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-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp1
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp8
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_gpu.h2
-rw-r--r--src/core/hle/service/nvdrv/interface.cpp4
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.h2
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp16
-rw-r--r--src/video_core/gpu.cpp6
-rw-r--r--src/video_core/gpu_thread.cpp6
8 files changed, 22 insertions, 23 deletions
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
index ffa6e75c7..a5a4f8c7b 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
@@ -174,6 +174,7 @@ u32 nvhost_ctrl::IocCtrlEventSignal(const std::vector<u8>& input, std::vector<u8
if (gpu.CancelSyncptInterrupt(events_interface.assigned_syncpt[event_id],
events_interface.assigned_value[event_id])) {
events_interface.LiberateEvent(event_id);
+ events_interface.events[event_id].writable->Signal();
}
}
return NvResult::Success;
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
index b9e13fae9..241dac881 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
@@ -122,9 +122,9 @@ u32 nvhost_gpu::AllocGPFIFOEx2(const std::vector<u8>& input, std::vector<u8>& ou
params.unk3);
auto& gpu = system.GPU();
- params.fence_out.id = channels;
- params.fence_out.value = gpu.GetSyncpointValue(channels);
- channels++;
+ params.fence_out.id = assigned_syncpoints;
+ params.fence_out.value = gpu.GetSyncpointValue(assigned_syncpoints);
+ assigned_syncpoints++;
std::memcpy(output.data(), &params, output.size());
return 0;
}
@@ -169,8 +169,6 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
}
gpu.PushGPUEntries(std::move(entries));
- // TODO(Blinkhawk): Figure how thoios fence is set
- // params.fence_out.value = 0;
std::memcpy(output.data(), &params, sizeof(IoctlSubmitGpfifo));
return 0;
}
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.h b/src/core/hle/service/nvdrv/devices/nvhost_gpu.h
index edc37ff3a..3ad8e1db1 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.h
@@ -191,7 +191,7 @@ private:
u32 ChannelSetTimeout(const std::vector<u8>& input, std::vector<u8>& output);
std::shared_ptr<nvmap> nvmap_dev;
- u32 channels{};
+ u32 assigned_syncpoints{};
};
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/interface.cpp b/src/core/hle/service/nvdrv/interface.cpp
index 45912153d..6f7c7502a 100644
--- a/src/core/hle/service/nvdrv/interface.cpp
+++ b/src/core/hle/service/nvdrv/interface.cpp
@@ -57,8 +57,8 @@ void NVDRV::Ioctl(Kernel::HLERequestContext& ctx) {
ctrl.fresh_call = false;
ctx.SleepClientThread(
"NVServices::DelayedResponse", ctrl.timeout,
- [this, ctrl = ctrl](Kernel::SharedPtr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx,
- Kernel::ThreadWakeupReason reason) {
+ [this, ctrl = ctrl](Kernel::SharedPtr<Kernel::Thread> thread,
+ Kernel::HLERequestContext& ctx, Kernel::ThreadWakeupReason reason) {
IPC::RequestParser rp{ctx};
u32 fd = rp.Pop<u32>();
u32 command = rp.Pop<u32>();
diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h
index be993ee61..356bedb81 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.h
+++ b/src/core/hle/service/nvflinger/buffer_queue.h
@@ -4,9 +4,9 @@
#pragma once
+#include <list>
#include <optional>
#include <vector>
-#include <list>
#include "common/common_funcs.h"
#include "common/math_util.h"
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index a7937b490..70441f6a2 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -37,14 +37,14 @@ NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) : core_timing{core_t
displays.emplace_back(4, "Null");
// Schedule the screen composition events
- //const auto ticks = Settings::values.force_30fps_mode ? frame_ticks_30fps : frame_ticks;
-
- composition_event = core_timing.RegisterEvent(
- "ScreenComposition", [this](u64 userdata, s64 cycles_late) {
- Compose();
- const auto ticks = Settings::values.force_30fps_mode ? frame_ticks_30fps : GetNextTicks();
- this->core_timing.ScheduleEvent(std::max(0LL,ticks - cycles_late), composition_event);
- });
+ // const auto ticks = Settings::values.force_30fps_mode ? frame_ticks_30fps : frame_ticks;
+
+ composition_event = core_timing.RegisterEvent("ScreenComposition", [this](u64 userdata,
+ s64 cycles_late) {
+ Compose();
+ const auto ticks = Settings::values.force_30fps_mode ? frame_ticks_30fps : GetNextTicks();
+ this->core_timing.ScheduleEvent(std::max<s64>(0LL, ticks - cycles_late), composition_event);
+ });
core_timing.ScheduleEvent(frame_ticks, composition_event);
}
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index cdb2f804e..278528618 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -69,7 +69,7 @@ const DmaPusher& GPU::DmaPusher() const {
void GPU::IncrementSyncPoint(const u32 syncpoint_id) {
syncpoints[syncpoint_id]++;
- sync_mutex.lock();
+ std::lock_guard lock{sync_mutex};
if (!syncpt_interrupts[syncpoint_id].empty()) {
u32 value = syncpoints[syncpoint_id].load();
auto it = syncpt_interrupts[syncpoint_id].begin();
@@ -82,7 +82,6 @@ void GPU::IncrementSyncPoint(const u32 syncpoint_id) {
it++;
}
}
- sync_mutex.unlock();
}
u32 GPU::GetSyncpointValue(const u32 syncpoint_id) const {
@@ -98,7 +97,7 @@ void GPU::RegisterSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
}
bool GPU::CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
- sync_mutex.lock();
+ std::lock_guard lock{sync_mutex};
auto it = syncpt_interrupts[syncpoint_id].begin();
while (it != syncpt_interrupts[syncpoint_id].end()) {
if (value == *it) {
@@ -108,7 +107,6 @@ bool GPU::CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
it++;
}
return false;
- sync_mutex.unlock();
}
u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index b87938fdd..b441e92b0 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -21,7 +21,8 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p
MicroProfileOnThreadCreate("GpuThread");
// Wait for first GPU command before acquiring the window context
- while (state.queue.Empty());
+ while (state.queue.Empty())
+ ;
// If emulation was stopped during disk shader loading, abort before trying to acquire context
if (!state.is_running) {
@@ -103,7 +104,8 @@ u64 ThreadManager::PushCommand(CommandData&& command_data) {
MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192));
void SynchState::WaitForSynchronization(u64 fence) {
- while (signaled_fence.load() < fence);
+ while (signaled_fence.load() < fence)
+ ;
}
} // namespace VideoCommon::GPUThread