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-rw-r--r--src/audio_core/adsp/apps/audio_renderer/command_list_processor.h120
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diff --git a/src/audio_core/adsp/apps/audio_renderer/command_list_processor.h b/src/audio_core/adsp/apps/audio_renderer/command_list_processor.h
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+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <span>
+
+#include "audio_core/common/common.h"
+#include "audio_core/renderer/command/command_list_header.h"
+#include "common/common_types.h"
+
+namespace Core {
+namespace Memory {
+class Memory;
+}
+class System;
+} // namespace Core
+
+namespace AudioCore {
+namespace Sink {
+class SinkStream;
+}
+
+namespace Renderer {
+struct CommandListHeader;
+}
+
+namespace ADSP::AudioRenderer {
+
+/**
+ * A processor for command lists given to the AudioRenderer.
+ */
+class CommandListProcessor {
+public:
+ /**
+ * Initialize the processor.
+ *
+ * @param system - The core system.
+ * @param buffer - The command buffer to process.
+ * @param size - The size of the buffer.
+ * @param stream - The stream to be used for sending the samples.
+ */
+ void Initialize(Core::System& system, CpuAddr buffer, u64 size, Sink::SinkStream* stream);
+
+ /**
+ * Set the maximum processing time for this command list.
+ *
+ * @param time - The maximum process time.
+ */
+ void SetProcessTimeMax(u64 time);
+
+ /**
+ * Get the remaining command count for this list.
+ *
+ * @return The remaining command count.
+ */
+ u32 GetRemainingCommandCount() const;
+
+ /**
+ * Set the command buffer.
+ *
+ * @param buffer - The buffer to use.
+ * @param size - The size of the buffer.
+ */
+ void SetBuffer(CpuAddr buffer, u64 size);
+
+ /**
+ * Get the stream for this command list.
+ *
+ * @return The stream associated with this command list.
+ */
+ Sink::SinkStream* GetOutputSinkStream() const;
+
+ /**
+ * Process the command list.
+ *
+ * @param session_id - Session ID for the commands being processed.
+ *
+ * @return The time taken to process.
+ */
+ u64 Process(u32 session_id);
+
+ /// Core system
+ Core::System* system{};
+ /// Core memory
+ Core::Memory::Memory* memory{};
+ /// Stream for the processed samples
+ Sink::SinkStream* stream{};
+ /// Header info for this command list
+ Renderer::CommandListHeader* header{};
+ /// The command buffer
+ u8* commands{};
+ /// The command buffer size
+ u64 commands_buffer_size{};
+ /// The maximum processing time allotted
+ u64 max_process_time{};
+ /// The number of commands in the buffer
+ u32 command_count{};
+ /// The target sample count for output
+ u32 sample_count{};
+ /// The target sample rate for output
+ u32 target_sample_rate{};
+ /// The mixing buffers used by the commands
+ std::span<s32> mix_buffers{};
+ /// The number of mix buffers
+ u32 buffer_count{};
+ /// The number of processed commands so far
+ u32 processed_command_count{};
+ /// The processing start time of this list
+ u64 start_time{};
+ /// The current processing time for this list
+ u64 current_processing_time{};
+ /// The end processing time for this list
+ u64 end_time{};
+ /// Last command list string generated, used for dumping audio commands to console
+ std::string last_dump{};
+};
+
+} // namespace ADSP::AudioRenderer
+} // namespace AudioCore