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-rw-r--r--src/core/hle/kernel/kernel.cpp8
-rw-r--r--src/core/hle/kernel/thread.cpp5
-rw-r--r--src/core/hle/kernel/thread.h16
-rw-r--r--src/core/hle/svc.cpp14
4 files changed, 22 insertions, 21 deletions
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 6f61d526a..955f50a9b 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -55,10 +55,16 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
if (ShouldWait(thread.get()))
continue;
- bool ready_to_run = std::none_of(thread->wait_objects.begin(), thread->wait_objects.end(),
+ // A thread is ready to run if it's either in THREADSTATUS_WAIT_SYNCH_ANY or
+ // in THREADSTATUS_WAIT_SYNCH_ALL and the rest of the objects it is waiting on are ready.
+ bool ready_to_run = true;
+ if (thread->status == THREADSTATUS_WAIT_SYNCH_ALL) {
+ ready_to_run = std::none_of(thread->wait_objects.begin(), thread->wait_objects.end(),
[&thread](const SharedPtr<WaitObject>& object) {
return object->ShouldWait(thread.get());
});
+ }
+
if (ready_to_run) {
candidate = thread.get();
candidate_priority = thread->current_priority;
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index aa99d18c7..568cef5b9 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -579,6 +579,11 @@ void Thread::SetWaitSynchronizationOutput(s32 output) {
context.cpu_registers[1] = output;
}
+s32 Thread::GetWaitObjectIndex(WaitObject* object) const {
+ auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object);
+ return std::distance(match, wait_objects.rend()) - 1;
+}
+
////////////////////////////////////////////////////////////////////////////////////////////////////
void ThreadingInit() {
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 6cd8c20e2..af72b76ea 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -135,13 +135,14 @@ public:
/**
* Retrieves the index that this particular object occupies in the list of objects
- * that the thread passed to WaitSynchronizationN.
+ * that the thread passed to WaitSynchronizationN, starting the search from the last element.
* It is used to set the output value of WaitSynchronizationN when the thread is awakened.
+ * When a thread wakes up due to an object signal, the kernel will use the index of the last
+ * matching object in the wait objects list in case of having multiple instances of the same
+ * object in the list.
* @param object Object to query the index of.
*/
- s32 GetWaitObjectIndex(const WaitObject* object) const {
- return wait_objects_index.at(object->GetObjectId());
- }
+ s32 GetWaitObjectIndex(WaitObject* object) const;
/**
* Stops a thread, invalidating it from further use
@@ -190,13 +191,10 @@ public:
SharedPtr<Process> owner_process; ///< Process that owns this thread
- /// Objects that the thread is waiting on.
- /// This is only populated when the thread should wait for all the objects to become ready.
+ /// Objects that the thread is waiting on, in the same order as they were
+ // passed to WaitSynchronization1/N.
std::vector<SharedPtr<WaitObject>> wait_objects;
- /// Mapping of Object ids to their position in the last waitlist that this object waited on.
- boost::container::flat_map<int, s32> wait_objects_index;
-
VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address
/// True if the WaitSynchronizationN output parameter should be set on thread wakeup.
diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp
index 1e1ca5180..855f3af82 100644
--- a/src/core/hle/svc.cpp
+++ b/src/core/hle/svc.cpp
@@ -277,6 +277,7 @@ static ResultCode WaitSynchronization1(Kernel::Handle handle, s64 nano_seconds)
if (nano_seconds == 0)
return ERR_SYNC_TIMEOUT;
+ thread->wait_objects = {object};
object->AddWaitingThread(thread);
thread->status = THREADSTATUS_WAIT_SYNCH_ANY;
@@ -325,11 +326,6 @@ static ResultCode WaitSynchronizationN(s32* out, Kernel::Handle* handles, s32 ha
objects[i] = object;
}
- // Clear the mapping of wait object indices.
- // We don't want any lingering state in this map.
- // It will be repopulated later in the wait_all = false case.
- thread->wait_objects_index.clear();
-
if (wait_all) {
bool all_available =
std::all_of(objects.begin(), objects.end(),
@@ -358,7 +354,6 @@ static ResultCode WaitSynchronizationN(s32* out, Kernel::Handle* handles, s32 ha
object->AddWaitingThread(thread);
}
- // Set the thread's waitlist to the list of objects passed to WaitSynchronizationN
thread->wait_objects = std::move(objects);
// Create an event to wake the thread up after the specified nanosecond delay has passed
@@ -395,17 +390,14 @@ static ResultCode WaitSynchronizationN(s32* out, Kernel::Handle* handles, s32 ha
// Put the thread to sleep
thread->status = THREADSTATUS_WAIT_SYNCH_ANY;
- // Clear the thread's waitlist, we won't use it for wait_all = false
- thread->wait_objects.clear();
-
// Add the thread to each of the objects' waiting threads.
for (size_t i = 0; i < objects.size(); ++i) {
Kernel::WaitObject* object = objects[i].get();
- // Set the index of this object in the mapping of Objects -> index for this thread.
- thread->wait_objects_index[object->GetObjectId()] = static_cast<int>(i);
object->AddWaitingThread(thread);
}
+ thread->wait_objects = std::move(objects);
+
// Note: If no handles and no timeout were given, then the thread will deadlock, this is
// consistent with hardware behavior.