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Diffstat (limited to 'src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt')
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt410
1 files changed, 266 insertions, 144 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt
index 6251ec783..c055c2e35 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt
@@ -51,15 +51,23 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
private lateinit var windowInsets: WindowInsets
- var orientation = LANDSCAPE
+ var layout = LANDSCAPE
override fun onLayout(changed: Boolean, left: Int, top: Int, right: Int, bottom: Int) {
super.onLayout(changed, left, top, right, bottom)
windowInsets = rootWindowInsets
- if (!preferences.getBoolean("${Settings.PREF_OVERLAY_INIT}$orientation", false)) {
- defaultOverlay()
+ val overlayVersion = preferences.getInt(Settings.PREF_OVERLAY_VERSION, 0)
+ if (overlayVersion != OVERLAY_VERSION) {
+ resetAllLayouts()
+ } else {
+ val layoutIndex = overlayLayouts.indexOf(layout)
+ val currentLayoutVersion =
+ preferences.getInt(Settings.overlayLayoutPrefs[layoutIndex], 0)
+ if (currentLayoutVersion != overlayLayoutVersions[layoutIndex]) {
+ resetCurrentLayout()
+ }
}
// Load the controls.
@@ -266,10 +274,10 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
MotionEvent.ACTION_POINTER_UP -> if (buttonBeingConfigured === button) {
// Persist button position by saving new place.
saveControlPosition(
- buttonBeingConfigured!!.buttonId,
+ buttonBeingConfigured!!.prefId,
buttonBeingConfigured!!.bounds.centerX(),
buttonBeingConfigured!!.bounds.centerY(),
- orientation
+ layout
)
buttonBeingConfigured = null
}
@@ -299,10 +307,10 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
MotionEvent.ACTION_POINTER_UP -> if (dpadBeingConfigured === dpad) {
// Persist button position by saving new place.
saveControlPosition(
- dpadBeingConfigured!!.upId,
+ Settings.PREF_BUTTON_DPAD,
dpadBeingConfigured!!.bounds.centerX(),
dpadBeingConfigured!!.bounds.centerY(),
- orientation
+ layout
)
dpadBeingConfigured = null
}
@@ -330,10 +338,10 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
MotionEvent.ACTION_UP,
MotionEvent.ACTION_POINTER_UP -> if (joystickBeingConfigured != null) {
saveControlPosition(
- joystickBeingConfigured!!.buttonId,
+ joystickBeingConfigured!!.prefId,
joystickBeingConfigured!!.bounds.centerX(),
joystickBeingConfigured!!.bounds.centerY(),
- orientation
+ layout
)
joystickBeingConfigured = null
}
@@ -343,9 +351,9 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
return true
}
- private fun addOverlayControls(orientation: String) {
+ private fun addOverlayControls(layout: String) {
val windowSize = getSafeScreenSize(context)
- if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_0, true)) {
+ if (preferences.getBoolean(Settings.PREF_BUTTON_A, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -353,11 +361,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.facebutton_a,
R.drawable.facebutton_a_depressed,
ButtonType.BUTTON_A,
- orientation
+ Settings.PREF_BUTTON_A,
+ layout
)
)
}
- if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_1, true)) {
+ if (preferences.getBoolean(Settings.PREF_BUTTON_B, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -365,11 +374,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.facebutton_b,
R.drawable.facebutton_b_depressed,
ButtonType.BUTTON_B,
- orientation
+ Settings.PREF_BUTTON_B,
+ layout
)
)
}
- if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_2, true)) {
+ if (preferences.getBoolean(Settings.PREF_BUTTON_X, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -377,11 +387,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.facebutton_x,
R.drawable.facebutton_x_depressed,
ButtonType.BUTTON_X,
- orientation
+ Settings.PREF_BUTTON_X,
+ layout
)
)
}
- if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_3, true)) {
+ if (preferences.getBoolean(Settings.PREF_BUTTON_Y, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -389,11 +400,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.facebutton_y,
R.drawable.facebutton_y_depressed,
ButtonType.BUTTON_Y,
- orientation
+ Settings.PREF_BUTTON_Y,
+ layout
)
)
}
- if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_4, true)) {
+ if (preferences.getBoolean(Settings.PREF_BUTTON_L, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -401,11 +413,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.l_shoulder,
R.drawable.l_shoulder_depressed,
ButtonType.TRIGGER_L,
- orientation
+ Settings.PREF_BUTTON_L,
