle/kernel/wait_object.cpp
+ hle/lock.cpp
hle/romfs.cpp
hle/service/ac/ac.cpp
hle/service/ac/ac_i.cpp
@@ -145,6 +145,7 @@ set(SRCS
hle/service/nwm/nwm_tst.cpp
hle/service/nwm/nwm_uds.cpp
hle/service/nwm/uds_beacon.cpp
+ hle/service/nwm/uds_connection.cpp
hle/service/nwm/uds_data.cpp
hle/service/pm_app.cpp
hle/service/ptm/ptm.cpp
@@ -226,7 +227,6 @@ set(HEADERS
frontend/emu_window.h
frontend/framebuffer_layout.h
frontend/input.h
- frontend/motion_emu.h
gdbstub/gdbstub.h
hle/config_mem.h
hle/function_wrappers.h
@@ -258,6 +258,7 @@ set(HEADERS
hle/kernel/timer.h
hle/kernel/vm_manager.h
hle/kernel/wait_object.h
+ hle/lock.h
hle/result.h
hle/romfs.h
hle/service/ac/ac.h
@@ -344,6 +345,7 @@ set(HEADERS
hle/service/nwm/nwm_tst.h
hle/service/nwm/nwm_uds.h
hle/service/nwm/uds_beacon.h
+ hle/service/nwm/uds_connection.h
hle/service/nwm/uds_data.h
hle/service/pm_app.h
hle/service/ptm/ptm.h
diff --git a/src/core/arm/dynarmic/arm_dynarmic.cpp b/src/core/arm/dynarmic/arm_dynarmic.cpp
index f2bd0d283..34c5aa381 100644
--- a/src/core/arm/dynarmic/arm_dynarmic.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic.cpp
@@ -138,7 +138,7 @@ MICROPROFILE_DEFINE(ARM_Jit, "ARM JIT", "ARM JIT", MP_RGB(255, 64, 64));
void ARM_Dynarmic::ExecuteInstructions(int num_instructions) {
MICROPROFILE_SCOPE(ARM_Jit);
- unsigned ticks_executed = jit->Run(static_cast<unsigned>(num_instructions));
+ std::size_t ticks_executed = jit->Run(static_cast<unsigned>(num_instructions));
AddTicks(ticks_executed);
}
diff --git a/src/core/arm/dyncom/arm_dyncom_interpreter.cpp b/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
index f4fbb8d04..3522d1e82 100644
--- a/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
+++ b/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
@@ -759,7 +759,7 @@ static ThumbDecodeStatus DecodeThumbInstruction(u32 inst, u32 addr, u32* arm_ins
ThumbDecodeStatus ret = TranslateThumbInstruction(addr, inst, arm_inst, inst_size);
if (ret == ThumbDecodeStatus::BRANCH) {
int inst_index;
- int table_length = arm_instruction_trans_len;
+ int table_length = static_cast<int>(arm_instruction_trans_len);
u32 tinstr = GetThumbInstruction(inst, addr);
switch ((tinstr & 0xF800) >> 11) {
@@ -838,7 +838,7 @@ static unsigned int InterpreterTranslateInstruction(const ARMul_State* cpu, cons
return inst_size;
}
-static int InterpreterTranslateBlock(ARMul_State* cpu, int& bb_start, u32 addr) {
+static int InterpreterTranslateBlock(ARMul_State* cpu, std::size_t& bb_start, u32 addr) {
MICROPROFILE_SCOPE(DynCom_Decode);
// Decode instruction, get index
@@ -871,7 +871,7 @@ static int InterpreterTranslateBlock(ARMul_State* cpu, int& bb_start, u32 addr)
return KEEP_GOING;
}
-static int InterpreterTranslateSingle(ARMul_State* cpu, int& bb_start, u32 addr) {
+static int InterpreterTranslateSingle(ARMul_State* cpu, std::size_t& bb_start, u32 addr) {
MICROPROFILE_SCOPE(DynCom_Decode);
ARM_INST_PTR inst_base = nullptr;
@@ -1620,7 +1620,7 @@ unsigned InterpreterMainLoop(ARMul_State* cpu) {
unsigned int addr;
unsigned int num_instrs = 0;
- int ptr;
+ std::size_t ptr;
LOAD_NZCVT;
DISPATCH : {
diff --git a/src/core/arm/skyeye_common/armstate.h b/src/core/arm/skyeye_common/armstate.h
index 1a707ff7e..893877797 100644
--- a/src/core/arm/skyeye_common/armstate.h
+++ b/src/core/arm/skyeye_common/armstate.h
@@ -230,7 +230,7 @@ public:
// TODO(bunnei): Move this cache to a better place - it should be per codeset (likely per
// process for our purposes), not per ARMul_State (which tracks CPU core state).
- std::unordered_map<u32, int> instruction_cache;
+ std::unordered_map<u32, std::size_t> instruction_cache;
private:
void ResetMPCoreCP15Registers();
diff --git a/src/core/file_sys/archive_backend.cpp b/src/core/file_sys/archive_backend.cpp
index 1fae0ede0..87a240d7a 100644
--- a/src/core/file_sys/archive_backend.cpp
+++ b/src/core/file_sys/archive_backend.cpp
@@ -90,6 +90,8 @@ std::u16string Path::AsU16Str() const {
LOG_ERROR(Service_FS, "LowPathType cannot be converted to u16string!");
return {};
}
+
+ UNREACHABLE();
}
std::vector<u8> Path::AsBinary() const {
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp
index 4f7d54a33..e67394177 100644
--- a/src/core/frontend/emu_window.cpp
+++ b/src/core/frontend/emu_window.cpp
@@ -2,14 +2,55 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <algorithm>
#include <cmath>
-#include "common/assert.h"
-#include "core/3ds.h"
-#include "core/core.h"
+#include <mutex>
#include "core/frontend/emu_window.h"
+#include "core/frontend/input.h"
#include "core/settings.h"
+class EmuWindow::TouchState : public Input::Factory<Input::TouchDevice>,
+ public std::enable_shared_from_this<TouchState> {
+public:
+ std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage&) override {
+ return std::make_unique<Device>(shared_from_this());
+ }
+
+ std::mutex mutex;
+
+ bool touch_pressed = false; ///< True if touchpad area is currently pressed, otherwise false
+
+ float touch_x = 0.0f; ///< Touchpad X-position
+ float touch_y = 0.0f; ///< Touchpad Y-position
+
+private:
+ class Device : public Input::TouchDevice {
+ public:
+ explicit Device(std::weak_ptr<TouchState>&& touch_state) : touch_state(touch_state) {}
+ std::tuple<float, float, bool> GetStatus() const override {
+ if (auto state = touch_state.lock()) {
+ std::lock_guard<std::mutex> guard(state->mutex);
+ return std::make_tuple(state->touch_x, state->touch_y, state->touch_pressed);
+ }
+ return std::make_tuple(0.0f, 0.0f, false);
+ }
+
+ private:
+ std::weak_ptr<TouchState> touch_state;
+ };
+};
+
+EmuWindow::EmuWindow() {
+ // TODO: Find a better place to set this.
+ config.min_client_area_size = std::make_pair(400u, 480u);
+ active_config = config;
+ touch_state = std::make_shared<TouchState>();
+ Input::RegisterFactory<Input::TouchDevice>("emu_window", touch_state);
+}
+
+EmuWindow::~EmuWindow() {
+ Input::UnregisterFactory<Input::TouchDevice>("emu_window");
+}
+
/**
* Check if the given x/y coordinates are within the touchpad specified by the framebuffer layout
* @param layout FramebufferLayout object describing the framebuffer size and screen positions
@@ -38,22 +79,26 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y))
return;
- touch_x = Core::kScreenBottomWidth * (framebuffer_x - framebuffer_layout.bottom_screen.left) /
- (framebuffer_layout.bottom_screen.right - framebuffer_layout.bottom_screen.left);
- touch_y = Core::kScreenBottomHeight * (framebuffer_y - framebuffer_layout.bottom_screen.top) /
- (framebuffer_layout.bottom_screen.bottom - framebuffer_layout.bottom_screen.top);
+ std::lock_guard<std::mutex> guard(touch_state->mutex);
+ touch_state->touch_x =
+ static_cast<float>(framebuffer_x - framebuffer_layout.bottom_screen.left) /
+ (framebuffer_layout.bottom_screen.right - framebuffer_layout.bottom_screen.left);
+ touch_state->touch_y =
+ static_cast<float>(framebuffer_y - framebuffer_layout.bottom_screen.top) /
+ (framebuffer_layout.bottom_screen.bottom - framebuffer_layout.bottom_screen.top);
- touch_pressed = true;
+ touch_state->touch_pressed = true;
}
void EmuWindow::TouchReleased() {
- touch_pressed = false;
- touch_x = 0;
- touch_y = 0;
+ std::lock_guard<std::mutex> guard(touch_state->mutex);
+ touch_state->touch_pressed = false;
+ touch_state->touch_x = 0;
+ touch_state->touch_y = 0;
}
void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) {
- if (!touch_pressed)
+ if (!touch_state->touch_pressed)
return;
if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y))
@@ -62,29 +107,6 @@ void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) {
TouchPressed(framebuffer_x, framebuffer_y);
}
-void EmuWindow::AccelerometerChanged(float x, float y, float z) {
- constexpr float coef = 512;
-
- std::lock_guard<std::mutex> lock(accel_mutex);
-
- // TODO(wwylele): do a time stretch as it in GyroscopeChanged
- // The time stretch formula should be like
- // stretched_vector = (raw_vector - gravity) * stretch_ratio + gravity
- accel_x = static_cast<s16>(x * coef);
- accel_y = static_cast<s16>(y * coef);
- accel_z = static_cast<s16>(z * coef);
-}
-
-void EmuWindow::GyroscopeChanged(float x, float y, float z) {
- constexpr float FULL_FPS = 60;
- float coef = GetGyroscopeRawToDpsCoefficient();
- float stretch = Core::System::GetInstance().perf_stats.GetLastFrameTimeScale();
- std::lock_guard<std::mutex> lock(gyro_mutex);
- gyro_x = static_cast<s16>(x * coef * stretch);
- gyro_y = static_cast<s16>(y * coef * stretch);
- gyro_z = static_cast<s16>(z * coef * stretch);
-}
-
void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) {
Layout::FramebufferLayout layout;
if (Settings::values.custom_layout == true) {
@@ -97,6 +119,9 @@ void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height)
case Settings::LayoutOption::LargeScreen:
layout = Layout::LargeFrameLayout(width, height, Settings::values.swap_screen);
break;
+ case Settings::LayoutOption::SideScreen:
+ layout = Layout::SideFrameLayout(width, height, Settings::values.swap_screen);
+ break;
case Settings::LayoutOption::Default:
default:
layout = Layout::DefaultFrameLayout(width, height, Settings::values.swap_screen);
diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h
index 9414123a4..c10dee51b 100644
--- a/src/core/frontend/emu_window.h
+++ b/src/core/frontend/emu_window.h
@@ -4,11 +4,10 @@
#pragma once
-#include <mutex>
+#include <memory>
#include <tuple>
#include <utility>
#include "common/common_types.h"
-#include "common/math_util.h"
#include "core/frontend/framebuffer_layout.h"
/**
@@ -69,84 +68,6 @@ public:
void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y);
/**
- * Signal accelerometer state has changed.
- * @param x X-axis accelerometer value
- * @param y Y-axis accelerometer value
- * @param z Z-axis accelerometer value
- * @note all values are in unit of g (gravitational acceleration).
- * e.g. x = 1.0 means 9.8m/s^2 in x direction.
- * @see GetAccelerometerState for axis explanation.
- */
- void AccelerometerChanged(float x, float y, float z);
-
- /**
- * Signal gyroscope state has changed.
- * @param x X-axis accelerometer value
- * @param y Y-axis accelerometer value
- * @param z Z-axis accelerometer value
- * @note all values are in deg/sec.
- * @see GetGyroscopeState for axis explanation.
- */
- void GyroscopeChanged(float x, float y, float z);
-
- /**
- * Gets the current touch screen state (touch X/Y coordinates and whether or not it is pressed).
- * @note This should be called by the core emu thread to get a state set by the window thread.
- * @todo Fix this function to be thread-safe.
- * @return std::tuple of (x, y, pressed) where `x` and `y` are the touch coordinates and
- * `pressed` is true if the touch screen is currently being pressed
- */
- std::tuple<u16, u16, bool> GetTouchState() const {
- return std::make_tuple(touch_x, touch_y, touch_pressed);
- }
-
- /**
- * Gets the current accelerometer state (acceleration along each three axis).
- * Axis explained:
- * +x is the same direction as LEFT on D-pad.
- * +y is normal to the touch screen, pointing outward.
- * +z is the same direction as UP on D-pad.
- * Units:
- * 1 unit of return value = 1/512 g (measured by hw test),
- * where g is the gravitational acceleration (9.8 m/sec2).
- * @note This should be called by the core emu thread to get a state set by the window thread.
- * @return std::tuple of (x, y, z)
- */
- std::tuple<s16, s16, s16> GetAccelerometerState() {
- std::lock_guard<std::mutex> lock(accel_mutex);
- return std::make_tuple(accel_x, accel_y, accel_z);
- }
-
- /**
- * Gets the current gyroscope state (angular rates about each three axis).
- * Axis explained:
- * +x is the same direction as LEFT on D-pad.
- * +y is normal to the touch screen, pointing outward.
- * +z is the same direction as UP on D-pad.
- * Orientation is determined by right-hand rule.
- * Units:
- * 1 unit of return value = (1/coef) deg/sec,
- * where coef is the return value of GetGyroscopeRawToDpsCoefficient().
- * @note This should be called by the core emu thread to get a state set by the window thread.
- * @return std::tuple of (x, y, z)
- */
- std::tuple<s16, s16, s16> GetGyroscopeState() {
- std::lock_guard<std::mutex> lock(gyro_mutex);
- return std::make_tuple(gyro_x, gyro_y, gyro_z);
- }
-
- /**
- * Gets the coefficient for units conversion of gyroscope state.
- * The conversion formula is r = coefficient * v,
- * where v is angular rate in deg/sec,
- * and r is the gyroscope state.
- * @return float-type coefficient
- */
- f32 GetGyroscopeRawToDpsCoefficient() const {
- return 14.375f; // taken from hw test, and gyroscope's document
- }
-
- /**
* Returns currently active configuration.
* @note Accesses to the returned object need not be consistent because it may be modified in
* another thread
@@ -180,21 +101,8 @@ public:
void UpdateCurrentFramebufferLayout(unsigned width, unsigned height);
protected:
- EmuWindow() {
- // TODO: Find a better place to set this.
- config.min_client_area_size = std::make_pair(400u, 480u);
- active_config = config;
- touch_x = 0;
- touch_y = 0;
- touch_pressed = false;
- accel_x = 0;
- accel_y = -512;
- accel_z = 0;
- gyro_x = 0;
- gyro_y = 0;
- gyro_z = 0;
- }
- virtual ~EmuWindow() {}
+ EmuWindow();
+ virtual ~EmuWindow();
/**
* Processes any pending configuration changes from the last SetConfig call.
@@ -250,20 +158,8 @@ private:
/// ProcessConfigurationChanges)
WindowConfig active_config; ///< Internal active configuration
- bool touch_pressed; ///< True if touchpad area is currently pressed, otherwise false
-
- u16 touch_x; ///< Touchpad X-position in native 3DS pixel coordinates (0-320)
- u16 touch_y; ///< Touchpad Y-position in native 3DS pixel coordinates (0-240)
-
- std::mutex accel_mutex;
- s16 accel_x; ///< Accelerometer X-axis value in native 3DS units
- s16 accel_y; ///< Accelerometer Y-axis value in native 3DS units
- s16 accel_z; ///< Accelerometer Z-axis value in native 3DS units
-
- std::mutex gyro_mutex;
- s16 gyro_x; ///< Gyroscope X-axis value in native 3DS units
- s16 gyro_y; ///< Gyroscope Y-axis value in native 3DS units
- s16 gyro_z; ///< Gyroscope Z-axis value in native 3DS units
+ class TouchState;
+ std::shared_ptr<TouchState> touch_state;
/**
* Clip the provided coordinates to be inside the touchscreen area.
diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp
index d2d02f9ff..e9f778fcb 100644
--- a/src/core/frontend/framebuffer_layout.cpp
+++ b/src/core/frontend/framebuffer_layout.cpp
@@ -141,6 +141,40 @@ FramebufferLayout LargeFrameLayout(unsigned width, unsigned height, bool swapped
return res;
}
+FramebufferLayout SideFrameLayout(unsigned width, unsigned height, bool swapped) {
+ ASSERT(width > 0);
+ ASSERT(height > 0);
+
+ FramebufferLayout res{width, height, true, true, {}, {}};
+ // Aspect ratio of both screens side by side
+ const float emulation_aspect_ratio = static_cast<float>(Core::kScreenTopHeight) /
+ (Core::kScreenTopWidth + Core::kScreenBottomWidth);
+ float window_aspect_ratio = static_cast<float>(height) / width;
+ MathUtil::Rectangle<unsigned> screen_window_area{0, 0, width, height};
+ // Find largest Rectangle that can fit in the window size with the given aspect ratio
+ MathUtil::Rectangle<unsigned> screen_rect =
+ maxRectangle(screen_window_area, emulation_aspect_ratio);
+ // Find sizes of top and bottom screen
+ MathUtil::Rectangle<unsigned> top_screen = maxRectangle(screen_rect, TOP_SCREEN_ASPECT_RATIO);
+ MathUtil::Rectangle<unsigned> bot_screen = maxRectangle(screen_rect, BOT_SCREEN_ASPECT_RATIO);
+
+ if (window_aspect_ratio < emulation_aspect_ratio) {
+ // Apply borders to the left and right sides of the window.
+ u32 shift_horizontal = (screen_window_area.GetWidth() - screen_rect.GetWidth()) / 2;
+ top_screen = top_screen.TranslateX(shift_horizontal);
+ bot_screen = bot_screen.TranslateX(shift_horizontal);
+ } else {
+ // Window is narrower than the emulation content => apply borders to the top and bottom
+ u32 shift_vertical = (screen_window_area.GetHeight() - screen_rect.GetHeight()) / 2;
+ top_screen = top_screen.TranslateY(shift_vertical);
+ bot_screen = bot_screen.TranslateY(shift_vertical);
+ }
+ // Move the top screen to the right if we are swapped.
+ res.top_screen = swapped ? top_screen.TranslateX(bot_screen.GetWidth()) : top_screen;
+ res.bottom_screen = swapped ? bot_screen : bot_screen.TranslateX(top_screen.GetWidth());
+ return res;
+}
+
FramebufferLayout CustomFrameLayout(unsigned width, unsigned height) {
ASSERT(width > 0);
ASSERT(height > 0);
@@ -158,4 +192,4 @@ FramebufferLayout CustomFrameLayout(unsigned width, unsigned height) {
res.bottom_screen = bot_screen;
return res;
}
-}
+} // namespace Layout
diff --git a/src/core/frontend/framebuffer_layout.h b/src/core/frontend/framebuffer_layout.h
index 9a7738969..4983cf103 100644
--- a/src/core/frontend/framebuffer_layout.h
+++ b/src/core/frontend/framebuffer_layout.h
@@ -54,6 +54,17 @@ FramebufferLayout SingleFrameLayout(unsigned width, unsigned height, bool is_swa
FramebufferLayout LargeFrameLayout(unsigned width, unsigned height, bool is_swapped);
/**
+* Factory method for constructing a Frame with the Top screen and bottom
+* screen side by side
+* This is useful for devices with small screens, like the GPDWin
+* @param width Window framebuffer width in pixels
+* @param height Window framebuffer height in pixels
+* @param is_swapped if true, the bottom screen will be the left display
+* @return Newly created FramebufferLayout object with default screen regions initialized
+*/
+FramebufferLayout SideFrameLayout(unsigned width, unsigned height, bool is_swapped);
+
+/**
* Factory method for constructing a custom FramebufferLayout
* @param width Window framebuffer width in pixels
* @param height Window framebuffer height in pixels
diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h
index 0a5713dc0..8c256beb5 100644
--- a/src/core/frontend/input.h
+++ b/src/core/frontend/input.h
@@ -11,6 +11,7 @@
#include <utility>
#include "common/logging/log.h"
#include "common/param_package.h"
+#include "common/vector_math.h"
namespace Input {
@@ -107,4 +108,28 @@ using ButtonDevice = InputDevice<bool>;
*/
using AnalogDevice = InputDevice<std::tuple<float, float>>;
+/**
+ * A motion device is an input device that returns a tuple of accelerometer state vector and
+ * gyroscope state vector.
