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Diffstat (limited to 'src/android/app/src/main/jni/emu_window/emu_window.cpp')
-rw-r--r--src/android/app/src/main/jni/emu_window/emu_window.cpp20
1 files changed, 9 insertions, 11 deletions
diff --git a/src/android/app/src/main/jni/emu_window/emu_window.cpp b/src/android/app/src/main/jni/emu_window/emu_window.cpp
index 0f6514a61..2beba6804 100644
--- a/src/android/app/src/main/jni/emu_window/emu_window.cpp
+++ b/src/android/app/src/main/jni/emu_window/emu_window.cpp
@@ -11,12 +11,12 @@ void EmuWindow_Android::OnSurfaceChanged(ANativeWindow* surface) {
}
void EmuWindow_Android::OnTouchPressed(int id, float x, float y) {
- const auto [touch_x,touch_y]=MapToTouchScreen(x,y);
+ const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
input_subsystem->GetTouchScreen()->TouchPressed(touch_x, touch_y, id);
}
void EmuWindow_Android::OnTouchMoved(int id, float x, float y) {
- const auto [touch_x,touch_y]=MapToTouchScreen(x,y);
+ const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
input_subsystem->GetTouchScreen()->TouchMoved(touch_x, touch_y, id);
}
@@ -29,21 +29,19 @@ void EmuWindow_Android::OnGamepadButtonEvent(int player_index, int button_id, bo
}
void EmuWindow_Android::OnGamepadJoystickEvent(int player_index, int stick_id, float x, float y) {
- input_subsystem->GetVirtualGamepad()->SetStickPosition(
- player_index, stick_id, x, y);
+ input_subsystem->GetVirtualGamepad()->SetStickPosition(player_index, stick_id, x, y);
}
-void EmuWindow_Android::OnGamepadMotionEvent(int player_index, u64 delta_timestamp, float gyro_x, float gyro_y,
- float gyro_z, float accel_x, float accel_y,
- float accel_z) {
- // TODO:
- // input_subsystem->GetVirtualGamepad()->SetMotionState(player_index, delta_timestamp, gyro_x, gyro_y,
- // gyro_z, accel_x, accel_y, accel_z);
+void EmuWindow_Android::OnGamepadMotionEvent(int player_index, u64 delta_timestamp, float gyro_x,
+ float gyro_y, float gyro_z, float accel_x,
+ float accel_y, float accel_z) {
+ input_subsystem->GetVirtualGamepad()->SetMotionState(player_index, delta_timestamp, gyro_x,
+ gyro_y, gyro_z, accel_x, accel_y, accel_z);
}
EmuWindow_Android::EmuWindow_Android(InputCommon::InputSubsystem* input_subsystem_,
ANativeWindow* surface_)
- : input_subsystem{input_subsystem_} {
+ : input_subsystem{input_subsystem_} {
LOG_INFO(Frontend, "initializing");
if (!surface_) {