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Diffstat (limited to 'src/audio_core/hle/common.h')
-rw-r--r-- | src/audio_core/hle/common.h | 34 |
1 files changed, 0 insertions, 34 deletions
diff --git a/src/audio_core/hle/common.h b/src/audio_core/hle/common.h deleted file mode 100644 index 7fbc3ad9a..000000000 --- a/src/audio_core/hle/common.h +++ /dev/null @@ -1,34 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <algorithm> -#include <array> -#include "common/common_types.h" - -namespace DSP { -namespace HLE { - -constexpr int num_sources = 24; -constexpr int samples_per_frame = 160; ///< Samples per audio frame at native sample rate - -/// The final output to the speakers is stereo. Preprocessing output in Source is also stereo. -using StereoFrame16 = std::array<std::array<s16, 2>, samples_per_frame>; - -/// The DSP is quadraphonic internally. -using QuadFrame32 = std::array<std::array<s32, 4>, samples_per_frame>; - -/** - * This performs the filter operation defined by FilterT::ProcessSample on the frame in-place. - * FilterT::ProcessSample is called sequentially on the samples. - */ -template <typename FrameT, typename FilterT> -void FilterFrame(FrameT& frame, FilterT& filter) { - std::transform(frame.begin(), frame.end(), frame.begin(), - [&filter](const auto& sample) { return filter.ProcessSample(sample); }); -} - -} // namespace HLE -} // namespace DSP |