+ *
+ * For both vectors:
+ * x+ is the same direction as LEFT on D-pad.
+ * y+ is normal to the touch screen, pointing outward.
+ * z+ is the same direction as UP on D-pad.
+ *
+ * For accelerometer state vector
+ * Units: g (gravitational acceleration)
+ *
+ * For gyroscope state vector:
+ * Orientation is determined by right-hand rule.
+ * Units: deg/sec
+ */
+using MotionDevice = InputDevice<std::tuple<Math::Vec3<float>, Math::Vec3<float>>>;
+
+/**
+ * A touch device is an input device that returns a tuple of two floats and a bool. The floats are
+ * x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is pressed.
+ */
+using TouchDevice = InputDevice<std::tuple<float, float, bool>>;
+
} // namespace Input
diff --git a/src/core/frontend/motion_emu.cpp b/src/core/frontend/motion_emu.cpp
deleted file mode 100644
index 9a5b3185d..000000000
--- a/src/core/frontend/motion_emu.cpp
+++ /dev/null
@@ -1,89 +0,0 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include "common/math_util.h"
-#include "common/quaternion.h"
-#include "core/frontend/emu_window.h"
-#include "core/frontend/motion_emu.h"
-
-namespace Motion {
-
-static constexpr int update_millisecond = 100;
-static constexpr auto update_duration =
- std::chrono::duration_cast<std::chrono::steady_clock::duration>(
- std::chrono::milliseconds(update_millisecond));
-
-MotionEmu::MotionEmu(EmuWindow& emu_window)
- : motion_emu_thread(&MotionEmu::MotionEmuThread, this, std::ref(emu_window)) {}
-
-MotionEmu::~MotionEmu() {
- if (motion_emu_thread.joinable()) {
- shutdown_event.Set();
- motion_emu_thread.join();
- }
-}
-
-void MotionEmu::MotionEmuThread(EmuWindow& emu_window) {
- auto update_time = std::chrono::steady_clock::now();
- Math::Quaternion<float> q = MakeQuaternion(Math::Vec3<float>(), 0);
- Math::Quaternion<float> old_q;
-
- while (!shutdown_event.WaitUntil(update_time)) {
- update_time += update_duration;
- old_q = q;
-
- {
- std::lock_guard<std::mutex> guard(tilt_mutex);
-
- // Find the quaternion describing current 3DS tilting
- q = MakeQuaternion(Math::MakeVec(-tilt_direction.y, 0.0f, tilt_direction.x),
- tilt_angle);
- }
-
- auto inv_q = q.Inverse();
-
- // Set the gravity vector in world space
- auto gravity = Math::MakeVec(0.0f, -1.0f, 0.0f);
-
- // Find the angular rate vector in world space
- auto angular_rate = ((q - old_q) * inv_q).xyz * 2;
- angular_rate *= 1000 / update_millisecond / MathUtil::PI * 180;
-
- // Transform the two vectors from world space to 3DS space
- gravity = QuaternionRotate(inv_q, gravity);
- angular_rate = QuaternionRotate(inv_q, angular_rate);
-
- // Update the sensor state
- emu_window.AccelerometerChanged(gravity.x, gravity.y, gravity.z);
- emu_window.GyroscopeChanged(angular_rate.x, angular_rate.y, angular_rate.z);
- }
-}
-
-void MotionEmu::BeginTilt(int x, int y) {
- mouse_origin = Math::MakeVec(x, y);
- is_tilting = true;
-}
-
-void MotionEmu::Tilt(int x, int y) {
- constexpr float SENSITIVITY = 0.01f;
- auto mouse_move = Math::MakeVec(x, y) - mouse_origin;
- if (is_tilting) {
- std::lock_guard<std::mutex> guard(tilt_mutex);
- if (mouse_move.x == 0 && mouse_move.y == 0) {
- tilt_angle = 0;
- } else {
- tilt_direction = mouse_move.Cast<float>();
- tilt_angle = MathUtil::Clamp(tilt_direction.Normalize() * SENSITIVITY, 0.0f,
- MathUtil::PI * 0.5f);
- }
- }
-}
-
-void MotionEmu::EndTilt() {
- std::lock_guard<std::mutex> guard(tilt_mutex);
- tilt_angle = 0;
- is_tilting = false;
-}
-
-} // namespace Motion
diff --git a/src/core/frontend/motion_emu.h b/src/core/frontend/motion_emu.h
deleted file mode 100644
index 99d41a726..000000000
--- a/src/core/frontend/motion_emu.h
+++ /dev/null
@@ -1,52 +0,0 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-#include "common/thread.h"
-#include "common/vector_math.h"
-
-class EmuWindow;
-
-namespace Motion {
-
-class MotionEmu final {
-public:
- MotionEmu(EmuWindow& emu_window);
- ~MotionEmu();
-
- /**
- * Signals that a motion sensor tilt has begun.
- * @param x the x-coordinate of the cursor
- * @param y the y-coordinate of the cursor
- */
- void BeginTilt(int x, int y);
-
- /**
- * Signals that a motion sensor tilt is occurring.
- * @param x the x-coordinate of the cursor
- * @param y the y-coordinate of the cursor
- */
- void Tilt(int x, int y);
-
- /**
- * Signals that a motion sensor tilt has ended.
- */
- void EndTilt();
-
-private:
- Math::Vec2<int> mouse_origin;
-
- std::mutex tilt_mutex;
- Math::Vec2<float> tilt_direction;
- float tilt_angle = 0;
-
- bool is_tilting = false;
-
- Common::Event shutdown_event;
- std::thread motion_emu_thread;
-
- void MotionEmuThread(EmuWindow& emu_window);
-};
-
-} // namespace Motion
diff --git a/src/core/hle/applets/erreula.cpp b/src/core/hle/applets/erreula.cpp
index 75d7fd9fc..518f371f5 100644
--- a/src/core/hle/applets/erreula.cpp
+++ b/src/core/hle/applets/erreula.cpp
@@ -31,8 +31,8 @@ ResultCode ErrEula::ReceiveParameter(const Service::APT::MessageParameter& param
heap_memory = std::make_shared<std::vector<u8>>(capture_info.size);
// Create a SharedMemory that directly points to this heap block.
framebuffer_memory = Kernel::SharedMemory::CreateForApplet(
- heap_memory, 0, heap_memory->size(), MemoryPermission::ReadWrite,
- MemoryPermission::ReadWrite, "ErrEula Memory");
+ heap_memory, 0, capture_info.size, MemoryPermission::ReadWrite, MemoryPermission::ReadWrite,
+ "ErrEula Memory");
// Send the response message with the newly created SharedMemory
Service::APT::MessageParameter result;
diff --git a/src/core/hle/applets/mii_selector.cpp b/src/core/hle/applets/mii_selector.cpp
index 89f08daa2..f225c23a5 100644
--- a/src/core/hle/applets/mii_selector.cpp
+++ b/src/core/hle/applets/mii_selector.cpp
@@ -38,8 +38,8 @@ ResultCode MiiSelector::ReceiveParameter(const Service::APT::MessageParameter& p
heap_memory = std::make_shared<std::vector<u8>>(capture_info.size);
// Create a SharedMemory that directly points to this heap block.
framebuffer_memory = Kernel::SharedMemory::CreateForApplet(
- heap_memory, 0, heap_memory->size(), MemoryPermission::ReadWrite,
- MemoryPermission::ReadWrite, "MiiSelector Memory");
+ heap_memory, 0, capture_info.size, MemoryPermission::ReadWrite, MemoryPermission::ReadWrite,
+ "MiiSelector Memory");
// Send the response message with the newly created SharedMemory
Service::APT::MessageParameter result;
@@ -66,7 +66,7 @@ ResultCode MiiSelector::StartImpl(const Service::APT::AppletStartupParameter& pa
// continue.
MiiResult result;
memset(&result, 0, sizeof(result));
- result.result_code = 0;
+ result.return_code = 0;
// Let the application know that we're closing
Service::APT::MessageParameter message;
@@ -82,5 +82,5 @@ ResultCode MiiSelector::StartImpl(const Service::APT::AppletStartupParameter& pa
}
void MiiSelector::Update() {}
-}
-} // namespace
+} // namespace Applets
+} // namespace HLE
diff --git a/src/core/hle/applets/mii_selector.h b/src/core/hle/applets/mii_selector.h
index ec00e29d2..136ce8948 100644
--- a/src/core/hle/applets/mii_selector.h
+++ b/src/core/hle/applets/mii_selector.h
@@ -16,51 +16,46 @@ namespace HLE {
namespace Applets {
struct MiiConfig {
- u8 unk_000;
- u8 unk_001;
- u8 unk_002;
- u8 unk_003;
- u8 unk_004;
+ u8 enable_cancel_button;
+ u8 enable_guest_mii;
+ u8 show_on_top_screen;
+ INSERT_PADDING_BYTES(5);
+ u16 title[0x40];
+ INSERT_PADDING_BYTES(4);
+ u8 show_guest_miis;
INSERT_PADDING_BYTES(3);
- u16 unk_008;
- INSERT_PADDING_BYTES(0x82);
- u8 unk_08C;
- INSERT_PADDING_BYTES(3);
- u16 unk_090;
+ u32 initially_selected_mii_index;
+ u8 guest_mii_whitelist[6];
+ u8 user_mii_whitelist[0x64];
INSERT_PADDING_BYTES(2);
- u32 unk_094;
- u16 unk_098;
- u8 unk_09A[0x64];
- u8 unk_0FE;
- u8 unk_0FF;
- u32 unk_100;
+ u32 magic_value;
};
-
static_assert(sizeof(MiiConfig) == 0x104, "MiiConfig structure has incorrect size");
#define ASSERT_REG_POSITION(field_name, position) \
static_assert(offsetof(MiiConfig, field_name) == position, \
"Field " #field_name " has invalid position")
-ASSERT_REG_POSITION(unk_008, 0x08);
-ASSERT_REG_POSITION(unk_08C, 0x8C);
-ASSERT_REG_POSITION(unk_090, 0x90);
-ASSERT_REG_POSITION(unk_094, 0x94);
-ASSERT_REG_POSITION(unk_0FE, 0xFE);
+ASSERT_REG_POSITION(title, 0x08);
+ASSERT_REG_POSITION(show_guest_miis, 0x8C);
+ASSERT_REG_POSITION(initially_selected_mii_index, 0x90);
+ASSERT_REG_POSITION(guest_mii_whitelist, 0x94);
#undef ASSERT_REG_POSITION
struct MiiResult {
- u32 result_code;
- u8 unk_04;
- INSERT_PADDING_BYTES(7);
- u8 unk_0C[0x60];
- u8 unk_6C[0x16];
+ u32 return_code;
+ u32 is_guest_mii_selected;
+ u32 selected_guest_mii_index;
+ // TODO(mailwl): expand to Mii Format structure: https://www.3dbrew.org/wiki/Mii
+ u8 selected_mii_data[0x5C];
INSERT_PADDING_BYTES(2);
+ u16 mii_data_checksum;
+ u16 guest_mii_name[0xC];
};
static_assert(sizeof(MiiResult) == 0x84, "MiiResult structure has incorrect size");
#define ASSERT_REG_POSITION(field_name, position) \
static_assert(offsetof(MiiResult, field_name) == position, \
"Field " #field_name " has invalid position")
-ASSERT_REG_POSITION(unk_0C, 0x0C);
-ASSERT_REG_POSITION(unk_6C, 0x6C);
+ASSERT_REG_POSITION(selected_mii_data, 0x0C);
+ASSERT_REG_POSITION(guest_mii_name, 0x6C);
#undef ASSERT_REG_POSITION
class MiiSelector final : public Applet {
@@ -79,5 +74,5 @@ private:
MiiConfig config;
};
-}
-} // namespace
+} // namespace Applets
+} // namespace HLE
diff --git a/src/core/hle/applets/mint.cpp b/src/core/hle/applets/mint.cpp
index 31a79ea17..50d79190b 100644
--- a/src/core/hle/applets/mint.cpp
+++ b/src/core/hle/applets/mint.cpp
@@ -31,8 +31,8 @@ ResultCode Mint::ReceiveParameter(const Service::APT::MessageParameter& paramete
heap_memory = std::make_shared<std::vector<u8>>(capture_info.size);
// Create a SharedMemory that directly points to this heap block.
framebuffer_memory = Kernel::SharedMemory::CreateForApplet(
- heap_memory, 0, heap_memory->size(), MemoryPermission::ReadWrite,
- MemoryPermission::ReadWrite, "Mint Memory");
+ heap_memory, 0, capture_info.size, MemoryPermission::ReadWrite, MemoryPermission::ReadWrite,
+ "Mint Memory");
// Send the response message with the newly created SharedMemory
Service::APT::MessageParameter result;
diff --git a/src/core/hle/applets/swkbd.cpp b/src/core/hle/applets/swkbd.cpp
index fdf8807b0..0bc471a3a 100644
--- a/src/core/hle/applets/swkbd.cpp
+++ b/src/core/hle/applets/swkbd.cpp
@@ -41,8 +41,8 @@ ResultCode SoftwareKeyboard::ReceiveParameter(Service::APT::MessageParameter con
heap_memory = std::make_shared<std::vector<u8>>(capture_info.size);
// Create a SharedMemory that directly points to this heap block.
framebuffer_memory = Kernel::SharedMemory::CreateForApplet(
- heap_memory, 0, heap_memory->size(), MemoryPermission::ReadWrite,
- MemoryPermission::ReadWrite, "SoftwareKeyboard Memory");
+ heap_memory, 0, capture_info.size, MemoryPermission::ReadWrite, MemoryPermission::ReadWrite,
+ "SoftwareKeyboard Memory");
// Send the response message with the newly created SharedMemory
Service::APT::MessageParameter result;
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index 9cf288b08..73fab3981 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -8,6 +8,7 @@
#include <string>
#include <utility>
#include <boost/smart_ptr/intrusive_ptr.hpp>
+#include "common/assert.h"
#include "common/common_types.h"
namespace Kernel {
@@ -84,6 +85,8 @@ public:
case HandleType::ClientSession:
return false;
}
+
+ UNREACHABLE();
}
public:
@@ -129,4 +132,4 @@ void Init(u32 system_mode);
/// Shutdown the kernel
void Shutdown();
-} // namespace
+} // namespace Kernel
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index f77c39d18..324415a36 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -490,8 +490,6 @@ void Thread::BoostPriority(s32 priority) {
}
SharedPtr<Thread> SetupMainThread(u32 entry_point, s32 priority) {
- DEBUG_ASSERT(!GetCurrentThread());
-
// Initialize new "main" thread
auto thread_res = Thread::Create("main", entry_point, priority, 0, THREADPROCESSORID_0,
Memory::HEAP_VADDR_END);
@@ -501,9 +499,7 @@ SharedPtr<Thread> SetupMainThread(u32 entry_point, s32 priority) {
thread->context.fpscr =
FPSCR_DEFAULT_NAN | FPSCR_FLUSH_TO_ZERO | FPSCR_ROUND_TOZERO | FPSCR_IXC; // 0x03C00010
- // Run new "main" thread
- SwitchContext(thread.get());
-
+ // Note: The newly created thread will be run when the scheduler fires.
return thread;
}
diff --git a/src/core/hle/lock.cpp b/src/core/hle/lock.cpp
new file mode 100644
index 000000000..1c24c7ce9
--- /dev/null
+++ b/src/core/hle/lock.cpp
@@ -0,0 +1,11 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <core/hle/lock.h>
+
+namespace HLE {
+std::recursive_mutex g_hle_lock;
+}
diff --git a/src/core/hle/lock.h b/src/core/hle/lock.h
new file mode 100644
index 000000000..5c99fe996
--- /dev/null
+++ b/src/core/hle/lock.h
@@ -0,0 +1,18 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <mutex>
+
+namespace HLE {
+/*
+ * Synchronizes access to the internal HLE kernel structures, it is acquired when a guest
+ * application thread performs a syscall. It should be acquired by any host threads that read or
+ * modify the HLE kernel state. Note: Any operation that directly or indirectly reads from or writes
+ * to the emulated memory is not protected by this mutex, and should be avoided in any threads other
+ * than the CPU thread.
+ */
+extern std::recursive_mutex g_hle_lock;
+} // namespace HLE
diff --git a/src/core/hle/service/apt/apt.cpp b/src/core/hle/service/apt/apt.cpp
index 58d94768c..8c0ba73f2 100644
--- a/src/core/hle/service/apt/apt.cpp
+++ b/src/core/hle/service/apt/apt.cpp
@@ -19,6 +19,7 @@
#include "core/hle/service/apt/apt_s.h"
#include "core/hle/service/apt/apt_u.h"
#include "core/hle/service/apt/bcfnt/bcfnt.h"
+#include "core/hle/service/cfg/cfg.h"
#include "core/hle/service/fs/archive.h"
#include "core/hle/service/ptm/ptm.h"
#include "core/hle/service/service.h"
@@ -198,6 +199,143 @@ void Initialize(Service::Interface* self) {
Kernel::g_handle_table.Create(slot_data->parameter_event).Unwrap());
}
+static u32 DecompressLZ11(const u8* in, u8* out) {
+ u32_le decompressed_size;
+ memcpy(&decompressed_size, in, sizeof(u32));
+ in += 4;
+
+ u8 type = decompressed_size & 0xFF;
+ ASSERT(type == 0x11);
+ decompressed_size >>= 8;
+
+ u32 current_out_size = 0;
+ u8 flags = 0, mask = 1;
+ while (current_out_size < decompressed_size) {
+ if (mask == 1) {
+ flags = *(in++);
+ mask = 0x80;
+ } else {
+ mask >>= 1;
+ }
+
+ if (flags & mask) {
+ u8 byte1 = *(in++);
+ u32 length = byte1 >> 4;
+ u32 offset;
+ if (length == 0) {
+ u8 byte2 = *(in++);
+ u8 byte3 = *(in++);
+ length = (((byte1 & 0x0F) << 4) | (byte2 >> 4)) + 0x11;
+ offset = (((byte2 & 0x0F) << 8) | byte3) + 0x1;
+ } else if (length == 1) {
+ u8 byte2 = *(in++);
+ u8 byte3 = *(in++);
+ u8 byte4 = *(in++);
+ length = (((byte1 & 0x0F) << 12) | (byte2 << 4) | (byte3 >> 4)) + 0x111;
+ offset = (((byte3 & 0x0F) << 8) | byte4) + 0x1;
+ } else {
+ u8 byte2 = *(in++);
+ length = (byte1 >> 4) + 0x1;
+ offset = (((byte1 & 0x0F) << 8) | byte2) + 0x1;
+ }
+
+ for (u32 i = 0; i < length; i++) {
+ *out = *(out - offset);
+ ++out;
+ }
+
+ current_out_size += length;
+ } else {
+ *(out++) = *(in++);
+ current_out_size++;
+ }
+ }
+ return decompressed_size;
+}
+
+static bool LoadSharedFont() {
+ u8 font_region_code;
+ switch (CFG::GetRegionValue()) {
+ case 4: // CHN
+ font_region_code = 2;
+ break;
+ case 5: // KOR
+ font_region_code = 3;
+ break;
+ case 6: // TWN
+ font_region_code = 4;
+ break;
+ default: // JPN/EUR/USA
+ font_region_code = 1;
+ break;
+ }
+
+ const u64_le shared_font_archive_id_low = 0x0004009b00014002 | ((font_region_code - 1) << 8);
+ const u64_le shared_font_archive_id_high = 0x00000001ffffff00;
+ std::vector<u8> shared_font_archive_id(16);
+ std::memcpy(&shared_font_archive_id[0], &shared_font_archive_id_low, sizeof(u64));
+ std::memcpy(&shared_font_archive_id[8], &shared_font_archive_id_high, sizeof(u64));
+ FileSys::Path archive_path(shared_font_archive_id);
+ auto archive_result = Service::FS::OpenArchive(Service::FS::ArchiveIdCode::NCCH, archive_path);
+ if (archive_result.Failed())
+ return false;
+
+ std::vector<u8> romfs_path(20, 0); // 20-byte all zero path for opening RomFS
+ FileSys::Path file_path(romfs_path);
+ FileSys::Mode open_mode = {};
+ open_mode.read_flag.Assign(1);
+ auto file_result = Service::FS::OpenFileFromArchive(*archive_result, file_path, open_mode);
+ if (file_result.Failed())
+ return false;
+
+ auto romfs = std::move(file_result).Unwrap();
+ std::vector<u8> romfs_buffer(romfs->backend->GetSize());
+ romfs->backend->Read(0, romfs_buffer.size(), romfs_buffer.data());
+ romfs->backend->Close();
+
+ const char16_t* file_name[4] = {u"cbf_std.bcfnt.lz", u"cbf_zh-Hans-CN.bcfnt.lz",
+ u"cbf_ko-Hang-KR.bcfnt.lz", u"cbf_zh-Hant-TW.bcfnt.lz"};
+ const u8* font_file =
+ RomFS::GetFilePointer(romfs_buffer.data(), {file_name[font_region_code - 1]});
+ if (font_file == nullptr)
+ return false;
+
+ struct {
+ u32_le status;
+ u32_le region;
+ u32_le decompressed_size;
+ INSERT_PADDING_WORDS(0x1D);
+ } shared_font_header{};
+ static_assert(sizeof(shared_font_header) == 0x80, "shared_font_header has incorrect size");
+
+ shared_font_header.status = 2; // successfully loaded
+ shared_font_header.region = font_region_code;
+ shared_font_header.decompressed_size =
+ DecompressLZ11(font_file, shared_font_mem->GetPointer(0x80));
+ std::memcpy(shared_font_mem->GetPointer(), &shared_font_header, sizeof(shared_font_header));
+ *shared_font_mem->GetPointer(0x83) = 'U'; // Change the magic from "CFNT" to "CFNU"
+
+ return true;
+}
+
+static bool LoadLegacySharedFont() {
+ // This is the legacy method to load shared font.
