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-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp15
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.h1
2 files changed, 9 insertions, 7 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 34527d8e3..ac8a9e6b7 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -35,8 +35,8 @@ struct UnspecializedShader {
namespace {
/// Gets the address for the specified shader stage program
-GPUVAddr GetShaderAddress(Maxwell::ShaderProgram program) {
- const auto& gpu{Core::System::GetInstance().GPU().Maxwell3D()};
+GPUVAddr GetShaderAddress(Core::System& system, Maxwell::ShaderProgram program) {
+ const auto& gpu{system.GPU().Maxwell3D()};
const auto& shader_config{gpu.regs.shader_config[static_cast<std::size_t>(program)]};
return gpu.regs.code_address.CodeAddress() + shader_config.offset;
}
@@ -350,7 +350,8 @@ ShaderDiskCacheUsage CachedShader::GetUsage(GLenum primitive_mode,
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system,
Core::Frontend::EmuWindow& emu_window, const Device& device)
- : RasterizerCache{rasterizer}, emu_window{emu_window}, device{device}, disk_cache{system} {}
+ : RasterizerCache{rasterizer}, system{system}, emu_window{emu_window}, device{device},
+ disk_cache{system} {}
void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
const VideoCore::DiskResourceLoadCallback& callback) {
@@ -546,12 +547,12 @@ std::unordered_map<u64, UnspecializedShader> ShaderCacheOpenGL::GenerateUnspecia
}
Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
- if (!Core::System::GetInstance().GPU().Maxwell3D().dirty_flags.shaders) {
+ if (!system.GPU().Maxwell3D().dirty_flags.shaders) {
return last_shaders[static_cast<std::size_t>(program)];
}
- auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
- const GPUVAddr program_addr{GetShaderAddress(program)};
+ auto& memory_manager{system.GPU().MemoryManager()};
+ const GPUVAddr program_addr{GetShaderAddress(system, program)};
// Look up shader in the cache based on address
const auto host_ptr{memory_manager.GetPointer(program_addr)};
@@ -564,7 +565,7 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
ProgramCode program_code{GetShaderCode(memory_manager, program_addr, host_ptr)};
ProgramCode program_code_b;
if (program == Maxwell::ShaderProgram::VertexA) {
- const GPUVAddr program_addr_b{GetShaderAddress(Maxwell::ShaderProgram::VertexB)};
+ const GPUVAddr program_addr_b{GetShaderAddress(system, Maxwell::ShaderProgram::VertexB)};
program_code_b = GetShaderCode(memory_manager, program_addr_b,
memory_manager.GetPointer(program_addr_b));
}
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h
index 64e5a5594..09bd0761d 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.h
+++ b/src/video_core/renderer_opengl/gl_shader_cache.h
@@ -137,6 +137,7 @@ private:
CachedProgram GeneratePrecompiledProgram(const ShaderDiskCacheDump& dump,
const std::set<GLenum>& supported_formats);
+ Core::System& system;
Core::Frontend::EmuWindow& emu_window;
const Device& device;
ShaderDiskCacheOpenGL disk_cache;