+ layout
)
)
}
- if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_5, true)) {
+ if (preferences.getBoolean(Settings.PREF_BUTTON_R, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -413,11 +426,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.r_shoulder,
R.drawable.r_shoulder_depressed,
ButtonType.TRIGGER_R,
- orientation
+ Settings.PREF_BUTTON_R,
+ layout
)
)
}
- if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_6, true)) {
+ if (preferences.getBoolean(Settings.PREF_BUTTON_ZL, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -425,11 +439,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.zl_trigger,
R.drawable.zl_trigger_depressed,
ButtonType.TRIGGER_ZL,
- orientation
+ Settings.PREF_BUTTON_ZL,
+ layout
)
)
}
- if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_7, true)) {
+ if (preferences.getBoolean(Settings.PREF_BUTTON_ZR, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -437,11 +452,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.zr_trigger,
R.drawable.zr_trigger_depressed,
ButtonType.TRIGGER_ZR,
- orientation
+ Settings.PREF_BUTTON_ZR,
+ layout
)
)
}
- if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_8, true)) {
+ if (preferences.getBoolean(Settings.PREF_BUTTON_PLUS, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -449,11 +465,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.facebutton_plus,
R.drawable.facebutton_plus_depressed,
ButtonType.BUTTON_PLUS,
- orientation
+ Settings.PREF_BUTTON_PLUS,
+ layout
)
)
}
- if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_9, true)) {
+ if (preferences.getBoolean(Settings.PREF_BUTTON_MINUS, true)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -461,11 +478,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.facebutton_minus,
R.drawable.facebutton_minus_depressed,
ButtonType.BUTTON_MINUS,
- orientation
+ Settings.PREF_BUTTON_MINUS,
+ layout
)
)
}
- if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_10, true)) {
+ if (preferences.getBoolean(Settings.PREF_BUTTON_DPAD, true)) {
overlayDpads.add(
initializeOverlayDpad(
context,
@@ -473,11 +491,11 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.dpad_standard,
R.drawable.dpad_standard_cardinal_depressed,
R.drawable.dpad_standard_diagonal_depressed,
- orientation
+ layout
)
)
}
- if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_11, true)) {
+ if (preferences.getBoolean(Settings.PREF_STICK_L, true)) {
overlayJoysticks.add(
initializeOverlayJoystick(
context,
@@ -487,11 +505,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.joystick_depressed,
StickType.STICK_L,
ButtonType.STICK_L,
- orientation
+ Settings.PREF_STICK_L,
+ layout
)
)
}
- if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_12, true)) {
+ if (preferences.getBoolean(Settings.PREF_STICK_R, true)) {
overlayJoysticks.add(
initializeOverlayJoystick(
context,
@@ -501,11 +520,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.joystick_depressed,
StickType.STICK_R,
ButtonType.STICK_R,
- orientation
+ Settings.PREF_STICK_R,
+ layout
)
)
}
- if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_13, false)) {
+ if (preferences.getBoolean(Settings.PREF_BUTTON_HOME, false)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -513,11 +533,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.facebutton_home,
R.drawable.facebutton_home_depressed,
ButtonType.BUTTON_HOME,
- orientation
+ Settings.PREF_BUTTON_HOME,
+ layout
)
)
}
- if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_14, false)) {
+ if (preferences.getBoolean(Settings.PREF_BUTTON_SCREENSHOT, false)) {
overlayButtons.add(
initializeOverlayButton(
context,
@@ -525,7 +546,34 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.facebutton_screenshot,
R.drawable.facebutton_screenshot_depressed,
ButtonType.BUTTON_CAPTURE,
- orientation
+ Settings.PREF_BUTTON_SCREENSHOT,
+ layout
+ )
+ )
+ }
+ if (preferences.getBoolean(Settings.PREF_BUTTON_STICK_L, true)) {
+ overlayButtons.add(
+ initializeOverlayButton(
+ context,
+ windowSize,
+ R.drawable.button_l3,
+ R.drawable.button_l3_depressed,
+ ButtonType.STICK_L,
+ Settings.PREF_BUTTON_STICK_L,
+ layout
+ )
+ )
+ }
+ if (preferences.getBoolean(Settings.PREF_BUTTON_STICK_R, true)) {
+ overlayButtons.add(
+ initializeOverlayButton(
+ context,
+ windowSize,
+ R.drawable.button_r3,
+ R.drawable.button_r3_depressed,
+ ButtonType.STICK_R,
+ Settings.PREF_BUTTON_STICK_R,
+ layout
)
)
}
@@ -539,18 +587,18 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
// Add all the enabled overlay items back to the HashSet.
