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Diffstat (limited to 'src/audio_core/device/audio_buffers.h')
-rw-r--r--src/audio_core/device/audio_buffers.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/audio_core/device/audio_buffers.h b/src/audio_core/device/audio_buffers.h
index 3dae1a3b7..15082f6c6 100644
--- a/src/audio_core/device/audio_buffers.h
+++ b/src/audio_core/device/audio_buffers.h
@@ -91,9 +91,10 @@ public:
* @param core_timing - The CoreTiming instance
* @param session - The device session
*
- * @return Is the buffer was released.
+ * @return If any buffer was released.
*/
- bool ReleaseBuffers(const Core::Timing::CoreTiming& core_timing, const DeviceSession& session) {
+ bool ReleaseBuffers(const Core::Timing::CoreTiming& core_timing, const DeviceSession& session,
+ bool force) {
std::scoped_lock l{lock};
bool buffer_released{false};
while (registered_count > 0) {
@@ -103,7 +104,8 @@ public:
}
// Check with the backend if this buffer can be released yet.
- if (!session.IsBufferConsumed(buffers[index])) {
+ // If we're shutting down, we don't care if it's been played or not.
+ if (!force && !session.IsBufferConsumed(buffers[index])) {
break;
}