+ // The expected format is a decrypted, uncompressed BCFNT file with the 0x80 byte header
+ // generated by the APT:U service. The best way to get is by dumping it from RAM. We've provided
+ // a homebrew app to do this: https://github.com/citra-emu/3dsutils. Put the resulting file
+ // "shared_font.bin" in the Citra "sysdata" directory.
+ std::string filepath = FileUtil::GetUserPath(D_SYSDATA_IDX) + SHARED_FONT;
+
+ FileUtil::CreateFullPath(filepath); // Create path if not already created
+ FileUtil::IOFile file(filepath, "rb");
+ if (file.IsOpen()) {
+ file.ReadBytes(shared_font_mem->GetPointer(), file.GetSize());
+ return true;
+ }
+
+ return false;
+}
+
void GetSharedFont(Service::Interface* self) {
IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x44, 0, 0); // 0x00440000
IPC::RequestBuilder rb = rp.MakeBuilder(2, 2);
@@ -206,11 +344,20 @@ void GetSharedFont(Service::Interface* self) {
Core::Telemetry().AddField(Telemetry::FieldType::Session, "RequiresSharedFont", true);
if (!shared_font_loaded) {
- LOG_ERROR(Service_APT, "shared font file missing - go dump it from your 3ds");
- rb.Push<u32>(-1); // TODO: Find the right error code
- rb.Skip(1 + 2, true);
- Core::System::GetInstance().SetStatus(Core::System::ResultStatus::ErrorSharedFont);
- return;
+ // On real 3DS, font loading happens on booting. However, we load it on demand to coordinate
+ // with CFG region auto configuration, which happens later than APT initialization.
+ if (LoadSharedFont()) {
+ shared_font_loaded = true;
+ } else if (LoadLegacySharedFont()) {
+ LOG_WARNING(Service_APT, "Loaded shared font by legacy method");
+ shared_font_loaded = true;
+ } else {
+ LOG_ERROR(Service_APT, "shared font file missing - go dump it from your 3ds");
+ rb.Push<u32>(-1); // TODO: Find the right error code
+ rb.Skip(1 + 2, true);
+ Core::System::GetInstance().SetStatus(Core::System::ResultStatus::ErrorSharedFont);
+ return;
+ }
}
// The shared font has to be relocated to the new address before being passed to the
@@ -863,125 +1010,6 @@ void CheckNew3DS(Service::Interface* self) {
LOG_WARNING(Service_APT, "(STUBBED) called");
}
-static u32 DecompressLZ11(const u8* in, u8* out) {
- u32_le decompressed_size;
- memcpy(&decompressed_size, in, sizeof(u32));
- in += 4;
-
- u8 type = decompressed_size & 0xFF;
- ASSERT(type == 0x11);
- decompressed_size >>= 8;
-
- u32 current_out_size = 0;
- u8 flags = 0, mask = 1;
- while (current_out_size < decompressed_size) {
- if (mask == 1) {
- flags = *(in++);
- mask = 0x80;
- } else {
- mask >>= 1;
- }
-
- if (flags & mask) {
- u8 byte1 = *(in++);
- u32 length = byte1 >> 4;
- u32 offset;
- if (length == 0) {
- u8 byte2 = *(in++);
- u8 byte3 = *(in++);
- length = (((byte1 & 0x0F) << 4) | (byte2 >> 4)) + 0x11;
- offset = (((byte2 & 0x0F) << 8) | byte3) + 0x1;
- } else if (length == 1) {
- u8 byte2 = *(in++);
- u8 byte3 = *(in++);
- u8 byte4 = *(in++);
- length = (((byte1 & 0x0F) << 12) | (byte2 << 4) | (byte3 >> 4)) + 0x111;
- offset = (((byte3 & 0x0F) << 8) | byte4) + 0x1;
- } else {
- u8 byte2 = *(in++);
- length = (byte1 >> 4) + 0x1;
- offset = (((byte1 & 0x0F) << 8) | byte2) + 0x1;
- }
-
- for (u32 i = 0; i < length; i++) {
- *out = *(out - offset);
- ++out;
- }
-
- current_out_size += length;
- } else {
- *(out++) = *(in++);
- current_out_size++;
- }
- }
- return decompressed_size;
-}
-
-static bool LoadSharedFont() {
- // TODO (wwylele): load different font archive for region CHN/KOR/TWN
- const u64_le shared_font_archive_id_low = 0x0004009b00014002;
- const u64_le shared_font_archive_id_high = 0x00000001ffffff00;
- std::vector<u8> shared_font_archive_id(16);
- std::memcpy(&shared_font_archive_id[0], &shared_font_archive_id_low, sizeof(u64));
- std::memcpy(&shared_font_archive_id[8], &shared_font_archive_id_high, sizeof(u64));
- FileSys::Path archive_path(shared_font_archive_id);
- auto archive_result = Service::FS::OpenArchive(Service::FS::ArchiveIdCode::NCCH, archive_path);
- if (archive_result.Failed())
- return false;
-
- std::vector<u8> romfs_path(20, 0); // 20-byte all zero path for opening RomFS
- FileSys::Path file_path(romfs_path);
- FileSys::Mode open_mode = {};
- open_mode.read_flag.Assign(1);
- auto file_result = Service::FS::OpenFileFromArchive(*archive_result, file_path, open_mode);
- if (file_result.Failed())
- return false;
-
- auto romfs = std::move(file_result).Unwrap();
- std::vector<u8> romfs_buffer(romfs->backend->GetSize());
- romfs->backend->Read(0, romfs_buffer.size(), romfs_buffer.data());
- romfs->backend->Close();
-
- const u8* font_file = RomFS::GetFilePointer(romfs_buffer.data(), {u"cbf_std.bcfnt.lz"});
- if (font_file == nullptr)
- return false;
-
- struct {
- u32_le status;
- u32_le region;
- u32_le decompressed_size;
- INSERT_PADDING_WORDS(0x1D);
- } shared_font_header{};
- static_assert(sizeof(shared_font_header) == 0x80, "shared_font_header has incorrect size");
-
- shared_font_header.status = 2; // successfully loaded
- shared_font_header.region = 1; // region JPN/EUR/USA
- shared_font_header.decompressed_size =
- DecompressLZ11(font_file, shared_font_mem->GetPointer(0x80));
- std::memcpy(shared_font_mem->GetPointer(), &shared_font_header, sizeof(shared_font_header));
- *shared_font_mem->GetPointer(0x83) = 'U'; // Change the magic from "CFNT" to "CFNU"
-
- return true;
-}
-
-static bool LoadLegacySharedFont() {
- // This is the legacy method to load shared font.
- // The expected format is a decrypted, uncompressed BCFNT file with the 0x80 byte header
- // generated by the APT:U service. The best way to get is by dumping it from RAM. We've provided
- // a homebrew app to do this: https://github.com/citra-emu/3dsutils. Put the resulting file
- // "shared_font.bin" in the Citra "sysdata" directory.
- std::string filepath = FileUtil::GetUserPath(D_SYSDATA_IDX) + SHARED_FONT;
-
- FileUtil::CreateFullPath(filepath); // Create path if not already created
- FileUtil::IOFile file(filepath, "rb");
- if (file.IsOpen()) {
- file.ReadBytes(shared_font_mem->GetPointer(), file.GetSize());
- return true;
- }
-
- return false;
-}
-
void Init() {
AddService(new APT_A_Interface);
AddService(new APT_S_Interface);
@@ -995,16 +1023,6 @@ void Init() {
MemoryPermission::ReadWrite, MemoryPermission::Read, 0,
Kernel::MemoryRegion::SYSTEM, "APT:SharedFont");
- if (LoadSharedFont()) {
- shared_font_loaded = true;
- } else if (LoadLegacySharedFont()) {
- LOG_WARNING(Service_APT, "Loaded shared font by legacy method");
- shared_font_loaded = true;
- } else {
- LOG_WARNING(Service_APT, "Unable to load shared font");
- shared_font_loaded = false;
- }
-
lock = Kernel::Mutex::Create(false, "APT_U:Lock");
cpu_percent = 0;
diff --git a/src/core/hle/service/cfg/cfg.cpp b/src/core/hle/service/cfg/cfg.cpp
index 3dbeb27cc..f26a1f65f 100644
--- a/src/core/hle/service/cfg/cfg.cpp
+++ b/src/core/hle/service/cfg/cfg.cpp
@@ -168,7 +168,7 @@ void GetCountryCodeID(Service::Interface* self) {
cmd_buff[2] = country_code_id;
}
-static u32 GetRegionValue() {
+u32 GetRegionValue() {
if (Settings::values.region_value == Settings::REGION_VALUE_AUTO_SELECT)
return preferred_region_code;
diff --git a/src/core/hle/service/cfg/cfg.h b/src/core/hle/service/cfg/cfg.h
index 1659ebf32..282b6936b 100644
--- a/src/core/hle/service/cfg/cfg.h
+++ b/src/core/hle/service/cfg/cfg.h
@@ -101,6 +101,8 @@ void GetCountryCodeString(Service::Interface* self);
*/
void GetCountryCodeID(Service::Interface* self);
+u32 GetRegionValue();
+
/**
* CFG::SecureInfoGetRegion service function
* Inputs:
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index 2014b8461..aa5d821f9 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -7,8 +7,9 @@
#include <cmath>
#include <memory>
#include "common/logging/log.h"
+#include "core/3ds.h"
+#include "core/core.h"
#include "core/core_timing.h"
-#include "core/frontend/emu_window.h"
#include "core/frontend/input.h"
#include "core/hle/ipc.h"
#include "core/hle/kernel/event.h"
@@ -18,7 +19,6 @@
#include "core/hle/service/hid/hid_spvr.h"
#include "core/hle/service/hid/hid_user.h"
#include "core/hle/service/service.h"
-#include "video_core/video_core.h"
namespace Service {
namespace HID {
@@ -50,10 +50,15 @@ constexpr u64 pad_update_ticks = BASE_CLOCK_RATE_ARM11 / 234;
constexpr u64 accelerometer_update_ticks = BASE_CLOCK_RATE_ARM11 / 104;
constexpr u64 gyroscope_update_ticks = BASE_CLOCK_RATE_ARM11 / 101;
+constexpr float accelerometer_coef = 512.0f; // measured from hw test result
+constexpr float gyroscope_coef = 14.375f; // got from hwtest GetGyroscopeLowRawToDpsCoefficient call
+
static std::atomic<bool> is_device_reload_pending;
static std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
buttons;
static std::unique_ptr<Input::AnalogDevice> circle_pad;
+static std::unique_ptr<Input::MotionDevice> motion_device;
+static std::unique_ptr<Input::TouchDevice> touch_device;
DirectionState GetStickDirectionState(s16 circle_pad_x, s16 circle_pad_y) {
// 30 degree and 60 degree are angular thresholds for directions
@@ -90,6 +95,8 @@ static void LoadInputDevices() {
buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
circle_pad = Input::CreateDevice<Input::AnalogDevice>(
Settings::values.analogs[Settings::NativeAnalog::CirclePad]);
+ motion_device = Input::CreateDevice<Input::MotionDevice>(Settings::values.motion_device);
+ touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touch_device);
}
static void UnloadInputDevices() {
@@ -97,6 +104,8 @@ static void UnloadInputDevices() {
button.reset();
}
circle_pad.reset();
+ motion_device.reset();
+ touch_device.reset();
}
static void UpdatePadCallback(u64 userdata, int cycles_late) {
@@ -165,8 +174,10 @@ static void UpdatePadCallback(u64 userdata, int cycles_late) {
// Get the current touch entry
TouchDataEntry& touch_entry = mem->touch.entries[mem->touch.index];
bool pressed = false;
-
- std::tie(touch_entry.x, touch_entry.y, pressed) = VideoCore::g_emu_window->GetTouchState();
+ float x, y;
+ std::tie(x, y, pressed) = touch_device->GetStatus();
+ touch_entry.x = static_cast<u16>(x * Core::kScreenBottomWidth);
+ touch_entry.y = static_cast<u16>(y * Core::kScreenBottomHeight);
touch_entry.valid.Assign(pressed ? 1 : 0);
// TODO(bunnei): We're not doing anything with offset 0xA8 + 0x18 of HID SharedMemory, which
@@ -193,10 +204,19 @@ static void UpdateAccelerometerCallback(u64 userdata, int cycles_late) {
mem->accelerometer.index = next_accelerometer_index;
next_accelerometer_index = (next_accelerometer_index + 1) % mem->accelerometer.entries.size();
+ Math::Vec3<float> accel;
+ std::tie(accel, std::ignore) = motion_device->GetStatus();
+ accel *= accelerometer_coef;
+ // TODO(wwylele): do a time stretch like the one in UpdateGyroscopeCallback
+ // The time stretch formula should be like
+ // stretched_vector = (raw_vector - gravity) * stretch_ratio + gravity
+
AccelerometerDataEntry& accelerometer_entry =
mem->accelerometer.entries[mem->accelerometer.index];
- std::tie(accelerometer_entry.x, accelerometer_entry.y, accelerometer_entry.z) =
- VideoCore::g_emu_window->GetAccelerometerState();
+
+ accelerometer_entry.x = static_cast<s16>(accel.x);
+ accelerometer_entry.y = static_cast<s16>(accel.y);
+ accelerometer_entry.z = static_cast<s16>(accel.z);
// Make up "raw" entry
// TODO(wwylele):
@@ -227,8 +247,14 @@ static void UpdateGyroscopeCallback(u64 userdata, int cycles_late) {
next_gyroscope_index = (next_gyroscope_index + 1) % mem->gyroscope.entries.size();
GyroscopeDataEntry& gyroscope_entry = mem->gyroscope.entries[mem->gyroscope.index];
- std::tie(gyroscope_entry.x, gyroscope_entry.y, gyroscope_entry.z) =
- VideoCore::g_emu_window->GetGyroscopeState();
+
+ Math::Vec3<float> gyro;
+ std::tie(std::ignore, gyro) = motion_device->GetStatus();
+ double stretch = Core::System::GetInstance().perf_stats.GetLastFrameTimeScale();
+ gyro *= gyroscope_coef * stretch;
+ gyroscope_entry.x = static_cast<s16>(gyro.x);
+ gyroscope_entry.y = static_cast<s16>(gyro.y);
+ gyroscope_entry.z = static_cast<s16>(gyro.z);
// Make up "raw" entry
mem->gyroscope.raw_entry.x = gyroscope_entry.x;
@@ -326,7 +352,7 @@ void GetGyroscopeLowRawToDpsCoefficient(Service::Interface* self) {
cmd_buff[1] = RESULT_SUCCESS.raw;
- f32 coef = VideoCore::g_emu_window->GetGyroscopeRawToDpsCoefficient();
+ f32 coef = gyroscope_coef;
memcpy(&cmd_buff[2], &coef, 4);
}
diff --git a/src/core/hle/service/nwm/nwm_uds.cpp b/src/core/hle/service/nwm/nwm_uds.cpp
index 6dbdff044..893bbb1e7 100644
--- a/src/core/hle/service/nwm/nwm_uds.cpp
+++ b/src/core/hle/service/nwm/nwm_uds.cpp
@@ -4,6 +4,7 @@
#include <array>
#include <cstring>
+#include <mutex>
#include <unordered_map>
#include <vector>
#include "common/common_types.h"
@@ -15,8 +16,10 @@
#include "core/hle/result.h"
#include "core/hle/service/nwm/nwm_uds.h"
#include "core/hle/service/nwm/uds_beacon.h"
+#include "core/hle/service/nwm/uds_connection.h"
#include "core/hle/service/nwm/uds_data.h"
#include "core/memory.h"
+#include "network/network.h"
namespace Service {
namespace NWM {
@@ -51,6 +54,135 @@ static NetworkInfo network_info;
// Event that will generate and send the 802.11 beacon frames.
static int beacon_broadcast_event;
+// Mutex to synchronize access to the list of received beacons between the emulation thread and the
+// network thread.
+static std::mutex beacon_mutex;
+
+// Number of beacons to store before we start dropping the old ones.
+// TODO(Subv): Find a more accurate value for this limit.
+constexpr size_t MaxBeaconFrames = 15;
+
+// List of the last <MaxBeaconFrames> beacons received from the network.
+static std::deque<Network::WifiPacket> received_beacons;
+
+/**
+ * Returns a list of received 802.11 beacon frames from the specified sender since the last call.
+ */
+std::deque<Network::WifiPacket> GetReceivedBeacons(const MacAddress& sender) {
+ std::lock_guard<std::mutex> lock(beacon_mutex);
+ // TODO(Subv): Filter by sender.
+ return std::move(received_beacons);
+}
+
+/// Sends a WifiPacket to the room we're currently connected to.
+void SendPacket(Network::WifiPacket& packet) {
+ // TODO(Subv): Implement.
+}
+
+// Inserts the received beacon frame in the beacon queue and removes any older beacons if the size
+// limit is exceeded.
+void HandleBeaconFrame(const Network::WifiPacket& packet) {
+ std::lock_guard<std::mutex> lock(beacon_mutex);
+
+ received_beacons.emplace_back(packet);
+
+ // Discard old beacons if the buffer is full.