if (EmulationMenuSettings.showOverlay) {
- addOverlayControls(orientation)
+ addOverlayControls(layout)
}
invalidate()
}
- private fun saveControlPosition(sharedPrefsId: Int, x: Int, y: Int, orientation: String) {
+ private fun saveControlPosition(prefId: String, x: Int, y: Int, layout: String) {
val windowSize = getSafeScreenSize(context)
val min = windowSize.first
val max = windowSize.second
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext).edit()
- .putFloat("$sharedPrefsId-X$orientation", (x - min.x).toFloat() / max.x)
- .putFloat("$sharedPrefsId-Y$orientation", (y - min.y).toFloat() / max.y)
+ .putFloat("$prefId-X$layout", (x - min.x).toFloat() / max.x)
+ .putFloat("$prefId-Y$layout", (y - min.y).toFloat() / max.y)
.apply()
}
@@ -558,19 +606,31 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
inEditMode = editMode
}
- private fun defaultOverlay() {
- if (!preferences.getBoolean("${Settings.PREF_OVERLAY_INIT}$orientation", false)) {
- defaultOverlayByLayout(orientation)
- }
-
- resetButtonPlacement()
+ private fun resetCurrentLayout() {
+ defaultOverlayByLayout(layout)
+ val layoutIndex = overlayLayouts.indexOf(layout)
preferences.edit()
- .putBoolean("${Settings.PREF_OVERLAY_INIT}$orientation", true)
+ .putInt(Settings.overlayLayoutPrefs[layoutIndex], overlayLayoutVersions[layoutIndex])
.apply()
}
- fun resetButtonPlacement() {
- defaultOverlayByLayout(orientation)
+ private fun resetAllLayouts() {
+ val editor = preferences.edit()
+ overlayLayouts.forEachIndexed { i, layout ->
+ defaultOverlayByLayout(layout)
+ editor.putInt(Settings.overlayLayoutPrefs[i], overlayLayoutVersions[i])
+ }
+ editor.putInt(Settings.PREF_OVERLAY_VERSION, OVERLAY_VERSION)
+ editor.apply()
+ }
+
+ fun resetLayoutVisibilityAndPlacement() {
+ defaultOverlayByLayout(layout)
+ val editor = preferences.edit()
+ Settings.overlayPreferences.forEachIndexed { _, pref ->
+ editor.remove(pref)
+ }
+ editor.apply()
refreshControls()
}
@@ -604,7 +664,11 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.integer.SWITCH_STICK_R_X,
R.integer.SWITCH_STICK_R_Y,
R.integer.SWITCH_STICK_L_X,
- R.integer.SWITCH_STICK_L_Y
+ R.integer.SWITCH_STICK_L_Y,
+ R.integer.SWITCH_BUTTON_STICK_L_X,
+ R.integer.SWITCH_BUTTON_STICK_L_Y,
+ R.integer.SWITCH_BUTTON_STICK_R_X,
+ R.integer.SWITCH_BUTTON_STICK_R_Y
)
private val portraitResources = arrayOf(
@@ -637,7 +701,11 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.integer.SWITCH_STICK_R_X_PORTRAIT,
R.integer.SWITCH_STICK_R_Y_PORTRAIT,
R.integer.SWITCH_STICK_L_X_PORTRAIT,
- R.integer.SWITCH_STICK_L_Y_PORTRAIT
+ R.integer.SWITCH_STICK_L_Y_PORTRAIT,
+ R.integer.SWITCH_BUTTON_STICK_L_X_PORTRAIT,
+ R.integer.SWITCH_BUTTON_STICK_L_Y_PORTRAIT,
+ R.integer.SWITCH_BUTTON_STICK_R_X_PORTRAIT,
+ R.integer.SWITCH_BUTTON_STICK_R_Y_PORTRAIT
)
private val foldableResources = arrayOf(
@@ -670,139 +738,159 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.integer.SWITCH_STICK_R_X_FOLDABLE,
R.integer.SWITCH_STICK_R_Y_FOLDABLE,
R.integer.SWITCH_STICK_L_X_FOLDABLE,
- R.integer.SWITCH_STICK_L_Y_FOLDABLE
+ R.integer.SWITCH_STICK_L_Y_FOLDABLE,
+ R.integer.SWITCH_BUTTON_STICK_L_X_FOLDABLE,
+ R.integer.SWITCH_BUTTON_STICK_L_Y_FOLDABLE,
+ R.integer.SWITCH_BUTTON_STICK_R_X_FOLDABLE,
+ R.integer.SWITCH_BUTTON_STICK_R_Y_FOLDABLE
)
- private fun getResourceValue(orientation: String, position: Int): Float {
- return when (orientation) {
+ private fun getResourceValue(layout: String, position: Int): Float {
+ return when (layout) {
PORTRAIT -> resources.getInteger(portraitResources[position]).toFloat() / 1000
FOLDABLE -> resources.getInteger(foldableResources[position]).toFloat() / 1000
else -> resources.getInteger(landscapeResources[position]).toFloat() / 1000
}
}
- private fun defaultOverlayByLayout(orientation: String) {
+ private fun defaultOverlayByLayout(layout: String) {
// Each value represents the position of the button in relation to the screen size without insets.
