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-rw-r--r--src/video_core/engines/shader_bytecode.h7
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp12
2 files changed, 13 insertions, 6 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 3e4efbe0c..2707ce3a2 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -243,7 +243,8 @@ enum class TextureType : u64 {
TextureCube = 3,
};
-enum class IpaMode : u64 { Pass = 0, None = 1, Constant = 2, Sc = 3 };
+enum class IpaInterpMode : u64 { Linear = 0, Perspective = 1, Flat = 2, Sc = 3 };
+enum class IpaSampleMode : u64 { Default = 0, Centroid = 1, Offset = 2 };
union Instruction {
Instruction& operator=(const Instruction& instr) {
@@ -328,7 +329,9 @@ union Instruction {
} alu;
union {
- BitField<54, 3, IpaMode> mode;
+ BitField<51, 1, u64> saturate;
+ BitField<52, 2, IpaSampleMode> sample_mode;
+ BitField<54, 2, IpaInterpMode> interp_mode;
} ipa;
union {
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 391c92d47..e3a82b0c9 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -2110,8 +2110,12 @@ private:
case OpCode::Id::IPA: {
const auto& attribute = instr.attribute.fmt28;
const auto& reg = instr.gpr0;
- switch (instr.ipa.mode) {
- case Tegra::Shader::IpaMode::Pass:
+ ASSERT_MSG(instr.ipa.sample_mode == Tegra::Shader::IpaSampleMode::Default,
+ "Unhandled IPA sample mode: {}",
+ static_cast<u32>(instr.ipa.sample_mode.Value()));
+ ASSERT_MSG(instr.ipa.saturate == 0, "IPA saturate not implemented");
+ switch (instr.ipa.interp_mode) {
+ case Tegra::Shader::IpaInterpMode::Linear:
if (stage == Maxwell3D::Regs::ShaderStage::Fragment &&
attribute.index == Attribute::Index::Position) {
switch (attribute.element) {
@@ -2132,12 +2136,12 @@ private:
regs.SetRegisterToInputAttibute(reg, attribute.element, attribute.index);
}
break;
- case Tegra::Shader::IpaMode::None:
+ case Tegra::Shader::IpaInterpMode::Perspective:
regs.SetRegisterToInputAttibute(reg, attribute.element, attribute.index);
break;
default:
LOG_CRITICAL(HW_GPU, "Unhandled IPA mode: {}",
- static_cast<u32>(instr.ipa.mode.Value()));
+ static_cast<u32>(instr.ipa.interp_mode.Value()));
UNREACHABLE();
regs.SetRegisterToInputAttibute(reg, attribute.element, attribute.index);
}