+ if (received_beacons.size() > MaxBeaconFrames)
+ received_beacons.pop_front();
+}
+
+/*
+ * Returns an available index in the nodes array for the
+ * currently-hosted UDS network.
+ */
+static u16 GetNextAvailableNodeId() {
+ ASSERT_MSG(connection_status.status == static_cast<u32>(NetworkStatus::ConnectedAsHost),
+ "Can not accept clients if we're not hosting a network");
+
+ for (u16 index = 0; index < connection_status.max_nodes; ++index) {
+ if ((connection_status.node_bitmask & (1 << index)) == 0)
+ return index;
+ }
+
+ // Any connection attempts to an already full network should have been refused.
+ ASSERT_MSG(false, "No available connection slots in the network");
+}
+
+/*
+ * Start a connection sequence with an UDS server. The sequence starts by sending an 802.11
+ * authentication frame with SEQ1.
+ */
+void StartConnectionSequence(const MacAddress& server) {
+ ASSERT(connection_status.status == static_cast<u32>(NetworkStatus::NotConnected));
+
+ // TODO(Subv): Handle timeout.
+
+ // Send an authentication frame with SEQ1
+ using Network::WifiPacket;
+ WifiPacket auth_request;
+ auth_request.channel = network_channel;
+ auth_request.data = GenerateAuthenticationFrame(AuthenticationSeq::SEQ1);
+ auth_request.destination_address = server;
+ auth_request.type = WifiPacket::PacketType::Authentication;
+
+ SendPacket(auth_request);
+}
+
+/// Sends an Association Response frame to the specified mac address
+void SendAssociationResponseFrame(const MacAddress& address) {
+ ASSERT_MSG(connection_status.status == static_cast<u32>(NetworkStatus::ConnectedAsHost));
+
+ using Network::WifiPacket;
+ WifiPacket assoc_response;
+ assoc_response.channel = network_channel;
+ // TODO(Subv): This will cause multiple clients to end up with the same association id, but
+ // we're not using that for anything.
+ u16 association_id = 1;
+ assoc_response.data = GenerateAssocResponseFrame(AssocStatus::Successful, association_id,
+ network_info.network_id);
+ assoc_response.destination_address = address;
+ assoc_response.type = WifiPacket::PacketType::AssociationResponse;
+
+ SendPacket(assoc_response);
+}
+
+/*
+ * Handles the authentication request frame and sends the authentication response and association
+ * response frames. Once an Authentication frame with SEQ1 is received by the server, it responds
+ * with an Authentication frame containing SEQ2, and immediately sends an Association response frame
+ * containing the details of the access point and the assigned association id for the new client.
+ */
+void HandleAuthenticationFrame(const Network::WifiPacket& packet) {
+ // Only the SEQ1 auth frame is handled here, the SEQ2 frame doesn't need any special behavior
+ if (GetAuthenticationSeqNumber(packet.data) == AuthenticationSeq::SEQ1) {
+ ASSERT_MSG(connection_status.status == static_cast<u32>(NetworkStatus::ConnectedAsHost));
+
+ // Respond with an authentication response frame with SEQ2
+ using Network::WifiPacket;
+ WifiPacket auth_request;
+ auth_request.channel = network_channel;
+ auth_request.data = GenerateAuthenticationFrame(AuthenticationSeq::SEQ2);
+ auth_request.destination_address = packet.transmitter_address;
+ auth_request.type = WifiPacket::PacketType::Authentication;
+
+ SendPacket(auth_request);
+
+ SendAssociationResponseFrame(packet.transmitter_address);
+ }
+}
+
+/// Callback to parse and handle a received wifi packet.
+void OnWifiPacketReceived(const Network::WifiPacket& packet) {
+ switch (packet.type) {
+ case Network::WifiPacket::PacketType::Beacon:
+ HandleBeaconFrame(packet);
+ break;
+ case Network::WifiPacket::PacketType::Authentication:
+ HandleAuthenticationFrame(packet);
+ break;
+ }
+}
+
/**
* NWM_UDS::Shutdown service function
* Inputs:
@@ -111,8 +243,7 @@ static void RecvBeaconBroadcastData(Interface* self) {
u32 total_size = sizeof(BeaconDataReplyHeader);
// Retrieve all beacon frames that were received from the desired mac address.
- std::deque<WifiPacket> beacons =
- GetReceivedPackets(WifiPacket::PacketType::Beacon, mac_address);
+ auto beacons = GetReceivedBeacons(mac_address);
BeaconDataReplyHeader data_reply_header{};
data_reply_header.total_entries = beacons.size();
@@ -193,6 +324,9 @@ static void InitializeWithVersion(Interface* self) {
rb.Push(RESULT_SUCCESS);
rb.PushCopyHandles(Kernel::g_handle_table.Create(connection_status_event).Unwrap());
+ // TODO(Subv): Connect the OnWifiPacketReceived function to the wifi packet received callback of
+ // the room we're currently in.
+
LOG_DEBUG(Service_NWM, "called sharedmem_size=0x%08X, version=0x%08X, sharedmem_handle=0x%08X",
sharedmem_size, version, sharedmem_handle);
}
@@ -610,32 +744,23 @@ static void BeaconBroadcastCallback(u64 userdata, int cycles_late) {
if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost))
return;
- // TODO(Subv): Actually send the beacon.
std::vector<u8> frame = GenerateBeaconFrame(network_info, node_info);
+ using Network::WifiPacket;
+ WifiPacket packet;
+ packet.type = WifiPacket::PacketType::Beacon;
+ packet.data = std::move(frame);
+ packet.destination_address = Network::BroadcastMac;
+ packet.channel = network_channel;
+
+ SendPacket(packet);
+
// Start broadcasting the network, send a beacon frame every 102.4ms.
CoreTiming::ScheduleEvent(msToCycles(DefaultBeaconInterval * MillisecondsPerTU) - cycles_late,
beacon_broadcast_event, 0);
}
/*
- * Returns an available index in the nodes array for the
- * currently-hosted UDS network.
- */
-static u32 GetNextAvailableNodeId() {
- ASSERT_MSG(connection_status.status == static_cast<u32>(NetworkStatus::ConnectedAsHost),
- "Can not accept clients if we're not hosting a network");
-
- for (unsigned index = 0; index < connection_status.max_nodes; ++index) {
- if ((connection_status.node_bitmask & (1 << index)) == 0)
- return index;
- }
-
- // Any connection attempts to an already full network should have been refused.
- ASSERT_MSG(false, "No available connection slots in the network");
-}
-
-/*
* Called when a client connects to an UDS network we're hosting,
* updates the connection status and signals the update event.
* @param network_node_id Network Node Id of the connecting client.
diff --git a/src/core/hle/service/nwm/nwm_uds.h b/src/core/hle/service/nwm/nwm_uds.h
index 141f49f9c..f1caaf974 100644
--- a/src/core/hle/service/nwm/nwm_uds.h
+++ b/src/core/hle/service/nwm/nwm_uds.h
@@ -42,6 +42,7 @@ using NodeList = std::vector<NodeInfo>;
enum class NetworkStatus {
NotConnected = 3,
ConnectedAsHost = 6,
+ Connecting = 7,
ConnectedAsClient = 9,
ConnectedAsSpectator = 10,
};
@@ -85,6 +86,17 @@ static_assert(offsetof(NetworkInfo, oui_value) == 0xC, "oui_value is at the wron
static_assert(offsetof(NetworkInfo, wlan_comm_id) == 0x10, "wlancommid is at the wrong offset.");
static_assert(sizeof(NetworkInfo) == 0x108, "NetworkInfo has incorrect size.");
+/// Additional block tag ids in the Beacon and Association Response frames
+enum class TagId : u8 {
+ SSID = 0,
+ SupportedRates = 1,
+ DSParameterSet = 2,
+ TrafficIndicationMap = 5,
+ CountryInformation = 7,
+ ERPInformation = 42,
+ VendorSpecific = 221
+};
+
class NWM_UDS final : public Interface {
public:
NWM_UDS();
diff --git a/src/core/hle/service/nwm/uds_beacon.cpp b/src/core/hle/service/nwm/uds_beacon.cpp
index 6332b404c..552eaf65e 100644
--- a/src/core/hle/service/nwm/uds_beacon.cpp
+++ b/src/core/hle/service/nwm/uds_beacon.cpp
@@ -325,8 +325,5 @@ std::vector<u8> GenerateBeaconFrame(const NetworkInfo& network_info, const NodeL
return buffer;
}
-std::deque<WifiPacket> GetReceivedPackets(WifiPacket::PacketType type, const MacAddress& sender) {
- return {};
-}
} // namespace NWM
} // namespace Service
diff --git a/src/core/hle/service/nwm/uds_beacon.h b/src/core/hle/service/nwm/uds_beacon.h
index caacf4c6f..50cc76da2 100644
--- a/src/core/hle/service/nwm/uds_beacon.h
+++ b/src/core/hle/service/nwm/uds_beacon.h
@@ -17,17 +17,6 @@ namespace NWM {
using MacAddress = std::array<u8, 6>;
constexpr std::array<u8, 3> NintendoOUI = {0x00, 0x1F, 0x32};
-/// Additional block tag ids in the Beacon frames
-enum class TagId : u8 {
- SSID = 0,
- SupportedRates = 1,
- DSParameterSet = 2,
- TrafficIndicationMap = 5,
- CountryInformation = 7,
- ERPInformation = 42,
- VendorSpecific = 221
-};
-
/**
* Internal vendor-specific tag ids as stored inside
* VendorSpecific blocks in the Beacon frames.
@@ -135,20 +124,6 @@ struct BeaconData {
static_assert(sizeof(BeaconData) == 0x12, "BeaconData has incorrect size.");
-/// Information about a received WiFi packet.
-/// Acts as our own 802.11 header.
-struct WifiPacket {
- enum class PacketType { Beacon, Data };
-
- PacketType type; ///< The type of 802.11 frame, Beacon / Data.
-
- /// Raw 802.11 frame data, starting at the management frame header for management frames.
- std::vector<u8> data;
- MacAddress transmitter_address; ///< Mac address of the transmitter.
- MacAddress destination_address; ///< Mac address of the receiver.
- u8 channel; ///< WiFi channel where this frame was transmitted.
-};
-
/**
* Decrypts the beacon data buffer for the network described by `network_info`.
*/
@@ -161,10 +136,5 @@ void DecryptBeaconData(const NetworkInfo& network_info, std::vector<u8>& buffer)
*/
std::vector<u8> GenerateBeaconFrame(const NetworkInfo& network_info, const NodeList& nodes);
-/**
- * Returns a list of received 802.11 frames from the specified sender
- * matching the type since the last call.
- */
-std::deque<WifiPacket> GetReceivedPackets(WifiPacket::PacketType type, const MacAddress& sender);
} // namespace NWM
} // namespace Service
diff --git a/src/core/hle/service/nwm/uds_connection.cpp b/src/core/hle/service/nwm/uds_connection.cpp
new file mode 100644
index 000000000..c8a76ec2a
--- /dev/null
+++ b/src/core/hle/service/nwm/uds_connection.cpp
@@ -0,0 +1,79 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/service/nwm/nwm_uds.h"
+#include "core/hle/service/nwm/uds_connection.h"
+#include "fmt/format.h"
+
+namespace Service {
+namespace NWM {
+
+// Note: These values were taken from a packet capture of an o3DS XL
+// broadcasting a Super Smash Bros. 4 lobby.
+constexpr u16 DefaultExtraCapabilities = 0x0431;
+
+std::vector<u8> GenerateAuthenticationFrame(AuthenticationSeq seq) {
+ AuthenticationFrame frame{};
+ frame.auth_seq = static_cast<u16>(seq);
+
+ std::vector<u8> data(sizeof(frame));
+ std::memcpy(data.data(), &frame, sizeof(frame));
+
+ return data;
+}
+
+AuthenticationSeq GetAuthenticationSeqNumber(const std::vector<u8>& body) {
+ AuthenticationFrame frame;
+ std::memcpy(&frame, body.data(), sizeof(frame));
+
+ return static_cast<AuthenticationSeq>(frame.auth_seq);
+}
+
+/**
+ * Generates an SSID tag of an 802.11 Beacon frame with an 8-byte character representation of the
+ * specified network id as the SSID value.
+ * @param network_id The network id to use.
+ * @returns A buffer with the SSID tag.
+ */
+static std::vector<u8> GenerateSSIDTag(u32 network_id) {
+ constexpr u8 SSIDSize = 8;
+
+ struct {
+ u8 id = static_cast<u8>(TagId::SSID);
+ u8 size = SSIDSize;
+ } tag_header;
+
+ std::vector<u8> buffer(sizeof(tag_header) + SSIDSize);
+
+ std::memcpy(buffer.data(), &tag_header, sizeof(tag_header));
+
+ std::string network_name = fmt::format("{0:08X}", network_id);
+
+ std::memcpy(buffer.data() + sizeof(tag_header), network_name.c_str(), SSIDSize);
+
+ return buffer;
+}
+
+std::vector<u8> GenerateAssocResponseFrame(AssocStatus status, u16 association_id, u32 network_id) {
+ AssociationResponseFrame frame{};
+ frame.capabilities = DefaultExtraCapabilities;
+ frame.status_code = static_cast<u16>(status);
+ // The association id is ORed with this magic value (0xC000)
+ constexpr u16 AssociationIdMagic = 0xC000;
+ frame.assoc_id = association_id | AssociationIdMagic;
+
+ std::vector<u8> data(sizeof(frame));
+ std::memcpy(data.data(), &frame, sizeof(frame));
+
+ auto ssid_tag = GenerateSSIDTag(network_id);
+ data.insert(data.end(), ssid_tag.begin(), ssid_tag.end());
+
+ // TODO(Subv): Add the SupportedRates tag.
+ // TODO(Subv): Add the DSParameterSet tag.
+ // TODO(Subv): Add the ERPInformation tag.
+ return data;
+}
+
+} // namespace NWM
+} // namespace Service
diff --git a/src/core/hle/service/nwm/uds_connection.h b/src/core/hle/service/nwm/uds_connection.h
new file mode 100644
index 000000000..73f55a4fd
--- /dev/null
+++ b/src/core/hle/service/nwm/uds_connection.h
@@ -0,0 +1,51 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <vector>
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/hle/service/service.h"
+
+namespace Service {
+namespace NWM {
+
+/// Sequence number of the 802.11 authentication frames.
+enum class AuthenticationSeq : u16 { SEQ1 = 1, SEQ2 = 2 };
+
+enum class AuthAlgorithm : u16 { OpenSystem = 0 };
+
+enum class AuthStatus : u16 { Successful = 0 };
+
+enum class AssocStatus : u16 { Successful = 0 };
+
+struct AuthenticationFrame {
+ u16_le auth_algorithm = static_cast<u16>(AuthAlgorithm::OpenSystem);
+ u16_le auth_seq;
+ u16_le status_code = static_cast<u16>(AuthStatus::Successful);
+};
+
+static_assert(sizeof(AuthenticationFrame) == 6, "AuthenticationFrame has wrong size");
+
+struct AssociationResponseFrame {
+ u16_le capabilities;
+ u16_le status_code;
+ u16_le assoc_id;
+};
+
+static_assert(sizeof(AssociationResponseFrame) == 6, "AssociationResponseFrame has wrong size");
+
+/// Generates an 802.11 authentication frame, starting at the frame body.
+std::vector<u8> GenerateAuthenticationFrame(AuthenticationSeq seq);
+
+/// Returns the sequence number from the body of an Authentication frame.
+AuthenticationSeq GetAuthenticationSeqNumber(const std::vector<u8>& body);
+
+/// Generates an 802.11 association response frame with the specified status, association id and
+/// network id, starting at the frame body.
+std::vector<u8> GenerateAssocResponseFrame(AssocStatus status, u16 association_id, u32 network_id);
+
+} // namespace NWM
+} // namespace Service
diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp
index e4b803046..dfc36748c 100644
--- a/src/core/hle/svc.cpp
+++ b/src/core/hle/svc.cpp
@@ -31,6 +31,7 @@
#include "core/hle/kernel/timer.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/hle/kernel/wait_object.h"
+#include "core/hle/lock.h"
#include "core/hle/result.h"
#include "core/hle/service/service.h"
@@ -1188,7 +1189,7 @@ struct FunctionDef {
Func* func;
const char* name;
};
-}
+} // namespace
static const FunctionDef SVC_Table[] = {
{0x00, nullptr, "Unknown"},
@@ -1332,6 +1333,9 @@ MICROPROFILE_DEFINE(Kernel_SVC, "Kernel", "SVC", MP_RGB(70, 200, 70));
void CallSVC(u32 immediate) {
MICROPROFILE_SCOPE(Kernel_SVC);
+ // Lock the global kernel mutex when we enter the kernel HLE.
+ std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
+
const FunctionDef* info = GetSVCInfo(immediate);
if (info) {
if (info->func) {
@@ -1342,4 +1346,4 @@ void CallSVC(u32 immediate) {
}
}
-} // namespace
+} // namespace SVC
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp
index 6838e449c..83ad9d898 100644
--- a/src/core/hw/gpu.cpp
+++ b/src/core/hw/gpu.cpp
@@ -29,7 +29,7 @@ namespace GPU {
Regs g_regs;
/// 268MHz CPU clocks / 60Hz frames per second
-const u64 frame_ticks = BASE_CLOCK_RATE_ARM11 / SCREEN_REFRESH_RATE;
+const u64 frame_ticks = static_cast<u64>(BASE_CLOCK_RATE_ARM11 / SCREEN_REFRESH_RATE);
/// Event id for CoreTiming
static int vblank_event;
diff --git a/src/core/hw/gpu.h b/src/core/hw/gpu.h
index 21b127fee..e3d0a0e08 100644
--- a/src/core/hw/gpu.h
+++ b/src/core/hw/gpu.h
@@ -74,9 +74,9 @@ struct Regs {
case PixelFormat::RGB5A1:
case PixelFormat::RGBA4:
return 2;
- default:
- UNIMPLEMENTED();
}
+
+ UNREACHABLE();
}
INSERT_PADDING_WORDS(0x4);
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index 4d16736f5..68a6b1ac2 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -11,6 +11,7 @@
#include "common/swap.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/process.h"
+#include "core/hle/lock.h"
#include "core/memory.h"
#include "core/memory_setup.h"
#include "video_core/renderer_base.h"
@@ -123,6 +124,9 @@ T Read(const VAddr vaddr) {
return value;
}
+ // The memory access might do an MMIO or cached access, so we have to lock the HLE kernel state
+ std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
+
PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
switch (type) {
case PageType::Unmapped:
@@ -161,6 +165,9 @@ void Write(const VAddr vaddr, const T data) {
return;
}
+ // The memory access might do an MMIO or cached access, so we have to lock the HLE kernel state
+ std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
+
PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
switch (type) {
case PageType::Unmapped:
@@ -741,4 +748,4 @@ boost::optional<VAddr> PhysicalToVirtualAddress(const PAddr addr) {
return boost::none;
}
-} // namespace
+} // namespace Memory
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index d4f0429d1..efcf1267d 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -36,4 +36,4 @@ void Apply() {
Service::IR::ReloadInputDevices();
}
-} // namespace
+} // namespace Settings
diff --git a/src/core/settings.h b/src/core/settings.h
index ee16bb90a..024f14666 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -15,6 +15,7 @@ enum class LayoutOption {
Default,
SingleScreen,
LargeScreen,
+ SideScreen,
};
namespace NativeButton {
@@ -70,7 +71,7 @@ enum Values {
static const std::array<const char*, NumAnalogs> mapping = {{
"circle_pad", "c_stick",
}};
-} // namespace NumAnalog
+} // namespace NativeAnalog
struct Values {
// CheckNew3DS
@@ -79,6 +80,8 @@ struct Values {
// Controls
std::array<std::string, NativeButton::NumButtons> buttons;
std::array<std::string, NativeAnalog::NumAnalogs> analogs;
+ std::string motion_device;
+ std::string touch_device;
// Core
bool use_cpu_jit;
@@ -128,7 +131,10 @@ struct Values {
u16 gdbstub_port;
// WebService
+ bool enable_telemetry;
std::string telemetry_endpoint_url;
+ std::string citra_username;
+ std::string citra_token;
} extern values;
// a special value for Values::region_value indicating that citra will automatically select a region
@@ -136,4 +142,4 @@ struct Values {
static constexpr int REGION_VALUE_AUTO_SELECT = -1;
void Apply();
-}
+} // namespace Settings
diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp
index 94483f385..104a16cc9 100644
--- a/src/core/telemetry_session.cpp
+++ b/src/core/telemetry_session.cpp
@@ -3,8 +3,10 @@
// Refer to the license.txt file included.
