diff options
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 15 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.h | 1 |
2 files changed, 9 insertions, 7 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 34527d8e3..ac8a9e6b7 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -35,8 +35,8 @@ struct UnspecializedShader { namespace { /// Gets the address for the specified shader stage program -GPUVAddr GetShaderAddress(Maxwell::ShaderProgram program) { - const auto& gpu{Core::System::GetInstance().GPU().Maxwell3D()}; +GPUVAddr GetShaderAddress(Core::System& system, Maxwell::ShaderProgram program) { + const auto& gpu{system.GPU().Maxwell3D()}; const auto& shader_config{gpu.regs.shader_config[static_cast<std::size_t>(program)]}; return gpu.regs.code_address.CodeAddress() + shader_config.offset; } @@ -350,7 +350,8 @@ ShaderDiskCacheUsage CachedShader::GetUsage(GLenum primitive_mode, ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system, Core::Frontend::EmuWindow& emu_window, const Device& device) - : RasterizerCache{rasterizer}, emu_window{emu_window}, device{device}, disk_cache{system} {} + : RasterizerCache{rasterizer}, system{system}, emu_window{emu_window}, device{device}, + disk_cache{system} {} void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading, const VideoCore::DiskResourceLoadCallback& callback) { @@ -546,12 +547,12 @@ std::unordered_map<u64, UnspecializedShader> ShaderCacheOpenGL::GenerateUnspecia } Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) { - if (!Core::System::GetInstance().GPU().Maxwell3D().dirty_flags.shaders) { + if (!system.GPU().Maxwell3D().dirty_flags.shaders) { return last_shaders[static_cast<std::size_t>(program)]; } - auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()}; - const GPUVAddr program_addr{GetShaderAddress(program)}; + auto& memory_manager{system.GPU().MemoryManager()}; + const GPUVAddr program_addr{GetShaderAddress(system, program)}; // Look up shader in the cache based on address const auto host_ptr{memory_manager.GetPointer(program_addr)}; @@ -564,7 +565,7 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) { ProgramCode program_code{GetShaderCode(memory_manager, program_addr, host_ptr)}; ProgramCode program_code_b; if (program == Maxwell::ShaderProgram::VertexA) { - const GPUVAddr program_addr_b{GetShaderAddress(Maxwell::ShaderProgram::VertexB)}; + const GPUVAddr program_addr_b{GetShaderAddress(system, Maxwell::ShaderProgram::VertexB)}; program_code_b = GetShaderCode(memory_manager, program_addr_b, memory_manager.GetPointer(program_addr_b)); } diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index 64e5a5594..09bd0761d 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h @@ -137,6 +137,7 @@ private: CachedProgram GeneratePrecompiledProgram(const ShaderDiskCacheDump& dump, const std::set<GLenum>& supported_formats); + Core::System& system; Core::Frontend::EmuWindow& emu_window; const Device& device; ShaderDiskCacheOpenGL disk_cache; |