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-rw-r--r--src/video_core/morton.cpp20
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp10
-rw-r--r--src/video_core/surface.cpp25
-rw-r--r--src/video_core/surface.h200
4 files changed, 185 insertions, 70 deletions
diff --git a/src/video_core/morton.cpp b/src/video_core/morton.cpp
index ab71870ab..f8f841490 100644
--- a/src/video_core/morton.cpp
+++ b/src/video_core/morton.cpp
@@ -101,6 +101,16 @@ static constexpr ConversionArray morton_to_linear_fns = {
MortonCopy<true, PixelFormat::ASTC_2D_5X5_SRGB>,
MortonCopy<true, PixelFormat::ASTC_2D_10X8>,
MortonCopy<true, PixelFormat::ASTC_2D_10X8_SRGB>,
+ MortonCopy<true, PixelFormat::ASTC_2D_6X6>,
+ MortonCopy<true, PixelFormat::ASTC_2D_6X6_SRGB>,
+ MortonCopy<true, PixelFormat::ASTC_2D_10X10>,
+ MortonCopy<true, PixelFormat::ASTC_2D_10X10_SRGB>,
+ MortonCopy<true, PixelFormat::ASTC_2D_12X12>,
+ MortonCopy<true, PixelFormat::ASTC_2D_12X12_SRGB>,
+ MortonCopy<true, PixelFormat::ASTC_2D_8X6>,
+ MortonCopy<true, PixelFormat::ASTC_2D_8X6_SRGB>,
+ MortonCopy<true, PixelFormat::ASTC_2D_6X5>,
+ MortonCopy<true, PixelFormat::ASTC_2D_6X5_SRGB>,
MortonCopy<true, PixelFormat::Z32F>,
MortonCopy<true, PixelFormat::Z16>,
MortonCopy<true, PixelFormat::Z24S8>,
@@ -170,6 +180,16 @@ static constexpr ConversionArray linear_to_morton_fns = {
nullptr,
nullptr,
nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
MortonCopy<false, PixelFormat::Z32F>,
MortonCopy<false, PixelFormat::Z16>,
MortonCopy<false, PixelFormat::Z24S8>,
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 173b76c4e..a0ca502b4 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -120,6 +120,16 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X5_SRGB
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X8
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X8_SRGB
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X6
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X6_SRGB
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X10
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X10_SRGB
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_12X12
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_12X12_SRGB
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X6
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X6_SRGB
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X5
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X5_SRGB
// Depth formats
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp
index 250afc6d6..a61dcbfb0 100644