#include <cstring>
+#include <cryptopp/osrng.h>
#include "common/assert.h"
+#include "common/file_util.h"
#include "common/scm_rev.h"
#include "common/x64/cpu_detect.h"
#include "core/core.h"
@@ -29,12 +31,65 @@ static const char* CpuVendorToStr(Common::CPUVendor vendor) {
UNREACHABLE();
}
+static u64 GenerateTelemetryId() {
+ u64 telemetry_id{};
+ CryptoPP::AutoSeededRandomPool rng;
+ rng.GenerateBlock(reinterpret_cast<CryptoPP::byte*>(&telemetry_id), sizeof(u64));
+ return telemetry_id;
+}
+
+u64 GetTelemetryId() {
+ u64 telemetry_id{};
+ static const std::string& filename{FileUtil::GetUserPath(D_CONFIG_IDX) + "telemetry_id"};
+
+ if (FileUtil::Exists(filename)) {
+ FileUtil::IOFile file(filename, "rb");
+ if (!file.IsOpen()) {
+ LOG_ERROR(Core, "failed to open telemetry_id: %s", filename.c_str());
+ return {};
+ }
+ file.ReadBytes(&telemetry_id, sizeof(u64));
+ } else {
+ FileUtil::IOFile file(filename, "wb");
+ if (!file.IsOpen()) {
+ LOG_ERROR(Core, "failed to open telemetry_id: %s", filename.c_str());
+ return {};
+ }
+ telemetry_id = GenerateTelemetryId();
+ file.WriteBytes(&telemetry_id, sizeof(u64));
+ }
+
+ return telemetry_id;
+}
+
+u64 RegenerateTelemetryId() {
+ const u64 new_telemetry_id{GenerateTelemetryId()};
+ static const std::string& filename{FileUtil::GetUserPath(D_CONFIG_IDX) + "telemetry_id"};
+
+ FileUtil::IOFile file(filename, "wb");
+ if (!file.IsOpen()) {
+ LOG_ERROR(Core, "failed to open telemetry_id: %s", filename.c_str());
+ return {};
+ }
+ file.WriteBytes(&new_telemetry_id, sizeof(u64));
+ return new_telemetry_id;
+}
+
TelemetrySession::TelemetrySession() {
#ifdef ENABLE_WEB_SERVICE
- backend = std::make_unique<WebService::TelemetryJson>();
+ if (Settings::values.enable_telemetry) {
+ backend = std::make_unique<WebService::TelemetryJson>(
+ Settings::values.telemetry_endpoint_url, Settings::values.citra_username,
+ Settings::values.citra_token);
+ } else {
+ backend = std::make_unique<Telemetry::NullVisitor>();
+ }
#else
backend = std::make_unique<Telemetry::NullVisitor>();
#endif
+ // Log one-time top-level information
+ AddField(Telemetry::FieldType::None, "TelemetryId", GetTelemetryId());
+
// Log one-time session start information
const s64 init_time{std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::system_clock::now().time_since_epoch())
diff --git a/src/core/telemetry_session.h b/src/core/telemetry_session.h
index cf53835c3..65613daae 100644
--- a/src/core/telemetry_session.h
+++ b/src/core/telemetry_session.h
@@ -35,4 +35,16 @@ private:
std::unique_ptr<Telemetry::VisitorInterface> backend; ///< Backend interface that logs fields
};
+/**
+ * Gets TelemetryId, a unique identifier used for the user's telemetry sessions.
+ * @returns The current TelemetryId for the session.
+ */
+u64 GetTelemetryId();
+
+/**
+ * Regenerates TelemetryId, a unique identifier used for the user's telemetry sessions.
+ * @returns The new TelemetryId that was generated.
+ */
+u64 RegenerateTelemetryId();
+
} // namespace Core
diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt
index e3e36ada7..92792a702 100644
--- a/src/input_common/CMakeLists.txt
+++ b/src/input_common/CMakeLists.txt
@@ -2,12 +2,14 @@ set(SRCS
analog_from_button.cpp
keyboard.cpp
main.cpp
+ motion_emu.cpp
)
set(HEADERS
analog_from_button.h
keyboard.h
main.h
+ motion_emu.h
)
if(SDL2_FOUND)
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index 699f41e6b..557353740 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -7,6 +7,7 @@
#include "input_common/analog_from_button.h"
#include "input_common/keyboard.h"
#include "input_common/main.h"
+#include "input_common/motion_emu.h"
#ifdef HAVE_SDL2
#include "input_common/sdl/sdl.h"
#endif
@@ -14,12 +15,16 @@
namespace InputCommon {
static std::shared_ptr<Keyboard> keyboard;
+static std::shared_ptr<MotionEmu> motion_emu;
void Init() {
- keyboard = std::make_shared<InputCommon::Keyboard>();
+ keyboard = std::make_shared<Keyboard>();
Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard);
Input::RegisterFactory<Input::AnalogDevice>("analog_from_button",
- std::make_shared<InputCommon::AnalogFromButton>());
+ std::make_shared<AnalogFromButton>());
+ motion_emu = std::make_shared<MotionEmu>();
+ Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu);
+
#ifdef HAVE_SDL2
SDL::Init();
#endif
@@ -29,6 +34,8 @@ void Shutdown() {
Input::UnregisterFactory<Input::ButtonDevice>("keyboard");
keyboard.reset();
Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
+ Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
+ motion_emu.reset();
#ifdef HAVE_SDL2
SDL::Shutdown();
@@ -39,6 +46,10 @@ Keyboard* GetKeyboard() {
return keyboard.get();
}
+MotionEmu* GetMotionEmu() {
+ return motion_emu.get();
+}
+
std::string GenerateKeyboardParam(int key_code) {
Common::ParamPackage param{
{"engine", "keyboard"}, {"code", std::to_string(key_code)},
diff --git a/src/input_common/main.h b/src/input_common/main.h
index e7fb3890e..5604f0fa8 100644
--- a/src/input_common/main.h
+++ b/src/input_common/main.h
@@ -19,6 +19,11 @@ class Keyboard;
/// Gets the keyboard button device factory.
Keyboard* GetKeyboard();
+class MotionEmu;
+
+/// Gets the motion emulation factory.
+MotionEmu* GetMotionEmu();
+
/// Generates a serialized param package for creating a keyboard button device
std::string GenerateKeyboardParam(int key_code);
diff --git a/src/input_common/motion_emu.cpp b/src/input_common/motion_emu.cpp
new file mode 100644
index 000000000..59a035e70
--- /dev/null
+++ b/src/input_common/motion_emu.cpp
@@ -0,0 +1,168 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <chrono>
+#include <mutex>
+#include <thread>
+#include <tuple>
+#include "common/math_util.h"
+#include "common/quaternion.h"
+#include "common/thread.h"
+#include "common/vector_math.h"
+#include "input_common/motion_emu.h"
+
+namespace InputCommon {
+
+// Implementation class of the motion emulation device
+class MotionEmuDevice {
+public:
+ MotionEmuDevice(int update_millisecond, float sensitivity)
+ : update_millisecond(update_millisecond),
+ update_duration(std::chrono::duration_cast<std::chrono::steady_clock::duration>(
+ std::chrono::milliseconds(update_millisecond))),
+ sensitivity(sensitivity), motion_emu_thread(&MotionEmuDevice::MotionEmuThread, this) {}
+
+ ~MotionEmuDevice() {
+ if (motion_emu_thread.joinable()) {
+ shutdown_event.Set();
+ motion_emu_thread.join();
+ }
+ }
+
+ void BeginTilt(int x, int y) {
+ mouse_origin = Math::MakeVec(x, y);
+ is_tilting = true;
+ }
+
+ void Tilt(int x, int y) {
+ auto mouse_move = Math::MakeVec(x, y) - mouse_origin;
+ if (is_tilting) {
+ std::lock_guard<std::mutex> guard(tilt_mutex);
+ if (mouse_move.x == 0 && mouse_move.y == 0) {
+ tilt_angle = 0;
+ } else {
+ tilt_direction = mouse_move.Cast<float>();
+ tilt_angle = MathUtil::Clamp(tilt_direction.Normalize() * sensitivity, 0.0f,
+ MathUtil::PI * 0.5f);
+ }
+ }
+ }
+
+ void EndTilt() {
+ std::lock_guard<std::mutex> guard(tilt_mutex);
+ tilt_angle = 0;
+ is_tilting = false;
+ }
+
+ std::tuple<Math::Vec3<float>, Math::Vec3<float>> GetStatus() {
+ std::lock_guard<std::mutex> guard(status_mutex);
+ return status;
+ }
+
+private:
+ const int update_millisecond;
+ const std::chrono::steady_clock::duration update_duration;
+ const float sensitivity;
+
+ Math::Vec2<int> mouse_origin;
+
+ std::mutex tilt_mutex;
+ Math::Vec2<float> tilt_direction;
+ float tilt_angle = 0;
+
+ bool is_tilting = false;
+
+ Common::Event shutdown_event;
+
+ std::tuple<Math::Vec3<float>, Math::Vec3<float>> status;
+ std::mutex status_mutex;
+
+ // Note: always keep the thread declaration at the end so that other objects are initialized
+ // before this!
+ std::thread motion_emu_thread;
+
+ void MotionEmuThread() {
+ auto update_time = std::chrono::steady_clock::now();
+ Math::Quaternion<float> q = MakeQuaternion(Math::Vec3<float>(), 0);
+ Math::Quaternion<float> old_q;
+
+ while (!shutdown_event.WaitUntil(update_time)) {
+ update_time += update_duration;
+ old_q = q;
+
+ {
+ std::lock_guard<std::mutex> guard(tilt_mutex);
+
+ // Find the quaternion describing current 3DS tilting
+ q = MakeQuaternion(Math::MakeVec(-tilt_direction.y, 0.0f, tilt_direction.x),
+ tilt_angle);
+ }
+
+ auto inv_q = q.Inverse();
+
+ // Set the gravity vector in world space
+ auto gravity = Math::MakeVec(0.0f, -1.0f, 0.0f);
+
+ // Find the angular rate vector in world space
+ auto angular_rate = ((q - old_q) * inv_q).xyz * 2;
+ angular_rate *= 1000 / update_millisecond / MathUtil::PI * 180;
+
+ // Transform the two vectors from world space to 3DS space
+ gravity = QuaternionRotate(inv_q, gravity);
+ angular_rate = QuaternionRotate(inv_q, angular_rate);
+
+ // Update the sensor state
+ {
+ std::lock_guard<std::mutex> guard(status_mutex);
+ status = std::make_tuple(gravity, angular_rate);
+ }
+ }
+ }
+};
+
+// Interface wrapper held by input receiver as a unique_ptr. It holds the implementation class as
+// a shared_ptr, which is also observed by the factory class as a weak_ptr. In this way the factory
+// can forward all the inputs to the implementation only when it is valid.
+class MotionEmuDeviceWrapper : public Input::MotionDevice {
+public:
+ MotionEmuDeviceWrapper(int update_millisecond, float sensitivity) {
+ device = std::make_shared<MotionEmuDevice>(update_millisecond, sensitivity);
+ }
+
+ std::tuple<Math::Vec3<float>, Math::Vec3<float>> GetStatus() const {
+ return device->GetStatus();
+ }
+
+ std::shared_ptr<MotionEmuDevice> device;
+};
+
+std::unique_ptr<Input::MotionDevice> MotionEmu::Create(const Common::ParamPackage& params) {
+ int update_period = params.Get("update_period", 100);
+ float sensitivity = params.Get("sensitivity", 0.01f);
+ auto device_wrapper = std::make_unique<MotionEmuDeviceWrapper>(update_period, sensitivity);
+ // Previously created device is disconnected here. Having two motion devices for 3DS is not
+ // expected.
+ current_device = device_wrapper->device;
+ return std::move(device_wrapper);
+}
+
+void MotionEmu::BeginTilt(int x, int y) {
+ if (auto ptr = current_device.lock()) {
+ ptr->BeginTilt(x, y);
+ }
+}
+
+void MotionEmu::Tilt(int x, int y) {
+ if (auto ptr = current_device.lock()) {
+ ptr->Tilt(x, y);
+ }
+}
+
+void MotionEmu::EndTilt() {
+ if (auto ptr = current_device.lock()) {
+ ptr->EndTilt();
+ }
+}
+
+} // namespace InputCommon
diff --git a/src/input_common/motion_emu.h b/src/input_common/motion_emu.h
new file mode 100644
index 000000000..7a7e22467
--- /dev/null
+++ b/src/input_common/motion_emu.h
@@ -0,0 +1,46 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/frontend/input.h"
+
+namespace InputCommon {
+
+class MotionEmuDevice;
+
+class MotionEmu : public Input::Factory<Input::MotionDevice> {
+public:
+ /**
+ * Creates a motion device emulated from mouse input
+ * @param params contains parameters for creating the device:
+ * - "update_period": update period in milliseconds
+ * - "sensitivity": the coefficient converting mouse movement to tilting angle
+ */
+ std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override;
+
+ /**
+ * Signals that a motion sensor tilt has begun.
+ * @param x the x-coordinate of the cursor
+ * @param y the y-coordinate of the cursor
+ */
+ void BeginTilt(int x, int y);
+
+ /**
+ * Signals that a motion sensor tilt is occurring.
+ * @param x the x-coordinate of the cursor
+ * @param y the y-coordinate of the cursor
+ */
+ void Tilt(int x, int y);
+
+ /**
+ * Signals that a motion sensor tilt has ended.
+ */
+ void EndTilt();
+
+private:
+ std::weak_ptr<MotionEmuDevice> current_device;
+};
+
+} // namespace InputCommon
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index cffa4c952..82f47d8a9 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -1,6 +1,7 @@
set(SRCS
command_processor.cpp
debug_utils/debug_utils.cpp
+ geometry_pipeline.cpp
pica.cpp
primitive_assembly.cpp
regs.cpp
@@ -29,6 +30,7 @@ set(SRCS
set(HEADERS
command_processor.h
debug_utils/debug_utils.h
+ geometry_pipeline.h
gpu_debugger.h
pica.h
pica_state.h
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index f98ca3302..fb65a3a0a 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -161,6 +161,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
case PICA_REG_INDEX(pipeline.vs_default_attributes_setup.index):
g_state.immediate.current_attribute = 0;
+ g_state.immediate.reset_geometry_pipeline = true;
default_attr_counter = 0;
break;
@@ -234,16 +235,14 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
shader_engine->Run(g_state.vs, shader_unit);
shader_unit.WriteOutput(regs.vs, output);
- // Send to renderer
- using Pica::Shader::OutputVertex;
- auto AddTriangle = [](const OutputVertex& v0, const OutputVertex& v1,
- const OutputVertex& v2) {
- VideoCore::g_renderer->Rasterizer()->AddTriangle(v0, v1, v2);
- };
-
- g_state.primitive_assembler.SubmitVertex(
- Shader::OutputVertex::FromAttributeBuffer(regs.rasterizer, output),
- AddTriangle);
+ // Send to geometry pipeline
+ if (g_state.immediate.reset_geometry_pipeline) {
+ g_state.geometry_pipeline.Reconfigure();
+ g_state.immediate.reset_geometry_pipeline = false;
+ }
+ ASSERT(!g_state.geometry_pipeline.NeedIndexInput());
+ g_state.geometry_pipeline.Setup(shader_engine);
+ g_state.geometry_pipeline.SubmitVertex(output);
}
}
}
@@ -321,8 +320,8 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
// The size has been tuned for optimal balance between hit-rate and the cost of lookup
const size_t VERTEX_CACHE_SIZE = 32;
std::array<u16, VERTEX_CACHE_SIZE> vertex_cache_ids;
- std::array<Shader::OutputVertex, VERTEX_CACHE_SIZE> vertex_cache;
- Shader::OutputVertex output_vertex;
+ std::array<Shader::AttributeBuffer, VERTEX_CACHE_SIZE> vertex_cache;
+ Shader::AttributeBuffer vs_output;
unsigned int vertex_cache_pos = 0;
vertex_cache_ids.fill(-1);
@@ -332,6 +331,11 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
shader_engine->SetupBatch(g_state.vs, regs.vs.main_offset);
+ g_state.geometry_pipeline.Reconfigure();
+ g_state.geometry_pipeline.Setup(shader_engine);
+ if (g_state.geometry_pipeline.NeedIndexInput())
+ ASSERT(is_indexed);
+
for (unsigned int index = 0; index < regs.pipeline.num_vertices; ++index) {
// Indexed rendering doesn't use the start offset
unsigned int vertex =
@@ -345,6 +349,11 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
bool vertex_cache_hit = false;
if (is_indexed) {
+ if (g_state.geometry_pipeline.NeedIndexInput()) {
+ g_state.geometry_pipeline.SubmitIndex(vertex);
+ continue;
+ }
+
if (g_debug_context && Pica::g_debug_context->recorder) {
int size = index_u16 ? 2 : 1;
memory_accesses.AddAccess(base_address + index_info.offset + size * index,
@@ -353,7 +362,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
for (unsigned int i = 0; i < VERTEX_CACHE_SIZE; ++i) {
if (vertex == vertex_cache_ids[i]) {
- output_vertex = vertex_cache[i];
+ vs_output = vertex_cache[i];
vertex_cache_hit = true;
break;
}
@@ -362,7 +371,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
if (!vertex_cache_hit) {
// Initialize data for the current vertex
- Shader::AttributeBuffer input, output{};
+ Shader::AttributeBuffer input;
loader.LoadVertex(base_address, index, vertex, input, memory_accesses);
// Send to vertex shader
@@ -371,26 +380,17 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
(void*)&input);
shader_unit.LoadInput(regs.vs, input);
shader_engine->Run(g_state.vs, shader_unit);
- shader_unit.WriteOutput(regs.vs, output);
-
- // Retrieve vertex from register data
- output_vertex = Shader::OutputVertex::FromAttributeBuffer(regs.rasterizer, output);
+ shader_unit.WriteOutput(regs.vs, vs_output);
if (is_indexed) {
- vertex_cache[vertex_cache_pos] = output_vertex;
+ vertex_cache[vertex_cache_pos] = vs_output;
vertex_cache_ids[vertex_cache_pos] = vertex;
vertex_cache_pos = (vertex_cache_pos + 1) % VERTEX_CACHE_SIZE;
}
}
- // Send to renderer
- using Pica::Shader::OutputVertex;
- auto AddTriangle = [](const OutputVertex& v0, const OutputVertex& v1,
- const OutputVertex& v2) {
- VideoCore::g_renderer->Rasterizer()->AddTriangle(v0, v1, v2);
- };
-
- primitive_assembler.SubmitVertex(output_vertex, AddTriangle);
+ // Send to geometry pipeline
+ g_state.geometry_pipeline.SubmitVertex(vs_output);
}
for (auto& range : memory_accesses.ranges) {
diff --git a/src/video_core/geometry_pipeline.cpp b/src/video_core/geometry_pipeline.cpp
new file mode 100644
index 000000000..b146e2ecb
--- /dev/null
+++ b/src/video_core/geometry_pipeline.cpp
@@ -0,0 +1,274 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "video_core/geometry_pipeline.h"
+#include "video_core/pica_state.h"
+#include "video_core/regs.h"
+#include "video_core/renderer_base.h"
+#include "video_core/video_core.h"
+
+namespace Pica {
+
+/// An attribute buffering interface for different pipeline modes
+class GeometryPipelineBackend {
+public:
+ virtual ~GeometryPipelineBackend() = default;
+
+ /// Checks if there is no incomplete data transfer
+ virtual bool IsEmpty() const = 0;
+
+ /// Checks if the pipeline needs a direct input from index buffer
+ virtual bool NeedIndexInput() const = 0;
+
+ /// Submits an index from index buffer
+ virtual void SubmitIndex(unsigned int val) = 0;
+
+ /**
+ * Submits vertex attributes
+ * @param input attributes of a vertex output from vertex shader
+ * @return if the buffer is full and the geometry shader should be invoked
+ */
+ virtual bool SubmitVertex(const Shader::AttributeBuffer& input) = 0;
+};
+
+// In the Point mode, vertex attributes are sent to the input registers in the geometry shader unit.
