diff options
Diffstat (limited to 'src/android/app/src/main/res/values/strings.xml')
-rw-r--r-- | src/android/app/src/main/res/values/strings.xml | 113 |
1 files changed, 18 insertions, 95 deletions
diff --git a/src/android/app/src/main/res/values/strings.xml b/src/android/app/src/main/res/values/strings.xml index 58d80398f..239fde48d 100644 --- a/src/android/app/src/main/res/values/strings.xml +++ b/src/android/app/src/main/res/values/strings.xml @@ -9,105 +9,31 @@ <string name="app_notification_channel_description">yuzu Switch emulator notifications</string> <string name="app_notification_running">yuzu is running</string> - <!-- Input related strings --> - <string name="controller_circlepad">Circle Pad</string> - <string name="controller_c">C-Stick</string> - <string name="controller_triggers">Triggers</string> - <string name="controller_dpad">D-Pad</string> - <string name="controller_axis_vertical">Up/Down Axis</string> - <string name="controller_axis_horizontal">Left/Right Axis</string> - <string name="input_binding">Input Binding</string> - <string name="input_binding_description">Press or move an input to bind it to %1$s.</string> - <string name="input_binding_description_vertical_axis">Move your joystick up or down.</string> - <string name="input_binding_description_horizontal_axis">Move your joystick left or right.</string> - <string name="button_a" translatable="false">A</string> - <string name="button_b" translatable="false">B</string> - <string name="button_select" translatable="false">SELECT</string> - <string name="button_start" translatable="false">START</string> - <string name="button_x" translatable="false">X</string> - <string name="button_y" translatable="false">Y</string> - <string name="button_l" translatable="false">L</string> - <string name="button_r" translatable="false">R</string> - <string name="button_zl" translatable="false">ZL</string> - <string name="button_zr" translatable="false">ZR</string> - <string name="input_message_analog_only">This control must be bound to a gamepad analog stick or D-pad axis!</string> - <string name="input_message_button_only">This control must be bound to a gamepad button!</string> - - <!-- Generic buttons (Shared with lots of stuff) --> - <string name="generic_buttons">Buttons</string> - - <!-- Premium settings strings --> - <string name="design">Change Theme (Light, Dark)</string> - <string name="design_updated">Theme will update when exiting Settings</string> - - <!-- Core settings strings --> - <string name="cpu_jit">Enable CPU JIT</string> - <string name="cpu_jit_description">Uses the Just-in-Time (JIT) compiler for CPU emulation. When enabled, game performance will be significantly improved.</string> - <string name="init_clock">System clock type</string> - <string name="init_clock_description">Set the emulated Console clock to either reflect that of your device or start at a simulated date and time.</string> + <!-- General settings strings --> + <string name="frame_limit_enable">Enable limit speed</string> + <string name="frame_limit_enable_description">When enabled, emulation speed will be limited to a specified percentage of normal speed.</string> + <string name="frame_limit_slider">Limit speed percent</string> + <string name="frame_limit_slider_description">Specifies the percentage to limit emulation speed. With the default of 100% emulation will be limited to normal speed. Values higher or lower will increase or decrease the speed limit.</string> + <string name="cpu_accuracy">CPU accuracy</string> <!-- System settings strings --> + <string name="use_docked_mode">Docked mode</string> + <string name="use_docked_mode_description">Emulates in docked mode, which increases the resolution at the expense of performance.</string> <string name="init_time">System clock starting time override</string> <string name="init_time_description">If the \"System clock type\" setting is set to \"Simulated clock\", this changes the fixed date and time to start at.</string> <string name="emulated_region">Emulated region</string> <string name="emulated_language">Emulated language</string> <!-- Graphics settings strings --> - <string name="renderer">Renderer</string> - <string name="vsync">Enable V-Sync</string> - <string name="vsync_description">Synchronizes the game frame rate to the refresh rate of your device.</string> - <string name="linear_filtering">Enable linear filtering</string> - <string name="linear_filtering_description">Enables linear filtering, which causes game visuals to appear smoother.</string> - <string name="texture_filter_name">Texture Filter</string> - <string name="texture_filter_description">Enhances the visuals of games by applying a filter to textures. The supported filters are Anime4K Ultrafast, Bicubic, ScaleForce, and xBRZ freescale.</string> - <string name="hw_renderer">Enable hardware renderer</string> - <string name="hw_renderer_description">Uses hardware to emulate 3DS graphics. When enabled, game performance will be significantly improved.</string> - <string name="hw_shaders">Enable hardware shader</string> - <string name="hw_shaders_description">Uses hardware to emulate 3DS shaders. When enabled, game performance will be significantly improved.</string> - <string name="shaders_accurate_mul">Enable accurate shader multiplication</string> - <string name="shaders_accurate_mul_description">Uses more accurate multiplication in hardware shaders, which may fix some graphical bugs. When enabled, performance will be reduced.</string> - <string name="asynchronous_gpu">Enable asynchronous GPU emulation</string> - <string name="asynchronous_gpu_description">Uses a separate thread to emulate the GPU asynchronously. When enabled, performance will be improved.</string> - <string name="frame_limit_enable">Enable limit speed</string> - <string name="frame_limit_enable_description">When enabled, emulation speed will be limited to a specified percentage of normal speed.