--- a/src/video_core/surface.cpp
+++ b/src/video_core/surface.cpp
@@ -350,6 +350,16 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
return is_srgb ? PixelFormat::ASTC_2D_8X5_SRGB : PixelFormat::ASTC_2D_8X5;
case Tegra::Texture::TextureFormat::ASTC_2D_10X8:
return is_srgb ? PixelFormat::ASTC_2D_10X8_SRGB : PixelFormat::ASTC_2D_10X8;
+ case Tegra::Texture::TextureFormat::ASTC_2D_6X6:
+ return is_srgb ? PixelFormat::ASTC_2D_6X6_SRGB : PixelFormat::ASTC_2D_6X6;
+ case Tegra::Texture::TextureFormat::ASTC_2D_10X10:
+ return is_srgb ? PixelFormat::ASTC_2D_10X10_SRGB : PixelFormat::ASTC_2D_10X10;
+ case Tegra::Texture::TextureFormat::ASTC_2D_12X12:
+ return is_srgb ? PixelFormat::ASTC_2D_12X12_SRGB : PixelFormat::ASTC_2D_12X12;
+ case Tegra::Texture::TextureFormat::ASTC_2D_8X6:
+ return is_srgb ? PixelFormat::ASTC_2D_8X6_SRGB : PixelFormat::ASTC_2D_8X6;
+ case Tegra::Texture::TextureFormat::ASTC_2D_6X5:
+ return is_srgb ? PixelFormat::ASTC_2D_6X5_SRGB : PixelFormat::ASTC_2D_6X5;
case Tegra::Texture::TextureFormat::R16_G16:
switch (component_type) {
case Tegra::Texture::ComponentType::FLOAT:
@@ -510,6 +520,16 @@ bool IsPixelFormatASTC(PixelFormat format) {
case PixelFormat::ASTC_2D_8X5_SRGB:
case PixelFormat::ASTC_2D_10X8:
case PixelFormat::ASTC_2D_10X8_SRGB:
+ case PixelFormat::ASTC_2D_6X6:
+ case PixelFormat::ASTC_2D_6X6_SRGB:
+ case PixelFormat::ASTC_2D_10X10:
+ case PixelFormat::ASTC_2D_10X10_SRGB:
+ case PixelFormat::ASTC_2D_12X12:
+ case PixelFormat::ASTC_2D_12X12_SRGB:
+ case PixelFormat::ASTC_2D_8X6:
+ case PixelFormat::ASTC_2D_8X6_SRGB:
+ case PixelFormat::ASTC_2D_6X5:
+ case PixelFormat::ASTC_2D_6X5_SRGB:
return true;
default:
return false;
@@ -530,6 +550,11 @@ bool IsPixelFormatSRGB(PixelFormat format) {
case PixelFormat::ASTC_2D_5X4_SRGB:
case PixelFormat::ASTC_2D_5X5_SRGB:
case PixelFormat::ASTC_2D_10X8_SRGB:
+ case PixelFormat::ASTC_2D_6X6_SRGB:
+ case PixelFormat::ASTC_2D_10X10_SRGB:
+ case PixelFormat::ASTC_2D_12X12_SRGB:
+ case PixelFormat::ASTC_2D_8X6_SRGB:
+ case PixelFormat::ASTC_2D_6X5_SRGB:
return true;
default:
return false;
diff --git a/src/video_core/surface.h b/src/video_core/surface.h
index 1e1c432a5..dc7306a74 100644
--- a/src/video_core/surface.h
+++ b/src/video_core/surface.h
@@ -75,19 +75,29 @@ enum class PixelFormat {
ASTC_2D_5X5_SRGB = 57,
ASTC_2D_10X8 = 58,
ASTC_2D_10X8_SRGB = 59,
+ ASTC_2D_6X6 = 60,
+ ASTC_2D_6X6_SRGB = 61,
+ ASTC_2D_10X10 = 62,
+ ASTC_2D_10X10_SRGB = 63,
+ ASTC_2D_12X12 = 64,
+ ASTC_2D_12X12_SRGB = 65,
+ ASTC_2D_8X6 = 66,