+// The size of vertex shader outputs and geometry shader inputs are constants. Geometry shader is
+// invoked upon inputs buffer filled up by vertex shader outputs. For example, if we have a geometry
+// shader that takes 6 inputs, and the vertex shader outputs 2 attributes, it would take 3 vertices
+// for one geometry shader invocation.
+// TODO: what happens when the input size is not divisible by the output size?
+class GeometryPipeline_Point : public GeometryPipelineBackend {
+public:
+ GeometryPipeline_Point(const Regs& regs, Shader::GSUnitState& unit) : regs(regs), unit(unit) {
+ ASSERT(regs.pipeline.variable_primitive == 0);
+ ASSERT(regs.gs.input_to_uniform == 0);
+ vs_output_num = regs.pipeline.vs_outmap_total_minus_1_a + 1;
+ size_t gs_input_num = regs.gs.max_input_attribute_index + 1;
+ ASSERT(gs_input_num % vs_output_num == 0);
+ buffer_cur = attribute_buffer.attr;
+ buffer_end = attribute_buffer.attr + gs_input_num;
+ }
+
+ bool IsEmpty() const override {
+ return buffer_cur == attribute_buffer.attr;
+ }
+
+ bool NeedIndexInput() const override {
+ return false;
+ }
+
+ void SubmitIndex(unsigned int val) override {
+ UNREACHABLE();
+ }
+
+ bool SubmitVertex(const Shader::AttributeBuffer& input) override {
+ buffer_cur = std::copy(input.attr, input.attr + vs_output_num, buffer_cur);
+ if (buffer_cur == buffer_end) {
+ buffer_cur = attribute_buffer.attr;
+ unit.LoadInput(regs.gs, attribute_buffer);
+ return true;
+ }
+ return false;
+ }
+
+private:
+ const Regs& regs;
+ Shader::GSUnitState& unit;
+ Shader::AttributeBuffer attribute_buffer;
+ Math::Vec4<float24>* buffer_cur;
+ Math::Vec4<float24>* buffer_end;
+ unsigned int vs_output_num;
+};
+
+// In VariablePrimitive mode, vertex attributes are buffered into the uniform registers in the
+// geometry shader unit. The number of vertex is variable, which is specified by the first index
+// value in the batch. This mode is usually used for subdivision.
+class GeometryPipeline_VariablePrimitive : public GeometryPipelineBackend {
+public:
+ GeometryPipeline_VariablePrimitive(const Regs& regs, Shader::ShaderSetup& setup)
+ : regs(regs), setup(setup) {
+ ASSERT(regs.pipeline.variable_primitive == 1);
+ ASSERT(regs.gs.input_to_uniform == 1);
+ vs_output_num = regs.pipeline.vs_outmap_total_minus_1_a + 1;
+ }
+
+ bool IsEmpty() const override {
+ return need_index;
+ }
+
+ bool NeedIndexInput() const override {
+ return need_index;
+ }
+
+ void SubmitIndex(unsigned int val) override {
+ DEBUG_ASSERT(need_index);
+
+ // The number of vertex input is put to the uniform register
+ float24 vertex_num = float24::FromFloat32(val);
+ setup.uniforms.f[0] = Math::MakeVec(vertex_num, vertex_num, vertex_num, vertex_num);
+
+ // The second uniform register and so on are used for receiving input vertices
+ buffer_cur = setup.uniforms.f + 1;
+
+ main_vertex_num = regs.pipeline.variable_vertex_main_num_minus_1 + 1;
+ total_vertex_num = val;
+ need_index = false;
+ }
+
+ bool SubmitVertex(const Shader::AttributeBuffer& input) override {
+ DEBUG_ASSERT(!need_index);
+ if (main_vertex_num != 0) {
+ // For main vertices, receive all attributes
+ buffer_cur = std::copy(input.attr, input.attr + vs_output_num, buffer_cur);
+ --main_vertex_num;
+ } else {
+ // For other vertices, only receive the first attribute (usually the position)
+ *(buffer_cur++) = input.attr[0];
+ }
+ --total_vertex_num;
+
+ if (total_vertex_num == 0) {
+ need_index = true;
+ return true;
+ }
+
+ return false;
+ }
+
+private:
+ bool need_index = true;
+ const Regs& regs;
+ Shader::ShaderSetup& setup;
+ unsigned int main_vertex_num;
+ unsigned int total_vertex_num;
+ Math::Vec4<float24>* buffer_cur;
+ unsigned int vs_output_num;
+};
+
+// In FixedPrimitive mode, vertex attributes are buffered into the uniform registers in the geometry
+// shader unit. The number of vertex per shader invocation is constant. This is usually used for
+// particle system.
+class GeometryPipeline_FixedPrimitive : public GeometryPipelineBackend {
+public:
+ GeometryPipeline_FixedPrimitive(const Regs& regs, Shader::ShaderSetup& setup)
+ : regs(regs), setup(setup) {
+ ASSERT(regs.pipeline.variable_primitive == 0);
+ ASSERT(regs.gs.input_to_uniform == 1);
+ vs_output_num = regs.pipeline.vs_outmap_total_minus_1_a + 1;
+ ASSERT(vs_output_num == regs.pipeline.gs_config.stride_minus_1 + 1);
+ size_t vertex_num = regs.pipeline.gs_config.fixed_vertex_num_minus_1 + 1;
+ buffer_cur = buffer_begin = setup.uniforms.f + regs.pipeline.gs_config.start_index;
+ buffer_end = buffer_begin + vs_output_num * vertex_num;
+ }
+
+ bool IsEmpty() const override {
+ return buffer_cur == buffer_begin;
+ }
+
+ bool NeedIndexInput() const override {
+ return false;
+ }
+
+ void SubmitIndex(unsigned int val) override {
+ UNREACHABLE();
+ }
+
+ bool SubmitVertex(const Shader::AttributeBuffer& input) override {
+ buffer_cur = std::copy(input.attr, input.attr + vs_output_num, buffer_cur);
+ if (buffer_cur == buffer_end) {
+ buffer_cur = buffer_begin;
+ return true;
+ }
+ return false;
+ }
+
+private:
+ const Regs& regs;
+ Shader::ShaderSetup& setup;
+ Math::Vec4<float24>* buffer_begin;
+ Math::Vec4<float24>* buffer_cur;
+ Math::Vec4<float24>* buffer_end;
+ unsigned int vs_output_num;
+};
+
+GeometryPipeline::GeometryPipeline(State& state) : state(state) {}
+
+GeometryPipeline::~GeometryPipeline() = default;
+
+void GeometryPipeline::SetVertexHandler(Shader::VertexHandler vertex_handler) {
+ this->vertex_handler = vertex_handler;
+}
+
+void GeometryPipeline::Setup(Shader::ShaderEngine* shader_engine) {
+ if (!backend)
+ return;
+
+ this->shader_engine = shader_engine;
+ shader_engine->SetupBatch(state.gs, state.regs.gs.main_offset);
+}
+
+void GeometryPipeline::Reconfigure() {
+ ASSERT(!backend || backend->IsEmpty());
+
+ if (state.regs.pipeline.use_gs == PipelineRegs::UseGS::No) {
+ backend = nullptr;
+ return;
+ }
+
+ ASSERT(state.regs.pipeline.use_gs == PipelineRegs::UseGS::Yes);
+
+ // The following assumes that when geometry shader is in use, the shader unit 3 is configured as
+ // a geometry shader unit.
+ // TODO: what happens if this is not true?
+ ASSERT(state.regs.pipeline.gs_unit_exclusive_configuration == 1);
+ ASSERT(state.regs.gs.shader_mode == ShaderRegs::ShaderMode::GS);
+
+ state.gs_unit.ConfigOutput(state.regs.gs);
+
+ ASSERT(state.regs.pipeline.vs_outmap_total_minus_1_a ==
+ state.regs.pipeline.vs_outmap_total_minus_1_b);
+
+ switch (state.regs.pipeline.gs_config.mode) {
+ case PipelineRegs::GSMode::Point:
+ backend = std::make_unique<GeometryPipeline_Point>(state.regs, state.gs_unit);
+ break;
+ case PipelineRegs::GSMode::VariablePrimitive:
+ backend = std::make_unique<GeometryPipeline_VariablePrimitive>(state.regs, state.gs);
+ break;
+ case PipelineRegs::GSMode::FixedPrimitive:
+ backend = std::make_unique<GeometryPipeline_FixedPrimitive>(state.regs, state.gs);
+ break;
+ default:
+ UNREACHABLE();
+ }
+}
+
+bool GeometryPipeline::NeedIndexInput() const {
+ if (!backend)
+ return false;
+ return backend->NeedIndexInput();
+}
+
+void GeometryPipeline::SubmitIndex(unsigned int val) {
+ backend->SubmitIndex(val);
+}
+
+void GeometryPipeline::SubmitVertex(const Shader::AttributeBuffer& input) {
+ if (!backend) {
+ // No backend means the geometry shader is disabled, so we send the vertex shader output
+ // directly to the primitive assembler.
+ vertex_handler(input);
+ } else {
+ if (backend->SubmitVertex(input)) {
+ shader_engine->Run(state.gs, state.gs_unit);
+
+ // The uniform b15 is set to true after every geometry shader invocation. This is useful
+ // for the shader to know if this is the first invocation in a batch, if the program set
+ // b15 to false first.
+ state.gs.uniforms.b[15] = true;
+ }
+ }
+}
+
+} // namespace Pica
diff --git a/src/video_core/geometry_pipeline.h b/src/video_core/geometry_pipeline.h
new file mode 100644
index 000000000..91fdd3192
--- /dev/null
+++ b/src/video_core/geometry_pipeline.h
@@ -0,0 +1,49 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include "video_core/shader/shader.h"
+
+namespace Pica {
+
+struct State;
+
+class GeometryPipelineBackend;
+
+/// A pipeline receiving from vertex shader and sending to geometry shader and primitive assembler
+class GeometryPipeline {
+public:
+ explicit GeometryPipeline(State& state);
+ ~GeometryPipeline();
+
+ /// Sets the handler for receiving vertex outputs from vertex shader
+ void SetVertexHandler(Shader::VertexHandler vertex_handler);
+
+ /**
+ * Setup the geometry shader unit if it is in use
+ * @param shader_engine the shader engine for the geometry shader to run
+ */
+ void Setup(Shader::ShaderEngine* shader_engine);
+
+ /// Reconfigures the pipeline according to current register settings
+ void Reconfigure();
+
+ /// Checks if the pipeline needs a direct input from index buffer
+ bool NeedIndexInput() const;
+
+ /// Submits an index from index buffer. Call this only when NeedIndexInput returns true
+ void SubmitIndex(unsigned int val);
+
+ /// Submits vertex attributes output from vertex shader
+ void SubmitVertex(const Shader::AttributeBuffer& input);
+
+private:
+ Shader::VertexHandler vertex_handler;
+ Shader::ShaderEngine* shader_engine;
+ std::unique_ptr<GeometryPipelineBackend> backend;
+ State& state;
+};
+} // namespace Pica
diff --git a/src/video_core/pica.cpp b/src/video_core/pica.cpp
index b95148a6a..218e06883 100644
--- a/src/video_core/pica.cpp
+++ b/src/video_core/pica.cpp
@@ -3,9 +3,11 @@
// Refer to the license.txt file included.
#include <cstring>
+#include "video_core/geometry_pipeline.h"
#include "video_core/pica.h"
#include "video_core/pica_state.h"
-#include "video_core/regs_pipeline.h"
+#include "video_core/renderer_base.h"
+#include "video_core/video_core.h"
namespace Pica {
@@ -24,6 +26,23 @@ void Zero(T& o) {
memset(&o, 0, sizeof(o));
}
+State::State() : geometry_pipeline(*this) {
+ auto SubmitVertex = [this](const Shader::AttributeBuffer& vertex) {
+ using Pica::Shader::OutputVertex;
+ auto AddTriangle = [this](const OutputVertex& v0, const OutputVertex& v1,
+ const OutputVertex& v2) {
+ VideoCore::g_renderer->Rasterizer()->AddTriangle(v0, v1, v2);
+ };
+ primitive_assembler.SubmitVertex(
+ Shader::OutputVertex::FromAttributeBuffer(regs.rasterizer, vertex), AddTriangle);
+ };
+
+ auto SetWinding = [this]() { primitive_assembler.SetWinding(); };
+
+ g_state.gs_unit.SetVertexHandler(SubmitVertex, SetWinding);
+ g_state.geometry_pipeline.SetVertexHandler(SubmitVertex);
+}
+
void State::Reset() {
Zero(regs);
Zero(vs);
diff --git a/src/video_core/pica_state.h b/src/video_core/pica_state.h
index 864a2c9e6..c6634a0bc 100644
--- a/src/video_core/pica_state.h
+++ b/src/video_core/pica_state.h
@@ -8,6 +8,7 @@
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/vector_math.h"
+#include "video_core/geometry_pipeline.h"
#include "video_core/primitive_assembly.h"
#include "video_core/regs.h"
#include "video_core/shader/shader.h"
@@ -16,6 +17,7 @@ namespace Pica {
/// Struct used to describe current Pica state
struct State {
+ State();
void Reset();
/// Pica registers
@@ -137,8 +139,17 @@ struct State {
Shader::AttributeBuffer input_vertex;
// Index of the next attribute to be loaded into `input_vertex`.
u32 current_attribute = 0;
+ // Indicates the immediate mode just started and the geometry pipeline needs to reconfigure
+ bool reset_geometry_pipeline = true;
} immediate;
+ // the geometry shader needs to be kept in the global state because some shaders relie on
+ // preserved register value across shader invocation.
+ // TODO: also bring the three vertex shader units here and implement the shader scheduler.
+ Shader::GSUnitState gs_unit;
+
+ GeometryPipeline geometry_pipeline;
+
// This is constructed with a dummy triangle topology
PrimitiveAssembler<Shader::OutputVertex> primitive_assembler;
};
diff --git a/src/video_core/primitive_assembly.cpp b/src/video_core/primitive_assembly.cpp
index acd2ac5e2..9c3dd4cab 100644
--- a/src/video_core/primitive_assembly.cpp
+++ b/src/video_core/primitive_assembly.cpp
@@ -17,15 +17,18 @@ template <typename VertexType>
void PrimitiveAssembler<VertexType>::SubmitVertex(const VertexType& vtx,
TriangleHandler triangle_handler) {
switch (topology) {
- // TODO: Figure out what's different with TriangleTopology::Shader.
case PipelineRegs::TriangleTopology::List:
case PipelineRegs::TriangleTopology::Shader:
if (buffer_index < 2) {
buffer[buffer_index++] = vtx;
} else {
buffer_index = 0;
-
- triangle_handler(buffer[0], buffer[1], vtx);
+ if (topology == PipelineRegs::TriangleTopology::Shader && winding) {
+ triangle_handler(buffer[1], buffer[0], vtx);
+ winding = false;
+ } else {
+ triangle_handler(buffer[0], buffer[1], vtx);
+ }
}
break;
@@ -51,9 +54,15 @@ void PrimitiveAssembler<VertexType>::SubmitVertex(const VertexType& vtx,
}
template <typename VertexType>
+void PrimitiveAssembler<VertexType>::SetWinding() {
+ winding = true;
+}
+
+template <typename VertexType>
void PrimitiveAssembler<VertexType>::Reset() {
buffer_index = 0;
strip_ready = false;
+ winding = false;
}
template <typename VertexType>
diff --git a/src/video_core/primitive_assembly.h b/src/video_core/primitive_assembly.h
index e8eccdf27..12de8e3b9 100644
--- a/src/video_core/primitive_assembly.h
+++ b/src/video_core/primitive_assembly.h
@@ -30,6 +30,12 @@ struct PrimitiveAssembler {
void SubmitVertex(const VertexType& vtx, TriangleHandler triangle_handler);
/**
+ * Invert the vertex order of the next triangle. Called by geometry shader emitter.
+ * This only takes effect for TriangleTopology::Shader.
+ */
+ void SetWinding();
+
+ /**
* Resets the internal state of the PrimitiveAssembler.
*/
void Reset();
@@ -45,6 +51,7 @@ private:
int buffer_index;
VertexType buffer[2];
bool strip_ready = false;
+ bool winding = false;
};
} // namespace
diff --git a/src/video_core/regs_framebuffer.h b/src/video_core/regs_framebuffer.h
index a50bd4111..7b565f911 100644
--- a/src/video_core/regs_framebuffer.h
+++ b/src/video_core/regs_framebuffer.h
@@ -256,10 +256,9 @@ struct FramebufferRegs {
return 3;
case DepthFormat::D24S8:
return 4;
- default:
- LOG_CRITICAL(HW_GPU, "Unknown depth format %u", format);
- UNIMPLEMENTED();
}
+
+ ASSERT_MSG(false, "Unknown depth format %u", format);
}
// Returns the number of bits per depth component of the specified depth format
@@ -270,10 +269,9 @@ struct FramebufferRegs {
case DepthFormat::D24:
case DepthFormat::D24S8:
return 24;
- default:
- LOG_CRITICAL(HW_GPU, "Unknown depth format %u", format);
- UNIMPLEMENTED();
}
+
+ ASSERT_MSG(false, "Unknown depth format %u", format);
}
INSERT_PADDING_WORDS(0x20);
diff --git a/src/video_core/regs_pipeline.h b/src/video_core/regs_pipeline.h
index 8b6369297..e78c3e331 100644
--- a/src/video_core/regs_pipeline.h
+++ b/src/video_core/regs_pipeline.h
@@ -147,7 +147,15 @@ struct PipelineRegs {
// Number of vertices to render
u32 num_vertices;
- INSERT_PADDING_WORDS(0x1);
+ enum class UseGS : u32 {
+ No = 0,
+ Yes = 2,
+ };
+
+ union {
+ BitField<0, 2, UseGS> use_gs;
+ BitField<31, 1, u32> variable_primitive;
+ };
// The index of the first vertex to render
u32 vertex_offset;
@@ -218,7 +226,29 @@ struct PipelineRegs {
GPUMode gpu_mode;
- INSERT_PADDING_WORDS(0x18);
+ INSERT_PADDING_WORDS(0x4);
+ BitField<0, 4, u32> vs_outmap_total_minus_1_a;
+ INSERT_PADDING_WORDS(0x6);
+ BitField<0, 4, u32> vs_outmap_total_minus_1_b;
+
+ enum class GSMode : u32 {
+ Point = 0,
+ VariablePrimitive = 1,
+ FixedPrimitive = 2,
+ };
+
+ union {
+ BitField<0, 8, GSMode> mode;
+ BitField<8, 4, u32> fixed_vertex_num_minus_1;
+ BitField<12, 4, u32> stride_minus_1;
+ BitField<16, 4, u32> start_index;
+ } gs_config;
+
+ INSERT_PADDING_WORDS(0x1);
+
+ u32 variable_vertex_main_num_minus_1;
+
+ INSERT_PADDING_WORDS(0x9);
enum class TriangleTopology : u32 {
List = 0,
diff --git a/src/video_core/regs_shader.h b/src/video_core/regs_shader.h
index ddb1ee451..c15d4d162 100644
--- a/src/video_core/regs_shader.h
+++ b/src/video_core/regs_shader.h
@@ -24,9 +24,16 @@ struct ShaderRegs {
INSERT_PADDING_WORDS(0x4);
+ enum ShaderMode {
+ GS = 0x08,
+ VS = 0xA0,
+ };
+
union {
// Number of input attributes to shader unit - 1
BitField<0, 4, u32> max_input_attribute_index;
+ BitField<8, 8, u32> input_to_uniform;
+ BitField<24, 8, ShaderMode> shader_mode;
};
// Offset to shader program entry point (in words)
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 1c6c15a58..aa95ef21d 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -28,6 +28,9 @@ MICROPROFILE_DEFINE(OpenGL_Blits, "OpenGL", "Blits", MP_RGB(100, 100, 255));
MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Mgmt", MP_RGB(100, 255, 100));
RasterizerOpenGL::RasterizerOpenGL() : shader_dirty(true) {
+ // Clipping plane 0 is always enabled for PICA fixed clip plane z <= 0
+ state.clip_distance[0] = true;
+
// Create sampler objects
for (size_t i = 0; i < texture_samplers.size(); ++i) {
texture_samplers[i].Create();
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index ae67aab05..c536e61e1 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -8,6 +8,7 @@
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/logging/log.h"
+#include "core/core.h"
#include "video_core/regs_framebuffer.h"
#include "video_core/regs_lighting.h"
#include "video_core/regs_rasterizer.h"
@@ -594,8 +595,8 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
// Note: even if the normal vector is modified by normal map, which is not the
// normal of the tangent plane anymore, the half angle vector is still projected
// using the modified normal vector.