</string> - <string name="frame_limit_slider">Limit speed percent</string> - <string name="frame_limit_slider_description">Specifies the percentage to limit emulation speed. With the default of 100% emulation will be limited to normal speed. Values higher or lower will increase or decrease the speed limit.</string> - <string name="internal_resolution">Internal resolution</string> - <string name="internal_resolution_description">Specifies the resolution used to render at. A high resolution will improve visual quality a lot but is also quite heavy on performance and might cause glitches in certain games.</string> - <string name="performance_warning">Turning off this setting will significantly reduce emulation performance! For the best experience, it is recommended that you leave this setting enabled.</string> - <string name="debug_warning">Warning: Modifying these settings will slow emulation</string> - <string name="stereoscopy">Stereoscopy</string> - <string name="render3d">Stereoscopic 3D Mode</string> - <string name="factor3d">Depth</string> - <string name="factor3d_description">Specifies the value of the 3D slider. This should be set to higher than 0% when Stereoscopic 3D is enabled.</string> - <string name="cardboard_vr">Cardboard VR</string> - <string name="cardboard_screen_size">Cardboard Screen size</string> - <string name="cardboard_screen_size_description">Scales the screen to a percentage of its original size.</string> - <string name="cardboard_x_shift">Horizontal shift</string> - <string name="cardboard_x_shift_description">Specifies the percentage of empty space to shift the screens horizontally. Positive values move the two eyes closer to the middle, while negative values move them away.</string> - <string name="cardboard_y_shift">Vertical shift</string> - <string name="cardboard_y_shift_description">Specifies the percentage of empty space to shift the screens vertically. Positive values move the two eyes towards the bottom, while negative values move them towards the top.</string> - <string name="use_shader_jit">Use shader JIT</string> - <string name="use_disk_shader_cache">Use disk shader cache</string> - <string name="use_disk_shader_cache_description">Reduce stuttering by storing and loading generated shaders to disk. It cannot be used without Enabling Hardware Shader.</string> - <string name="utility">Utility</string> - <string name="dump_textures">Dump textures</string> - <string name="dump_textures_description">Dumps textures to dump/textures/[GAME ID]</string> - <string name="custom_textures">Use custom textures</string> - <string name="custom_textures_description">Uses custom textures found in load/textures/[GAME ID]</string> - <string name="preload_textures">Preload custom textures</string> - <string name="preload_textures_description">Loads all custom textures into memory. This feature can use a lot of memory.</string> - <!-- Premium strings --> - <string name="premium_text">Premium</string> - <string name="premium_settings_upsell">Upgrade to Premium and support yuzu!</string> - <string name="premium_settings_upsell_description">With Premium, you will support the developers to continue improving yuzu, and gain access to these exclusive features!</string> - <string name="premium_settings_welcome">Welcome to Premium.</string> - <string name="premium_settings_welcome_description">Thank you for your support!</string> + <string name="renderer_api">API</string> + <string name="renderer_accuracy">Accuracy level</string> + <string name="renderer_resolution">Resolution</string> + <string name="renderer_asynchronous_shaders">Use asynchronous shaders</string> + <string name="renderer_asynchronous_shaders_description">Compiles shaders asynchronously, which will reduce stutter but may introduce glitches.</string> <!-- Audio settings strings --> - <string name="audio_stretch">Enable audio stretching</string> - <string name="audio_stretch_description">Stretches audio to reduce stuttering. When enabled, increases audio latency and slightly reduces performance.</string> - <string name="audio_input_type">Audio Input Device</string> + <string name="audio_volume">Volume</string> + <string name="audio_volume_description">Specifies the volume of audio output.</string> <!-- Miscellaneous --> <string name="clear">Clear</string> @@ -126,14 +52,10 @@ <!-- Preferences Screen --> <string name="preferences_settings">Settings</string> - <string name="preferences_premium">Premium</string> <string name="preferences_general">General</string> <string name="preferences_system">System</string> - <string name="preferences_camera">Camera</string> - <string name="preferences_controls">Gamepad</string> <string name="preferences_graphics">Graphics</string> <string name="preferences_audio">Audio</string> - <string name="preferences_debug">Debug</string> <!-- ROM loading errors --> <string name="loader_error_encrypted">Your ROM is encrypted</string> @@ -158,7 +80,7 @@ <string name="do_not_show_this_again">Do not show this again</string> - <!-- Software Keyboard --> + <!-- Software keyboard --> <string name="software_keyboard">Software Keyboard</string> <string name="i_forgot">I Forgot</string> <string name="fixed_length_required">Text length is not correct (should be %d characters)</string> @@ -166,7 +88,7 @@ <string name="blank_input_not_allowed">Blank input is not allowed</string> <string name="empty_input_not_allowed">Empty input is not allowed</string> - <!-- Core Errors --> + <!-- Errors and warnings --> <string name="abort_button">Abort</string> <string name="continue_button">Continue</string> <string name="system_archive_not_found">System Archive Not Found</string> @@ -175,4 +97,5 @@ <string name="save_load_error">Save/Load Error</string> <string name="fatal_error">Fatal Error</string> <string name="fatal_error_message">A fatal error occurred. Check the log for details.\nContinuing emulation may result in crashes and bugs.</string> + <string name="performance_warning">Turning off this setting will significantly reduce emulation performance! For the best experience, it is recommended that you leave this setting enabled.</string> </resources> |