preferences.edit()
.putFloat(
- ButtonType.BUTTON_A.toString() + "-X$orientation",
- getResourceValue(orientation, 0)
+ "${Settings.PREF_BUTTON_A}-X$layout",
+ getResourceValue(layout, 0)
+ )
+ .putFloat(
+ "${Settings.PREF_BUTTON_A}-Y$layout",
+ getResourceValue(layout, 1)
+ )
+ .putFloat(
+ "${Settings.PREF_BUTTON_B}-X$layout",
+ getResourceValue(layout, 2)
+ )
+ .putFloat(
+ "${Settings.PREF_BUTTON_B}-Y$layout",
+ getResourceValue(layout, 3)
+ )
+ .putFloat(
+ "${Settings.PREF_BUTTON_X}-X$layout",
+ getResourceValue(layout, 4)
)
.putFloat(
- ButtonType.BUTTON_A.toString() + "-Y$orientation",
- getResourceValue(orientation, 1)
+ "${Settings.PREF_BUTTON_X}-Y$layout",
+ getResourceValue(layout, 5)
)
.putFloat(
- ButtonType.BUTTON_B.toString() + "-X$orientation",
- getResourceValue(orientation, 2)
+ "${Settings.PREF_BUTTON_Y}-X$layout",
+ getResourceValue(layout, 6)
)
.putFloat(
- ButtonType.BUTTON_B.toString() + "-Y$orientation",
- getResourceValue(orientation, 3)
+ "${Settings.PREF_BUTTON_Y}-Y$layout",
+ getResourceValue(layout, 7)
)
.putFloat(
- ButtonType.BUTTON_X.toString() + "-X$orientation",
- getResourceValue(orientation, 4)
+ "${Settings.PREF_BUTTON_ZL}-X$layout",
+ getResourceValue(layout, 8)
)
.putFloat(
- ButtonType.BUTTON_X.toString() + "-Y$orientation",
- getResourceValue(orientation, 5)
+ "${Settings.PREF_BUTTON_ZL}-Y$layout",
+ getResourceValue(layout, 9)
)
.putFloat(
- ButtonType.BUTTON_Y.toString() + "-X$orientation",
- getResourceValue(orientation, 6)
+ "${Settings.PREF_BUTTON_ZR}-X$layout",
+ getResourceValue(layout, 10)
)
.putFloat(
- ButtonType.BUTTON_Y.toString() + "-Y$orientation",
- getResourceValue(orientation, 7)
+ "${Settings.PREF_BUTTON_ZR}-Y$layout",
+ getResourceValue(layout, 11)
)
.putFloat(
- ButtonType.TRIGGER_ZL.toString() + "-X$orientation",
- getResourceValue(orientation, 8)
+ "${Settings.PREF_BUTTON_DPAD}-X$layout",
+ getResourceValue(layout, 12)
)
.putFloat(
- ButtonType.TRIGGER_ZL.toString() + "-Y$orientation",
- getResourceValue(orientation, 9)
+ "${Settings.PREF_BUTTON_DPAD}-Y$layout",
+ getResourceValue(layout, 13)
)
.putFloat(
- ButtonType.TRIGGER_ZR.toString() + "-X$orientation",
- getResourceValue(orientation, 10)
+ "${Settings.PREF_BUTTON_L}-X$layout",
+ getResourceValue(layout, 14)
)
.putFloat(
- ButtonType.TRIGGER_ZR.toString() + "-Y$orientation",
- getResourceValue(orientation, 11)
+ "${Settings.PREF_BUTTON_L}-Y$layout",
+ getResourceValue(layout, 15)
)
.putFloat(
- ButtonType.DPAD_UP.toString() + "-X$orientation",
- getResourceValue(orientation, 12)
+ "${Settings.PREF_BUTTON_R}-X$layout",
+ getResourceValue(layout, 16)
)
.putFloat(
- ButtonType.DPAD_UP.toString() + "-Y$orientation",
- getResourceValue(orientation, 13)
+ "${Settings.PREF_BUTTON_R}-Y$layout",
+ getResourceValue(layout, 17)
)
.putFloat(
- ButtonType.TRIGGER_L.toString() + "-X$orientation",
- getResourceValue(orientation, 14)
+ "${Settings.PREF_BUTTON_PLUS}-X$layout",
+ getResourceValue(layout, 18)
)
.putFloat(
- ButtonType.TRIGGER_L.toString() + "-Y$orientation",
- getResourceValue(orientation, 15)
+ "${Settings.PREF_BUTTON_PLUS}-Y$layout",
