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-rw-r--r--src/video_core/renderer_vulkan/vk_scheduler.cpp57
1 files changed, 30 insertions, 27 deletions
diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp
index 56524e6f3..dbbd0961a 100644
--- a/src/video_core/renderer_vulkan/vk_scheduler.cpp
+++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp
@@ -100,16 +100,19 @@ void VKScheduler::RequestRenderpass(VkRenderPass renderpass, VkFramebuffer frame
state.framebuffer = framebuffer;
state.render_area = render_area;
- VkRenderPassBeginInfo renderpass_bi;
- renderpass_bi.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
- renderpass_bi.pNext = nullptr;
- renderpass_bi.renderPass = renderpass;
- renderpass_bi.framebuffer = framebuffer;
- renderpass_bi.renderArea.offset.x = 0;
- renderpass_bi.renderArea.offset.y = 0;
- renderpass_bi.renderArea.extent = render_area;
- renderpass_bi.clearValueCount = 0;
- renderpass_bi.pClearValues = nullptr;
+ const VkRenderPassBeginInfo renderpass_bi{
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
+ .pNext = nullptr,
+ .renderPass = renderpass,
+ .framebuffer = framebuffer,
+ .renderArea =
+ {
+ .offset = {.x = 0, .y = 0},
+ .extent = render_area,
+ },
+ .clearValueCount = 0,
+ .pClearValues = nullptr,
+ };
Record([renderpass_bi, end_renderpass](vk::CommandBuffer cmdbuf) {
if (end_renderpass) {
@@ -157,16 +160,17 @@ void VKScheduler::SubmitExecution(VkSemaphore semaphore) {
current_cmdbuf.End();
- VkSubmitInfo submit_info;
- submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
- submit_info.pNext = nullptr;
- submit_info.waitSemaphoreCount = 0;
- submit_info.pWaitSemaphores = nullptr;
- submit_info.pWaitDstStageMask = nullptr;
- submit_info.commandBufferCount = 1;
- submit_info.pCommandBuffers = current_cmdbuf.address();
- submit_info.signalSemaphoreCount = semaphore ? 1 : 0;
- submit_info.pSignalSemaphores = &semaphore;
+ const VkSubmitInfo submit_info{
+ .sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
+ .pNext = nullptr,
+ .waitSemaphoreCount = 0,
+ .pWaitSemaphores = nullptr,
+ .pWaitDstStageMask = nullptr,
+ .commandBufferCount = 1,
+ .pCommandBuffers = current_cmdbuf.address(),
+ .signalSemaphoreCount = semaphore ? 1U : 0U,
+ .pSignalSemaphores = &semaphore,
+ };
switch (const VkResult result = device.GetGraphicsQueue().Submit(submit_info, *current_fence)) {
case VK_SUCCESS:
break;
@@ -181,19 +185,18 @@ void VKScheduler::SubmitExecution(VkSemaphore semaphore) {
void VKScheduler::AllocateNewContext() {
++ticks;
- VkCommandBufferBeginInfo cmdbuf_bi;
- cmdbuf_bi.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
- cmdbuf_bi.pNext = nullptr;
- cmdbuf_bi.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
- cmdbuf_bi.pInheritanceInfo = nullptr;
-
std::unique_lock lock{mutex};
current_fence = next_fence;
next_fence = &resource_manager.CommitFence();
current_cmdbuf = vk::CommandBuffer(resource_manager.CommitCommandBuffer(*current_fence),
device.GetDispatchLoader());
- current_cmdbuf.Begin(cmdbuf_bi);
+ current_cmdbuf.Begin({
+ .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
+ .pNext = nullptr,
+ .flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
+ .pInheritanceInfo = nullptr,
+ });
// Enable counters once again. These are disabled when a command buffer is finished.
if (query_cache) {