- std::string half_angle_proj = "normalize(half_vector) - normal / dot(normal, "
- "normal) * dot(normal, normalize(half_vector))";
+ std::string half_angle_proj =
+ "normalize(half_vector) - normal * dot(normal, normalize(half_vector))";
// Note: the half angle vector projection is confirmed not normalized before the dot
// product. The result is in fact not cos(phi) as the name suggested.
index = "dot(" + half_angle_proj + ", tangent)";
@@ -750,7 +751,8 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
}
// Fresnel
- if (lighting.lut_fr.enable &&
+ // Note: only the last entry in the light slots applies the Fresnel factor
+ if (light_index == lighting.src_num - 1 && lighting.lut_fr.enable &&
LightingRegs::IsLightingSamplerSupported(lighting.config,
LightingRegs::LightingSampler::Fresnel)) {
// Lookup fresnel LUT value
@@ -759,17 +761,17 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
lighting.lut_fr.type, lighting.lut_fr.abs_input);
value = "(" + std::to_string(lighting.lut_fr.scale) + " * " + value + ")";
- // Enabled for difffuse lighting alpha component
+ // Enabled for diffuse lighting alpha component
if (lighting.fresnel_selector == LightingRegs::LightingFresnelSelector::PrimaryAlpha ||
lighting.fresnel_selector == LightingRegs::LightingFresnelSelector::Both) {
- out += "diffuse_sum.a *= " + value + ";\n";
+ out += "diffuse_sum.a = " + value + ";\n";
}
// Enabled for the specular lighting alpha component
if (lighting.fresnel_selector ==
LightingRegs::LightingFresnelSelector::SecondaryAlpha ||
lighting.fresnel_selector == LightingRegs::LightingFresnelSelector::Both) {
- out += "specular_sum.a *= " + value + ";\n";
+ out += "specular_sum.a = " + value + ";\n";
}
}
@@ -1112,7 +1114,10 @@ vec4 secondary_fragment_color = vec4(0.0);
"gl_FragCoord.y < scissor_y2)) discard;\n";
}
- out += "float z_over_w = 1.0 - gl_FragCoord.z * 2.0;\n";
+ // After perspective divide, OpenGL transform z_over_w from [-1, 1] to [near, far]. Here we use
+ // default near = 0 and far = 1, and undo the transformation to get the original z_over_w, then
+ // do our own transformation according to PICA specification.
+ out += "float z_over_w = 2.0 * gl_FragCoord.z - 1.0;\n";
out += "float depth = z_over_w * depth_scale + depth_offset;\n";
if (state.depthmap_enable == RasterizerRegs::DepthBuffering::WBuffering) {
out += "depth /= gl_FragCoord.w;\n";
@@ -1152,6 +1157,11 @@ vec4 secondary_fragment_color = vec4(0.0);
// Blend the fog
out += "last_tex_env_out.rgb = mix(fog_color.rgb, last_tex_env_out.rgb, fog_factor);\n";
+ } else if (state.fog_mode == TexturingRegs::FogMode::Gas) {
+ Core::Telemetry().AddField(Telemetry::FieldType::Session, "VideoCore_Pica_UseGasMode",
+ true);
+ LOG_CRITICAL(Render_OpenGL, "Unimplemented gas mode");
+ UNIMPLEMENTED();
}
out += "gl_FragDepth = depth;\n";
@@ -1195,7 +1205,9 @@ void main() {
texcoord0_w = vert_texcoord0_w;
normquat = vert_normquat;
view = vert_view;
- gl_Position = vec4(vert_position.x, vert_position.y, -vert_position.z, vert_position.w);
+ gl_Position = vert_position;
+ gl_ClipDistance[0] = -vert_position.z; // fixed PICA clipping plane z <= 0
+ // TODO (wwylele): calculate gl_ClipDistance[1] from user-defined clipping plane
}
)";
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp
index bc9d34b84..06a905766 100644
--- a/src/video_core/renderer_opengl/gl_state.cpp
+++ b/src/video_core/renderer_opengl/gl_state.cpp
@@ -68,6 +68,8 @@ OpenGLState::OpenGLState() {
draw.vertex_buffer = 0;
draw.uniform_buffer = 0;
draw.shader_program = 0;
+
+ clip_distance = {};
}
void OpenGLState::Apply() const {
@@ -261,6 +263,17 @@ void OpenGLState::Apply() const {
glUseProgram(draw.shader_program);
}
+ // Clip distance
+ for (size_t i = 0; i < clip_distance.size(); ++i) {
+ if (clip_distance[i] != cur_state.clip_distance[i]) {
+ if (clip_distance[i]) {
+ glEnable(GL_CLIP_DISTANCE0 + i);
+ } else {
+ glDisable(GL_CLIP_DISTANCE0 + i);
+ }
+ }
+ }
+
cur_state = *this;
}
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h
index 745a74479..437fe34c4 100644
--- a/src/video_core/renderer_opengl/gl_state.h
+++ b/src/video_core/renderer_opengl/gl_state.h
@@ -4,6 +4,7 @@
#pragma once
+#include <array>
#include <glad/glad.h>
namespace TextureUnits {
@@ -123,6 +124,8 @@ public:
GLuint shader_program; // GL_CURRENT_PROGRAM
} draw;
+ std::array<bool, 2> clip_distance; // GL_CLIP_DISTANCE
+
OpenGLState();
/// Get the currently active OpenGL state
diff --git a/src/video_core/shader/shader.cpp b/src/video_core/shader/shader.cpp
index 67ed19ba8..e9063e616 100644
--- a/src/video_core/shader/shader.cpp
+++ b/src/video_core/shader/shader.cpp
@@ -21,7 +21,8 @@ namespace Pica {
namespace Shader {
-OutputVertex OutputVertex::FromAttributeBuffer(const RasterizerRegs& regs, AttributeBuffer& input) {
+OutputVertex OutputVertex::FromAttributeBuffer(const RasterizerRegs& regs,
+ const AttributeBuffer& input) {
// Setup output data
union {
OutputVertex ret{};
@@ -82,6 +83,44 @@ void UnitState::WriteOutput(const ShaderRegs& config, AttributeBuffer& output) {
}
}
+UnitState::UnitState(GSEmitter* emitter) : emitter_ptr(emitter) {}
+
+GSEmitter::GSEmitter() {
+ handlers = new Handlers;
+}
+
+GSEmitter::~GSEmitter() {
+ delete handlers;
+}
+
+void GSEmitter::Emit(Math::Vec4<float24> (&vertex)[16]) {
+ ASSERT(vertex_id < 3);
+ std::copy(std::begin(vertex), std::end(vertex), buffer[vertex_id].begin());
+ if (prim_emit) {
+ if (winding)
+ handlers->winding_setter();
+ for (size_t i = 0; i < buffer.size(); ++i) {
+ AttributeBuffer output;
+ unsigned int output_i = 0;
+ for (unsigned int reg : Common::BitSet<u32>(output_mask)) {
+ output.attr[output_i++] = buffer[i][reg];
+ }
+ handlers->vertex_handler(output);
+ }
+ }
+}
+
+GSUnitState::GSUnitState() : UnitState(&emitter) {}
+
+void GSUnitState::SetVertexHandler(VertexHandler vertex_handler, WindingSetter winding_setter) {
+ emitter.handlers->vertex_handler = std::move(vertex_handler);
+ emitter.handlers->winding_setter = std::move(winding_setter);
+}
+
+void GSUnitState::ConfigOutput(const ShaderRegs& config) {
+ emitter.output_mask = config.output_mask;
+}
+
MICROPROFILE_DEFINE(GPU_Shader, "GPU", "Shader", MP_RGB(50, 50, 240));
#ifdef ARCHITECTURE_x86_64
diff --git a/src/video_core/shader/shader.h b/src/video_core/shader/shader.h
index e156f6aef..a3789da01 100644
--- a/src/video_core/shader/shader.h
+++ b/src/video_core/shader/shader.h
@@ -6,6 +6,7 @@
#include <array>
#include <cstddef>
+#include <functional>
#include <type_traits>
#include <nihstro/shader_bytecode.h>
#include "common/assert.h"
@@ -31,6 +32,12 @@ struct AttributeBuffer {
alignas(16) Math::Vec4<float24> attr[16];
};
+/// Handler type for receiving vertex outputs from vertex shader or geometry shader
+using VertexHandler = std::function<void(const AttributeBuffer&)>;
+
+/// Handler type for signaling to invert the vertex order of the next triangle
+using WindingSetter = std::function<void()>;
+
struct OutputVertex {
Math::Vec4<float24> pos;
Math::Vec4<float24> quat;
@@ -43,7 +50,8 @@ struct OutputVertex {
INSERT_PADDING_WORDS(1);
Math::Vec2<float24> tc2;
- static OutputVertex FromAttributeBuffer(const RasterizerRegs& regs, AttributeBuffer& output);
+ static OutputVertex FromAttributeBuffer(const RasterizerRegs& regs,
+ const AttributeBuffer& output);
};
#define ASSERT_POS(var, pos) \
static_assert(offsetof(OutputVertex, var) == pos * sizeof(float24), "Semantic at wrong " \
@@ -61,12 +69,36 @@ static_assert(std::is_pod<OutputVertex>::value, "Structure is not POD");
static_assert(sizeof(OutputVertex) == 24 * sizeof(float), "OutputVertex has invalid size");
/**
+ * This structure contains state information for primitive emitting in geometry shader.
+ */
+struct GSEmitter {
+ std::array<std::array<Math::Vec4<float24>, 16>, 3> buffer;
+ u8 vertex_id;
+ bool prim_emit;
+ bool winding;
+ u32 output_mask;
+
+ // Function objects are hidden behind a raw pointer to make the structure standard layout type,
+ // for JIT to use offsetof to access other members.
+ struct Handlers {
+ VertexHandler vertex_handler;
+ WindingSetter winding_setter;
+ } * handlers;
+
+ GSEmitter();
+ ~GSEmitter();
+ void Emit(Math::Vec4<float24> (&vertex)[16]);
+};
+static_assert(std::is_standard_layout<GSEmitter>::value, "GSEmitter is not standard layout type");
+
+/**
* This structure contains the state information that needs to be unique for a shader unit. The 3DS
* has four shader units that process shaders in parallel. At the present, Citra only implements a
* single shader unit that processes all shaders serially. Putting the state information in a struct
* here will make it easier for us to parallelize the shader processing later.
*/
struct UnitState {
+ explicit UnitState(GSEmitter* emitter = nullptr);
struct Registers {
// The registers are accessed by the shader JIT using SSE instructions, and are therefore
// required to be 16-byte aligned.
@@ -82,6 +114,8 @@ struct UnitState {
// TODO: How many bits do these actually have?
s32 address_registers[3];
+ GSEmitter* emitter_ptr;
+
static size_t InputOffset(const SourceRegister& reg) {
switch (reg.GetRegisterType()) {
case RegisterType::Input:
@@ -125,6 +159,19 @@ struct UnitState {
void WriteOutput(const ShaderRegs& config, AttributeBuffer& output);
};
+/**
+ * This is an extended shader unit state that represents the special unit that can run both vertex
+ * shader and geometry shader. It contains an additional primitive emitter and utilities for
+ * geometry shader.
+ */
+struct GSUnitState : public UnitState {
+ GSUnitState();
+ void SetVertexHandler(VertexHandler vertex_handler, WindingSetter winding_setter);
+ void ConfigOutput(const ShaderRegs& config);
+
+ GSEmitter emitter;
+};
+
struct ShaderSetup {
struct {
// The float uniforms are accessed by the shader JIT using SSE instructions, and are
diff --git a/src/video_core/shader/shader_interpreter.cpp b/src/video_core/shader/shader_interpreter.cpp
index 206c0978a..9d4da4904 100644
--- a/src/video_core/shader/shader_interpreter.cpp
+++ b/src/video_core/shader/shader_interpreter.cpp
@@ -636,6 +636,22 @@ static void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData
break;
}
+ case OpCode::Id::EMIT: {
+ GSEmitter* emitter = state.emitter_ptr;
+ ASSERT_MSG(emitter, "Execute EMIT on VS");
+ emitter->Emit(state.registers.output);
+ break;
+ }
+
+ case OpCode::Id::SETEMIT: {
+ GSEmitter* emitter = state.emitter_ptr;
+ ASSERT_MSG(emitter, "Execute SETEMIT on VS");
+ emitter->vertex_id = instr.setemit.vertex_id;
+ emitter->prim_emit = instr.setemit.prim_emit != 0;
+ emitter->winding = instr.setemit.winding != 0;
+ break;
+ }
+
default:
LOG_ERROR(HW_GPU, "Unhandled instruction: 0x%02x (%s): 0x%08x",
(int)instr.opcode.Value().EffectiveOpCode(),
diff --git a/src/video_core/shader/shader_jit_x64_compiler.cpp b/src/video_core/shader/shader_jit_x64_compiler.cpp
index 42a57aab1..1b31623bd 100644
--- a/src/video_core/shader/shader_jit_x64_compiler.cpp
+++ b/src/video_core/shader/shader_jit_x64_compiler.cpp
@@ -75,8 +75,8 @@ const JitFunction instr_table[64] = {
&JitShader::Compile_IF, // ifu
&JitShader::Compile_IF, // ifc
&JitShader::Compile_LOOP, // loop
- nullptr, // emit
- nullptr, // sete
+ &JitShader::Compile_EMIT, // emit
+ &JitShader::Compile_SETE, // sete
&JitShader::Compile_JMP, // jmpc
&JitShader::Compile_JMP, // jmpu
&JitShader::Compile_CMP, // cmp
@@ -772,6 +772,51 @@ void JitShader::Compile_JMP(Instruction instr) {
}
}
+static void Emit(GSEmitter* emitter, Math::Vec4<float24> (*output)[16]) {
+ emitter->Emit(*output);
+}
+
+void JitShader::Compile_EMIT(Instruction instr) {
+ Label have_emitter, end;
+ mov(rax, qword[STATE + offsetof(UnitState, emitter_ptr)]);
+ test(rax, rax);
+ jnz(have_emitter);
+
+ ABI_PushRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
+ mov(ABI_PARAM1, reinterpret_cast<size_t>("Execute EMIT on VS"));
+ CallFarFunction(*this, LogCritical);
+ ABI_PopRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
+ jmp(end);
+
+ L(have_emitter);
+ ABI_PushRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
+ mov(ABI_PARAM1, rax);
+ mov(ABI_PARAM2, STATE);
+ add(ABI_PARAM2, static_cast<Xbyak::uint32>(offsetof(UnitState, registers.output)));
+ CallFarFunction(*this, Emit);
+ ABI_PopRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
+ L(end);
+}
+
+void JitShader::Compile_SETE(Instruction instr) {
+ Label have_emitter, end;
+ mov(rax, qword[STATE + offsetof(UnitState, emitter_ptr)]);
+ test(rax, rax);
+ jnz(have_emitter);
+
+ ABI_PushRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
+ mov(ABI_PARAM1, reinterpret_cast<size_t>("Execute SETEMIT on VS"));
+ CallFarFunction(*this, LogCritical);
+ ABI_PopRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
+ jmp(end);
+
+ L(have_emitter);
+ mov(byte[rax + offsetof(GSEmitter, vertex_id)], instr.setemit.vertex_id);
+ mov(byte[rax + offsetof(GSEmitter, prim_emit)], instr.setemit.prim_emit);
+ mov(byte[rax + offsetof(GSEmitter, winding)], instr.setemit.winding);
+ L(end);
+}
+
void JitShader::Compile_Block(unsigned end) {
while (program_counter < end) {
Compile_NextInstr();
diff --git a/src/video_core/shader/shader_jit_x64_compiler.h b/src/video_core/shader/shader_jit_x64_compiler.h
index 31af0ca48..4aee56b1d 100644
--- a/src/video_core/shader/shader_jit_x64_compiler.h
+++ b/src/video_core/shader/shader_jit_x64_compiler.h
@@ -66,6 +66,8 @@ public:
void Compile_JMP(Instruction instr);
void Compile_CMP(Instruction instr);
void Compile_MAD(Instruction instr);
+ void Compile_EMIT(Instruction instr);
+ void Compile_SETE(Instruction instr);
private:
void Compile_Block(unsigned end);
diff --git a/src/video_core/swrasterizer/clipper.cpp b/src/video_core/swrasterizer/clipper.cpp
index 7537689b7..cdbc71502 100644
--- a/src/video_core/swrasterizer/clipper.cpp
+++ b/src/video_core/swrasterizer/clipper.cpp
@@ -125,10 +125,6 @@ void ProcessTriangle(const OutputVertex& v0, const OutputVertex& v1, const Outpu
{Math::MakeVec(f0, f0, f0, -f1), Math::Vec4<float24>(f0, f0, f0, EPSILON)}, // w = EPSILON
}};
- // TODO: If one vertex lies outside one of the depth clipping planes, some platforms (e.g. Wii)
- // drop the whole primitive instead of clipping the primitive properly. We should test if
- // this happens on the 3DS, too.
-
// Simple implementation of the Sutherland-Hodgman clipping algorithm.