+ getResourceValue(layout, 19)
)
.putFloat(
- ButtonType.TRIGGER_R.toString() + "-X$orientation",
- getResourceValue(orientation, 16)
+ "${Settings.PREF_BUTTON_MINUS}-X$layout",
+ getResourceValue(layout, 20)
)
.putFloat(
- ButtonType.TRIGGER_R.toString() + "-Y$orientation",
- getResourceValue(orientation, 17)
+ "${Settings.PREF_BUTTON_MINUS}-Y$layout",
+ getResourceValue(layout, 21)
)
.putFloat(
- ButtonType.BUTTON_PLUS.toString() + "-X$orientation",
- getResourceValue(orientation, 18)
+ "${Settings.PREF_BUTTON_HOME}-X$layout",
+ getResourceValue(layout, 22)
)
.putFloat(
- ButtonType.BUTTON_PLUS.toString() + "-Y$orientation",
- getResourceValue(orientation, 19)
+ "${Settings.PREF_BUTTON_HOME}-Y$layout",
+ getResourceValue(layout, 23)
)
.putFloat(
- ButtonType.BUTTON_MINUS.toString() + "-X$orientation",
- getResourceValue(orientation, 20)
+ "${Settings.PREF_BUTTON_SCREENSHOT}-X$layout",
+ getResourceValue(layout, 24)
)
.putFloat(
- ButtonType.BUTTON_MINUS.toString() + "-Y$orientation",
- getResourceValue(orientation, 21)
+ "${Settings.PREF_BUTTON_SCREENSHOT}-Y$layout",
+ getResourceValue(layout, 25)
)
.putFloat(
- ButtonType.BUTTON_HOME.toString() + "-X$orientation",
- getResourceValue(orientation, 22)
+ "${Settings.PREF_STICK_R}-X$layout",
+ getResourceValue(layout, 26)
)
.putFloat(
- ButtonType.BUTTON_HOME.toString() + "-Y$orientation",
- getResourceValue(orientation, 23)
+ "${Settings.PREF_STICK_R}-Y$layout",
+ getResourceValue(layout, 27)
)
.putFloat(
- ButtonType.BUTTON_CAPTURE.toString() + "-X$orientation",
- getResourceValue(orientation, 24)
+ "${Settings.PREF_STICK_L}-X$layout",
+ getResourceValue(layout, 28)
)
.putFloat(
- ButtonType.BUTTON_CAPTURE.toString() + "-Y$orientation",
- getResourceValue(orientation, 25)
+ "${Settings.PREF_STICK_L}-Y$layout",
+ getResourceValue(layout, 29)
)
.putFloat(
- ButtonType.STICK_R.toString() + "-X$orientation",
- getResourceValue(orientation, 26)
+ "${Settings.PREF_BUTTON_STICK_L}-X$layout",
+ getResourceValue(layout, 30)
)
.putFloat(
- ButtonType.STICK_R.toString() + "-Y$orientation",
- getResourceValue(orientation, 27)
+ "${Settings.PREF_BUTTON_STICK_L}-Y$layout",
+ getResourceValue(layout, 31)
)
.putFloat(
- ButtonType.STICK_L.toString() + "-X$orientation",
- getResourceValue(orientation, 28)
+ "${Settings.PREF_BUTTON_STICK_R}-X$layout",
+ getResourceValue(layout, 32)
)
.putFloat(
- ButtonType.STICK_L.toString() + "-Y$orientation",
- getResourceValue(orientation, 29)
+ "${Settings.PREF_BUTTON_STICK_R}-Y$layout",
+ getResourceValue(layout, 33)
)
.apply()
}
@@ -812,12 +900,30 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
}
companion object {
+ // Increase this number every time there is a breaking change to every overlay layout
+ const val OVERLAY_VERSION = 1
+
+ // Increase the corresponding layout version number whenever that layout has a breaking change
+ private const val LANDSCAPE_OVERLAY_VERSION = 1
+ private const val PORTRAIT_OVERLAY_VERSION = 1
+ private const val FOLDABLE_OVERLAY_VERSION = 1
+ val overlayLayoutVersions = listOf(
+ LANDSCAPE_OVERLAY_VERSION,
+ PORTRAIT_OVERLAY_VERSION,
