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+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <vector>
+
+#include "audio_core/buffer.h"
+#include "audio_core/stream.h"
+#include "common/common_types.h"
+
+namespace AudioCore {
+
+using StreamPtr = std::shared_ptr<Stream>;
+
+/**
+ * Represents an audio playback interface, used to open and play audio streams
+ */
+class AudioOut {
+public:
+ /// Opens a new audio stream
+ StreamPtr OpenStream(int sample_rate, int num_channels,
+ Stream::ReleaseCallback&& release_callback);
+
+ /// Returns a vector of recently released buffers specified by tag for the specified stream
+ std::vector<u64> GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count);
+
+ /// Starts an audio stream for playback
+ void StartStream(StreamPtr stream);
+
+ /// Stops an audio stream that is currently playing
+ void StopStream(StreamPtr stream);
+
+ /// Queues a buffer into the specified audio stream, returns true on success
+ bool QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<u8>&& data);
+
+private:
+ /// Active audio streams on the interface
+ std::vector<StreamPtr> streams;
+};
+
+} // namespace AudioCore