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-rw-r--r--src/android/app/src/main/jni/android_config.cpp50
1 files changed, 50 insertions, 0 deletions
diff --git a/src/android/app/src/main/jni/android_config.cpp b/src/android/app/src/main/jni/android_config.cpp
index 3041c25c9..767d8ea83 100644
--- a/src/android/app/src/main/jni/android_config.cpp
+++ b/src/android/app/src/main/jni/android_config.cpp
@@ -34,6 +34,7 @@ void AndroidConfig::SaveAllValues() {
void AndroidConfig::ReadAndroidValues() {
if (global) {
ReadAndroidUIValues();
+ ReadUIValues();
}
}
@@ -45,9 +46,35 @@ void AndroidConfig::ReadAndroidUIValues() {
EndGroup();
}
+void AndroidConfig::ReadUIValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Ui));
+
+ ReadPathValues();
+
+ EndGroup();
+}
+
+void AndroidConfig::ReadPathValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Paths));
+
+ const int gamedirs_size = BeginArray(std::string("gamedirs"));
+ for (int i = 0; i < gamedirs_size; ++i) {
+ SetArrayIndex(i);
+ AndroidSettings::GameDir game_dir;
+ game_dir.path = ReadStringSetting(std::string("path"));
+ game_dir.deep_scan =
+ ReadBooleanSetting(std::string("deep_scan"), std::make_optional(false));
+ AndroidSettings::values.game_dirs.push_back(game_dir);
+ }
+ EndArray();
+
+ EndGroup();
+}
+
void AndroidConfig::SaveAndroidValues() {
if (global) {
SaveAndroidUIValues();
+ SaveUIValues();
}
WriteToIni();
@@ -61,6 +88,29 @@ void AndroidConfig::SaveAndroidUIValues() {
EndGroup();
}
+void AndroidConfig::SaveUIValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Ui));
+
+ SavePathValues();
+
+ EndGroup();
+}
+
+void AndroidConfig::SavePathValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Paths));
+
+ BeginArray(std::string("gamedirs"));
+ for (size_t i = 0; i < AndroidSettings::values.game_dirs.size(); ++i) {
+ SetArrayIndex(i);
+ const auto& game_dir = AndroidSettings::values.game_dirs[i];
+ WriteSetting(std::string("path"), game_dir.path);
+ WriteSetting(std::string("deep_scan"), game_dir.deep_scan, std::make_optional(false));
+ }
+ EndArray();
+
+ EndGroup();
+}
+
std::vector<Settings::BasicSetting*>& AndroidConfig::FindRelevantList(Settings::Category category) {
auto& map = Settings::values.linkage.by_category;
if (map.contains(category)) {