diff options
Diffstat (limited to 'src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt')
-rw-r--r-- | src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt | 794 |
1 files changed, 741 insertions, 53 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt index db1a58147..e491c29a2 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt @@ -3,11 +3,17 @@ package org.yuzu.yuzu_emu.features.settings.ui +import android.annotation.SuppressLint import android.os.Build import android.widget.Toast import org.yuzu.yuzu_emu.NativeLibrary import org.yuzu.yuzu_emu.R import org.yuzu.yuzu_emu.YuzuApplication +import org.yuzu.yuzu_emu.features.input.NativeInput +import org.yuzu.yuzu_emu.features.input.model.AnalogDirection +import org.yuzu.yuzu_emu.features.input.model.NativeAnalog +import org.yuzu.yuzu_emu.features.input.model.NativeButton +import org.yuzu.yuzu_emu.features.input.model.NpadStyleIndex import org.yuzu.yuzu_emu.features.settings.model.AbstractBooleanSetting import org.yuzu.yuzu_emu.features.settings.model.AbstractIntSetting import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting @@ -15,18 +21,21 @@ import org.yuzu.yuzu_emu.features.settings.model.ByteSetting import org.yuzu.yuzu_emu.features.settings.model.IntSetting import org.yuzu.yuzu_emu.features.settings.model.LongSetting import org.yuzu.yuzu_emu.features.settings.model.Settings +import org.yuzu.yuzu_emu.features.settings.model.Settings.MenuTag import org.yuzu.yuzu_emu.features.settings.model.ShortSetting import org.yuzu.yuzu_emu.features.settings.model.view.* -import org.yuzu.yuzu_emu.model.SettingsViewModel +import org.yuzu.yuzu_emu.utils.InputHandler import org.yuzu.yuzu_emu.utils.NativeConfig class SettingsFragmentPresenter( private val settingsViewModel: SettingsViewModel, private val adapter: SettingsAdapter, - private var menuTag: Settings.MenuTag + private var menuTag: MenuTag ) { private var settingsList = ArrayList<SettingsItem>() + private val context get() = YuzuApplication.appContext + // Extension for altering settings list based on each setting's properties fun ArrayList<SettingsItem>.add(key: String) { val item = SettingsItem.settingsItems[key]!! @@ -53,73 +62,90 @@ class SettingsFragmentPresenter( add(item) } + // Allows you to show/hide abstract settings based on the paired setting key + fun ArrayList<SettingsItem>.addAbstract(item: SettingsItem) { + val pairedSettingKey = item.setting.pairedSettingKey + if (pairedSettingKey.isNotEmpty()) { + val pairedSettingsItem = + this.firstOrNull { it.setting.key == pairedSettingKey } ?: return + val pairedSetting = pairedSettingsItem.setting as AbstractBooleanSetting + if (!pairedSetting.getBoolean(!NativeConfig.isPerGameConfigLoaded())) return + } + add(item) + } + fun onViewCreated() { loadSettingsList() } - fun loadSettingsList() { + @SuppressLint("NotifyDataSetChanged") + fun loadSettingsList(notifyDataSetChanged: Boolean = false) { val sl = ArrayList<SettingsItem>() when (menuTag) { - Settings.MenuTag.SECTION_ROOT -> addConfigSettings(sl) - Settings.MenuTag.SECTION_SYSTEM -> addSystemSettings(sl) - Settings.MenuTag.SECTION_RENDERER -> addGraphicsSettings(sl) - Settings.MenuTag.SECTION_AUDIO -> addAudioSettings(sl) - Settings.MenuTag.SECTION_THEME -> addThemeSettings(sl) - Settings.MenuTag.SECTION_DEBUG -> addDebugSettings(sl) - else -> { - val context = YuzuApplication.appContext - Toast.makeText( - context, - context.getString(R.string.unimplemented_menu), - Toast.LENGTH_SHORT - ).show() - return - } + MenuTag.SECTION_ROOT -> addConfigSettings(sl) + MenuTag.SECTION_SYSTEM -> addSystemSettings(sl) + MenuTag.SECTION_RENDERER -> addGraphicsSettings(sl) + MenuTag.SECTION_AUDIO -> addAudioSettings(sl) + MenuTag.SECTION_INPUT -> addInputSettings(sl) + MenuTag.SECTION_INPUT_PLAYER_ONE -> addInputPlayer(sl, 0) + MenuTag.SECTION_INPUT_PLAYER_TWO -> addInputPlayer(sl, 1) + MenuTag.SECTION_INPUT_PLAYER_THREE -> addInputPlayer(sl, 2) + MenuTag.SECTION_INPUT_PLAYER_FOUR -> addInputPlayer(sl, 3) + MenuTag.SECTION_INPUT_PLAYER_FIVE -> addInputPlayer(sl, 4) + MenuTag.SECTION_INPUT_PLAYER_SIX -> addInputPlayer(sl, 5) + MenuTag.SECTION_INPUT_PLAYER_SEVEN -> addInputPlayer(sl, 6) + MenuTag.SECTION_INPUT_PLAYER_EIGHT -> addInputPlayer(sl, 7) + MenuTag.SECTION_THEME -> addThemeSettings(sl) + MenuTag.SECTION_DEBUG -> addDebugSettings(sl) } settingsList = sl - adapter.submitList(settingsList) + adapter.submitList(settingsList) { + if (notifyDataSetChanged) { + adapter.notifyDataSetChanged() + } + } } private fun addConfigSettings(sl: ArrayList<SettingsItem>) { sl.apply { add( SubmenuSetting( - R.string.preferences_system, - R.string.preferences_system_description, - R.drawable.ic_system_settings, - Settings.MenuTag.SECTION_SYSTEM + titleId = R.string.preferences_system, + descriptionId = R.string.preferences_system_description, + iconId = R.drawable.ic_system_settings, + menuKey = MenuTag.SECTION_SYSTEM ) ) add( SubmenuSetting( - R.string.preferences_graphics, - R.string.preferences_graphics_description, - R.drawable.ic_graphics, - Settings.MenuTag.SECTION_RENDERER + titleId = R.string.preferences_graphics, + descriptionId = R.string.preferences_graphics_description, + iconId = R.drawable.ic_graphics, + menuKey = MenuTag.SECTION_RENDERER ) ) add( SubmenuSetting( - R.string.preferences_audio, - R.string.preferences_audio_description, - R.drawable.ic_audio, - Settings.MenuTag.SECTION_AUDIO + titleId = R.string.preferences_audio, + descriptionId = R.string.preferences_audio_description, + iconId = R.drawable.ic_audio, + menuKey = MenuTag.SECTION_AUDIO ) ) add( SubmenuSetting( - R.string.preferences_debug, - R.string.preferences_debug_description, - R.drawable.ic_code, - Settings.MenuTag.SECTION_DEBUG + titleId = R.string.preferences_debug, + descriptionId = R.string.preferences_debug_description, + iconId = R.drawable.ic_code, + menuKey = MenuTag.SECTION_DEBUG ) ) add( RunnableSetting( - R.string.reset_to_default, - R.string.reset_to_default_description, - false, - R.drawable.ic_restore + titleId = R.string.reset_to_default, + descriptionId = R.string.reset_to_default_description, + isRunnable = !NativeLibrary.isRunning(), + iconId = R.drawable.ic_restore ) { settingsViewModel.setShouldShowResetSettingsDialog(true) } ) } @@ -164,6 +190,671 @@ class SettingsFragmentPresenter( } } + private fun addInputSettings(sl: ArrayList<SettingsItem>) { + settingsViewModel.currentDevice = 0 + + if (NativeConfig.isPerGameConfigLoaded()) { + NativeInput.loadInputProfiles() + val profiles = NativeInput.getInputProfileNames().toMutableList() + profiles.add(0, "") + val prettyProfiles = profiles.toTypedArray() + prettyProfiles[0] = + context.getString(R.string.use_global_input_configuration) + sl.apply { + for (i in 0 until 8) { + add( + IntSingleChoiceSetting( + getPerGameProfileSetting(profiles, i), + titleString = getPlayerProfileString(i + 1), + choices = prettyProfiles, + values = IntArray(profiles.size) { it }.toTypedArray() + ) + ) + } + } + return + } + + val getConnectedIcon: (Int) -> Int = { playerIndex: Int -> + if (NativeInput.getIsConnected(playerIndex)) { + R.drawable.ic_controller + } else { + R.drawable.ic_controller_disconnected + } + } + + val inputSettings = NativeConfig.getInputSettings(true) + sl.apply { + add( + SubmenuSetting( + titleString = Settings.getPlayerString(1), + descriptionString = inputSettings[0].profileName, + menuKey = MenuTag.SECTION_INPUT_PLAYER_ONE, + iconId = getConnectedIcon(0) + ) + ) + add( + SubmenuSetting( + titleString = Settings.getPlayerString(2), + descriptionString = inputSettings[1].profileName, + menuKey = MenuTag.SECTION_INPUT_PLAYER_TWO, + iconId = getConnectedIcon(1) + ) + ) + add( + SubmenuSetting( + titleString = Settings.getPlayerString(3), + descriptionString = inputSettings[2].profileName, + menuKey = MenuTag.SECTION_INPUT_PLAYER_THREE, + iconId = getConnectedIcon(2) + ) + ) + add( + SubmenuSetting( + titleString = Settings.getPlayerString(4), + descriptionString = inputSettings[3].profileName, + menuKey = MenuTag.SECTION_INPUT_PLAYER_FOUR, + iconId = getConnectedIcon(3) + ) + ) + add( + SubmenuSetting( + titleString = Settings.getPlayerString(5), + descriptionString = inputSettings[4].profileName, + menuKey = MenuTag.SECTION_INPUT_PLAYER_FIVE, + iconId = getConnectedIcon(4) + ) + ) + add( + SubmenuSetting( + titleString = Settings.getPlayerString(6), + descriptionString = inputSettings[5].profileName, + menuKey = MenuTag.SECTION_INPUT_PLAYER_SIX, + iconId = getConnectedIcon(5) + ) + ) + add( + SubmenuSetting( + titleString = Settings.getPlayerString(7), + descriptionString = inputSettings[6].profileName, + menuKey = MenuTag.SECTION_INPUT_PLAYER_SEVEN, + iconId = getConnectedIcon(6) + ) + ) + add( + SubmenuSetting( + titleString = Settings.getPlayerString(8), + descriptionString = inputSettings[7].profileName, + menuKey = MenuTag.SECTION_INPUT_PLAYER_EIGHT, + iconId = getConnectedIcon(7) + ) + ) + } + } + + private fun getPlayerProfileString(player: Int): String = + context.getString(R.string.player_num_profile, player) + + private fun getPerGameProfileSetting( + profiles: List<String>, + playerIndex: Int + ): AbstractIntSetting { + return object : AbstractIntSetting { + private val players + get() = NativeConfig.getInputSettings(false) + + override val key = "" + + override fun getInt(needsGlobal: Boolean): Int { + val currentProfile = players[playerIndex].profileName + profiles.forEachIndexed { i, profile -> + if (profile == currentProfile) { + return i + } + } + return 0 + } + + override fun setInt(value: Int) { + NativeInput.loadPerGameConfiguration(playerIndex, value, profiles[value]) + NativeInput.connectControllers(playerIndex) + NativeConfig.saveControlPlayerValues() + } + + override val defaultValue = 0 + + override fun getValueAsString(needsGlobal: Boolean): String = getInt().toString() + + override fun reset() = setInt(defaultValue) + + override var global = true + + override val isRuntimeModifiable = true + + override val isSaveable = true + } + } + + private fun addInputPlayer(sl: ArrayList<SettingsItem>, playerIndex: Int) { + sl.apply { + val connectedSetting = object : AbstractBooleanSetting { + override val key = "connected" + + override fun getBoolean(needsGlobal: Boolean): Boolean = + NativeInput.getIsConnected(playerIndex) + + override fun setBoolean(value: Boolean) = + NativeInput.connectControllers(playerIndex, value) + + override val defaultValue = playerIndex == 0 + + override fun getValueAsString(needsGlobal: Boolean): String = + getBoolean(needsGlobal).toString() + + override fun reset() = setBoolean(defaultValue) + } + add(SwitchSetting(connectedSetting, R.string.connected)) + + val styleTags = NativeInput.getSupportedStyleTags(playerIndex) + val npadType = object : AbstractIntSetting { + override val key = "npad_type" + override fun getInt(needsGlobal: Boolean): Int { + val styleIndex = NativeInput.getStyleIndex(playerIndex) + return styleTags.indexOfFirst { it == styleIndex } + } + + override fun setInt(value: Int) { + NativeInput.setStyleIndex(playerIndex, styleTags[value]) + settingsViewModel.setReloadListAndNotifyDataset(true) + } + + override val defaultValue = NpadStyleIndex.Fullkey.int + override fun getValueAsString(needsGlobal: Boolean): String = getInt().toString() + override fun reset() = setInt(defaultValue) + override