+ ASTC_2D_8X6_SRGB = 67,
+ ASTC_2D_6X5 = 68,
+ ASTC_2D_6X5_SRGB = 69,
MaxColorFormat,
// Depth formats
- Z32F = 60,
- Z16 = 61,
+ Z32F = 70,
+ Z16 = 71,
MaxDepthFormat,
// DepthStencil formats
- Z24S8 = 62,
- S8Z24 = 63,
- Z32FS8 = 64,
+ Z24S8 = 72,
+ S8Z24 = 73,
+ Z32FS8 = 74,
MaxDepthStencilFormat,
@@ -185,6 +195,16 @@ constexpr std::array<u32, MaxPixelFormat> compression_factor_shift_table = {{
2, // ASTC_2D_5X5_SRGB
2, // ASTC_2D_10X8
2, // ASTC_2D_10X8_SRGB
+ 2, // ASTC_2D_6X6
+ 2, // ASTC_2D_6X6_SRGB
+ 2, // ASTC_2D_10X10
+ 2, // ASTC_2D_10X10_SRGB
+ 2, // ASTC_2D_12X12
+ 2, // ASTC_2D_12X12_SRGB
+ 2, // ASTC_2D_8X6
+ 2, // ASTC_2D_8X6_SRGB
+ 2, // ASTC_2D_6X5
+ 2, // ASTC_2D_6X5_SRGB
0, // Z32F
0, // Z16
0, // Z24S8
@@ -269,6 +289,16 @@ constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
5, // ASTC_2D_5X5_SRGB
10, // ASTC_2D_10X8
10, // ASTC_2D_10X8_SRGB
+ 6, // ASTC_2D_6X6
+ 6, // ASTC_2D_6X6_SRGB
+ 10, // ASTC_2D_10X10
+ 10, // ASTC_2D_10X10_SRGB
+ 12, // ASTC_2D_12X12
+ 12, // ASTC_2D_12X12_SRGB
+ 8, // ASTC_2D_8X6
+ 8, // ASTC_2D_8X6_SRGB
+ 6, // ASTC_2D_6X5
+ 6, // ASTC_2D_6X5_SRGB
1, // Z32F
1, // Z16
1, // Z24S8
@@ -285,71 +315,81 @@ static constexpr u32 GetDefaultBlockWidth(PixelFormat format) {
}
constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
- 1, // ABGR8U
- 1, // ABGR8S
- 1, // ABGR8UI
- 1, // B5G6R5U
- 1, // A2B10G10R10U
- 1, // A1B5G5R5U
- 1, // R8U
- 1, // R8UI
- 1, // RGBA16F
- 1, // RGBA16U
- 1, // RGBA16UI
- 1, // R11FG11FB10F
- 1, // RGBA32UI
- 4, // DXT1
- 4, // DXT23
- 4, // DXT45
- 4, // DXN1
- 4, // DXN2UNORM
- 4, // DXN2SNORM
- 4, // BC7U
- 4, // BC6H_UF16
- 4, // BC6H_SF16
- 4, // ASTC_2D_4X4
- 1, // BGRA8
- 1, // RGBA32F
- 1, // RG32F
- 1, // R32F
- 1, // R16F
- 1, // R16U
- 1, // R16S
- 1, // R16UI
- 1, // R16I
- 1, // RG16
- 1, // RG16F
- 1, // RG16UI
- 1, // RG16I
- 1, // RG16S
- 1, // RGB32F
- 1, // RGBA8_SRGB
- 1, // RG8U
- 1, // RG8S
- 1, // RG32UI
- 1, // RGBX16F
- 1, // R32UI
- 8, // ASTC_2D_8X8
- 5, // ASTC_2D_8X5
- 4, // ASTC_2D_5X4
- 1, // BGRA8_SRGB
- 4, // DXT1_SRGB
- 4, // DXT23_SRGB
- 4, // DXT45_SRGB
- 4, // BC7U_SRGB
- 4, // ASTC_2D_4X4_SRGB
- 8, // ASTC_2D_8X8_SRGB
- 5, // ASTC_2D_8X5_SRGB
- 4, // ASTC_2D_5X4_SRGB
- 5, // ASTC_2D_5X5
- 5, // ASTC_2D_5X5_SRGB
- 8, // ASTC_2D_10X8
- 8, // ASTC_2D_10X8_SRGB
- 1, // Z32F
- 1, // Z16
- 1, // Z24S8
- 1, // S8Z24
- 1, // Z32FS8
+ 1, // ABGR8U
+ 1, // ABGR8S
+ 1, // ABGR8UI
+ 1, // B5G6R5U
+ 1, // A2B10G10R10U
+ 1, // A1B5G5R5U
+ 1, // R8U
+ 1, // R8UI
+ 1, // RGBA16F
+ 1, // RGBA16U