// TODO: Make this less inefficient (currently lots of useless buffering overhead happens here)
for (auto edge : clipping_edges) {
diff --git a/src/video_core/swrasterizer/framebuffer.cpp b/src/video_core/swrasterizer/framebuffer.cpp
index 7de3aac75..f34eab6cf 100644
--- a/src/video_core/swrasterizer/framebuffer.cpp
+++ b/src/video_core/swrasterizer/framebuffer.cpp
@@ -352,6 +352,8 @@ u8 LogicOp(u8 src, u8 dest, FramebufferRegs::LogicOp op) {
case FramebufferRegs::LogicOp::OrInverted:
return ~src | dest;
}
+
+ UNREACHABLE();
};
} // namespace Rasterizer
diff --git a/src/video_core/swrasterizer/lighting.cpp b/src/video_core/swrasterizer/lighting.cpp
index d61e6d572..5fa748611 100644
--- a/src/video_core/swrasterizer/lighting.cpp
+++ b/src/video_core/swrasterizer/lighting.cpp
@@ -22,18 +22,37 @@ static float LookupLightingLut(const Pica::State::Lighting& lighting, size_t lut
std::tuple<Math::Vec4<u8>, Math::Vec4<u8>> ComputeFragmentsColors(
const Pica::LightingRegs& lighting, const Pica::State::Lighting& lighting_state,
- const Math::Quaternion<float>& normquat, const Math::Vec3<float>& view) {
+ const Math::Quaternion<float>& normquat, const Math::Vec3<float>& view,
+ const Math::Vec4<u8> (&texture_color)[4]) {
- // TODO(Subv): Bump mapping
- Math::Vec3<float> surface_normal = {0.0f, 0.0f, 1.0f};
+ Math::Vec3<float> surface_normal;
+ Math::Vec3<float> surface_tangent;
if (lighting.config0.bump_mode != LightingRegs::LightingBumpMode::None) {
- LOG_CRITICAL(HW_GPU, "unimplemented bump mapping");
- UNIMPLEMENTED();
+ Math::Vec3<float> perturbation =
+ texture_color[lighting.config0.bump_selector].xyz().Cast<float>() / 127.5f -
+ Math::MakeVec(1.0f, 1.0f, 1.0f);
+ if (lighting.config0.bump_mode == LightingRegs::LightingBumpMode::NormalMap) {
+ if (!lighting.config0.disable_bump_renorm) {
+ const float z_square = 1 - perturbation.xy().Length2();
+ perturbation.z = std::sqrt(std::max(z_square, 0.0f));
+ }
+ surface_normal = perturbation;
+ surface_tangent = Math::MakeVec(1.0f, 0.0f, 0.0f);
+ } else if (lighting.config0.bump_mode == LightingRegs::LightingBumpMode::TangentMap) {
+ surface_normal = Math::MakeVec(0.0f, 0.0f, 1.0f);
+ surface_tangent = perturbation;
+ } else {
+ LOG_ERROR(HW_GPU, "Unknown bump mode %u", lighting.config0.bump_mode.Value());
+ }
+ } else {
+ surface_normal = Math::MakeVec(0.0f, 0.0f, 1.0f);
+ surface_tangent = Math::MakeVec(1.0f, 0.0f, 0.0f);
}
// Use the normalized the quaternion when performing the rotation
auto normal = Math::QuaternionRotate(normquat, surface_normal);
+ auto tangent = Math::QuaternionRotate(normquat, surface_tangent);
Math::Vec4<float> diffuse_sum = {0.0f, 0.0f, 0.0f, 1.0f};
Math::Vec4<float> specular_sum = {0.0f, 0.0f, 0.0f, 1.0f};
@@ -55,6 +74,9 @@ std::tuple<Math::Vec4<u8>, Math::Vec4<u8>> ComputeFragmentsColors(
light_vector.Normalize();
+ Math::Vec3<float> norm_view = view.Normalized();
+ Math::Vec3<float> half_vector = norm_view + light_vector;
+
float dist_atten = 1.0f;
if (!lighting.IsDistAttenDisabled(num)) {
auto distance = (-view - position).Length();
@@ -74,17 +96,15 @@ std::tuple<Math::Vec4<u8>, Math::Vec4<u8>> ComputeFragmentsColors(
auto GetLutValue = [&](LightingRegs::LightingLutInput input, bool abs,
LightingRegs::LightingScale scale_enum,
LightingRegs::LightingSampler sampler) {
- Math::Vec3<float> norm_view = view.Normalized();
- Math::Vec3<float> half_angle = (norm_view + light_vector).Normalized();
float result = 0.0f;
switch (input) {
case LightingRegs::LightingLutInput::NH:
- result = Math::Dot(normal, half_angle);
+ result = Math::Dot(normal, half_vector.Normalized());
break;
case LightingRegs::LightingLutInput::VH:
- result = Math::Dot(norm_view, half_angle);
+ result = Math::Dot(norm_view, half_vector.Normalized());
break;
case LightingRegs::LightingLutInput::NV:
@@ -95,6 +115,22 @@ std::tuple<Math::Vec4<u8>, Math::Vec4<u8>> ComputeFragmentsColors(
result = Math::Dot(light_vector, normal);
break;
+ case LightingRegs::LightingLutInput::SP: {
+ Math::Vec3<s32> spot_dir{light_config.spot_x.Value(), light_config.spot_y.Value(),
+ light_config.spot_z.Value()};
+ result = Math::Dot(light_vector, spot_dir.Cast<float>() / 2047.0f);
+ break;
+ }
+ case LightingRegs::LightingLutInput::CP:
+ if (lighting.config0.config == LightingRegs::LightingConfig::Config7) {
+ const Math::Vec3<float> norm_half_vector = half_vector.Normalized();
+ const Math::Vec3<float> half_vector_proj =
+ norm_half_vector - normal * Math::Dot(normal, norm_half_vector);
+ result = Math::Dot(half_vector_proj, tangent);
+ } else {
+ result = 0.0f;
+ }
+ break;
default:
LOG_CRITICAL(HW_GPU, "Unknown lighting LUT input %u\n", static_cast<u32>(input));
UNIMPLEMENTED();
@@ -125,6 +161,16 @@ std::tuple<Math::Vec4<u8>, Math::Vec4<u8>> ComputeFragmentsColors(
LookupLightingLut(lighting_state, static_cast<size_t>(sampler), index, delta);
};
+ // If enabled, compute spot light attenuation value
+ float spot_atten = 1.0f;
+ if (!lighting.IsSpotAttenDisabled(num) &&
+ LightingRegs::IsLightingSamplerSupported(
+ lighting.config0.config, LightingRegs::LightingSampler::SpotlightAttenuation)) {
+ auto lut = LightingRegs::SpotlightAttenuationSampler(num);
+ spot_atten = GetLutValue(lighting.lut_input.sp, lighting.abs_lut_input.disable_sp == 0,
+ lighting.lut_scale.sp, lut);
+ }
+
// Specular 0 component
float d0_lut_value = 1.0f;
if (lighting.config1.disable_lut_d0 == 0 &&
@@ -184,7 +230,8 @@ std::tuple<Math::Vec4<u8>, Math::Vec4<u8>> ComputeFragmentsColors(
d1_lut_value * refl_value * light_config.specular_1.ToVec3f();
// Fresnel
- if (lighting.config1.disable_lut_fr == 0 &&
+ // Note: only the last entry in the light slots applies the Fresnel factor
+ if (light_index == lighting.max_light_index && lighting.config1.disable_lut_fr == 0 &&
LightingRegs::IsLightingSamplerSupported(lighting.config0.config,
LightingRegs::LightingSampler::Fresnel)) {
@@ -196,14 +243,14 @@ std::tuple<Math::Vec4<u8>, Math::Vec4<u8>> ComputeFragmentsColors(
if (lighting.config0.fresnel_selector ==
LightingRegs::LightingFresnelSelector::PrimaryAlpha ||
lighting.config0.fresnel_selector == LightingRegs::LightingFresnelSelector::Both) {
- diffuse_sum.a() *= lut_value;
+ diffuse_sum.a() = lut_value;
}
// Enabled for the specular lighting alpha component
if (lighting.config0.fresnel_selector ==
LightingRegs::LightingFresnelSelector::SecondaryAlpha ||
lighting.config0.fresnel_selector == LightingRegs::LightingFresnelSelector::Both) {
- specular_sum.a() *= lut_value;
+ specular_sum.a() = lut_value;
}
}
@@ -224,12 +271,23 @@ std::tuple<Math::Vec4<u8>, Math::Vec4<u8>> ComputeFragmentsColors(
else
dot_product = std::max(dot_product, 0.0f);
+ if (light_config.config.geometric_factor_0 || light_config.config.geometric_factor_1) {
+ float geo_factor = half_vector.Length2();
+ geo_factor = geo_factor == 0.0f ? 0.0f : std::min(dot_product / geo_factor, 1.0f);
+ if (light_config.config.geometric_factor_0) {
+ specular_0 *= geo_factor;
+ }
+ if (light_config.config.geometric_factor_1) {
+ specular_1 *= geo_factor;
+ }
+ }
+
auto diffuse =
light_config.diffuse.ToVec3f() * dot_product + light_config.ambient.ToVec3f();
- diffuse_sum += Math::MakeVec(diffuse * dist_atten, 0.0f);
+ diffuse_sum += Math::MakeVec(diffuse * dist_atten * spot_atten, 0.0f);
- specular_sum +=
- Math::MakeVec((specular_0 + specular_1) * clamp_highlights * dist_atten, 0.0f);
+ specular_sum += Math::MakeVec(
+ (specular_0 + specular_1) * clamp_highlights * dist_atten * spot_atten, 0.0f);
}
diffuse_sum += Math::MakeVec(lighting.global_ambient.ToVec3f(), 0.0f);
diff --git a/src/video_core/swrasterizer/lighting.h b/src/video_core/swrasterizer/lighting.h
index 438dca926..d807a3d94 100644
--- a/src/video_core/swrasterizer/lighting.h
+++ b/src/video_core/swrasterizer/lighting.h
@@ -13,6 +13,7 @@ namespace Pica {
std::tuple<Math::Vec4<u8>, Math::Vec4<u8>> ComputeFragmentsColors(
const Pica::LightingRegs& lighting, const Pica::State::Lighting& lighting_state,
- const Math::Quaternion<float>& normquat, const Math::Vec3<float>& view);
+ const Math::Quaternion<float>& normquat, const Math::Vec3<float>& view,
+ const Math::Vec4<u8> (&texture_color)[4]);
} // namespace Pica
diff --git a/src/video_core/swrasterizer/rasterizer.cpp b/src/video_core/swrasterizer/rasterizer.cpp
index fdc1df199..862135614 100644
--- a/src/video_core/swrasterizer/rasterizer.cpp
+++ b/src/video_core/swrasterizer/rasterizer.cpp
@@ -437,8 +437,8 @@ static void ProcessTriangleInternal(const Vertex& v0, const Vertex& v1, const Ve
GetInterpolatedAttribute(v0.view.y, v1.view.y, v2.view.y).ToFloat32(),
GetInterpolatedAttribute(v0.view.z, v1.view.z, v2.view.z).ToFloat32(),
};
- std::tie(primary_fragment_color, secondary_fragment_color) =
- ComputeFragmentsColors(g_state.regs.lighting, g_state.lighting, normquat, view);
+ std::tie(primary_fragment_color, secondary_fragment_color) = ComputeFragmentsColors(
+ g_state.regs.lighting, g_state.lighting, normquat, view, texture_color);
}
for (unsigned tev_stage_index = 0; tev_stage_index < tev_stages.size();
diff --git a/src/video_core/swrasterizer/rasterizer.h b/src/video_core/swrasterizer/rasterizer.h
index 2f0877581..66cd6cfd4 100644
--- a/src/video_core/swrasterizer/rasterizer.h
+++ b/src/video_core/swrasterizer/rasterizer.h
@@ -19,10 +19,9 @@ struct Vertex : Shader::OutputVertex {
// Linear interpolation
// factor: 0=this, 1=vtx
+ // Note: This function cannot be called after perspective divide
void Lerp(float24 factor, const Vertex& vtx) {
pos = pos * factor + vtx.pos * (float24::FromFloat32(1) - factor);
-
- // TODO: Should perform perspective correct interpolation here...
quat = quat * factor + vtx.quat * (float24::FromFloat32(1) - factor);
color = color * factor + vtx.color * (float24::FromFloat32(1) - factor);
tc0 = tc0 * factor + vtx.tc0 * (float24::FromFloat32(1) - factor);
@@ -30,12 +29,11 @@ struct Vertex : Shader::OutputVertex {
tc0_w = tc0_w * factor + vtx.tc0_w * (float24::FromFloat32(1) - factor);
view = view * factor + vtx.view * (float24::FromFloat32(1) - factor);
tc2 = tc2 * factor + vtx.tc2 * (float24::FromFloat32(1) - factor);
-
- screenpos = screenpos * factor + vtx.screenpos * (float24::FromFloat32(1) - factor);
}
// Linear interpolation
// factor: 0=v0, 1=v1
+ // Note: This function cannot be called after perspective divide
static Vertex Lerp(float24 factor, const Vertex& v0, const Vertex& v1) {
Vertex ret = v0;
ret.Lerp(factor, v1);
diff --git a/src/video_core/swrasterizer/texturing.cpp b/src/video_core/swrasterizer/texturing.cpp
index 4f02b93f2..79b1ce841 100644
--- a/src/video_core/swrasterizer/texturing.cpp
+++ b/src/video_core/swrasterizer/texturing.cpp
@@ -89,6 +89,8 @@ Math::Vec3<u8> GetColorModifier(TevStageConfig::ColorModifier factor,
case ColorModifier::OneMinusSourceBlue:
return (Math::Vec3<u8>(255, 255, 255) - values.bbb()).Cast<u8>();
}
+
+ UNREACHABLE();
};
u8 GetAlphaModifier(TevStageConfig::AlphaModifier factor, const Math::Vec4<u8>& values) {
@@ -119,6 +121,8 @@ u8 GetAlphaModifier(TevStageConfig::AlphaModifier factor, const Math::Vec4<u8>&
case AlphaModifier::OneMinusSourceBlue:
return 255 - values.b();
}
+
+ UNREACHABLE();
};
Math::Vec3<u8> ColorCombine(TevStageConfig::Operation op, const Math::Vec3<u8> input[3]) {
diff --git a/src/web_service/telemetry_json.cpp b/src/web_service/telemetry_json.cpp
index a2d007e77..6ad2ffcd4 100644
--- a/src/web_service/telemetry_json.cpp
+++ b/src/web_service/telemetry_json.cpp
@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include "common/assert.h"
-#include "core/settings.h"
#include "web_service/telemetry_json.h"
#include "web_service/web_backend.h"
@@ -81,7 +80,7 @@ void TelemetryJson::Complete() {
SerializeSection(Telemetry::FieldType::UserFeedback, "UserFeedback");
SerializeSection(Telemetry::FieldType::UserConfig, "UserConfig");
SerializeSection(Telemetry::FieldType::UserSystem, "UserSystem");
- PostJson(Settings::values.telemetry_endpoint_url, TopSection().dump());
+ PostJson(endpoint_url, TopSection().dump(), true, username, token);
}
} // namespace WebService
diff --git a/src/web_service/telemetry_json.h b/src/web_service/telemetry_json.h
index 39038b4f9..9e78c6803 100644
--- a/src/web_service/telemetry_json.h
+++ b/src/web_service/telemetry_json.h
@@ -17,7 +17,9 @@ namespace WebService {
*/
class TelemetryJson : public Telemetry::VisitorInterface {
public:
- TelemetryJson() = default;
+ TelemetryJson(const std::string& endpoint_url, const std::string& username,
+ const std::string& token)
+ : endpoint_url(endpoint_url), username(username), token(token) {}
~TelemetryJson() = default;
void Visit(const Telemetry::Field<bool>& field) override;
@@ -49,6 +51,9 @@ private:
nlohmann::json output;
std::array<nlohmann::json, 7> sections;
+ std::string endpoint_url;
+ std::string username;
+ std::string token;
};
} // namespace WebService
diff --git a/src/web_service/web_backend.cpp b/src/web_service/web_backend.cpp
index 13e4555ac..d28a3f757 100644
--- a/src/web_service/web_backend.cpp
+++ b/src/web_service/web_backend.cpp
@@ -2,51 +2,62 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#ifdef _WIN32
+#include <winsock.h>
+#endif
+
+#include <cstdlib>
+#include <thread>
#include <cpr/cpr.h>
-#include <stdlib.h>
#include "common/logging/log.h"
#include "web_service/web_backend.h"
namespace WebService {
static constexpr char API_VERSION[]{"1"};
-static constexpr char ENV_VAR_USERNAME[]{"CITRA_WEB_SERVICES_USERNAME"};
-static constexpr char ENV_VAR_TOKEN[]{"CITRA_WEB_SERVICES_TOKEN"};
-
-static std::string GetEnvironmentVariable(const char* name) {
- const char* value{getenv(name)};
- if (value) {
- return value;
- }
- return {};
-}
-
-const std::string& GetUsername() {
- static const std::string username{GetEnvironmentVariable(ENV_VAR_USERNAME)};
- return username;
-}
-const std::string& GetToken() {
- static const std::string token{GetEnvironmentVariable(ENV_VAR_TOKEN)};
- return token;
-}
+static std::unique_ptr<cpr::Session> g_session;
-void PostJson(const std::string& url, const std::string& data) {
+void PostJson(const std::string& url, const std::string& data, bool allow_anonymous,
+ const std::string& username, const std::string& token) {
if (url.empty()) {
LOG_ERROR(WebService, "URL is invalid");
return;
}
- if (GetUsername().empty() || GetToken().empty()) {
- LOG_ERROR(WebService, "Environment variables %s and %s must be set to POST JSON",
- ENV_VAR_USERNAME, ENV_VAR_TOKEN);
+ const bool are_credentials_provided{!token.empty() && !username.empty()};
+ if (!allow_anonymous && !are_credentials_provided) {
+ LOG_ERROR(WebService, "Credentials must be provided for authenticated requests");
return;
}
- cpr::PostAsync(cpr::Url{url}, cpr::Body{data}, cpr::Header{{"Content-Type", "application/json"},
- {"x-username", GetUsername()},
- {"x-token", GetToken()},
- {"api-version", API_VERSION}});
+#ifdef _WIN32
+ // On Windows, CPR/libcurl does not properly initialize Winsock. The below code is used to
+ // initialize Winsock globally, which fixes this problem. Without this, only the first CPR
+ // session will properly be created, and subsequent ones will fail.
+ WSADATA wsa_data;
+ const int wsa_result{WSAStartup(MAKEWORD(2, 2), &wsa_data)};
+ if (wsa_result) {
+ LOG_CRITICAL(WebService, "WSAStartup failed: %d", wsa_result);
+ }
+#endif
+
+ // Built request header
+ cpr::Header header;
+ if (are_credentials_provided) {
+ // Authenticated request if credentials are provided
+ header = {{"Content-Type", "application/json"},
+ {"x-username", username.c_str()},
+ {"x-token", token.c_str()},
+ {"api-version", API_VERSION}};
+ } else {
+ // Otherwise, anonymous request
+ header = cpr::Header{{"Content-Type", "application/json"}, {"api-version", API_VERSION}};
+ }
+
+ // Post JSON asynchronously
+ static cpr::AsyncResponse future;
+ future = cpr::PostAsync(cpr::Url{url.c_str()}, cpr::Body{data.c_str()}, header);
}
} // namespace WebService
diff --git a/src/web_service/web_backend.h b/src/web_service/web_backend.h
index 2753d3b68..d17100398 100644
--- a/src/web_service/web_backend.h
+++ b/src/web_service/web_backend.h
@@ -10,22 +10,14 @@
namespace WebService {
/**
- * Gets the current username for accessing services.citra-emu.org.
- * @returns Username as a string, empty if not set.
- */
-const std::string& GetUsername();
-
-/**
- * Gets the current token for accessing services.citra-emu.org.
- * @returns Token as a string, empty if not set.
- */
-const std::string& GetToken();
-
-/**
* Posts JSON to services.citra-emu.org.
* @param url URL of the services.citra-emu.org endpoint to post data to.
* @param data String of JSON data to use for the body of the POST request.
+ * @param allow_anonymous If true, allow anonymous unauthenticated requests.
+ * @param username Citra username to use for authentication.
+ * @param token Citra token to use for authentication.
*/
-void PostJson(const std::string& url, const std::string& data);
+void PostJson(const std::string& url, const std::string& data, bool allow_anonymous,
+ const std::string& username = {}, const std::string& token = {});
} // namespace WebService