val pairedSettingKey: String = "connected" + } + addAbstract( + IntSingleChoiceSetting( + npadType, + titleId = R.string.controller_type, + choices = styleTags.map { context.getString(it.nameId) } + .toTypedArray(), + values = IntArray(styleTags.size) { it }.toTypedArray() + ) + ) + + InputHandler.updateControllerData() + + val autoMappingSetting = object : AbstractIntSetting { + override val key = "auto_mapping_device" + + override fun getInt(needsGlobal: Boolean): Int = -1 + + override fun setInt(value: Int) { + val registeredController = InputHandler.registeredControllers[value + 1] + val displayName = registeredController.get( + "display", + context.getString(R.string.unknown) + ) + NativeInput.updateMappingsWithDefault( + playerIndex, + registeredController, + displayName + ) + Toast.makeText( + context, + context.getString(R.string.attempted_auto_map, displayName), + Toast.LENGTH_SHORT + ).show() + settingsViewModel.setReloadListAndNotifyDataset(true) + } + + override val defaultValue = -1 + + override fun getValueAsString(needsGlobal: Boolean) = getInt().toString() + + override fun reset() = setInt(defaultValue) + + override val isRuntimeModifiable: Boolean = true + } + + val unknownString = context.getString(R.string.unknown) + val prettyAutoMappingControllerList = InputHandler.registeredControllers.mapNotNull { + val port = it.get("port", -1) + return@mapNotNull if (port == 100 || port == -1) { + null + } else { + it.get("display", unknownString) + } + }.toTypedArray() + add( + IntSingleChoiceSetting( + autoMappingSetting, + titleId = R.string.auto_map, + descriptionId = R.string.auto_map_description, + choices = prettyAutoMappingControllerList, + values = IntArray(prettyAutoMappingControllerList.size) { it }.toTypedArray() + ) + ) + + val mappingFilterSetting = object : AbstractIntSetting { + override val key = "mapping_filter" + + override fun getInt(needsGlobal: Boolean): Int = settingsViewModel.currentDevice + + override fun setInt(value: Int) { + settingsViewModel.currentDevice = value + } + + override val defaultValue = 0 + + override fun getValueAsString(needsGlobal: Boolean) = getInt().toString() + + override fun reset() = setInt(defaultValue) + + override val isRuntimeModifiable: Boolean = true + } + + val prettyControllerList = InputHandler.registeredControllers.mapNotNull { + return@mapNotNull if (it.get("port", 0) == 100) { + null + } else { + it.get("display", unknownString) + } + }.toTypedArray() + add( + IntSingleChoiceSetting( + mappingFilterSetting, + titleId = R.string.input_mapping_filter, + descriptionId = R.string.input_mapping_filter_description, + choices = prettyControllerList, + values = IntArray(prettyControllerList.size) { it }.toTypedArray() + ) + ) + + add(InputProfileSetting(playerIndex)) + add( + RunnableSetting(titleId = R.string.reset_to_default, isRunnable = true) { + settingsViewModel.setShouldShowResetInputDialog(true) + } + ) + + val styleIndex = NativeInput.getStyleIndex(playerIndex) + + // Buttons + when (styleIndex) { + NpadStyleIndex.Fullkey, + NpadStyleIndex.Handheld, + NpadStyleIndex.JoyconDual -> { + add(HeaderSetting(R.string.buttons)) + add(ButtonInputSetting(playerIndex, NativeButton.A, R.string.button_a)) + add(ButtonInputSetting(playerIndex, NativeButton.B, R.string.button_b)) + add(ButtonInputSetting(playerIndex, NativeButton.X, R.string.button_x)) + add(ButtonInputSetting(playerIndex, NativeButton.Y, R.string.button_y)) + add(ButtonInputSetting(playerIndex, NativeButton.Plus, R.string.button_plus)) + add(ButtonInputSetting(playerIndex, NativeButton.Minus, R.string.button_minus)) + add(ButtonInputSetting(playerIndex, NativeButton.Home, R.string.button_home)) + add( + ButtonInputSetting( + playerIndex, + NativeButton.Capture, + R.string.button_capture + ) + ) + } + + NpadStyleIndex.JoyconLeft -> { + add(HeaderSetting(R.string.buttons)) + add(ButtonInputSetting(playerIndex, NativeButton.Minus, R.string.button_minus)) + add( + ButtonInputSetting( + playerIndex, + NativeButton.Capture, + R.string.button_capture + ) + ) + } + + NpadStyleIndex.JoyconRight -> { + add(HeaderSetting(R.string.buttons)) + add(ButtonInputSetting(playerIndex, NativeButton.A, R.string.button_a)) + add(ButtonInputSetting(playerIndex, NativeButton.B, R.string.button_b)) + add(ButtonInputSetting(playerIndex, NativeButton.X, R.string.button_x)) + add(ButtonInputSetting(playerIndex, NativeButton.Y, R.string.button_y)) + add(ButtonInputSetting(playerIndex, NativeButton.Plus, R.string.button_plus)) + add(ButtonInputSetting(playerIndex, NativeButton.Home, R.string.button_home)) + } + + NpadStyleIndex.GameCube -> { + add(HeaderSetting(R.string.buttons)) + add(ButtonInputSetting(playerIndex, NativeButton.A, R.string.button_a)) + add(ButtonInputSetting(playerIndex, NativeButton.B, R.string.button_b)) + add(ButtonInputSetting(playerIndex, NativeButton.X, R.string.button_x)) + add(ButtonInputSetting(playerIndex, NativeButton.Y, R.string.button_y)) + add(ButtonInputSetting(playerIndex, NativeButton.Plus, R.string.start_pause)) + } + + else -> { + // No-op + } + } + + when (styleIndex) { + NpadStyleIndex.Fullkey, + NpadStyleIndex.Handheld, + NpadStyleIndex.JoyconDual, + NpadStyleIndex.JoyconLeft -> { + add(HeaderSetting(R.string.dpad)) + add(ButtonInputSetting(playerIndex, NativeButton.DUp, R.string.up)) + add(ButtonInputSetting(playerIndex, NativeButton.DDown, R.string.down)) + add(ButtonInputSetting(playerIndex, NativeButton.DLeft, R.string.left)) + add(ButtonInputSetting(playerIndex, NativeButton.DRight, R.string.right)) + } + + else -> { + // No-op + } + } + + // Left stick + when (styleIndex) { + NpadStyleIndex.Fullkey, + NpadStyleIndex.Handheld, + NpadStyleIndex.JoyconDual, + NpadStyleIndex.JoyconLeft -> { + add(HeaderSetting(R.string.left_stick)) + addAll(getStickDirections(playerIndex, NativeAnalog.LStick)) + add(ButtonInputSetting(playerIndex, NativeButton.LStick, R.string.pressed)) + addAll(getExtraStickSettings(playerIndex, NativeAnalog.LStick)) + } + + NpadStyleIndex.GameCube -> { + add(HeaderSetting(R.string.control_stick)) + addAll(getStickDirections(playerIndex, NativeAnalog.LStick)) + addAll(getExtraStickSettings(playerIndex, NativeAnalog.LStick)) + } + + else -> { + // No-op + } + } + + // Right stick + when (styleIndex) { + NpadStyleIndex.Fullkey, + NpadStyleIndex.Handheld, + NpadStyleIndex.JoyconDual, + NpadStyleIndex.JoyconRight -> { + add(HeaderSetting(R.string.right_stick)) + addAll(getStickDirections(playerIndex, NativeAnalog.RStick)) + add(ButtonInputSetting(playerIndex, NativeButton.RStick, R.string.pressed)) + addAll(getExtraStickSettings(playerIndex, NativeAnalog.RStick)) + } + + NpadStyleIndex.GameCube -> { + add(HeaderSetting(R.string.c_stick)) + addAll(getStickDirections(playerIndex, NativeAnalog.RStick)) + addAll(getExtraStickSettings(playerIndex, NativeAnalog.RStick)) + } + + else -> { + // No-op + } + } + + // L/R, ZL/ZR, and SL/SR + when (styleIndex) { + NpadStyleIndex.Fullkey, + NpadStyleIndex.Handheld -> { + add(HeaderSetting(R.string.triggers)) + add(ButtonInputSetting(playerIndex, NativeButton.L, R.string.button_l)) + add(ButtonInputSetting(playerIndex, NativeButton.R, R.string.button_r)) + add(ButtonInputSetting(playerIndex, NativeButton.ZL, R.string.button_zl)) + add(ButtonInputSetting(playerIndex, NativeButton.ZR, R.string.button_zr)) + } + + NpadStyleIndex.JoyconDual -> { + add(HeaderSetting(R.string.triggers)) + add(ButtonInputSetting(playerIndex, NativeButton.L, R.string.button_l)) + add(ButtonInputSetting(playerIndex, NativeButton.R, R.string.button_r)) + add(ButtonInputSetting(playerIndex, NativeButton.ZL, R.string.button_zl)) + add(ButtonInputSetting(playerIndex, NativeButton.ZR, R.string.button_zr)) + add( + ButtonInputSetting( + playerIndex, + NativeButton.SLLeft, + R.string.button_sl_left + ) + ) + add( + ButtonInputSetting( + playerIndex, + NativeButton.SRLeft, + R.string.button_sr_left + ) + ) + add( + ButtonInputSetting( + playerIndex, + NativeButton.SLRight, + R.string.button_sl_right + ) + ) + add( + ButtonInputSetting( + playerIndex, + NativeButton.SRRight, + R.string.button_sr_right + ) + ) + } + + NpadStyleIndex.JoyconLeft -> { + add(HeaderSetting(R.string.triggers)) + add(ButtonInputSetting(playerIndex, NativeButton.L, R.string.button_l)) + add(ButtonInputSetting(playerIndex, NativeButton.ZL, R.string.button_zl)) + add( + ButtonInputSetting( + playerIndex, + NativeButton.SLLeft, + R.string.button_sl_left + ) + ) + add( + ButtonInputSetting( + playerIndex, + NativeButton.SRLeft, + R.string.button_sr_left + ) + ) + } + + NpadStyleIndex.JoyconRight -> { + add(HeaderSetting(R.string.triggers)) + add(ButtonInputSetting(playerIndex, NativeButton.R, R.string.button_r)) + add(ButtonInputSetting(playerIndex, NativeButton.ZR, R.string.button_zr)) + add( + ButtonInputSetting( + playerIndex, + NativeButton.SLRight, + R.string.button_sl_right + ) + ) + add( + ButtonInputSetting( + playerIndex, + NativeButton.SRRight, + R.string.button_sr_right + ) + ) + } + + NpadStyleIndex.GameCube -> { + add(HeaderSetting(R.string.triggers)) + add(ButtonInputSetting(playerIndex, NativeButton.R, R.string.button_z)) + add(ButtonInputSetting(playerIndex, NativeButton.ZL, R.string.button_l)) + add(ButtonInputSetting(playerIndex, NativeButton.ZR, R.string.button_r)) + } + + else -> { + // No-op + } + } + + add(HeaderSetting(R.string.vibration)) + val vibrationEnabledSetting = object : AbstractBooleanSetting { + override val key = "vibration" + + override fun getBoolean(needsGlobal: Boolean): Boolean = + NativeConfig.getInputSettings(true)[playerIndex].vibrationEnabled + + override fun setBoolean(value: Boolean) { + val settings = NativeConfig.getInputSettings(true) + settings[playerIndex].vibrationEnabled = value + NativeConfig.setInputSettings(settings, true) + } + + override val defaultValue = true + + override fun getValueAsString(needsGlobal: Boolean): String = + getBoolean(needsGlobal).toString() + + override fun reset() = setBoolean(defaultValue) + } + add(SwitchSetting(vibrationEnabledSetting, R.string.vibration)) + + val useSystemVibratorSetting = object : AbstractBooleanSetting { + override val key = "" + + override fun getBoolean(needsGlobal: Boolean): Boolean = + NativeConfig.getInputSettings(true)[playerIndex].useSystemVibrator + + override fun setBoolean(value: Boolean) { + val settings = NativeConfig.getInputSettings(true) + settings[playerIndex].useSystemVibrator = value + NativeConfig.setInputSettings(settings, true) + } + + override val defaultValue = playerIndex == 0 + + override fun getValueAsString(needsGlobal: Boolean): String = + getBoolean(needsGlobal).toString() + + override fun reset() = setBoolean(defaultValue) + + override val pairedSettingKey: String = "vibration" + } + addAbstract(SwitchSetting(useSystemVibratorSetting, R.string.use_system_vibrator)) + + val vibrationStrengthSetting = object : AbstractIntSetting { + override val key = "" + + override fun getInt(needsGlobal: Boolean): Int = + NativeConfig.getInputSettings(true)[playerIndex].vibrationStrength + + override fun setInt(value: Int) { + val settings = NativeConfig.getInputSettings(true) + settings[playerIndex].vibrationStrength = value + NativeConfig.setInputSettings(settings, true) + } + + override val defaultValue = 100 + + override fun getValueAsString(needsGlobal: Boolean): String = + getInt(needsGlobal).toString() + + override fun reset() = setInt(defaultValue) + + override val pairedSettingKey: String = "vibration" + } + addAbstract( + SliderSetting(vibrationStrengthSetting, R.string.vibration_strength, units = "%") + ) + } + } + + // Convenience function for creating AbstractIntSettings for modifier range/stick range/stick deadzones + private fun getStickIntSettingFromParam( + playerIndex: Int, + paramName: String, + stick: NativeAnalog, + defaultValue: Int + ): AbstractIntSetting = + object : AbstractIntSetting { + val params get() = NativeInput.getStickParam(playerIndex, stick) + + override val key = "" + + override fun getInt(needsGlobal: Boolean): Int = + (params.get(paramName, 0.15f) * 100).toInt() + + override fun setInt(value: Int) { + val tempParams = params + tempParams.set(paramName, value.toFloat() / 100) + NativeInput.setStickParam(playerIndex, stick, tempParams) + } + + override val defaultValue = defaultValue + + override fun getValueAsString(needsGlobal: Boolean): String = + getInt(needsGlobal).toString() + + override fun reset() = setInt(defaultValue) + } + + private fun getExtraStickSettings( + playerIndex: Int, + nativeAnalog: NativeAnalog + ): List<SettingsItem> { + val stickIsController = + NativeInput.isController(NativeInput.getStickParam(playerIndex, nativeAnalog)) + val modifierRangeSetting = + getStickIntSettingFromParam(playerIndex, "modifier_scale", nativeAnalog, 50) + val stickRangeSetting = + getStickIntSettingFromParam(playerIndex, "range", nativeAnalog, 95) + val stickDeadzoneSetting = + getStickIntSettingFromParam(playerIndex, "deadzone", nativeAnalog, 15) + + val out = mutableListOf<SettingsItem>().apply { + if (stickIsController) { + add(SliderSetting(stickRangeSetting, titleId = R.string.range, min = 25, max = 150)) + add(SliderSetting(stickDeadzoneSetting, R.string.deadzone)) + } else { + add(ModifierInputSetting(playerIndex, NativeAnalog.LStick, R.string.modifier)) + add(SliderSetting(modifierRangeSetting, R.string.modifier_range)) + } + } + return out + } + + private fun getStickDirections(player: Int, stick: NativeAnalog): List<AnalogInputSetting> = + listOf( + AnalogInputSetting( + player, + stick, + AnalogDirection.Up, + R.string.up + ), + AnalogInputSetting( + player, + stick, + AnalogDirection.Down, + R.string.down + ), + AnalogInputSetting( + player, + stick, + AnalogDirection.Left, + R.string.left + ), + AnalogInputSetting( + player, + stick, + AnalogDirection.Right, + R.string.right + ) + ) + private fun addThemeSettings(sl: ArrayList<SettingsItem>) { sl.apply { val theme: AbstractIntSetting = object : AbstractIntSetting { @@ -186,20 +877,18 @@ class SettingsFragmentPresenter( add( SingleChoiceSetting( theme, - R.string.change_app_theme, - 0, - R.array.themeEntriesA12, - R.array.themeValuesA12 + titleId = R.string.change_app_theme, + choicesId = R.array.themeEntriesA12, + valuesId = R.array.themeValuesA12 ) ) } else { add( SingleChoiceSetting( theme, - R.string.change_app_theme, - 0, - R.array.themeEntries, - R.array.themeValues + titleId = R.string.change_app_theme, + choicesId = R.array.themeEntries, + valuesId = R.array.themeValues ) ) } @@ -228,10 +917,9 @@ class SettingsFragmentPresenter( add( SingleChoiceSetting( themeMode, - R.string.change_theme_mode, - 0, - R.array.themeModeEntries, - R.array.themeModeValues + titleId = R.string.change_theme_mode, + choicesId = R.array.themeModeEntries, + valuesId = R.array.themeModeValues ) ) @@ -262,8 +950,8 @@ class SettingsFragmentPresenter( add( SwitchSetting( blackBackgrounds, - R.string.use_black_backgrounds, - R.string.use_black_backgrounds_description + titleId = R.string.use_black_backgrounds, + descriptionId = R.string.use_black_backgrounds_description ) ) } |