+ 1, // RGBA16UI
+ 1, // R11FG11FB10F
+ 1, // RGBA32UI
+ 4, // DXT1
+ 4, // DXT23
+ 4, // DXT45
+ 4, // DXN1
+ 4, // DXN2UNORM
+ 4, // DXN2SNORM
+ 4, // BC7U
+ 4, // BC6H_UF16
+ 4, // BC6H_SF16
+ 4, // ASTC_2D_4X4
+ 1, // BGRA8
+ 1, // RGBA32F
+ 1, // RG32F
+ 1, // R32F
+ 1, // R16F
+ 1, // R16U
+ 1, // R16S
+ 1, // R16UI
+ 1, // R16I
+ 1, // RG16
+ 1, // RG16F
+ 1, // RG16UI
+ 1, // RG16I
+ 1, // RG16S
+ 1, // RGB32F
+ 1, // RGBA8_SRGB
+ 1, // RG8U
+ 1, // RG8S
+ 1, // RG32UI
+ 1, // RGBX16F
+ 1, // R32UI
+ 8, // ASTC_2D_8X8
+ 5, // ASTC_2D_8X5
+ 4, // ASTC_2D_5X4
+ 1, // BGRA8_SRGB
+ 4, // DXT1_SRGB
+ 4, // DXT23_SRGB
+ 4, // DXT45_SRGB
+ 4, // BC7U_SRGB
+ 4, // ASTC_2D_4X4_SRGB
+ 8, // ASTC_2D_8X8_SRGB
+ 5, // ASTC_2D_8X5_SRGB
+ 4, // ASTC_2D_5X4_SRGB
+ 5, // ASTC_2D_5X5
+ 5, // ASTC_2D_5X5_SRGB
+ 8, // ASTC_2D_10X8
+ 8, // ASTC_2D_10X8_SRGB
+ 6, // ASTC_2D_6X6
+ 6, // ASTC_2D_6X6_SRGB
+ 10, // ASTC_2D_10X10
+ 10, // ASTC_2D_10X10_SRGB
+ 12, // ASTC_2D_12X12
+ 12, // ASTC_2D_12X12_SRGB
+ 6, // ASTC_2D_8X6
+ 6, // ASTC_2D_8X6_SRGB
+ 5, // ASTC_2D_6X5
+ 5, // ASTC_2D_6X5_SRGB
+ 1, // Z32F
+ 1, // Z16
+ 1, // Z24S8
+ 1, // S8Z24
+ 1, // Z32FS8
}};
static constexpr u32 GetDefaultBlockHeight(PixelFormat format) {
@@ -421,6 +461,16 @@ constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
128, // ASTC_2D_5X5_SRGB
128, // ASTC_2D_10X8
128, // ASTC_2D_10X8_SRGB
+ 128, // ASTC_2D_6X6
+ 128, // ASTC_2D_6X6_SRGB
+ 128, // ASTC_2D_10X10
+ 128, // ASTC_2D_10X10_SRGB
+ 128, // ASTC_2D_12X12
+ 128, // ASTC_2D_12X12_SRGB
+ 128, // ASTC_2D_8X6
+ 128, // ASTC_2D_8X6_SRGB
+ 128, // ASTC_2D_6X5
+ 128, // ASTC_2D_6X5_SRGB
32, // Z32F
16, // Z16
32, // Z24S8
@@ -512,6 +562,16 @@ constexpr std::array<SurfaceCompression, MaxPixelFormat> compression_type_table
SurfaceCompression::Converted, // ASTC_2D_5X5_SRGB
SurfaceCompression::Converted, // ASTC_2D_10X8
SurfaceCompression::Converted, // ASTC_2D_10X8_SRGB
+ SurfaceCompression::Converted, // ASTC_2D_6X6
+ SurfaceCompression::Converted, // ASTC_2D_6X6_SRGB
+ SurfaceCompression::Converted, // ASTC_2D_10X10
+ SurfaceCompression::Converted, // ASTC_2D_10X10_SRGB
+ SurfaceCompression::Converted, // ASTC_2D_12X12
+ SurfaceCompression::Converted, // ASTC_2D_12X12_SRGB
+ SurfaceCompression::Converted, // ASTC_2D_8X6
+ SurfaceCompression::Converted, // ASTC_2D_8X6_SRGB
+ SurfaceCompression::Converted, // ASTC_2D_6X5
+ SurfaceCompression::Converted, // ASTC_2D_6X5_SRGB
SurfaceCompression::None, // Z32F
SurfaceCompression::None, // Z16
SurfaceCompression::None, // Z24S8