+ FOLDABLE_OVERLAY_VERSION
+ )
+
private val preferences: SharedPreferences =
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
- const val LANDSCAPE = ""
+ const val LANDSCAPE = "_Landscape"
const val PORTRAIT = "_Portrait"
const val FOLDABLE = "_Foldable"
+ val overlayLayouts = listOf(
+ LANDSCAPE,
+ PORTRAIT,
+ FOLDABLE
+ )
/**
* Resizes a [Bitmap] by a given scale factor
@@ -948,6 +1054,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
* @param defaultResId The resource ID of the [Drawable] to get the [Bitmap] of (Default State).
* @param pressedResId The resource ID of the [Drawable] to get the [Bitmap] of (Pressed State).
* @param buttonId Identifier for determining what type of button the initialized InputOverlayDrawableButton represents.
+ * @param prefId Identifier for determining where a button appears on screen.
+ * @param layout The current screen layout as determined by [LANDSCAPE], [PORTRAIT], or [FOLDABLE].
* @return An [InputOverlayDrawableButton] with the correct drawing bounds set.
*/
private fun initializeOverlayButton(
@@ -956,7 +1064,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
defaultResId: Int,
pressedResId: Int,
buttonId: Int,
- orientation: String
+ prefId: String,
+ layout: String
): InputOverlayDrawableButton {
// Resources handle for fetching the initial Drawable resource.
val res = context.resources
@@ -964,17 +1073,20 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
// SharedPreference to retrieve the X and Y coordinates for the InputOverlayDrawableButton.
val sPrefs = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
- // Decide scale based on button ID and user preference
- var scale: Float = when (buttonId) {
- ButtonType.BUTTON_HOME,
- ButtonType.BUTTON_CAPTURE,
- ButtonType.BUTTON_PLUS,
- ButtonType.BUTTON_MINUS -> 0.07f
+ // Decide scale based on button preference ID and user preference
+ var scale: Float = when (prefId) {
+ Settings.PREF_BUTTON_HOME,
+ Settings.PREF_BUTTON_SCREENSHOT,
+ Settings.PREF_BUTTON_PLUS,
+ Settings.PREF_BUTTON_MINUS -> 0.07f
- ButtonType.TRIGGER_L,
- ButtonType.TRIGGER_R,
- ButtonType.TRIGGER_ZL,
- ButtonType.TRIGGER_ZR -> 0.26f
+ Settings.PREF_BUTTON_L,
+ Settings.PREF_BUTTON_R,
+ Settings.PREF_BUTTON_ZL,
+ Settings.PREF_BUTTON_ZR -> 0.26f
+
+ Settings.PREF_BUTTON_STICK_L,
+ Settings.PREF_BUTTON_STICK_R -> 0.155f
else -> 0.11f
}
@@ -984,8 +1096,13 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
// Initialize the InputOverlayDrawableButton.
val defaultStateBitmap = getBitmap(context, defaultResId, scale)
val pressedStateBitmap = getBitmap(context, pressedResId, scale)
- val overlayDrawable =
- InputOverlayDrawableButton(res, defaultStateBitmap, pressedStateBitmap, buttonId)
+ val overlayDrawable = InputOverlayDrawableButton(
+ res,
+ defaultStateBitmap,
+ pressedStateBitmap,
+ buttonId,
+ prefId
+ )
// Get the minimum and maximum coordinates of the screen where the button can be placed.
val min = windowSize.first
@@ -993,8 +1110,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
// The X and Y coordinates of the InputOverlayDrawableButton on the InputOverlay.
// These were set in the input overlay configuration menu.
- val xKey = "$buttonId-X$orientation"
- val yKey = "$buttonId-Y$orientation"
+ val xKey = "$prefId-X$layout"
+ val yKey = "$prefId-Y$layout"
val drawableXPercent = sPrefs.getFloat(xKey, 0f)
val drawableYPercent = sPrefs.getFloat(yKey, 0f)
val drawableX = (drawableXPercent * max.x + min.x).toInt()
@@ -1029,7 +1146,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
* @param defaultResId The [Bitmap] resource ID of the default state.
* @param pressedOneDirectionResId The [Bitmap] resource ID of the pressed state in one direction.
* @param pressedTwoDirectionsResId The [Bitmap] resource ID of the pressed state in two directions.
- * @return the initialized [InputOverlayDrawableDpad]
+ * @param layout The current screen layout as determined by [LANDSCAPE], [PORTRAIT], or [FOLDABLE].
+ * @return The initialized [InputOverlayDrawableDpad]
*/
private fun initializeOverlayDpad(
context: Context,
@@ -1037,7 +1155,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
defaultResId: Int,
pressedOneDirectionResId: Int,
pressedTwoDirectionsResId: Int,
- orientation: String
+ layout: String
): InputOverlayDrawableDpad {
// Resources handle for fetching the initial Drawable resource.
val res = context.resources
@@ -1074,8 +1192,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
// The X and Y coordinates of the InputOverlayDrawableDpad on the InputOverlay.
// These were set in the input overlay configuration menu.
- val drawableXPercent = sPrefs.getFloat("${ButtonType.DPAD_UP}-X$orientation", 0f)
- val drawableYPercent = sPrefs.getFloat("${ButtonType.DPAD_UP}-Y$orientation", 0f)
+ val drawableXPercent = sPrefs.getFloat("${Settings.PREF_BUTTON_DPAD}-X$layout", 0f)
+ val drawableYPercent = sPrefs.getFloat("${Settings.PREF_BUTTON_DPAD}-Y$layout", 0f)
val drawableX = (drawableXPercent * max.x + min.x).toInt()
val drawableY = (drawableYPercent * max.y + min.y).toInt()
val width = overlayDrawable.width
@@ -1107,7 +1225,9 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
* @param pressedResInner Resource ID for the pressed inner image of the joystick.
* @param joystick Identifier for which joystick this is.
* @param button Identifier for which joystick button this is.
- * @return the initialized [InputOverlayDrawableJoystick].
+ * @param prefId Identifier for determining where a button appears on screen.
+ * @param layout The current screen layout as determined by [LANDSCAPE], [PORTRAIT], or [FOLDABLE].
+ * @return The initialized [InputOverlayDrawableJoystick].
*/
private fun initializeOverlayJoystick(
context: Context,
@@ -1117,7 +1237,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
pressedResInner: Int,
joystick: Int,
button: Int,
- orientation: String
+ prefId: String,
+ layout: String
): InputOverlayDrawableJoystick {
// Resources handle for fetching the initial Drawable resource.
val res = context.resources
@@ -1141,8 +1262,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
// The X and Y coordinates of the InputOverlayDrawableButton on the InputOverlay.
// These were set in the input overlay configuration menu.
- val drawableXPercent = sPrefs.getFloat("$button-X$orientation", 0f)
- val drawableYPercent = sPrefs.getFloat("$button-Y$orientation", 0f)
+ val drawableXPercent = sPrefs.getFloat("$prefId-X$layout", 0f)
+ val drawableYPercent = sPrefs.getFloat("$prefId-Y$layout", 0f)
val drawableX = (drawableXPercent * max.x + min.x).toInt()
val drawableY = (drawableYPercent * max.y + min.y).toInt()
val outerScale = 1.66f
@@ -1168,7 +1289,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
outerRect,
innerRect,
joystick,
- button
+ button,
+ prefId
)
// Need to set the image's position